9e86521357
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6742 a1c6a512-1295-4272-9138-f99709370657
719 lines
18 KiB
C
719 lines
18 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include <stdio.h>
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#include "config.h"
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#include "sound.h"
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#ifndef SIMULATOR
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#include "i2c.h"
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#include "mas.h"
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#ifdef HAVE_UDA1380
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#include "uda1380.h"
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#endif
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#include "dac.h"
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#include "system.h"
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#include "hwcompat.h"
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#if CONFIG_HWCODEC == MASNONE
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#include "pcm_playback.h"
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#endif
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#endif
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#ifndef SIMULATOR
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extern bool audio_is_initialized;
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#endif
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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extern unsigned long shadow_io_control_main;
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extern unsigned shadow_codec_reg0;
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#endif
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static const char* const units[] =
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{
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"%", /* Volume */
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"dB", /* Bass */
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"dB", /* Treble */
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"%", /* Balance */
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"dB", /* Loudness */
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"", /* AVC */
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"", /* Channels */
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"%", /* Stereo width */
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"dB", /* Left gain */
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"dB", /* Right gain */
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"dB", /* Mic gain */
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"dB", /* MDB Strength */
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"%", /* MDB Harmonics */
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"Hz", /* MDB Center */
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"Hz", /* MDB Shape */
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"", /* MDB Enable */
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"", /* Super bass */
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};
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static const int numdecimals[] =
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{
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0, /* Volume */
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0, /* Bass */
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0, /* Treble */
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0, /* Balance */
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0, /* Loudness */
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0, /* AVC */
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0, /* Channels */
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0, /* Stereo width */
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1, /* Left gain */
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1, /* Right gain */
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1, /* Mic gain */
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0, /* MDB Strength */
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0, /* MDB Harmonics */
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0, /* MDB Center */
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0, /* MDB Shape */
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0, /* MDB Enable */
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0, /* Super bass */
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};
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static const int steps[] =
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{
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1, /* Volume */
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#ifdef HAVE_UDA1380
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2, /* Bass */
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2, /* Treble */
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#else
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1, /* Bass */
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1, /* Treble */
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#endif
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1, /* Balance */
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1, /* Loudness */
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1, /* AVC */
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1, /* Channels */
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1, /* Stereo width */
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1, /* Left gain */
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1, /* Right gain */
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1, /* Mic gain */
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1, /* MDB Strength */
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1, /* MDB Harmonics */
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10, /* MDB Center */
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10, /* MDB Shape */
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1, /* MDB Enable */
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1, /* Super bass */
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};
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static const int minval[] =
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{
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0, /* Volume */
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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-12, /* Bass */
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-12, /* Treble */
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#elif defined(HAVE_UDA1380)
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0, /* Bass */
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0, /* Treble */
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#else
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-15, /* Bass */
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-15, /* Treble */
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#endif
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-100, /* Balance */
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0, /* Loudness */
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-1, /* AVC */
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0, /* Channels */
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0, /* Stereo width */
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0, /* Left gain */
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0, /* Right gain */
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0, /* Mic gain */
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0, /* MDB Strength */
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0, /* MDB Harmonics */
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20, /* MDB Center */
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50, /* MDB Shape */
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0, /* MDB Enable */
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0, /* Super bass */
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};
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static const int maxval[] =
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{
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100, /* Volume */
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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12, /* Bass */
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12, /* Treble */
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#elif defined(HAVE_UDA1380)
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24, /* Bass */
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6, /* Treble */
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#else
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15, /* Bass */
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15, /* Treble */
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#endif
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100, /* Balance */
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17, /* Loudness */
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4, /* AVC */
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5, /* Channels */
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255, /* Stereo width */
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15, /* Left gain */
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15, /* Right gain */
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15, /* Mic gain */
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127, /* MDB Strength */
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100, /* MDB Harmonics */
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300, /* MDB Center */
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300, /* MDB Shape */
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1, /* MDB Enable */
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1, /* Super bass */
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};
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static const int defaultval[] =
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{
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70, /* Volume */
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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6, /* Bass */
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6, /* Treble */
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#elif defined(HAVE_UDA1380)
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0, /* Bass */
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0, /* Treble */
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#else
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7, /* Bass */
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7, /* Treble */
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#endif
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0, /* Balance */
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0, /* Loudness */
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0, /* AVC */
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0, /* Channels */
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100, /* Stereo width */
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8, /* Left gain */
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8, /* Right gain */
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2, /* Mic gain */
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50, /* MDB Strength */
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48, /* MDB Harmonics */
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60, /* MDB Center */
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90, /* MDB Shape */
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0, /* MDB Enable */
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0, /* Super bass */
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};
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const char *sound_unit(int setting)
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{
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return units[setting];
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}
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int sound_numdecimals(int setting)
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{
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return numdecimals[setting];
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}
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int sound_steps(int setting)
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{
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return steps[setting];
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}
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int sound_min(int setting)
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{
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return minval[setting];
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}
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int sound_max(int setting)
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{
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return maxval[setting];
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}
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int sound_default(int setting)
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{
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return defaultval[setting];
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}
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#ifndef SIMULATOR
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#if CONFIG_HWCODEC == MAS3507D
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static const unsigned int bass_table[] =
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{
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0x9e400, /* -15dB */
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0xa2800, /* -14dB */
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0xa7400, /* -13dB */
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0xac400, /* -12dB */
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0xb1800, /* -11dB */
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0xb7400, /* -10dB */
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0xbd400, /* -9dB */
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0xc3c00, /* -8dB */
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0xca400, /* -7dB */
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0xd1800, /* -6dB */
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0xd8c00, /* -5dB */
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0xe0400, /* -4dB */
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0xe8000, /* -3dB */
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0xefc00, /* -2dB */
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0xf7c00, /* -1dB */
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0,
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0x800, /* 1dB */
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0x10000, /* 2dB */
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0x17c00, /* 3dB */
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0x1f800, /* 4dB */
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0x27000, /* 5dB */
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0x2e400, /* 6dB */
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0x35800, /* 7dB */
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0x3c000, /* 8dB */
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0x42800, /* 9dB */
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0x48800, /* 10dB */
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0x4e400, /* 11dB */
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0x53800, /* 12dB */
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0x58800, /* 13dB */
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0x5d400, /* 14dB */
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0x61800 /* 15dB */
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};
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static const unsigned int treble_table[] =
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{
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0xb2c00, /* -15dB */
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0xbb400, /* -14dB */
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0xc1800, /* -13dB */
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0xc6c00, /* -12dB */
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0xcbc00, /* -11dB */
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0xd0400, /* -10dB */
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0xd5000, /* -9dB */
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0xd9800, /* -8dB */
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0xde000, /* -7dB */
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0xe2800, /* -6dB */
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0xe7e00, /* -5dB */
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0xec000, /* -4dB */
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0xf0c00, /* -3dB */
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0xf5c00, /* -2dB */
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0xfac00, /* -1dB */
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0,
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0x5400, /* 1dB */
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0xac00, /* 2dB */
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0x10400, /* 3dB */
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0x16000, /* 4dB */
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0x1c000, /* 5dB */
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0x22400, /* 6dB */
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0x28400, /* 7dB */
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0x2ec00, /* 8dB */
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0x35400, /* 9dB */
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0x3c000, /* 10dB */
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0x42c00, /* 11dB */
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0x49c00, /* 12dB */
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0x51800, /* 13dB */
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0x58400, /* 14dB */
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0x5f800 /* 15dB */
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};
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static const unsigned int prescale_table[] =
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{
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0x80000, /* 0db */
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0x8e000, /* 1dB */
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0x9a400, /* 2dB */
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0xa5800, /* 3dB */
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0xaf400, /* 4dB */
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0xb8000, /* 5dB */
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0xbfc00, /* 6dB */
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0xc6c00, /* 7dB */
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0xcd000, /* 8dB */
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0xd25c0, /* 9dB */
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0xd7800, /* 10dB */
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0xdc000, /* 11dB */
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0xdfc00, /* 12dB */
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0xe3400, /* 13dB */
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0xe6800, /* 14dB */
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0xe9400 /* 15dB */
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};
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/* all values in tenth of dB */
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int current_volume = 0; /* -780..+180 */
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int current_balance = 0; /* -960..+960 */
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int current_treble = 0; /* -150..+150 */
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int current_bass = 0; /* -150..+150 */
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/* convert tenth of dB volume to register value */
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static int tenthdb2reg(int db) {
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if (db < -540)
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return (db + 780) / 30;
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else
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return (db + 660) / 15;
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}
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static void set_prescaled_volume(void)
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{
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int prescale;
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int l, r;
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prescale = MAX(current_bass, current_treble);
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if (prescale < 0)
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prescale = 0; /* no need to prescale if we don't boost
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bass or treble */
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mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
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/* gain up the analog volume to compensate the prescale reduction gain,
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* but limit to +18 dB (the maximum the DAC can do */
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if (current_volume + prescale > 180)
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prescale = 180 - current_volume;
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l = r = current_volume + prescale;
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if (current_balance > 0)
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{
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l -= current_balance;
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if (l < -780)
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l = -780;
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}
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if (current_balance < 0)
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{
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r += current_balance;
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if (r < -780)
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r = -780;
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}
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dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
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}
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#elif CONFIG_HWCODEC == MASNONE
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#ifdef HAVE_UDA1380 /* iriver H1x0 + H3x0 */
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/* all values in tenth of dB */
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int current_volume = 0; /* -840..0 */
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int current_balance = 0; /* -840..+840 */
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/* convert tenth of dB volume to register value */
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static int tenthdb2reg(int db) {
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if (db < -720) /* 1.5 dB steps */
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return (2940 - db) / 15;
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else if (db < -660) /* 0.75 dB steps */
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return (1110 - db) * 2 / 15;
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else if (db < -520) /* 0.5 dB steps */
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return (520 - db) / 5;
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else /* 0.25 dB steps */
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return -db * 2 / 5;
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}
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static void set_volume(void)
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{
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int l, r;
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l = r = current_volume;
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if (current_balance > 0)
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{
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l -= current_balance;
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if (l < -840)
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l = -840;
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}
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if (current_balance < 0)
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{
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r += current_balance;
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if (r < -840)
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r = -840;
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}
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uda1380_setvol(tenthdb2reg(l), tenthdb2reg(r));
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}
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#endif
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#endif /* MASNONE */
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#endif /* !SIMULATOR */
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int channel_configuration = SOUND_CHAN_STEREO;
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int stereo_width = 100;
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#ifndef SIMULATOR
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static void set_channel_config(void)
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{
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/* default values: stereo */
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unsigned long val_ll = 0x80000;
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unsigned long val_lr = 0;
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unsigned long val_rl = 0;
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unsigned long val_rr = 0x80000;
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switch(channel_configuration)
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{
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/* case SOUND_CHAN_STEREO unnecessary */
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case SOUND_CHAN_MONO:
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val_ll = 0xc0000;
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val_lr = 0xc0000;
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val_rl = 0xc0000;
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val_rr = 0xc0000;
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break;
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case SOUND_CHAN_CUSTOM:
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{
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/* fixed point variables (matching MAS internal format)
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integer part: upper 13 bits (inlcuding sign)
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fractional part: lower 19 bits */
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long fp_width, fp_straight, fp_cross;
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fp_width = (stereo_width << 19) / 100;
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if (stereo_width <= 100)
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{
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fp_straight = - ((1<<19) + fp_width) / 2;
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fp_cross = fp_straight + fp_width;
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}
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else
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{
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fp_straight = - (1<<19);
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fp_cross = ((2 * fp_width / (((1<<19) + fp_width) >> 10))
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<< 9) - (1<<19);
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}
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val_ll = val_rr = fp_straight & 0xFFFFF;
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val_lr = val_rl = fp_cross & 0xFFFFF;
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}
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break;
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case SOUND_CHAN_MONO_LEFT:
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val_ll = 0x80000;
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val_lr = 0x80000;
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val_rl = 0;
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val_rr = 0;
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break;
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case SOUND_CHAN_MONO_RIGHT:
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val_ll = 0;
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val_lr = 0;
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val_rl = 0x80000;
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val_rr = 0x80000;
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break;
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case SOUND_CHAN_KARAOKE:
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val_ll = 0x80001;
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val_lr = 0x7ffff;
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val_rl = 0x7ffff;
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val_rr = 0x80001;
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break;
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}
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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mas_writemem(MAS_BANK_D0, MAS_D0_OUT_LL, &val_ll, 1); /* LL */
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mas_writemem(MAS_BANK_D0, MAS_D0_OUT_LR, &val_lr, 1); /* LR */
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mas_writemem(MAS_BANK_D0, MAS_D0_OUT_RL, &val_rl, 1); /* RL */
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mas_writemem(MAS_BANK_D0, MAS_D0_OUT_RR, &val_rr, 1); /* RR */
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#elif CONFIG_HWCODEC == MAS3507D
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mas_writemem(MAS_BANK_D1, 0x7f8, &val_ll, 1); /* LL */
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mas_writemem(MAS_BANK_D1, 0x7f9, &val_lr, 1); /* LR */
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mas_writemem(MAS_BANK_D1, 0x7fa, &val_rl, 1); /* RL */
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mas_writemem(MAS_BANK_D1, 0x7fb, &val_rr, 1); /* RR */
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#endif
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}
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#endif /* !SIMULATOR */
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|
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
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unsigned long mdb_shape_shadow = 0;
|
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unsigned long loudness_shadow = 0;
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#endif
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|
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void sound_set(int setting, int value)
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{
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#ifdef SIMULATOR
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setting = value;
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#else
|
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
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int tmp;
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#endif
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|
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if(!audio_is_initialized)
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return;
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|
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switch(setting)
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{
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case SOUND_VOLUME:
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#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
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tmp = 0x7f00 * value / 100;
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mas_codec_writereg(0x10, tmp & 0xff00);
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#elif CONFIG_HWCODEC == MAS3507D
|
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current_volume = -780 + (value * 960 / 100); /* tenth of dB */
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set_prescaled_volume();
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#elif defined(HAVE_UDA1380)
|
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current_volume = -840 + (value * 840 / 100); /* tenth of dB */
|
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set_volume();
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#endif
|
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break;
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|
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case SOUND_BALANCE:
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
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tmp = ((value * 127 / 100) & 0xff) << 8;
|
|
mas_codec_writereg(0x11, tmp & 0xff00);
|
|
#elif CONFIG_HWCODEC == MAS3507D
|
|
current_balance = value * 960 / 100; /* tenth of dB */
|
|
set_prescaled_volume();
|
|
#elif defined(HAVE_UDA1380)
|
|
current_balance = value * 840 / 100; /* tenth of dB */
|
|
set_volume();
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_BASS:
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
|
tmp = ((value * 8) & 0xff) << 8;
|
|
mas_codec_writereg(0x14, tmp & 0xff00);
|
|
#elif CONFIG_HWCODEC == MAS3507D
|
|
mas_writereg(MAS_REG_KBASS, bass_table[value+15]);
|
|
current_bass = value * 10;
|
|
set_prescaled_volume();
|
|
#elif defined(HAVE_UDA1380)
|
|
uda1380_set_bass(value >> 1);
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_TREBLE:
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
|
tmp = ((value * 8) & 0xff) << 8;
|
|
mas_codec_writereg(0x15, tmp & 0xff00);
|
|
#elif CONFIG_HWCODEC == MAS3507D
|
|
mas_writereg(MAS_REG_KTREBLE, treble_table[value+15]);
|
|
current_treble = value * 10;
|
|
set_prescaled_volume();
|
|
#elif defined(HAVE_UDA1380)
|
|
uda1380_set_treble(value >> 1);
|
|
#endif
|
|
break;
|
|
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
|
case SOUND_LOUDNESS:
|
|
loudness_shadow = (loudness_shadow & 0x04) |
|
|
(MAX(MIN(value * 4, 0x44), 0) << 8);
|
|
mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow);
|
|
break;
|
|
|
|
case SOUND_AVC:
|
|
switch (value) {
|
|
case 1: /* 20ms */
|
|
tmp = (0x1 << 8) | (0x8 << 12);
|
|
break;
|
|
case 2: /* 2s */
|
|
tmp = (0x2 << 8) | (0x8 << 12);
|
|
break;
|
|
case 3: /* 4s */
|
|
tmp = (0x4 << 8) | (0x8 << 12);
|
|
break;
|
|
case 4: /* 8s */
|
|
tmp = (0x8 << 8) | (0x8 << 12);
|
|
break;
|
|
case -1: /* turn off and then turn on again to decay quickly */
|
|
tmp = mas_codec_readreg(MAS_REG_KAVC);
|
|
mas_codec_writereg(MAS_REG_KAVC, 0);
|
|
break;
|
|
default: /* off */
|
|
tmp = 0;
|
|
break;
|
|
}
|
|
mas_codec_writereg(MAS_REG_KAVC, tmp);
|
|
break;
|
|
|
|
case SOUND_MDB_STRENGTH:
|
|
mas_codec_writereg(MAS_REG_KMDB_STR, (value & 0x7f) << 8);
|
|
break;
|
|
|
|
case SOUND_MDB_HARMONICS:
|
|
tmp = value * 127 / 100;
|
|
mas_codec_writereg(MAS_REG_KMDB_HAR, (tmp & 0x7f) << 8);
|
|
break;
|
|
|
|
case SOUND_MDB_CENTER:
|
|
mas_codec_writereg(MAS_REG_KMDB_FC, (value/10) << 8);
|
|
break;
|
|
|
|
case SOUND_MDB_SHAPE:
|
|
mdb_shape_shadow = (mdb_shape_shadow & 0x02) | ((value/10) << 8);
|
|
mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow);
|
|
break;
|
|
|
|
case SOUND_MDB_ENABLE:
|
|
mdb_shape_shadow = (mdb_shape_shadow & ~0x02) | (value?2:0);
|
|
mas_codec_writereg(MAS_REG_KMDB_SWITCH, mdb_shape_shadow);
|
|
break;
|
|
|
|
case SOUND_SUPERBASS:
|
|
loudness_shadow = (loudness_shadow & ~0x04) |
|
|
(value?4:0);
|
|
mas_codec_writereg(MAS_REG_KLOUDNESS, loudness_shadow);
|
|
break;
|
|
#endif
|
|
case SOUND_CHANNELS:
|
|
channel_configuration = value;
|
|
set_channel_config();
|
|
break;
|
|
|
|
case SOUND_STEREO_WIDTH:
|
|
stereo_width = value;
|
|
if (channel_configuration == SOUND_CHAN_CUSTOM)
|
|
set_channel_config();
|
|
break;
|
|
}
|
|
#endif /* SIMULATOR */
|
|
}
|
|
|
|
int sound_val2phys(int setting, int value)
|
|
{
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
|
int result = 0;
|
|
|
|
switch(setting)
|
|
{
|
|
case SOUND_LEFT_GAIN:
|
|
case SOUND_RIGHT_GAIN:
|
|
result = (value - 2) * 15;
|
|
break;
|
|
|
|
case SOUND_MIC_GAIN:
|
|
result = value * 15 + 210;
|
|
break;
|
|
|
|
default:
|
|
result = value;
|
|
break;
|
|
}
|
|
return result;
|
|
#else
|
|
(void)setting;
|
|
return value;
|
|
#endif
|
|
}
|
|
|
|
#if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F)
|
|
/* This function works by telling the decoder that we have another
|
|
crystal frequency than we actually have. It will adjust its internal
|
|
parameters and the result is that the audio is played at another pitch.
|
|
|
|
The pitch value is in tenths of percent.
|
|
*/
|
|
static int last_pitch = 1000;
|
|
|
|
void sound_set_pitch(int pitch)
|
|
{
|
|
unsigned long val;
|
|
|
|
if (pitch != last_pitch)
|
|
{
|
|
/* Calculate the new (bogus) frequency */
|
|
val = 18432 * 1000 / pitch;
|
|
|
|
mas_writemem(MAS_BANK_D0, MAS_D0_OFREQ_CONTROL, &val, 1);
|
|
|
|
/* We must tell the MAS that the frequency has changed.
|
|
* This will unfortunately cause a short silence. */
|
|
mas_writemem(MAS_BANK_D0, MAS_D0_IO_CONTROL_MAIN, &shadow_io_control_main, 1);
|
|
|
|
last_pitch = pitch;
|
|
}
|
|
}
|
|
|
|
int sound_get_pitch(void)
|
|
{
|
|
return last_pitch;
|
|
}
|
|
#elif defined SIMULATOR
|
|
void sound_set_pitch(int pitch)
|
|
{
|
|
(void)pitch;
|
|
}
|
|
|
|
int sound_get_pitch(void)
|
|
{
|
|
return 1000;
|
|
}
|
|
#endif
|
|
|
|
#if CONFIG_HWCODEC == MASNONE
|
|
bool mp3_is_playing(void)
|
|
{
|
|
/* a dummy */
|
|
return false;
|
|
}
|
|
#endif
|