rockbox/apps/plugins/imageviewer
William Wilgus 3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
..
bmp
gif imageviewer: Fix potential null pointer dereference 2020-06-30 21:12:12 +00:00
jpeg LCD core move buf ptr and address look up function viewport struct 2020-10-26 12:28:48 -04:00
png
ppm
image_decoder.c
image_decoder.h imageviewer: gif viewer based on giflib-5.0.2 2012-11-13 18:13:10 +01:00
imageviewer.c LCD core move buf ptr and address look up function viewport struct 2020-10-26 12:28:48 -04:00
imageviewer.h
imageviewer.make
imageviewer_button.h New port: AIGO EROS Q / EROS K 2020-10-11 16:37:17 -04:00
readme.txt image viewer: add quick guide describing how to add image decoder. also improve comments. 2011-01-16 12:45:11 +00:00
SOURCES
SUBDIRS

this document describes how to add new image decoder.

1. create a directory which name is your image decoder's name and put source files
 under the directory.
'const struct image_decoder image_decoder' and 'IMGDEC_HEADER' must be declared in
 one of your source files.
see imageviewer.h for the detail of struct image_decoder.

2. add the directory name to apps/plugins/imageviewer/SUBDIR so that the decoder
 is built.
if the decoder is supported by particular targets, surround it with #if directive.
e.g. if the decoder supports color LCD targets only,
#ifdef HAVE_LCD_COLOR
bmp
#endif

3. append appropriate entry to enum image_type in image_decoder.h, decoder_names
 and ext_list in image_decoder.c so that the imageviewer plugin can recognize
 the decoder.
if the decoder is supported by particular targets, surround them with same #if
 directive in SUBDIR.

4. add entry to apps/plugins/viewers.config
 (in format: file_extension,viewer/imageviewer) so that the file with specified 
 file extension will be opened by image viewer plugin.
if the decoder is supported by particular targets, surround it with same #if
 directive in SUBDIR.

5. add entry to apps/plugins/CATEGORIES (in format: decoder_name,viewer) so
 that the build file is copied to viewers directory.
DON'T surround this with #if directive.


notes:
if you need to use greylib functions to draw image, add the functions to
 struct imgdec_api just like gray_bitmap_part because GREY_INFO_STRUCT is
 declared in imageviewer and is not available from the decoder.