b4e70422a3
* Get rid of the non-functional GT2 loader * Add the UMX loader * Add HQ mixer routines (and make it configurable) * Allow samplerate to be configured at run/playtime * Support >64KHz mixing/playback * Correctly restore non-boost status (The diff to upstream is much smaller now too!) Change-Id: Iaa4ac901ba9cd4123bb225656976e78271353a72
1370 lines
38 KiB
C
1370 lines
38 KiB
C
/* MikMod sound library
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(c) 1998, 1999, 2000 Miodrag Vallat and others - see file AUTHORS for
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complete list.
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This library is free software; you can redistribute it and/or modify
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it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA.
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*/
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/*==============================================================================
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$Id$
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High-quality sample mixing routines, using a 32 bits mixing buffer,
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interpolation, and sample smoothing to improve sound quality and remove
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clicks.
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==============================================================================*/
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/*
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Future Additions:
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Low-Pass filter to remove annoying staticy buzz.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "mikmod.h"
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#ifndef NO_HQMIXER
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#ifdef HAVE_MEMORY_H
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#include <memory.h>
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#endif
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#include <string.h>
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#include "mikmod_internals.h"
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/*
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Constant Definitions
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====================
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MAXVOL_FACTOR (was BITSHIFT in virtch.c)
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Controls the maximum volume of the output data. All mixed data is
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divided by this number after mixing, so larger numbers result in
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quieter mixing. Smaller numbers will increase the likeliness of
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distortion on loud modules.
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REVERBERATION
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Larger numbers result in shorter reverb duration. Longer reverb
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durations can cause unwanted static and make the reverb sound more
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like a crappy echo.
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SAMPLING_SHIFT
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Specified the shift multiplier which controls by how much the mixing
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rate is multiplied while mixing. Higher values can improve quality by
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smoothing the sound and reducing pops and clicks. Note, this is a shift
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value, so a value of 2 becomes a mixing-rate multiplier of 4, and a
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value of 3 = 8, etc.
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FRACBITS
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The number of bits per integer devoted to the fractional part of the
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number. Generally, this number should not be changed for any reason.
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!!! IMPORTANT !!! All values below MUST ALWAYS be greater than 0
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*/
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#define BITSHIFT 9
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#define MAXVOL_FACTOR (1<<BITSHIFT)
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#define REVERBERATION 11000L
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#define SAMPLING_SHIFT 2
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#define SAMPLING_FACTOR (1UL<<SAMPLING_SHIFT)
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#define FRACBITS 28
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#define FRACMASK ((1UL<<FRACBITS)-1UL)
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#define TICKLSIZE 8192
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#define TICKWSIZE (TICKLSIZE * 2)
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#define TICKBSIZE (TICKWSIZE * 2)
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#define CLICK_SHIFT_BASE 6
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#define CLICK_SHIFT (CLICK_SHIFT_BASE + SAMPLING_SHIFT)
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#define CLICK_BUFFER (1L << CLICK_SHIFT)
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#ifndef MIN
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#define MIN(a,b) (((a)<(b)) ? (a) : (b))
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#endif
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typedef struct VINFO {
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UBYTE kick; /* =1 -> sample has to be restarted */
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UBYTE active; /* =1 -> sample is playing */
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UWORD flags; /* 16/8 bits looping/one-shot */
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SWORD handle; /* identifies the sample */
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ULONG start; /* start index */
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ULONG size; /* samplesize */
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ULONG reppos; /* loop start */
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ULONG repend; /* loop end */
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ULONG frq; /* current frequency */
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int vol; /* current volume */
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int pan; /* current panning position */
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int click;
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int rampvol;
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SLONG lastvalL,lastvalR;
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int lvolsel,rvolsel; /* Volume factor in range 0-255 */
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int oldlvol,oldrvol;
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SLONGLONG current; /* current index in the sample */
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SLONGLONG increment; /* increment value */
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} VINFO;
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static SWORD **Samples;
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static VINFO *vinf=NULL,*vnf;
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static long tickleft,samplesthatfit,vc_memory=0;
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static int vc_softchn;
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static SLONGLONG idxsize,idxlpos,idxlend;
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static SLONG *vc_tickbuf=NULL;
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static UWORD vc_mode;
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#ifdef _MSC_VER
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/* Weird bug in compiler */ /* FIXME is this still needed? */
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typedef void (*MikMod_callback_t)(unsigned char *data, size_t len);
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#endif
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/* Reverb control variables */
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static int RVc1, RVc2, RVc3, RVc4, RVc5, RVc6, RVc7, RVc8;
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static ULONG RVRindex;
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/* For Mono or Left Channel */
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static SLONG *RVbufL1=NULL,*RVbufL2=NULL,*RVbufL3=NULL,*RVbufL4=NULL,
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*RVbufL5=NULL,*RVbufL6=NULL,*RVbufL7=NULL,*RVbufL8=NULL;
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/* For Stereo only (Right Channel) */
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static SLONG *RVbufR1=NULL,*RVbufR2=NULL,*RVbufR3=NULL,*RVbufR4=NULL,
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*RVbufR5=NULL,*RVbufR6=NULL,*RVbufR7=NULL,*RVbufR8=NULL;
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#ifdef NATIVE_64BIT_INT
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#define NATIVE SLONGLONG
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#else
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#define NATIVE SLONG
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#endif
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/*========== 32 bit sample mixers - only for 32 bit platforms */
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#ifndef NATIVE_64BIT_INT
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static SLONG Mix32MonoNormal(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
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{
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SWORD sample=0;
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SLONG i,f;
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while(todo--) {
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i=idx>>FRACBITS,f=idx&FRACMASK;
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sample=(SWORD)( (((SLONG)(srce[i]*(FRACMASK+1L-f)) +
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((SLONG)srce[i+1]*f)) >> FRACBITS));
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idx+=increment;
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if(vnf->rampvol) {
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*dest++ += (long)(
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( ( (SLONG)(vnf->oldlvol*vnf->rampvol) +
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(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
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(SLONG)sample ) >> CLICK_SHIFT );
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vnf->rampvol--;
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} else
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if(vnf->click) {
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*dest++ += (long)(
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( ( ((SLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
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(SLONG)sample ) +
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(vnf->lastvalL*vnf->click) ) >> CLICK_SHIFT );
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vnf->click--;
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} else
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*dest++ +=vnf->lvolsel*sample;
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}
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vnf->lastvalL=vnf->lvolsel * sample;
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return idx;
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}
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static SLONG Mix32StereoNormal(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,ULONG todo)
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{
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SWORD sample=0;
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SLONG i,f;
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while(todo--) {
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i=idx>>FRACBITS,f=idx&FRACMASK;
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sample=(SWORD)(((((SLONG)srce[i]*(FRACMASK+1L-f)) +
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((SLONG)srce[i+1] * f)) >> FRACBITS));
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idx += increment;
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if(vnf->rampvol) {
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*dest++ += (long)(
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( ( ((SLONG)vnf->oldlvol*vnf->rampvol) +
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(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
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) * (SLONG)sample ) >> CLICK_SHIFT );
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*dest++ += (long)(
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( ( ((SLONG)vnf->oldrvol*vnf->rampvol) +
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(vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
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) * (SLONG)sample ) >> CLICK_SHIFT );
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vnf->rampvol--;
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} else
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if(vnf->click) {
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*dest++ += (long)(
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( ( (SLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
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(SLONG)sample ) + (vnf->lastvalL * vnf->click) )
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>> CLICK_SHIFT );
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*dest++ += (long)(
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( ( ((SLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
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(SLONG)sample ) + (vnf->lastvalR * vnf->click) )
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>> CLICK_SHIFT );
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vnf->click--;
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} else {
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*dest++ +=vnf->lvolsel*sample;
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*dest++ +=vnf->rvolsel*sample;
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}
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}
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vnf->lastvalL=vnf->lvolsel*sample;
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vnf->lastvalR=vnf->rvolsel*sample;
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return idx;
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}
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static SLONG Mix32StereoSurround(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,ULONG todo)
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{
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SWORD sample=0;
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long whoop;
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SLONG i, f;
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while(todo--) {
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i=idx>>FRACBITS,f=idx&FRACMASK;
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sample=(SWORD)(((((SLONG)srce[i]*(FRACMASK+1L-f)) +
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((SLONG)srce[i+1]*f)) >> FRACBITS));
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idx+=increment;
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if(vnf->rampvol) {
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whoop=(long)(
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( ( (SLONG)(vnf->oldlvol*vnf->rampvol) +
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(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
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(SLONG)sample) >> CLICK_SHIFT );
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*dest++ +=whoop;
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*dest++ -=whoop;
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vnf->rampvol--;
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} else
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if(vnf->click) {
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whoop = (long)(
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( ( ((SLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
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(SLONG)sample) +
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(vnf->lastvalL * vnf->click) ) >> CLICK_SHIFT );
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*dest++ +=whoop;
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*dest++ -=whoop;
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vnf->click--;
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} else {
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*dest++ +=vnf->lvolsel*sample;
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*dest++ -=vnf->lvolsel*sample;
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}
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}
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vnf->lastvalL=vnf->lvolsel*sample;
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vnf->lastvalR=vnf->lvolsel*sample;
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return idx;
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}
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#endif
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/*========== 64 bit mixers */
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static SLONGLONG MixMonoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
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{
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SWORD sample=0;
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SLONGLONG i,f;
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while(todo--) {
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i=idx>>FRACBITS,f=idx&FRACMASK;
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sample=(SWORD)((((SLONGLONG)(srce[i]*(FRACMASK+1L-f)) +
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((SLONGLONG)srce[i+1]*f)) >> FRACBITS));
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idx+=increment;
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if(vnf->rampvol) {
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*dest++ += (long)(
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( ( (SLONGLONG)(vnf->oldlvol*vnf->rampvol) +
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(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
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(SLONGLONG)sample ) >> CLICK_SHIFT );
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vnf->rampvol--;
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} else
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if(vnf->click) {
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*dest++ += (long)(
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( ( ((SLONGLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
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(SLONGLONG)sample ) +
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(vnf->lastvalL*vnf->click) ) >> CLICK_SHIFT );
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vnf->click--;
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} else
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*dest++ +=vnf->lvolsel*sample;
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}
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vnf->lastvalL=vnf->lvolsel * sample;
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return idx;
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}
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/* Slowest part... */
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#if defined HAVE_SSE2 || defined HAVE_ALTIVEC
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static __inline SWORD GetSample(const SWORD* const srce, SLONGLONG idx)
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{
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SLONGLONG i=idx>>FRACBITS;
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SLONGLONG f=idx&FRACMASK;
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return (SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
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((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
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}
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static SLONGLONG MixSIMDStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
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{
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SWORD vol[8] = {vnf->lvolsel, vnf->rvolsel};
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SWORD sample=0;
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SLONG remain = todo;
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/* Dest can be misaligned */
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while(!IS_ALIGNED_16(dest)) {
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sample=srce[idx >> FRACBITS];
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idx += increment;
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*dest++ += vol[0] * sample;
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*dest++ += vol[1] * sample;
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todo--;
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if(!todo) goto end;
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}
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/* Srce is always aligned */
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#if defined HAVE_SSE2
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remain = todo&3;
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{
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__m128i v0 = _mm_set_epi16(0, vol[1],
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0, vol[0],
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0, vol[1],
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0, vol[0]);
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for(todo>>=2;todo; todo--)
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{
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SWORD s0 = GetSample(srce, idx);
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SWORD s1 = GetSample(srce, idx += increment);
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SWORD s2 = GetSample(srce, idx += increment);
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SWORD s3 = GetSample(srce, idx += increment);
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__m128i v1 = _mm_set_epi16(0, s1, 0, s1, 0, s0, 0, s0);
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__m128i v2 = _mm_set_epi16(0, s3, 0, s3, 0, s2, 0, s2);
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__m128i v3 = _mm_load_si128((__m128i*)(dest+0));
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__m128i v4 = _mm_load_si128((__m128i*)(dest+4));
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_mm_store_si128((__m128i*)(dest+0), _mm_add_epi32(v3, _mm_madd_epi16(v0, v1)));
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_mm_store_si128((__m128i*)(dest+4), _mm_add_epi32(v4, _mm_madd_epi16(v0, v2)));
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dest+=8;
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idx += increment;
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}
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}
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#elif defined HAVE_ALTIVEC
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remain = todo&3;
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{
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SWORD s[8];
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vector signed short r0 = vec_ld(0, vol);
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vector signed short v0 = vec_perm(r0, r0, (vector unsigned char)(0, 1, /* l */
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0, 1, /* l */
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2, 3, /* r */
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2, 1, /* r */
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0, 1, /* l */
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0, 1, /* l */
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2, 3, /* r */
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2, 3 /* r */
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));
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for(todo>>=2;todo; todo--)
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{
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vector short int r1;
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vector signed short v1, v2;
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vector signed int v3, v4, v5, v6;
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/* Load constants */
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s[0] = GetSample(srce, idx);
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s[1] = GetSample(srce, idx += increment);
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s[2] = GetSample(srce, idx += increment);
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s[3] = GetSample(srce, idx += increment);
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s[4] = 0;
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r1 = vec_ld(0, s);
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v1 = vec_perm(r1, r1, (vector unsigned char)
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(0*2, 0*2+1, /* s0 */
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4*2, 4*2+1, /* 0 */
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0*2, 0*2+1, /* s0 */
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4*2, 4*2+1, /* 0 */
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1*2, 1*2+1, /* s1 */
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4*2, 4*2+1, /* 0 */
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1*2, 1*2+1, /* s1 */
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4*2, 4*2+1 /* 0 */
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) );
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v2 = vec_perm(r1, r1, (vector unsigned char)
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(2*2, 2*2+1, /* s2 */
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4*2, 4*2+1, /* 0 */
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2*2, 2*2+1, /* s2 */
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4*2, 4*2+1, /* 0 */
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3*2, 3*2+1, /* s3 */
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4*2, 4*2+1, /* 0 */
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3*2, 3*2+1, /* s3 */
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4*2, 4*2+1 /* 0 */
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) );
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v3 = vec_ld(0, dest);
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v4 = vec_ld(0x10, dest);
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v5 = vec_mule(v0, v1);
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v6 = vec_mule(v0, v2);
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vec_st(vec_add(v3, v5), 0, dest);
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vec_st(vec_add(v4, v6), 0x10, dest);
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dest+=8;
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idx += increment;
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}
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}
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#endif /* HAVE_ALTIVEC */
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|
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/* Remaining bits */
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while(remain--) {
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sample=GetSample(srce, idx);
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idx+= increment;
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*dest++ += vol[0] * sample;
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*dest++ += vol[1] * sample;
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}
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end:
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vnf->lastvalL=vnf->lvolsel*sample;
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vnf->lastvalR=vnf->rvolsel*sample;
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return idx;
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}
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|
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static SLONGLONG MixStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
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{
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SWORD sample=0;
|
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SLONGLONG i,f;
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|
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if (vnf->rampvol)
|
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while(todo) {
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todo--;
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i=idx>>FRACBITS,f=idx&FRACMASK;
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sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
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((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
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idx += increment;
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|
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*dest++ += (long)(
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( ( ((SLONGLONG)vnf->oldlvol*vnf->rampvol) +
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(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
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) * (SLONGLONG)sample ) >> CLICK_SHIFT );
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*dest++ += (long)(
|
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( ( ((SLONGLONG)vnf->oldrvol*vnf->rampvol) +
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(vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
|
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) * (SLONGLONG)sample ) >> CLICK_SHIFT );
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vnf->rampvol--;
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|
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if (!vnf->rampvol)
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break;
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}
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|
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if (vnf->click)
|
|
while(todo) {
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todo--;
|
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i=idx>>FRACBITS,f=idx&FRACMASK;
|
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sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
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((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
|
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idx += increment;
|
|
|
|
*dest++ += (long)(
|
|
( ( (SLONGLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
|
|
(SLONGLONG)sample ) + (vnf->lastvalL * vnf->click) )
|
|
>> CLICK_SHIFT );
|
|
|
|
*dest++ += (long)(
|
|
( ( ((SLONGLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
|
|
(SLONGLONG)sample ) + (vnf->lastvalR * vnf->click) )
|
|
>> CLICK_SHIFT );
|
|
vnf->click--;
|
|
|
|
if (!vnf->click)
|
|
break;
|
|
}
|
|
|
|
if (todo)
|
|
{
|
|
if (md_mode & DMODE_SIMDMIXER) {
|
|
return MixSIMDStereoNormal(srce, dest, idx, increment, todo);
|
|
}
|
|
while(todo)
|
|
{
|
|
i=idx>>FRACBITS,
|
|
f=idx&FRACMASK;
|
|
sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
|
|
((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
|
|
idx += increment;
|
|
|
|
*dest++ +=vnf->lvolsel*sample;
|
|
*dest++ +=vnf->rvolsel*sample;
|
|
todo--;
|
|
}
|
|
}
|
|
vnf->lastvalL=vnf->lvolsel*sample;
|
|
vnf->lastvalR=vnf->rvolsel*sample;
|
|
|
|
return idx;
|
|
}
|
|
|
|
#else /* HAVE_SSE2 || HAVE_ALTIVEC */
|
|
static SLONGLONG MixStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
|
|
{
|
|
SWORD sample=0;
|
|
SLONGLONG i,f;
|
|
|
|
while(todo--) {
|
|
i=idx>>FRACBITS,f=idx&FRACMASK;
|
|
sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
|
|
((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
|
|
idx += increment;
|
|
|
|
if(vnf->rampvol) {
|
|
*dest++ += (long)(
|
|
( ( ((SLONGLONG)vnf->oldlvol*vnf->rampvol) +
|
|
(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
|
|
) * (SLONGLONG)sample ) >> CLICK_SHIFT );
|
|
*dest++ += (long)(
|
|
( ( ((SLONGLONG)vnf->oldrvol*vnf->rampvol) +
|
|
(vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
|
|
) * (SLONGLONG)sample ) >> CLICK_SHIFT );
|
|
vnf->rampvol--;
|
|
} else
|
|
if(vnf->click) {
|
|
*dest++ += (long)(
|
|
( ( (SLONGLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
|
|
(SLONGLONG)sample ) + (vnf->lastvalL * vnf->click) )
|
|
>> CLICK_SHIFT );
|
|
*dest++ += (long)(
|
|
( ( ((SLONGLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
|
|
(SLONGLONG)sample ) + (vnf->lastvalR * vnf->click) )
|
|
>> CLICK_SHIFT );
|
|
vnf->click--;
|
|
} else {
|
|
*dest++ +=vnf->lvolsel*sample;
|
|
*dest++ +=vnf->rvolsel*sample;
|
|
}
|
|
}
|
|
vnf->lastvalL=vnf->lvolsel*sample;
|
|
vnf->lastvalR=vnf->rvolsel*sample;
|
|
|
|
return idx;
|
|
}
|
|
#endif /* HAVE_SSE2 || HAVE_ALTIVEC */
|
|
|
|
|
|
static SLONGLONG MixStereoSurround(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
|
|
{
|
|
SWORD sample=0;
|
|
long whoop;
|
|
SLONGLONG i, f;
|
|
|
|
while(todo--) {
|
|
i=idx>>FRACBITS,f=idx&FRACMASK;
|
|
sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
|
|
((SLONGLONG)srce[i+1]*f)) >> FRACBITS));
|
|
idx+=increment;
|
|
|
|
if(vnf->rampvol) {
|
|
whoop=(long)(
|
|
( ( (SLONGLONG)(vnf->oldlvol*vnf->rampvol) +
|
|
(vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
|
|
(SLONGLONG)sample) >> CLICK_SHIFT );
|
|
*dest++ +=whoop;
|
|
*dest++ -=whoop;
|
|
vnf->rampvol--;
|
|
} else
|
|
if(vnf->click) {
|
|
whoop = (long)(
|
|
( ( ((SLONGLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
|
|
(SLONGLONG)sample) +
|
|
(vnf->lastvalL * vnf->click) ) >> CLICK_SHIFT );
|
|
*dest++ +=whoop;
|
|
*dest++ -=whoop;
|
|
vnf->click--;
|
|
} else {
|
|
*dest++ +=vnf->lvolsel*sample;
|
|
*dest++ -=vnf->lvolsel*sample;
|
|
}
|
|
}
|
|
vnf->lastvalL=vnf->lvolsel*sample;
|
|
vnf->lastvalR=vnf->lvolsel*sample;
|
|
|
|
return idx;
|
|
}
|
|
|
|
static void(*Mix32toFP)(float* dste,const SLONG *srce,NATIVE count);
|
|
static void(*Mix32to16)(SWORD* dste,const SLONG *srce,NATIVE count);
|
|
static void(*Mix32to8)(SBYTE* dste,const SLONG *srce,NATIVE count);
|
|
static void(*MixReverb)(SLONG *srce,NATIVE count);
|
|
|
|
/* Reverb macros */
|
|
#define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n
|
|
#define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7)
|
|
#define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7)
|
|
|
|
static void MixReverb_Normal(SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE speedup;
|
|
int ReverbPct;
|
|
unsigned int loc1,loc2,loc3,loc4,loc5,loc6,loc7,loc8;
|
|
|
|
ReverbPct=58+(md_reverb*4);
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
while(count--) {
|
|
/* Compute the left channel echo buffers */
|
|
speedup = *srce >> 3;
|
|
|
|
COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
|
|
COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
|
|
|
|
/* Prepare to compute actual finalized data */
|
|
RVRindex++;
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
/* left channel */
|
|
*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
|
|
RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
|
|
}
|
|
}
|
|
|
|
static void MixReverb_Stereo(SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE speedup;
|
|
int ReverbPct;
|
|
unsigned int loc1,loc2,loc3,loc4,loc5,loc6,loc7,loc8;
|
|
|
|
ReverbPct=58+(md_reverb*4);
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
while(count--) {
|
|
/* Compute the left channel echo buffers */
|
|
speedup = *srce >> 3;
|
|
|
|
COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
|
|
COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
|
|
|
|
/* Compute the right channel echo buffers */
|
|
speedup = srce[1] >> 3;
|
|
|
|
COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4);
|
|
COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8);
|
|
|
|
/* Prepare to compute actual finalized data */
|
|
RVRindex++;
|
|
|
|
COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
|
|
COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
|
|
|
|
/* left channel */
|
|
*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
|
|
RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
|
|
|
|
/* right channel */
|
|
*srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+
|
|
RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8];
|
|
}
|
|
}
|
|
|
|
static void (*MixLowPass)(SLONG* srce,NATIVE count);
|
|
|
|
static int nLeftNR, nRightNR;
|
|
|
|
static void MixLowPass_Stereo(SLONG* srce,NATIVE count)
|
|
{
|
|
int n1 = nLeftNR, n2 = nRightNR;
|
|
SLONG *pnr = srce;
|
|
int nr=count;
|
|
for (; nr; nr--)
|
|
{
|
|
int vnr = pnr[0] >> 1;
|
|
pnr[0] = vnr + n1;
|
|
n1 = vnr;
|
|
vnr = pnr[1] >> 1;
|
|
pnr[1] = vnr + n2;
|
|
n2 = vnr;
|
|
pnr += 2;
|
|
}
|
|
nLeftNR = n1;
|
|
nRightNR = n2;
|
|
}
|
|
|
|
static void MixLowPass_Normal(SLONG* srce,NATIVE count)
|
|
{
|
|
int n1 = nLeftNR;
|
|
SLONG *pnr = srce;
|
|
int nr=count;
|
|
for (; nr; nr--)
|
|
{
|
|
int vnr = pnr[0] >> 1;
|
|
pnr[0] = vnr + n1;
|
|
n1 = vnr;
|
|
pnr ++;
|
|
}
|
|
nLeftNR = n1;
|
|
}
|
|
|
|
/* Mixing macros */
|
|
#define EXTRACT_SAMPLE_FP(var,attenuation) var=*srce++*((1.0f / 32768.0f) / (MAXVOL_FACTOR*attenuation))
|
|
#define CHECK_SAMPLE_FP(var,bound) var=(var>bound)?bound:(var<-bound)?-bound:var
|
|
|
|
static void Mix32ToFP_Normal(float* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
float x1,x2,tmpx;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx=0.0f;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);
|
|
|
|
CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);
|
|
|
|
tmpx+=x1+x2;
|
|
}
|
|
*dste++ =tmpx*(1.0f/SAMPLING_FACTOR);
|
|
}
|
|
}
|
|
|
|
static void Mix32ToFP_Stereo(float* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
float x1,x2,x3,x4,tmpx,tmpy;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx=tmpy=0.0f;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);
|
|
EXTRACT_SAMPLE_FP(x3,1.0f); EXTRACT_SAMPLE_FP(x4,1.0f);
|
|
|
|
CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);
|
|
CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f);
|
|
|
|
tmpx+=x1+x3;
|
|
tmpy+=x2+x4;
|
|
}
|
|
*dste++ =tmpx*(1.0f/SAMPLING_FACTOR);
|
|
*dste++ =tmpy*(1.0f/SAMPLING_FACTOR);
|
|
}
|
|
}
|
|
|
|
/* Mixing macros */
|
|
#define EXTRACT_SAMPLE(var,attenuation) var=*srce++/(MAXVOL_FACTOR*attenuation)
|
|
#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var
|
|
|
|
static void Mix32To16_Normal(SWORD* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE x1,x2,tmpx;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx=0;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);
|
|
|
|
CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);
|
|
|
|
tmpx+=x1+x2;
|
|
}
|
|
*dste++ =(SWORD)(tmpx/SAMPLING_FACTOR);
|
|
}
|
|
}
|
|
|
|
|
|
static void Mix32To16_Stereo(SWORD* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE x1,x2,x3,x4,tmpx,tmpy;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx=tmpy=0;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);
|
|
EXTRACT_SAMPLE(x3,1); EXTRACT_SAMPLE(x4,1);
|
|
|
|
CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);
|
|
CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768);
|
|
|
|
tmpx+=x1+x3;
|
|
tmpy+=x2+x4;
|
|
}
|
|
*dste++ =(SWORD)(tmpx/SAMPLING_FACTOR);
|
|
*dste++ =(SWORD)(tmpy/SAMPLING_FACTOR);
|
|
}
|
|
}
|
|
|
|
static void Mix32To8_Normal(SBYTE* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE x1,x2,tmpx;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx = 0;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);
|
|
|
|
CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);
|
|
|
|
tmpx+=x1+x2;
|
|
}
|
|
*dste++ = (SBYTE)((tmpx/SAMPLING_FACTOR)+128);
|
|
}
|
|
}
|
|
|
|
static void Mix32To8_Stereo(SBYTE* dste,const SLONG *srce,NATIVE count)
|
|
{
|
|
NATIVE x1,x2,x3,x4,tmpx,tmpy;
|
|
int i;
|
|
|
|
for(count/=SAMPLING_FACTOR;count;count--) {
|
|
tmpx=tmpy=0;
|
|
|
|
for(i=SAMPLING_FACTOR/2;i;i--) {
|
|
EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);
|
|
EXTRACT_SAMPLE(x3,256); EXTRACT_SAMPLE(x4,256);
|
|
|
|
CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);
|
|
CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128);
|
|
|
|
tmpx+=x1+x3;
|
|
tmpy+=x2+x4;
|
|
}
|
|
*dste++ =(SBYTE)((tmpx/SAMPLING_FACTOR)+128);
|
|
*dste++ =(SBYTE)((tmpy/SAMPLING_FACTOR)+128);
|
|
}
|
|
}
|
|
|
|
#if defined HAVE_SSE2
|
|
#define SHIFT_MIX_TO_16 (BITSHIFT + 16 - 16)
|
|
/* TEST: Ok */
|
|
static void Mix32To16_Stereo_SIMD_4Tap(SWORD* dste, const SLONG* srce, NATIVE count)
|
|
{
|
|
int remain = count;
|
|
|
|
/* Check unaligned dste buffer. srce is always aligned. */
|
|
while(!IS_ALIGNED_16(dste))
|
|
{
|
|
Mix32To16_Stereo(dste, srce, SAMPLING_FACTOR);
|
|
dste+=2;
|
|
srce+=8;
|
|
count--;
|
|
if(!count) return;
|
|
}
|
|
|
|
/* dste and srce aligned. srce is always aligned. */
|
|
remain = count & 15;
|
|
/* count / 2 for 1 sample */
|
|
|
|
for(count>>=4;count;count--)
|
|
{
|
|
/* Load 32bit sample. 1st average */
|
|
__m128i v0 = _mm_add_epi32(
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+0)), SHIFT_MIX_TO_16),
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+4)), SHIFT_MIX_TO_16)
|
|
); /* v0: s0.l+s2.l | s0.r+s2.r | s1.l+s3.l | s1.r+s3.r */
|
|
|
|
/* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused (1 stereo sample) */
|
|
__m128i v1 = _mm_srai_epi32(_mm_add_epi32(v0, mm_hiqq(v0)), 2);
|
|
/* v1: s0.l+s2.l / 4 | s0.r+s2.r / 4 | s1.l+s3.l+s0.l+s2.l / 4 | s1.r+s3.r+s0.r+s2.r / 4 */
|
|
|
|
__m128i v2 = _mm_add_epi32(
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+8)), SHIFT_MIX_TO_16),
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+12)), SHIFT_MIX_TO_16)
|
|
); /* v2: s4.l+s6.l | s4.r+s6.r | s5.l+s7.l | s5.r+s7.r */
|
|
|
|
__m128i v3 = _mm_srai_epi32(_mm_add_epi32(v2, mm_hiqq(v2)), 2); /* Upper 64bit is unused */
|
|
/* v3: s4.l+s6.l /4 | s4.r+s6.r / 4| s5.l+s7.l+s4.l+s6.l / 4 | s5.r+s7.r+s4.r+s6.l / 4 */
|
|
|
|
/* pack two stereo samples in one */
|
|
__m128i v4 = _mm_unpacklo_epi64(v1, v3); /* v4 = avg(s0,s1,s2,s3) | avg(s4,s5,s6,s7) */
|
|
|
|
__m128i v6;
|
|
|
|
/* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
|
|
v0 = _mm_add_epi32(
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+16)), SHIFT_MIX_TO_16),
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+20)), SHIFT_MIX_TO_16)
|
|
); /* 128bit = 2 stereo samples */
|
|
|
|
/* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused (1 stereo sample) */
|
|
v1 = _mm_srai_epi32(_mm_add_epi32(v0, mm_hiqq(v0)), 2);
|
|
|
|
v2 = _mm_add_epi32(
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+24)), SHIFT_MIX_TO_16),
|
|
_mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+28)), SHIFT_MIX_TO_16)
|
|
);
|
|
|
|
v3 = _mm_srai_epi32(_mm_add_epi32(v2, mm_hiqq(v2)), 2); /* Upper 64bit is unused */
|
|
|
|
/* pack two stereo samples in one */
|
|
v6 = _mm_unpacklo_epi64(v1, v3); /* v6 = avg(s8,s9,s10,s11) | avg(s12,s13,s14,s15) */
|
|
|
|
_mm_store_si128((__m128i*)dste, _mm_packs_epi32(v4, v6)); /* 4 interpolated stereo sample 32bit to 4 */
|
|
|
|
dste+=8;
|
|
srce+=32; /* 32 = 4 * 8 */
|
|
}
|
|
|
|
/* FIXME: THIS PART WRITES PAST DST !! */
|
|
if (remain)
|
|
{
|
|
Mix32To16_Stereo(dste, srce, remain);
|
|
}
|
|
}
|
|
|
|
#elif defined HAVE_ALTIVEC
|
|
#define SHIFT_MIX_TO_16 vec_splat_u32(BITSHIFT + 16 - 16)
|
|
/* TEST: Ok */
|
|
static void Mix32To16_Stereo_SIMD_4Tap(SWORD* dste, const SLONG* srce, NATIVE count)
|
|
{
|
|
int remain = count;
|
|
|
|
/* Check unaligned dste buffer. srce is always aligned. */
|
|
while(!IS_ALIGNED_16(dste))
|
|
{
|
|
Mix32To16_Stereo(dste, srce, SAMPLING_FACTOR);
|
|
dste+=2;
|
|
srce+=8;
|
|
count--;
|
|
if(!count) return;
|
|
}
|
|
|
|
/* dste and srce aligned. srce is always aligned. */
|
|
remain = count & 15;
|
|
for(count>>=4;count;count--)
|
|
{
|
|
/* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
|
|
vector signed int v0 = vec_add(
|
|
vec_sra(vec_ld(0, srce), SHIFT_MIX_TO_16), /* 128bit = 2 stereo samples */
|
|
vec_sra(vec_ld(0x10, srce), SHIFT_MIX_TO_16)
|
|
); /* 128bit = 2 stereo samples */
|
|
|
|
/* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused (1 stereo sample) */
|
|
vector signed int v1 = vec_sra(vec_add(v0, vec_hiqq(v0)), vec_splat_u32(2));
|
|
|
|
vector signed int v2 = vec_add(
|
|
vec_sra(vec_ld(0x20, srce), SHIFT_MIX_TO_16),
|
|
vec_sra(vec_ld(0x30, srce), SHIFT_MIX_TO_16)
|
|
);
|
|
|
|
vector signed int v3 = vec_sra(vec_add(v2, vec_hiqq(v2)), vec_splat_u32(2)); /* Upper 64bit is unused */
|
|
|
|
/* pack two stereo samples in one */
|
|
vector signed int v6, v4 = vec_unpacklo(v1, v3); /* v4 = lo64(v1) | lo64(v3) */
|
|
|
|
/* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
|
|
v0 = vec_add(
|
|
vec_sra(vec_ld(0x40, srce), SHIFT_MIX_TO_16), /* 128bit = 2 stereo samples */
|
|
vec_sra(vec_ld(0x50, srce), SHIFT_MIX_TO_16)
|
|
); /* 128bit = 2 stereo samples */
|
|
|
|
/* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused (1 stereo sample) */
|
|
v1 = vec_sra(vec_add(v0, vec_hiqq(v0)), vec_splat_u32(2));
|
|
|
|
v2 = vec_add(
|
|
vec_sra(vec_ld(0x60, srce), SHIFT_MIX_TO_16),
|
|
vec_sra(vec_ld(0x70, srce), SHIFT_MIX_TO_16)
|
|
);
|
|
|
|
v3 = vec_sra(vec_add(v2, vec_hiqq(v2)), vec_splat_u32(2)); /* Upper 64bit is unused */
|
|
|
|
/* pack two stereo samples in one */
|
|
v6 = vec_unpacklo(v1, v3);
|
|
|
|
vec_st(vec_packs(v4, v6), 0, dste); /* 4 interpolated stereo sample 32bit to 4 interpolated stereo sample 16bit + saturation */
|
|
|
|
dste+=8;
|
|
srce+=32; /* 32 = 4 * 8 */
|
|
}
|
|
|
|
if (remain)
|
|
{
|
|
Mix32To16_Stereo(dste, srce, remain);
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
static void AddChannel(SLONG* ptr,NATIVE todo)
|
|
{
|
|
SLONGLONG end,done;
|
|
SWORD *s;
|
|
|
|
if(!(s=Samples[vnf->handle])) {
|
|
vnf->current = vnf->active = 0;
|
|
vnf->lastvalL = vnf->lastvalR = 0;
|
|
return;
|
|
}
|
|
|
|
/* update the 'current' index so the sample loops, or stops playing if it
|
|
reached the end of the sample */
|
|
while(todo>0) {
|
|
SLONGLONG endpos;
|
|
|
|
if(vnf->flags & SF_REVERSE) {
|
|
/* The sample is playing in reverse */
|
|
if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) {
|
|
/* the sample is looping and has reached the loopstart index */
|
|
if(vnf->flags & SF_BIDI) {
|
|
/* sample is doing bidirectional loops, so 'bounce' the
|
|
current index against the idxlpos */
|
|
vnf->current = idxlpos+(idxlpos-vnf->current);
|
|
vnf->flags &= ~SF_REVERSE;
|
|
vnf->increment = -vnf->increment;
|
|
} else
|
|
/* normal backwards looping, so set the current position to
|
|
loopend index */
|
|
vnf->current=idxlend-(idxlpos-vnf->current);
|
|
} else {
|
|
/* the sample is not looping, so check if it reached index 0 */
|
|
if(vnf->current < 0) {
|
|
/* playing index reached 0, so stop playing this sample */
|
|
vnf->current = vnf->active = 0;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* The sample is playing forward */
|
|
if((vnf->flags & SF_LOOP) &&
|
|
(vnf->current >= idxlend)) {
|
|
/* the sample is looping, check the loopend index */
|
|
if(vnf->flags & SF_BIDI) {
|
|
/* sample is doing bidirectional loops, so 'bounce' the
|
|
current index against the idxlend */
|
|
vnf->flags |= SF_REVERSE;
|
|
vnf->increment = -vnf->increment;
|
|
vnf->current = idxlend-(vnf->current-idxlend);
|
|
} else
|
|
/* normal backwards looping, so set the current position
|
|
to loopend index */
|
|
vnf->current=idxlpos+(vnf->current-idxlend);
|
|
} else {
|
|
/* sample is not looping, so check if it reached the last
|
|
position */
|
|
if(vnf->current >= idxsize) {
|
|
/* yes, so stop playing this sample */
|
|
vnf->current = vnf->active = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0:
|
|
(vnf->flags&SF_LOOP)?idxlend:idxsize;
|
|
|
|
/* if the sample is not blocked... */
|
|
if((end==vnf->current)||(!vnf->increment))
|
|
done=0;
|
|
else {
|
|
done=MIN((end-vnf->current)/vnf->increment+1,todo);
|
|
if(done<0) done=0;
|
|
}
|
|
|
|
if(!done) {
|
|
vnf->active = 0;
|
|
break;
|
|
}
|
|
|
|
endpos=vnf->current+done*vnf->increment;
|
|
|
|
if(vnf->vol || vnf->rampvol) {
|
|
#ifndef NATIVE_64BIT_INT
|
|
/* use the 32 bit mixers as often as we can (they're much faster) */
|
|
if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) {
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))
|
|
vnf->current=(SLONGLONG)Mix32StereoSurround
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
vnf->current=Mix32StereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else
|
|
vnf->current=Mix32MonoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))
|
|
vnf->current=MixStereoSurround
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
else
|
|
vnf->current=MixStereoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
} else
|
|
vnf->current=MixMonoNormal
|
|
(s,ptr,vnf->current,vnf->increment,done);
|
|
}
|
|
} else {
|
|
vnf->lastvalL = vnf->lastvalR = 0;
|
|
/* update sample position */
|
|
vnf->current=endpos;
|
|
}
|
|
|
|
todo -= done;
|
|
ptr += (vc_mode & DMODE_STEREO)?(done<<1):done;
|
|
}
|
|
}
|
|
|
|
#define _IN_VIRTCH_
|
|
|
|
#define VC1_SilenceBytes VC2_SilenceBytes
|
|
#define VC1_WriteSamples VC2_WriteSamples
|
|
#define VC1_WriteBytes VC2_WriteBytes
|
|
#define VC1_Exit VC2_Exit
|
|
#define VC1_VoiceSetVolume VC2_VoiceSetVolume
|
|
#define VC1_VoiceGetVolume VC2_VoiceGetVolume
|
|
#define VC1_VoiceSetPanning VC2_VoiceSetPanning
|
|
#define VC1_VoiceGetPanning VC2_VoiceGetPanning
|
|
#define VC1_VoiceSetFrequency VC2_VoiceSetFrequency
|
|
#define VC1_VoiceGetFrequency VC2_VoiceGetFrequency
|
|
#define VC1_VoicePlay VC2_VoicePlay
|
|
#define VC1_VoiceStop VC2_VoiceStop
|
|
#define VC1_VoiceStopped VC2_VoiceStopped
|
|
#define VC1_VoiceGetPosition VC2_VoiceGetPosition
|
|
#define VC1_SampleUnload VC2_SampleUnload
|
|
#define VC1_SampleLoad VC2_SampleLoad
|
|
#define VC1_SampleSpace VC2_SampleSpace
|
|
#define VC1_SampleLength VC2_SampleLength
|
|
#define VC1_VoiceRealVolume VC2_VoiceRealVolume
|
|
|
|
#include "virtch_common.c"
|
|
#undef _IN_VIRTCH_
|
|
|
|
void VC2_WriteSamples(SBYTE* buf,ULONG todo)
|
|
{
|
|
int left,portion=0;
|
|
SBYTE *buffer;
|
|
int t,pan,vol;
|
|
|
|
todo*=SAMPLING_FACTOR;
|
|
|
|
while(todo) {
|
|
if(!tickleft) {
|
|
if(vc_mode & DMODE_SOFT_MUSIC) md_player();
|
|
tickleft=(md_mixfreq*125L*SAMPLING_FACTOR)/(md_bpm*50L);
|
|
tickleft&=~(SAMPLING_FACTOR-1);
|
|
}
|
|
left = MIN(tickleft, (int)todo);
|
|
buffer = buf;
|
|
tickleft -= left;
|
|
todo -= left;
|
|
buf += samples2bytes(left)/SAMPLING_FACTOR;
|
|
|
|
while(left) {
|
|
portion = MIN(left, samplesthatfit);
|
|
memset(vc_tickbuf,0,portion<<((vc_mode&DMODE_STEREO)?3:2));
|
|
for(t=0;t<vc_softchn;t++) {
|
|
vnf = &vinf[t];
|
|
|
|
if(vnf->kick) {
|
|
vnf->current=((SLONGLONG)(vnf->start))<<FRACBITS;
|
|
vnf->kick = 0;
|
|
vnf->active = 1;
|
|
vnf->click = CLICK_BUFFER;
|
|
vnf->rampvol = 0;
|
|
}
|
|
|
|
if(!vnf->frq) vnf->active = 0;
|
|
|
|
if(vnf->active) {
|
|
vnf->increment=((SLONGLONG)(vnf->frq)<<(FRACBITS-SAMPLING_SHIFT))
|
|
/md_mixfreq;
|
|
if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment;
|
|
vol = vnf->vol; pan = vnf->pan;
|
|
|
|
vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel;
|
|
if(vc_mode & DMODE_STEREO) {
|
|
if(pan!=PAN_SURROUND) {
|
|
vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8;
|
|
vnf->rvolsel=(vol*pan)>>8;
|
|
} else {
|
|
vnf->lvolsel=vnf->rvolsel=(vol * 256L) / 480;
|
|
}
|
|
} else
|
|
vnf->lvolsel=vol;
|
|
|
|
idxsize=(vnf->size)?((SLONGLONG)(vnf->size)<<FRACBITS)-1:0;
|
|
idxlend=(vnf->repend)?((SLONGLONG)(vnf->repend)<<FRACBITS)-1:0;
|
|
idxlpos=(SLONGLONG)(vnf->reppos)<<FRACBITS;
|
|
AddChannel(vc_tickbuf,portion);
|
|
}
|
|
}
|
|
|
|
if(md_mode & DMODE_NOISEREDUCTION) {
|
|
MixLowPass(vc_tickbuf, portion);
|
|
}
|
|
|
|
if(md_reverb) {
|
|
if(md_reverb>15) md_reverb=15;
|
|
MixReverb(vc_tickbuf,portion);
|
|
}
|
|
|
|
if (vc_callback) {
|
|
vc_callback((unsigned char*)vc_tickbuf, portion);
|
|
}
|
|
|
|
if(vc_mode & DMODE_FLOAT)
|
|
Mix32toFP((float*)buffer,vc_tickbuf,portion);
|
|
else if(vc_mode & DMODE_16BITS)
|
|
Mix32to16((SWORD*)buffer,vc_tickbuf,portion);
|
|
else
|
|
Mix32to8((SBYTE*)buffer,vc_tickbuf,portion);
|
|
|
|
buffer += samples2bytes(portion) / SAMPLING_FACTOR;
|
|
left -= portion;
|
|
}
|
|
}
|
|
}
|
|
|
|
int VC2_Init(void)
|
|
{
|
|
VC_SetupPointers();
|
|
|
|
if (!(md_mode&DMODE_HQMIXER))
|
|
return VC1_Init();
|
|
|
|
if(!(Samples=(SWORD**)MikMod_amalloc(MAXSAMPLEHANDLES*sizeof(SWORD*)))) {
|
|
_mm_errno = MMERR_INITIALIZING_MIXER;
|
|
return 1;
|
|
}
|
|
if(!vc_tickbuf) {
|
|
if(!(vc_tickbuf=(SLONG*)MikMod_amalloc((TICKLSIZE+32)*sizeof(SLONG)))) {
|
|
_mm_errno = MMERR_INITIALIZING_MIXER;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
if(md_mode & DMODE_STEREO) {
|
|
Mix32toFP = Mix32ToFP_Stereo;
|
|
#if ((defined HAVE_ALTIVEC || defined HAVE_SSE2) && (SAMPLING_FACTOR == 4))
|
|
if (md_mode & DMODE_SIMDMIXER)
|
|
Mix32to16 = Mix32To16_Stereo_SIMD_4Tap;
|
|
else
|
|
#endif
|
|
Mix32to16 = Mix32To16_Stereo;
|
|
Mix32to8 = Mix32To8_Stereo;
|
|
MixReverb = MixReverb_Stereo;
|
|
MixLowPass = MixLowPass_Stereo;
|
|
} else {
|
|
Mix32toFP = Mix32ToFP_Normal;
|
|
Mix32to16 = Mix32To16_Normal;
|
|
Mix32to8 = Mix32To8_Normal;
|
|
MixReverb = MixReverb_Normal;
|
|
MixLowPass = MixLowPass_Normal;
|
|
}
|
|
|
|
md_mode |= DMODE_INTERP;
|
|
vc_mode = md_mode;
|
|
return 0;
|
|
}
|
|
|
|
int VC2_PlayStart(void)
|
|
{
|
|
md_mode|=DMODE_INTERP;
|
|
|
|
samplesthatfit = TICKLSIZE;
|
|
if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;
|
|
tickleft = 0;
|
|
|
|
RVc1 = (5000L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc2 = (5078L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc3 = (5313L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc4 = (5703L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc5 = (6250L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc6 = (6953L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc7 = (7813L * md_mixfreq) / (REVERBERATION * 10);
|
|
RVc8 = (8828L * md_mixfreq) / (REVERBERATION * 10);
|
|
|
|
if(!(RVbufL1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufL8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
|
|
|
|
/* allocate reverb buffers for the right channel if in stereo mode only. */
|
|
if (vc_mode & DMODE_STEREO) {
|
|
if(!(RVbufR1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
|
|
if(!(RVbufR8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
|
|
}
|
|
|
|
RVRindex = 0;
|
|
return 0;
|
|
}
|
|
|
|
void VC2_PlayStop(void)
|
|
{
|
|
MikMod_free(RVbufL1);
|
|
MikMod_free(RVbufL2);
|
|
MikMod_free(RVbufL3);
|
|
MikMod_free(RVbufL4);
|
|
MikMod_free(RVbufL5);
|
|
MikMod_free(RVbufL6);
|
|
MikMod_free(RVbufL7);
|
|
MikMod_free(RVbufL8);
|
|
MikMod_free(RVbufR1);
|
|
MikMod_free(RVbufR2);
|
|
MikMod_free(RVbufR3);
|
|
MikMod_free(RVbufR4);
|
|
MikMod_free(RVbufR5);
|
|
MikMod_free(RVbufR6);
|
|
MikMod_free(RVbufR7);
|
|
MikMod_free(RVbufR8);
|
|
|
|
RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL;
|
|
RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;
|
|
}
|
|
|
|
int VC2_SetNumVoices(void)
|
|
{
|
|
int t;
|
|
|
|
md_mode|=DMODE_INTERP;
|
|
|
|
if(!(vc_softchn=md_softchn)) return 0;
|
|
|
|
MikMod_free(vinf);
|
|
if(!(vinf=(VINFO*)MikMod_calloc(vc_softchn,sizeof(VINFO)))) return 1;
|
|
|
|
for(t=0;t<vc_softchn;t++) {
|
|
vinf[t].frq=10000;
|
|
vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif /* ! NO_HQMIXER */
|
|
|
|
/* ex:set ts=4: */
|