33cb13dee5
Co-conspirators: Franklin Wei, Benjamin Brown -------------------------------------------------------------------- This work is based on: - Fabien Sanglard's "Fabother World" based on - Piotr Padkowski's newRaw interpreter which was based on - Gregory Montoir's reverse engineering of - Eric Chahi's assembly code -------------------------------------------------------------------- Progress: * The plugin runs pretty nicely (with sound!) on most color targets * Keymaps for color LCD targets are complete * The manual entry is finished * Grayscale/monochrome support is NOT PLANNED - the game looks horrible in grayscale! :p -------------------------------------------------------------------- Notes: * The original game strings were built-in to the executable, and were copyrighted and could not be used. * This port ships with an alternate set of strings by default, but can load the "official" strings from a file at runtime. -------------------------------------------------------------------- To be done (in descending order of importance): * vertical stride compatibility <30% done> * optimization <10% done> Change-Id: I3155b0d97c2ac470cb8a2040f40d4139ddcebfa5 Reviewed-on: http://gerrit.rockbox.org/1077 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
153 lines
4.6 KiB
C
153 lines
4.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2014 Franklin Wei, Benjamin Brown
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* Copyright (C) 2004 Gregory Montoir
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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***************************************************************************/
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#include "plugin.h"
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#include "bank.h"
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#include "file.h"
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#include "resource.h"
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void bank_create(struct Bank* b, const char *dataDir)
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{
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b->_dataDir = dataDir;
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}
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bool bank_read(struct Bank* b, const struct MemEntry *me, uint8_t *buf) {
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bool ret = false;
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char bankName[10];
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rb->snprintf(bankName, 10, "bank%02x", me->bankId);
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File f;
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file_create(&f, false);
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if (!file_open(&f, bankName, b->_dataDir, "rb"))
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error("bank_read() unable to open '%s' in dir '%s'", bankName, b->_dataDir);
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file_seek(&f, me->bankOffset);
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/* Depending if the resource is packed or not we */
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/* can read directly or unpack it. */
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if (me->packedSize == me->size) {
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file_read(&f, buf, me->packedSize);
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ret = true;
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} else {
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file_read(&f, buf, me->packedSize);
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b->_startBuf = buf;
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b->_iBuf = buf + me->packedSize - 4;
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ret = bank_unpack(b);
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}
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file_close(&f);
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return ret;
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}
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void bank_decUnk1(struct Bank* b, uint8_t numChunks, uint8_t addCount) {
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uint16_t count = bank_getCode(b, numChunks) + addCount + 1;
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debug(DBG_BANK, "bank_decUnk1(%d, %d) count=%d", numChunks, addCount, count);
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b->_unpCtx.datasize -= count;
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while (count--) {
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assert(b->_oBuf >= b->_iBuf && b->_oBuf >= b->_startBuf);
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*b->_oBuf = (uint8_t)bank_getCode(b, 8);
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--b->_oBuf;
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}
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}
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/*
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Note from fab: This look like run-length encoding.
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*/
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void bank_decUnk2(struct Bank* b, uint8_t numChunks) {
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uint16_t i = bank_getCode(b, numChunks);
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uint16_t count = b->_unpCtx.size + 1;
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debug(DBG_BANK, "bank_decUnk2(%d) i=%d count=%d", numChunks, i, count);
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b->_unpCtx.datasize -= count;
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while (count--) {
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assert(b->_oBuf >= b->_iBuf && b->_oBuf >= b->_startBuf);
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*b->_oBuf = *(b->_oBuf + i);
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--b->_oBuf;
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}
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}
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/*
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Most resource in the banks are compacted.
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*/
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bool bank_unpack(struct Bank* b) {
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b->_unpCtx.size = 0;
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b->_unpCtx.datasize = READ_BE_UINT32(b->_iBuf);
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b->_iBuf -= 4;
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b->_oBuf = b->_startBuf + b->_unpCtx.datasize - 1;
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b->_unpCtx.crc = READ_BE_UINT32(b->_iBuf);
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b->_iBuf -= 4;
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b->_unpCtx.chk = READ_BE_UINT32(b->_iBuf);
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b->_iBuf -= 4;
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b->_unpCtx.crc ^= b->_unpCtx.chk;
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do {
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if (!bank_nextChunk(b)) {
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b->_unpCtx.size = 1;
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if (!bank_nextChunk(b)) {
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bank_decUnk1(b, 3, 0);
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} else {
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bank_decUnk2(b, 8);
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}
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} else {
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uint16_t c = bank_getCode(b, 2);
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if (c == 3) {
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bank_decUnk1(b, 8, 8);
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} else {
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if (c < 2) {
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b->_unpCtx.size = c + 2;
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bank_decUnk2(b, c + 9);
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} else {
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b->_unpCtx.size = bank_getCode(b, 8);
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bank_decUnk2(b, 12);
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}
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}
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}
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} while (b->_unpCtx.datasize > 0);
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return (b->_unpCtx.crc == 0);
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}
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uint16_t bank_getCode(struct Bank* b, uint8_t numChunks) {
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uint16_t c = 0;
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while (numChunks--) {
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c <<= 1;
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if (bank_nextChunk(b)) {
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c |= 1;
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}
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}
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return c;
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}
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bool bank_nextChunk(struct Bank* b) {
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bool CF = bank_rcr(b, false);
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if (b->_unpCtx.chk == 0) {
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assert(b->_iBuf >= b->_startBuf);
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b->_unpCtx.chk = READ_BE_UINT32(b->_iBuf);
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b->_iBuf -= 4;
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b->_unpCtx.crc ^= b->_unpCtx.chk;
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CF = bank_rcr(b, true);
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}
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return CF;
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}
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bool bank_rcr(struct Bank* b, bool CF) {
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bool rCF = (b->_unpCtx.chk & 1);
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b->_unpCtx.chk >>= 1;
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if (CF) b->_unpCtx.chk |= 0x80000000;
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return rCF;
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}
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