rockbox/apps/plugins/sudoku
Marcoen Hirschberg a7168feeac attempt to make the Gigabeat button mappings in the plugins more logical and in line with the mapping in rockbox itself
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13436 a1c6a512-1295-4272-9138-f99709370657
2007-05-19 23:38:09 +00:00
..
generator.c Various clean-ups in preparation for 3.0: 1) Add a built-in default game which is used for the case when Sudoku is started as a plugin and no sudoku.ss exists - this prevents a time-consuming game generation; 2) Allow the user to abort a game generation by pressing any button; 3) Save the current state when user exits via the Quit button (previously, Sudoku only saved when quitting from the main menu); 4) Add a new "edit menu" for when the user is manually entering a new game, rather than displaying all options. 2006-05-15 20:08:37 +00:00
generator.h Move Sudoku plugin into its own subdirectory and add a random game generator. 2006-04-01 18:38:34 +00:00
Makefile Replaced some explicit options for target linking with to be consistent with the sims. 2007-02-15 20:28:08 +00:00
SOURCES FS#6539 - Thanks to Tom Ross 2007-01-15 20:40:48 +00:00
sudoku.c Move the old api out of the core and into the plugin lib. 2007-05-08 11:55:43 +00:00
sudoku.h attempt to make the Gigabeat button mappings in the plugins more logical and in line with the mapping in rockbox itself 2007-05-19 23:38:09 +00:00
templates.c Move Sudoku plugin into its own subdirectory and add a random game generator. 2006-04-01 18:38:34 +00:00
templates.h Move Sudoku plugin into its own subdirectory and add a random game generator. 2006-04-01 18:38:34 +00:00