rockbox/apps/codecs/libasap/asap.h
Dominik Wenger 23cf4ad82f update the asap codec to version 2.1.2
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28535 a1c6a512-1295-4272-9138-f99709370657
2010-11-08 20:25:14 +00:00

328 lines
11 KiB
C

/*
* asap.h - public interface of ASAP
*
* Copyright (C) 2005-2010 Piotr Fusik
*
* This file is part of ASAP (Another Slight Atari Player),
* see http://asap.sourceforge.net
*
* ASAP is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published
* by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* ASAP is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ASAP; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _ASAP_H_
#define _ASAP_H_
#ifdef __cplusplus
extern "C" {
#endif
/* ASAP version. */
#define ASAP_VERSION_MAJOR 2
#define ASAP_VERSION_MINOR 1
#define ASAP_VERSION_MICRO 2
#define ASAP_VERSION "2.1.2"
/* Short credits of the ASAP engine. */
#define ASAP_YEARS "2005-2010"
#define ASAP_CREDITS \
"Another Slight Atari Player (C) 2005-2010 Piotr Fusik\n" \
"CMC, MPT, TMC, TM2 players (C) 1994-2005 Marcin Lewandowski\n" \
"RMT player (C) 2002-2005 Radek Sterba\n" \
"DLT player (C) 2009 Marek Konopka\n" \
"CMS player (C) 1999 David Spilka\n"
/* Short GPL notice.
Display after the credits. */
#define ASAP_COPYRIGHT \
"This program is free software; you can redistribute it and/or modify\n" \
"it under the terms of the GNU General Public License as published\n" \
"by the Free Software Foundation; either version 2 of the License,\n" \
"or (at your option) any later version."
/* Maximum length of AUTHOR, NAME and DATE tags including the terminator. */
#define ASAP_INFO_CHARS 128
/* Maximum length of a "mm:ss.xxx" string including the terminator. */
#define ASAP_DURATION_CHARS 10
/* Maximum length of a supported input file.
You can assume that files longer than this are not supported by ASAP. */
#define ASAP_MODULE_MAX 65000
/* Maximum number of songs in a file. */
#define ASAP_SONGS_MAX 32
/* Output sample rate. */
#define ASAP_SAMPLE_RATE 44100
/* WAV file header length. */
#define ASAP_WAV_HEADER_BYTES 44
/* Output formats. */
typedef enum {
ASAP_FORMAT_U8 = 8, /* unsigned char */
ASAP_FORMAT_S16_LE = 16, /* signed short, little-endian */
ASAP_FORMAT_S16_BE = -16 /* signed short, big-endian */
} ASAP_SampleFormat;
/* Useful type definitions. */
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
typedef int abool;
typedef unsigned char byte;
/* Information about a music file. */
typedef struct {
char author[ASAP_INFO_CHARS]; /* author's name */
char name[ASAP_INFO_CHARS]; /* title */
char date[ASAP_INFO_CHARS]; /* creation date */
int channels; /* 1 for mono or 2 for stereo */
int songs; /* number of subsongs */
int default_song; /* 0-based index of the "main" subsong */
int durations[ASAP_SONGS_MAX]; /* lengths of songs, in milliseconds, -1 = indeterminate */
abool loops[ASAP_SONGS_MAX]; /* whether songs repeat or not */
/* the following technical information should not be used outside ASAP. */
abool ntsc;
int type;
int fastplay;
int music;
int init;
int player;
int covox_addr;
int header_len;
byte song_pos[ASAP_SONGS_MAX];
} ASAP_ModuleInfo;
/* POKEY state.
Not for use outside the ASAP engine. */
typedef struct {
int audctl;
abool init;
int poly_index;
int div_cycles;
int mute1;
int mute2;
int mute3;
int mute4;
int audf1;
int audf2;
int audf3;
int audf4;
int audc1;
int audc2;
int audc3;
int audc4;
int tick_cycle1;
int tick_cycle2;
int tick_cycle3;
int tick_cycle4;
int period_cycles1;
int period_cycles2;
int period_cycles3;
int period_cycles4;
int reload_cycles1;
int reload_cycles3;
int out1;
int out2;
int out3;
int out4;
int delta1;
int delta2;
int delta3;
int delta4;
int skctl;
int delta_buffer[888];
} PokeyState;
/* Player state.
Only module_info is meant to be read outside the ASAP engine. */
typedef struct {
int cycle;
int cpu_pc;
int cpu_a;
int cpu_x;
int cpu_y;
int cpu_s;
int cpu_nz;
int cpu_c;
int cpu_vdi;
int scanline_number;
int nearest_event_cycle;
int next_scanline_cycle;
int timer1_cycle;
int timer2_cycle;
int timer4_cycle;
int irqst;
int extra_pokey_mask;
int consol;
byte covox[4];
PokeyState base_pokey;
PokeyState extra_pokey;
int sample_offset;
int sample_index;
int samples;
int iir_acc_left;
int iir_acc_right;
ASAP_ModuleInfo module_info;
int tmc_per_frame;
int tmc_per_frame_counter;
int current_song;
int current_duration;
int blocks_played;
int silence_cycles;
int silence_cycles_counter;
byte poly9_lookup[511];
byte poly17_lookup[16385];
byte memory[65536];
} ASAP_State;
/* Parses the string in the "mm:ss.xxx" format
and returns the number of milliseconds or -1 if an error occurs. */
int ASAP_ParseDuration(const char *s);
/* Converts number of milliseconds to a string in the "mm:ss.xxx" format. */
void ASAP_DurationToString(char *s, int duration);
/* Checks whether the extension of the passed filename is known to ASAP. */
abool ASAP_IsOurFile(const char *filename);
/* Checks whether the filename extension is known to ASAP. */
abool ASAP_IsOurExt(const char *ext);
/* Changes the filename extension, returns true on success. */
abool ASAP_ChangeExt(char *filename, const char *ext);
/* Gets information about a module.
"module_info" is the structure where the information is returned.
"filename" determines file format.
"module" is the music data (contents of the file).
"module_len" is the number of data bytes.
ASAP_GetModuleInfo() returns true on success. */
abool ASAP_GetModuleInfo(ASAP_ModuleInfo *module_info, const char *filename,
const byte module[], int module_len);
/* Extracts year from date. */
abool ASAP_DateToYear(const char *date, char *year);
/* Loads music data.
"ast" is the destination structure.
"filename" determines file format.
"module" is the music data (contents of the file).
"module_len" is the number of data bytes.
ASAP does not make copies of the passed pointers. You can overwrite
or free "filename" and "module" once this function returns.
ASAP_Load() returns true on success.
If false is returned, the structure is invalid and you cannot
call the following functions. */
abool ASAP_Load(ASAP_State *ast, const char *filename,
const byte module[], int module_len);
/* Enables silence detection.
Makes ASAP finish playing after the specified period of silence.
"ast" is ASAP state initialized by ASAP_Load().
"seconds" is the minimum length of silence that ends playback. */
void ASAP_DetectSilence(ASAP_State *ast, int seconds);
/* Prepares ASAP to play the specified song of the loaded module.
"ast" is ASAP state initialized by ASAP_Load().
"song" is a zero-based index which must be less than the "songs" field
of the ASAP_ModuleInfo structure.
"duration" is playback time in milliseconds - use durations[song]
unless you want to override it. -1 means indefinitely. */
void ASAP_PlaySong(ASAP_State *ast, int song, int duration);
/* Mutes the selected POKEY channels.
This is only useful for people who want to grab samples of individual
instruments.
"ast" is ASAP state after calling ASAP_PlaySong().
"mask" is a bit mask which selects POKEY channels to be muted.
Bits 0-3 control the base POKEY channels,
bits 4-7 control the extra POKEY channels. */
void ASAP_MutePokeyChannels(ASAP_State *ast, int mask);
/* Returns current position in milliseconds.
"ast" is ASAP state initialized by ASAP_PlaySong(). */
int ASAP_GetPosition(const ASAP_State *ast);
/* Rewinds the current song.
"ast" is ASAP state initialized by ASAP_PlaySong().
"position" is the requested absolute position in milliseconds. */
void ASAP_Seek(ASAP_State *ast, int position);
/* Fills the specified buffer with WAV file header.
"ast" is ASAP state initialized by ASAP_PlaySong() with a positive "duration".
"buffer" is buffer of ASAP_WAV_HEADER_BYTES bytes.
"format" is the format of samples. */
void ASAP_GetWavHeader(const ASAP_State *ast, byte buffer[],
ASAP_SampleFormat format);
/* Fills the specified buffer with generated samples.
"ast" is ASAP state initialized by ASAP_PlaySong().
"buffer" is the destination buffer.
"buffer_len" is the length of this buffer in bytes.
"format" is the format of samples.
ASAP_Generate() returns number of bytes actually written
(less than buffer_len if reached the end of the song).
Normally you use a buffer of a few kilobytes or less,
and call ASAP_Generate() in a loop or via a callback. */
int ASAP_Generate(ASAP_State *ast, void *buffer, int buffer_len,
ASAP_SampleFormat format);
/* Checks whether information in the specified file can be edited. */
abool ASAP_CanSetModuleInfo(const char *filename);
/* Updates the specified module with author, name, date, stereo
and song durations as specified in "module_info".
"module_info" contains the new module information.
"module" is the source file contents.
"module_len" is the source file length.
"out_module" is the destination buffer of size ASAP_MODULE_MAX.
ASAP_SetModuleInfo() returns the resulting file length (number of bytes
written to "out_module") or -1 if illegal characters were found. */
int ASAP_SetModuleInfo(const ASAP_ModuleInfo *module_info, const byte module[],
int module_len, byte out_module[]);
/* Checks whether the specified module can be converted to another format.
"filename" determines the source format.
"module_info" contains the information about the source module,
with possibly modified public fields.
"module" is the source file contents.
"module_len" is the source file length.
ASAP_CanConvert() returns the extension of the target format
or NULL if there's no possible conversion. */
const char *ASAP_CanConvert(const char *filename, const ASAP_ModuleInfo *module_info,
const byte module[], int module_len);
/* Converts the specified module to the format returned by ASAP_CanConvert().
"filename" determines the source format.
"module_info" contains the information about the source module,
with possibly modified public fields.
"module" is the source file contents.
"module_len" is the source file length.
"out_module" is the destination buffer of size ASAP_MODULE_MAX.
ASAP_Convert() returns the resulting file length (number of bytes
written to "out_module") or -1 on error. */
int ASAP_Convert(const char *filename, const ASAP_ModuleInfo *module_info,
const byte module[], int module_len, byte out_module[]);
#ifdef __cplusplus
}
#endif
#endif