5d9b26f6a2
Change-Id: Id4880267e8478cebe073b958a58fef1ac22dd336
521 lines
14 KiB
C
521 lines
14 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2012 Jonathan Gordon
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* Copyright (C) 2012 Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "inttypes.h"
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#include "config.h"
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#include "core_alloc.h"
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#include "filetypes.h"
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#include "lang.h"
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#include "language.h"
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#include "list.h"
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#include "plugin.h"
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/*
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* Order for changing child states:
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* 1) expand folder (skip to 3 if empty, skip to 4 if cannot be opened)
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* 2) collapse and select
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* 3) unselect (skip to 1)
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* 4) do nothing
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*/
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enum child_state {
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EXPANDED,
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SELECTED,
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COLLAPSED,
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EACCESS,
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};
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struct child {
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char* name;
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struct folder *folder;
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enum child_state state;
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};
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struct folder {
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char *name;
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struct child *children;
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int children_count;
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int depth;
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struct folder* previous;
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};
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static char *buffer_front, *buffer_end;
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static char* folder_alloc(size_t size)
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{
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char* retval;
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/* 32-bit aligned */
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size = (size + 3) & ~3;
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if (buffer_front + size > buffer_end)
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{
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return NULL;
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}
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retval = buffer_front;
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buffer_front += size;
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return retval;
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}
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static char* folder_alloc_from_end(size_t size)
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{
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if (buffer_end - size < buffer_front)
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{
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return NULL;
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}
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buffer_end -= size;
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return buffer_end;
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}
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static void get_full_path_r(struct folder *start, char* dst)
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{
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if (start->previous)
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get_full_path_r(start->previous, dst);
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if (start->name && start->name[0] && strcmp(start->name, "/"))
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{
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strlcat(dst, "/", MAX_PATH);
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strlcat(dst, start->name, MAX_PATH);
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}
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}
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static char* get_full_path(struct folder *start)
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{
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static char buffer[MAX_PATH];
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if (strcmp(start->name, "/"))
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{
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buffer[0] = 0;
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get_full_path_r(start, buffer);
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}
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else /* get_full_path_r() does the wrong thing for / */
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return "/";
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return buffer;
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}
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/* support function for qsort() */
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static int compare(const void* p1, const void* p2)
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{
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struct child *left = (struct child*)p1;
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struct child *right = (struct child*)p2;
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return strcasecmp(left->name, right->name);
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}
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static struct folder* load_folder(struct folder* parent, char *folder)
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{
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DIR *dir;
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char* path = get_full_path(parent);
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char fullpath[MAX_PATH];
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struct dirent *entry;
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struct folder* this = (struct folder*)folder_alloc(sizeof(struct folder));
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int child_count = 0;
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char *first_child = NULL;
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if (!strcmp(folder,"/"))
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strlcpy(fullpath, folder, 2);
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else
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snprintf(fullpath, MAX_PATH, "%s/%s", parent ? path : "", folder);
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if (!this)
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return NULL;
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dir = opendir(fullpath);
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if (!dir)
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return NULL;
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this->previous = parent;
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this->name = folder;
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this->children = NULL;
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this->children_count = 0;
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this->depth = parent ? parent->depth + 1 : 0;
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while ((entry = readdir(dir))) {
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int len = strlen((char *)entry->d_name);
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struct dirinfo info;
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info = dir_get_info(dir, entry);
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/* skip anything not a directory */
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if ((info.attribute & ATTR_DIRECTORY) == 0) {
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continue;
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}
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/* skip directories . and .. */
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if ((!strcmp((char *)entry->d_name, ".")) ||
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(!strcmp((char *)entry->d_name, ".."))) {
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continue;
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}
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char *name = folder_alloc_from_end(len+1);
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if (!name)
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return NULL;
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memcpy(name, (char *)entry->d_name, len+1);
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child_count++;
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first_child = name;
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}
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closedir(dir);
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/* now put the names in the array */
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this->children = (struct child*)folder_alloc(sizeof(struct child) * child_count);
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if (!this->children)
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return NULL;
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while (child_count)
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{
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this->children[this->children_count].name = first_child;
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this->children[this->children_count].folder = NULL;
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this->children[this->children_count].state = COLLAPSED;
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this->children_count++;
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first_child += strlen(first_child) + 1;
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child_count--;
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}
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qsort(this->children, this->children_count, sizeof(struct child), compare);
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return this;
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}
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struct folder* load_root(void)
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{
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static struct child root_child;
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root_child.name = "/";
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root_child.folder = NULL;
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root_child.state = COLLAPSED;
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static struct folder root = {
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.name = "",
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.children = &root_child,
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.children_count = 1,
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.depth = -1,
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.previous = NULL,
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};
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return &root;
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}
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static int count_items(struct folder *start)
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{
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int count = 0;
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int i;
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for (i=0; i<start->children_count; i++)
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{
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struct child *foo = &start->children[i];
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if (foo->state == EXPANDED)
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count += count_items(foo->folder);
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count++;
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}
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return count;
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}
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static struct child* find_index(struct folder *start, int index, struct folder **parent)
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{
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int i = 0;
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*parent = NULL;
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while (i < start->children_count)
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{
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struct child *foo = &start->children[i];
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if (i == index)
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{
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*parent = start;
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return foo;
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}
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i++;
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if (foo->state == EXPANDED)
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{
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struct child *bar = find_index(foo->folder, index - i, parent);
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if (bar)
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{
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return bar;
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}
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index -= count_items(foo->folder);
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}
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}
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return NULL;
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}
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static const char * folder_get_name(int selected_item, void * data,
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char * buffer, size_t buffer_len)
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{
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struct folder *root = (struct folder*)data;
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struct folder *parent;
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struct child *this = find_index(root, selected_item , &parent);
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buffer[0] = '\0';
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if (parent->depth >= 0)
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for(int i = 0; i <= parent->depth; i++)
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strcat(buffer, "\t");
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strlcat(buffer, this->name, buffer_len);
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if (this->state == EACCESS)
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{ /* append error message to the entry if unaccessible */
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size_t len = strlcat(buffer, " (", buffer_len);
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if (buffer_len > len)
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{
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snprintf(&buffer[len], buffer_len - len, str(LANG_READ_FAILED),
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this->name);
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strlcat(buffer, ")", buffer_len);
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}
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}
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return buffer;
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}
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static enum themable_icons folder_get_icon(int selected_item, void * data)
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{
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struct folder *root = (struct folder*)data;
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struct folder *parent;
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struct child *this = find_index(root, selected_item, &parent);
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switch (this->state)
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{
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case SELECTED:
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return Icon_Cursor;
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case COLLAPSED:
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return Icon_Folder;
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case EXPANDED:
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return Icon_Submenu;
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case EACCESS:
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return Icon_Questionmark;
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}
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return Icon_NOICON;
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}
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static int folder_action_callback(int action, struct gui_synclist *list)
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{
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struct folder *root = (struct folder*)list->data;
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struct folder *parent;
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struct child *this = find_index(root, list->selected_item, &parent), *child;
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int i;
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if (action == ACTION_STD_OK)
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{
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switch (this->state)
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{
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case EXPANDED:
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this->state = SELECTED;
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break;
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case SELECTED:
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this->state = COLLAPSED;
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break;
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case COLLAPSED:
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if (this->folder == NULL)
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this->folder = load_folder(parent, this->name);
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this->state = this->folder ? (this->folder->children_count == 0 ?
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SELECTED : EXPANDED) : EACCESS;
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break;
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case EACCESS:
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/* cannot open, do nothing */
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return action;
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}
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list->nb_items = count_items(root);
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return ACTION_REDRAW;
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}
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else if (action == ACTION_STD_CONTEXT)
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{
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switch (this->state)
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{
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case EXPANDED:
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for (i = 0; i < this->folder->children_count; i++)
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{
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child = &this->folder->children[i];
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if (child->state == SELECTED ||
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child->state == EXPANDED)
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child->state = COLLAPSED;
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else if (child->state == COLLAPSED)
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child->state = SELECTED;
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}
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break;
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case SELECTED:
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case COLLAPSED:
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if (this->folder == NULL)
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this->folder = load_folder(parent, this->name);
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this->state = this->folder ? (this->folder->children_count == 0 ?
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SELECTED : EXPANDED) : EACCESS;
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if (this->state == EACCESS)
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break;
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for (i = 0; i < this->folder->children_count; i++)
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{
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child = &this->folder->children[i];
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child->state = SELECTED;
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}
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break;
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case EACCESS:
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/* cannot open, do nothing */
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return action;
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}
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list->nb_items = count_items(root);
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return ACTION_REDRAW;
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}
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return action;
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}
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static struct child* find_from_filename(char* filename, struct folder *root)
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{
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char *slash = strchr(filename, '/');
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int i = 0;
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if (slash)
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*slash = '\0';
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if (!root)
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return NULL;
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struct child *this;
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/* filenames beginning with a / are specially treated as the
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* loop below can't handle them. they can only occur on the first,
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* and not recursive, calls to this function.*/
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if (slash == filename)
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{
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/* filename begins with /. in this case root must be the
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* top level folder */
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this = &root->children[0];
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if (!slash[1])
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{ /* filename == "/" */
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return this;
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}
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else
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{
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/* filename == "/XXX/YYY". cascade down */
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if (!this->folder)
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this->folder = load_folder(root, this->name);
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this->state = EXPANDED;
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/* recurse with XXX/YYY */
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return find_from_filename(slash+1, this->folder);
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}
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}
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while (i < root->children_count)
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{
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this = &root->children[i];
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if (!strcasecmp(this->name, filename))
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{
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if (!slash)
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{ /* filename == XXX */
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return this;
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}
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else
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{
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/* filename == XXX/YYY. cascade down */
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if (!this->folder)
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this->folder = load_folder(root, this->name);
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this->state = EXPANDED;
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return find_from_filename(slash+1, this->folder);
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}
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}
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i++;
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}
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return NULL;
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}
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/* _modifies_ buf */
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int select_paths(struct folder* root, char* buf)
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{
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struct child *item = find_from_filename(buf, root);
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if (item)
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item->state = SELECTED;
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return 0;
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}
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static void save_folders_r(struct folder *root, char* dst, size_t maxlen)
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{
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int i = 0;
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while (i < root->children_count)
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{
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struct child *this = &root->children[i];
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if (this->state == SELECTED)
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{
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if (this->folder)
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snprintf(buffer_front, buffer_end - buffer_front,
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"%s:", get_full_path(this->folder));
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else
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{
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char *p = get_full_path(root);
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snprintf(buffer_front, buffer_end - buffer_front,
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"%s/%s:", strcmp(p, "/") ? p : "",
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strcmp(this->name, "/") ? this->name : "");
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}
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strlcat(dst, buffer_front, maxlen);
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}
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else if (this->state == EXPANDED)
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save_folders_r(this->folder, dst, maxlen);
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i++;
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}
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}
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static void save_folders(struct folder *root, char* dst, size_t maxlen)
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{
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int len;
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dst[0] = '\0';
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save_folders_r(root, dst, maxlen);
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len = strlen(dst);
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/* fix trailing ':' */
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if (len > 1) dst[len-1] = '\0';
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}
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bool folder_select(char* setting, int setting_len)
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{
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struct folder *root;
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struct simplelist_info info;
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size_t buf_size;
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/* 32 separate folders should be Enough For Everybody(TM) */
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char *vect[32];
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char copy[setting_len];
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int nb_items;
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/* copy onto stack as split_string() modifies it */
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strlcpy(copy, setting, setting_len);
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nb_items = split_string(copy, ':', vect, ARRAYLEN(vect));
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buffer_front = plugin_get_buffer(&buf_size);
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buffer_end = buffer_front + buf_size;
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root = load_root();
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if (nb_items > 0)
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{
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for(int i = 0; i < nb_items; i++)
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select_paths(root, vect[i]);
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}
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simplelist_info_init(&info, str(LANG_SELECT_FOLDER),
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count_items(root), root);
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info.get_name = folder_get_name;
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info.action_callback = folder_action_callback;
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info.get_icon = folder_get_icon;
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simplelist_show_list(&info);
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/* done editing. check for changes */
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save_folders(root, copy, setting_len);
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if (strcmp(copy, setting))
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{ /* prompt for saving changes and commit if yes */
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if (yesno_pop(ID2P(LANG_SAVE_CHANGES)))
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{
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strcpy(setting, copy);
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settings_save();
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return true;
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}
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}
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return false;
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}
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