2dbe569aff
simple_resize_bitmap() can deal with greylib now but I missed that it was compiled only for LCD_DEPTH > 1 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28187 a1c6a512-1295-4272-9138-f99709370657
140 lines
4.5 KiB
C
140 lines
4.5 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 by Antoine Cellerier <dionoea -at- videolan -dot- org>
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* Copyright (C) 2009 by Andrew Mahone
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "pluginlib_bmp.h"
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#include "lcd.h"
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#include "file.h"
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#include "system.h"
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#if defined(HAVE_LCD_COLOR) && LCD_DEPTH > 1
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#define LE16(x) (htole16(x))&0xff, ((htole16(x))>>8)&0xff
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#define LE32(x) (htole32(x))&0xff, ((htole32(x))>>8)&0xff, ((htole32(x))>>16)&0xff, ((htole32(x))>>24)&0xff
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/**
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* Save to 24 bit bitmap.
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*/
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int save_bmp_file( char* filename, struct bitmap *bm )
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{
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int line_width = (bm->width*3+3) & ~3;
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int padsize = line_width - bm->width*3;
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const unsigned char header[] =
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{
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0x42, 0x4d, /* signature - 'BM' */
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LE32( bm->height*line_width + 54 + 4*0 ), /* file size in bytes */
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0x00, 0x00, 0x00, 0x00, /* 0, 0 */
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LE32( 54 + 4*0 ), /* offset to bitmap */
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0x28, 0x00, 0x00, 0x00, /* size of this struct (40) */
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LE32( bm->width ), /* bmap width in pixels */
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LE32( bm->height ), /* bmap height in pixels */
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0x01, 0x00, /* num planes - always 1 */
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LE16( 24 ), /* bits per pixel */
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LE32( 0 ), /* compression flag */
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LE32( bm->height*line_width ), /* image size in bytes */
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0xc4, 0x0e, 0x00, 0x00, /* horz resolution */
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0xc4, 0x0e, 0x00, 0x00, /* vert resolution */
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LE32( 0 ), /* 0 -> color table size */
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LE32( 0 ) /* important color count */
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};
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int fh;
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int x,y;
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if( bm->format != FORMAT_NATIVE ) return -1;
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fh = rb->creat( filename , 0666);
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if( fh < 0 ) return -1;
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rb->write( fh, header, sizeof( header ) );
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for( y = bm->height-1; y >= 0; y-- )
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{
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for( x = 0; x < bm->width; x++ )
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{
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fb_data *d = (fb_data*)( bm->data ) + (x+y*bm->width);
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unsigned char c[] =
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{
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RGB_UNPACK_BLUE( *d ),
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RGB_UNPACK_GREEN( *d ),
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RGB_UNPACK_RED( *d )
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};
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rb->write( fh, c, 3 );
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}
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if(padsize != 0)
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{
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unsigned int c = 0; /* padsize is at most 3. */
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rb->write( fh, &c, padsize );
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}
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}
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rb->close( fh );
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return 1;
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}
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#endif /* HAVE_LCD_COLOR */
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/**
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Very simple image scale from src to dst (nearest neighbour).
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Source and destination dimensions are read from the struct bitmap.
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FB_DATA define is to properly scale with greylib
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*/
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#if LCD_DEPTH > 8
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#define FB_DATA fb_data
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#else
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#define FB_DATA unsigned char
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#endif
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void simple_resize_bitmap(struct bitmap *src, struct bitmap *dst)
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{
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#if defined(LCD_STRIDEFORMAT) && \
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(LCD_STRIDEFORMAT == VERTICAL_STRIDE)
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const int srcw = src->height;
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const int srch = src->width;
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const int dstw = dst->height;
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const int dsth = dst->width;
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#else
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const int srcw = src->width;
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const int srch = src->height;
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const int dstw = dst->width;
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const int dsth = dst->height;
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#endif
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const FB_DATA *srcd = (FB_DATA *)(src->data);
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const FB_DATA *dstd = (FB_DATA *)(dst->data);
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const long xrstep = ((srcw-1) << 8) / (dstw-1);
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const long yrstep = ((srch-1) << 8) / (dsth-1);
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FB_DATA *src_row, *dst_row;
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long xr, yr = 0;
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int src_x, src_y, dst_x, dst_y;
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for (dst_y=0; dst_y < dsth; dst_y++)
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{
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src_y = (yr >> 8);
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src_row = (FB_DATA *)&srcd[src_y * srcw];
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dst_row = (FB_DATA *)&dstd[dst_y * dstw];
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for (xr=0,dst_x=0; dst_x < dstw; dst_x++)
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{
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src_x = (xr >> 8);
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dst_row[dst_x] = src_row[src_x];
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xr += xrstep;
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}
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yr += yrstep;
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}
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}
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#include "wrappers.h"
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/* import the core bmp loader */
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#include "recorder/bmp.c"
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