fe90635256
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3716 a1c6a512-1295-4272-9138-f99709370657
309 lines
7.9 KiB
C
309 lines
7.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "options.h"
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#include "menu.h"
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#include "tree.h"
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#include "credits.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "kernel.h"
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#include "main_menu.h"
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#include "version.h"
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#include "debug_menu.h"
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#include "sprintf.h"
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#include <string.h>
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#include "playlist.h"
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#include "settings.h"
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#include "settings_menu.h"
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#include "power.h"
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#include "powermgmt.h"
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#include "sound_menu.h"
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#include "status.h"
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#include "fat.h"
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#include "sleeptimer.h"
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#include "wps.h"
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#include "buffer.h"
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#include "screens.h"
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#ifdef HAVE_FMRADIO
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#include "radio.h"
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#endif
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#include "lang.h"
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#ifdef HAVE_MAS3587F
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#include "recording.h"
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#endif
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#ifdef HAVE_ALARM_MOD
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#include "alarm_menu.h"
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#endif
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#ifdef HAVE_LCD_BITMAP
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#include "bmp.h"
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#include "icons.h"
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#ifdef USE_GAMES
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#include "games_menu.h"
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#endif /* End USE_GAMES */
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#ifdef USE_DEMOS
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#include "demo_menu.h"
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#endif /* End USE_DEMOS */
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#endif /* End HAVE_LCD_BITMAP */
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int show_logo( void )
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{
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#ifdef HAVE_LCD_BITMAP
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char version[32];
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unsigned char *ptr=rockbox112x37;
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int height, i, font_h, font_w;
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lcd_clear_display();
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for(i=0; i < 37; i+=8) {
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/* the bitmap function doesn't work with full-height bitmaps
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so we "stripe" the logo output */
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lcd_bitmap(ptr, 0, 10+i, 112, (37-i)>8?8:37-i, false);
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ptr += 112;
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}
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height = 37;
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#if 0
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/*
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* This code is not used anymore, but I kept it here since it shows
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* one way of using the BMP reader function to display an externally
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* providing logo.
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*/
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unsigned char buffer[112 * 8];
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int width;
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int i;
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int eline;
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int failure;
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failure = read_bmp_file("/rockbox112.bmp", &width, &height, buffer);
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debugf("read_bmp_file() returned %d, width %d height %d\n",
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failure, width, height);
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for(i=0, eline=0; i < height; i+=8, eline++) {
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/* the bitmap function doesn't work with full-height bitmaps
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so we "stripe" the logo output */
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lcd_bitmap(&buffer[eline*width], 0, 10+i, width,
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(height-i)>8?8:height-i, false);
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}
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#endif
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snprintf(version, sizeof(version), "Ver. %s", appsversion);
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lcd_setfont(FONT_SYSFIXED);
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lcd_getstringsize("A", &font_w, &font_h);
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lcd_putsxy((LCD_WIDTH/2) - ((strlen(version)*font_w)/2),
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LCD_HEIGHT-font_h, version);
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lcd_update();
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#else
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char *rockbox = " ROCKbox!";
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lcd_clear_display();
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lcd_double_height(true);
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lcd_puts(0, 0, rockbox);
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lcd_puts(0, 1, appsversion);
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#endif
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return 0;
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}
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bool show_credits(void)
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{
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int j = 0;
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int btn;
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show_logo();
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#ifdef HAVE_LCD_CHARCELLS
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lcd_double_height(false);
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#endif
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for (j = 0; j < 10; j++) {
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sleep((HZ*2)/10);
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btn = button_get(false);
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return false;
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}
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roll_credits();
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return false;
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}
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#ifdef SIMULATOR
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extern bool simulate_usb(void);
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#endif
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bool show_info(void)
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{
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char s[32];
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/* avoid overflow for 8MB mod :) was: ((mp3end - mp3buf) * 1000) / 0x100000; */
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int buflen = ((mp3end - mp3buf) * 100) / 0x19999;
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int integer, decimal;
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bool done = false;
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int key;
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int state = 1;
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while(!done)
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{
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int y=0;
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lcd_clear_display();
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#ifdef HAVE_LCD_BITMAP
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lcd_puts(0, y++, str(LANG_ROCKBOX_INFO));
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y++;
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state = 3;
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#endif
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if (state & 1) {
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integer = buflen / 1000;
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decimal = buflen % 1000;
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#ifdef HAVE_LCD_CHARCELLS
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snprintf(s, sizeof(s), str(LANG_BUFFER_STAT_PLAYER),
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integer, decimal);
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#else
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snprintf(s, sizeof(s), str(LANG_BUFFER_STAT_RECORDER),
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integer, decimal);
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#endif
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lcd_puts(0, y++, s);
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#ifdef HAVE_CHARGE_CTRL
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if (charge_state == 1)
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snprintf(s, sizeof(s), str(LANG_BATTERY_CHARGE));
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else if (charge_state == 2)
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snprintf(s, sizeof(s), str(LANG_BATTERY_TOPOFF_CHARGE));
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else if (charge_state == 3)
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snprintf(s, sizeof(s), str(LANG_BATTERY_TRICKLE_CHARGE));
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else
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#endif
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snprintf(s, sizeof(s), str(LANG_BATTERY_TIME), battery_level(),
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battery_time() / 60, battery_time() % 60);
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lcd_puts(0, y++, s);
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}
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if (state & 2) {
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unsigned int size, free;
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fat_size( &size, &free );
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size /= 1024;
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integer = size / 1024;
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decimal = size % 1024 / 100;
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snprintf(s, sizeof s, str(LANG_DISK_STAT), integer, decimal);
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lcd_puts(0, y++, s);
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free /= 1024;
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integer = free / 1024;
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decimal = free % 1024 / 100;
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snprintf(s, sizeof s, str(LANG_DISK_FREE_STAT), integer, decimal);
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lcd_puts(0, y++, s);
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}
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lcd_update();
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/* Wait for a key to be pushed */
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key = button_get_w_tmo(HZ*5);
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switch(key) {
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#ifdef HAVE_PLAYER_KEYPAD
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case BUTTON_STOP | BUTTON_REL:
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#else
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case BUTTON_LEFT | BUTTON_REL:
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case BUTTON_OFF | BUTTON_REL:
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#endif
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done = true;
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break;
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#ifdef HAVE_PLAYER_KEYPAD
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case BUTTON_LEFT:
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case BUTTON_RIGHT:
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if (state == 1)
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state = 2;
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else
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state = 1;
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break;
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#endif
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case SYS_USB_CONNECTED:
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usb_screen();
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return true;
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}
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}
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return false;
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}
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bool main_menu(void)
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{
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int m;
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bool result;
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/* main menu */
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struct menu_items items[] = {
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{ str(LANG_SOUND_SETTINGS), sound_menu },
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{ str(LANG_GENERAL_SETTINGS), settings_menu },
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#ifdef HAVE_FMRADIO
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{ "FM Radio", radio_screen },
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#endif
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#ifdef HAVE_MAS3587F
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{ str(LANG_RECORDING), recording_screen },
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{ str(LANG_RECORDING_SETTINGS), recording_menu },
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#endif
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{ str(LANG_CREATE_PLAYLIST), create_playlist },
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{ str(LANG_MENU_SHOW_ID3_INFO), browse_id3 },
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{ str(LANG_SLEEP_TIMER), sleeptimer_screen },
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#ifdef HAVE_ALARM_MOD
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{ str(LANG_ALARM_MOD_ALARM_MENU), alarm_screen },
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#endif
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#ifdef HAVE_LCD_BITMAP
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#ifdef USE_GAMES
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{ str(LANG_GAMES), games_menu },
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#endif
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#ifdef USE_DEMOS
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{ str(LANG_DEMOS), demo_menu },
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#endif /* end USE_DEMOS */
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#endif
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{ str(LANG_INFO), show_info },
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{ str(LANG_VERSION), show_credits },
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#ifndef SIMULATOR
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{ str(LANG_DEBUG), debug_menu },
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#else
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{ str(LANG_USB), simulate_usb },
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#endif
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};
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m=menu_init( items, sizeof items / sizeof(struct menu_items) );
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#ifdef HAVE_LCD_CHARCELLS
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status_set_param(true);
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#endif
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result = menu_run(m);
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#ifdef HAVE_LCD_CHARCELLS
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status_set_param(false);
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#endif
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menu_exit(m);
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settings_save();
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return result;
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}
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/* -----------------------------------------------------------------
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* vim: et sw=4 ts=8 sts=4 tw=78
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*/
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