rockbox/apps/keymaps/keymap-rk27xx-generic.c
Aidan MacDonald a0a59ab610 Fix locked context fallthrough
Enabling locked actions for all softlock targets accidentally
broke keylock on touchscreens because the generic touchscreen
keymap was missed. Trying to lookup CONTEXT_WPS|CONTEXT_LOCKED
returned the mapping for CONTEXT_STD because the locked version
wasn't explicitly handled.

But on almost all cases, a context's keymap does not change when
the screen is locked. It makes more sense to mask out the locked
flag and only check for it where needed.

Change-Id: I65cda2de82950d272d4394fd772286699e7c3779
2023-03-18 17:47:19 +00:00

201 lines
11 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2011 Marcin Bukat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Button Code Definitions for rk27xx reference design target */
#include "config.h"
#include "action.h"
#include "button.h"
/*
* The format of the list is as follows
* { Action Code, Button code, Prereq button code }
* if there's no need to check the previous button's value, use BUTTON_NONE
* Insert LAST_ITEM_IN_LIST at the end of each mapping
*/
static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_STD_CANCEL, BUTTON_VOL, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_STD_MENU, BUTTON_M, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
{ ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT },
{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
{ ACTION_WPS_MENU, BUTTON_M|BUTTON_REL, BUTTON_M },
{ ACTION_WPS_CONTEXT, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
{ ACTION_STD_KEYLOCK, BUTTON_M|BUTTON_VOL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
#ifdef CONFIG_TUNER
static const struct button_mapping button_context_radio[] = {
{ ACTION_FM_MENU, BUTTON_M|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_VOL|BUTTON_FF, BUTTON_NONE },
{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOL|BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_VOL|BUTTON_REW, BUTTON_NONE },
{ ACTION_SETTINGS_DECREPEAT, BUTTON_VOL|BUTTON_REW|BUTTON_REPEAT,BUTTON_NONE },
{ ACTION_FM_EXIT, BUTTON_M|BUTTON_REL, BUTTON_M },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
}; /* button_context_radio */
#endif
#ifdef USB_ENABLE_HID
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_M|BUTTON_FF|BUTTON_REL, BUTTON_M|BUTTON_FF },
{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_M|BUTTON_FF|BUTTON_REPEAT, BUTTON_M|BUTTON_FF },
{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_M|BUTTON_REW|BUTTON_REL, BUTTON_M|BUTTON_REW },
{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_M|BUTTON_REW|BUTTON_REPEAT, BUTTON_M|BUTTON_REW },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
{ ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_multimedia */
static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
{ ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
{ ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
{ ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_M|BUTTON_REL, BUTTON_M },
{ ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
{ ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
{ ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_presentation */
static const struct button_mapping button_context_usb_hid_mode_browser[] = {
{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_M|BUTTON_REL, BUTTON_M },
{ ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
{ ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAY|BUTTON_M|BUTTON_REPEAT, BUTTON_PLAY|BUTTON_M },
{ ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
{ ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
{ ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
{ ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
{ ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_browser */
#ifdef HAVE_USB_HID_MOUSE
static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
{ ACTION_USB_HID_MOUSE_UP, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_UP_REP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_DOWN, BUTTON_M, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_M|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_LEFT, BUTTON_REW, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_RIGHT, BUTTON_FF, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_VOL, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_VOL|BUTTON_REL, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
}; /* button_context_usb_hid_mode_mouse */
#endif
#endif
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context)
{
switch (context & ~CONTEXT_LOCKED)
{
case CONTEXT_STD:
return button_context_standard;
case CONTEXT_WPS:
return button_context_wps;
#ifdef CONFIG_TUNER
case CONTEXT_FM:
return button_context_radio;
#endif
#ifdef USB_ENABLE_HID
case CONTEXT_USB_HID:
return button_context_usb_hid;
case CONTEXT_USB_HID_MODE_MULTIMEDIA:
return button_context_usb_hid_mode_multimedia;
case CONTEXT_USB_HID_MODE_PRESENTATION:
return button_context_usb_hid_mode_presentation;
case CONTEXT_USB_HID_MODE_BROWSER:
return button_context_usb_hid_mode_browser;
#ifdef HAVE_USB_HID_MOUSE
case CONTEXT_USB_HID_MODE_MOUSE:
return button_context_usb_hid_mode_mouse;
#endif
#endif
case CONTEXT_TREE:
case CONTEXT_LIST:
case CONTEXT_MAINMENU:
case CONTEXT_SETTINGS:
case CONTEXT_SETTINGS|CONTEXT_REMOTE:
default:
return button_context_standard;
}
return button_context_standard;
}