54ec1f5f6d
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10544 a1c6a512-1295-4272-9138-f99709370657
1006 lines
26 KiB
C
1006 lines
26 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <errno.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include "debug.h"
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#include "sprintf.h"
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#include "lcd.h"
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#include "dir.h"
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#include "file.h"
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#include "audio.h"
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#include "menu.h"
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#include "lang.h"
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#include "playlist.h"
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#include "button.h"
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#include "kernel.h"
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#include "keyboard.h"
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#include "mp3data.h"
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#include "id3.h"
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#include "screens.h"
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#include "tree.h"
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#include "buffer.h"
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#include "settings.h"
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#include "statusbar.h"
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#include "playlist_viewer.h"
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#include "talk.h"
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#include "onplay.h"
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#include "filetypes.h"
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#include "plugin.h"
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#include "bookmark.h"
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#include "action.h"
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#include "splash.h"
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#include "yesno.h"
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#ifdef HAVE_LCD_COLOR
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#include "backdrop.h"
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#endif
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#endif
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#include "main_menu.h"
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#include "sound_menu.h"
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#include "database.h"
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#if CONFIG_CODEC == SWCODEC
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#include "eq_menu.h"
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#endif
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#include "playlist_menu.h"
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#include "playlist_catalog.h"
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#include "tagtree.h"
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static int context;
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static char* selected_file = NULL;
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static int selected_file_attr = 0;
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static int onplay_result = ONPLAY_OK;
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static char clipboard_selection[MAX_PATH];
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static int clipboard_selection_attr = 0;
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static bool clipboard_is_copy = false;
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/* For playlist options */
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struct playlist_args {
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int position;
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bool queue;
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};
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/* ----------------------------------------------------------------------- */
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/* Displays the bookmark menu options for the user to decide. This is an */
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/* interface function. */
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/* ----------------------------------------------------------------------- */
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bool bookmark_menu(void)
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{
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int i,m;
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bool result;
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struct menu_item items[3];
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i=0;
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if ((audio_status() & AUDIO_STATUS_PLAY))
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{
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items[i].desc = ID2P(LANG_BOOKMARK_MENU_CREATE);
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items[i].function = bookmark_create_menu;
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i++;
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if (bookmark_exist())
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{
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items[i].desc = ID2P(LANG_BOOKMARK_MENU_LIST);
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items[i].function = bookmark_load_menu;
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i++;
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}
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}
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m=menu_init( items, i, NULL, NULL, NULL, NULL );
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#ifdef HAVE_LCD_CHARCELLS
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status_set_param(true);
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#endif
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result = menu_run(m);
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#ifdef HAVE_LCD_CHARCELLS
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status_set_param(false);
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#endif
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menu_exit(m);
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settings_save();
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return result;
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}
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static bool list_viewers(void)
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{
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struct menu_item menu[16];
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int m, i, result;
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int ret = 0;
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i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu));
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if (i)
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{
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m = menu_init( menu, i, NULL, NULL, NULL, NULL );
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result = menu_show(m);
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menu_exit(m);
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if (result >= 0)
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ret = filetype_load_plugin((char *)menu[result].desc,selected_file);
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}
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else
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{
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/* FIX: translation! */
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gui_syncsplash(HZ*2, true, (unsigned char *)"No viewers found");
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}
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if (ret == PLUGIN_USB_CONNECTED)
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onplay_result = ONPLAY_RELOAD_DIR;
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return false;
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}
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static bool shuffle_playlist(void)
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{
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playlist_sort(NULL, true);
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playlist_randomise(NULL, current_tick, true);
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return false;
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}
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static bool save_playlist(void)
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{
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save_playlist_screen(NULL);
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return false;
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}
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static bool add_to_playlist(int position, bool queue)
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{
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bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY);
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char *lines[] = {
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(char *)str(LANG_RECURSE_DIRECTORY_QUESTION),
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selected_file
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};
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struct text_message message={lines, 2};
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gui_syncsplash(0, true, str(LANG_WAIT));
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if (new_playlist)
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playlist_create(NULL, NULL);
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if (context == CONTEXT_ID3DB)
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{
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tagtree_insert_selection_playlist(position, queue);
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}
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else
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{
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if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA)
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playlist_insert_track(NULL, selected_file, position, queue, true);
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else if (selected_file_attr & ATTR_DIRECTORY)
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{
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bool recurse = false;
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if (global_settings.recursive_dir_insert != RECURSE_ASK)
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recurse = (bool)global_settings.recursive_dir_insert;
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else
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{
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/* Ask if user wants to recurse directory */
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recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES);
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}
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playlist_insert_directory(NULL, selected_file, position, queue,
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recurse);
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}
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else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U)
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playlist_insert_playlist(NULL, selected_file, position, queue);
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}
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if (new_playlist && (playlist_amount() > 0))
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{
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/* nothing is currently playing so begin playing what we just
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inserted */
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if (global_settings.playlist_shuffle)
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playlist_shuffle(current_tick, -1);
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playlist_start(0,0);
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gui_syncstatusbar_draw(&statusbars, false);
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onplay_result = ONPLAY_START_PLAY;
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}
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return false;
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}
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static bool view_playlist(void)
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{
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bool was_playing = audio_status() & AUDIO_STATUS_PLAY;
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bool result;
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result = playlist_viewer_ex(selected_file);
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if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) &&
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onplay_result == ONPLAY_OK)
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/* playlist was started from viewer */
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onplay_result = ONPLAY_START_PLAY;
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return result;
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}
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bool cat_add_to_a_playlist(void)
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{
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return catalog_add_to_a_playlist(selected_file, selected_file_attr,
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false);
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}
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bool cat_add_to_a_new_playlist(void)
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{
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return catalog_add_to_a_playlist(selected_file, selected_file_attr, true);
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}
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static bool cat_playlist_options(void)
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{
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struct menu_item items[3];
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int m, i=0, result;
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bool ret = false;
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if ((audio_status() & AUDIO_STATUS_PLAY && context == CONTEXT_WPS) ||
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context == CONTEXT_TREE)
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{
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if (context == CONTEXT_WPS)
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{
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items[i].desc = ID2P(LANG_CATALOG_VIEW);
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items[i].function = catalog_view_playlists;
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i++;
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}
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items[i].desc = ID2P(LANG_CATALOG_ADD_TO);
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items[i].function = cat_add_to_a_playlist;
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i++;
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items[i].desc = ID2P(LANG_CATALOG_ADD_TO_NEW);
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items[i].function = cat_add_to_a_new_playlist;
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i++;
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}
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m = menu_init( items, i, NULL, NULL, NULL, NULL );
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result = menu_show(m);
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if(result >= 0)
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ret = items[result].function();
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menu_exit(m);
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return ret;
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}
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/* Sub-menu for playlist options */
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static bool playlist_options(void)
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{
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struct menu_item items[13];
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struct playlist_args args[13]; /* increase these 2 if you add entries! */
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int m, i=0, pstart=0, result;
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bool ret = false;
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if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U &&
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context == CONTEXT_TREE)
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{
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items[i].desc = ID2P(LANG_VIEW);
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items[i].function = view_playlist;
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i++;
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pstart++;
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}
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if (audio_status() & AUDIO_STATUS_PLAY &&
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context == CONTEXT_WPS)
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{
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items[i].desc = ID2P(LANG_VIEW_DYNAMIC_PLAYLIST);
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items[i].function = playlist_viewer;
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i++;
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pstart++;
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items[i].desc = ID2P(LANG_SEARCH_IN_PLAYLIST);
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items[i].function = search_playlist;
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i++;
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pstart++;
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items[i].desc = ID2P(LANG_SAVE_DYNAMIC_PLAYLIST);
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items[i].function = save_playlist;
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i++;
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pstart++;
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items[i].desc = ID2P(LANG_SHUFFLE_PLAYLIST);
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items[i].function = shuffle_playlist;
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i++;
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pstart++;
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}
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if (context == CONTEXT_TREE || context == CONTEXT_ID3DB)
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{
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if (audio_status() & AUDIO_STATUS_PLAY)
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{
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items[i].desc = ID2P(LANG_INSERT);
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args[i].position = PLAYLIST_INSERT;
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args[i].queue = false;
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i++;
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items[i].desc = ID2P(LANG_INSERT_FIRST);
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args[i].position = PLAYLIST_INSERT_FIRST;
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args[i].queue = false;
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i++;
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items[i].desc = ID2P(LANG_INSERT_LAST);
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args[i].position = PLAYLIST_INSERT_LAST;
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args[i].queue = false;
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i++;
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items[i].desc = ID2P(LANG_INSERT_SHUFFLED);
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args[i].position = PLAYLIST_INSERT_SHUFFLED;
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args[i].queue = false;
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i++;
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items[i].desc = ID2P(LANG_QUEUE);
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args[i].position = PLAYLIST_INSERT;
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args[i].queue = true;
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i++;
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items[i].desc = ID2P(LANG_QUEUE_FIRST);
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args[i].position = PLAYLIST_INSERT_FIRST;
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args[i].queue = true;
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i++;
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items[i].desc = ID2P(LANG_QUEUE_LAST);
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args[i].position = PLAYLIST_INSERT_LAST;
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args[i].queue = true;
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i++;
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items[i].desc = ID2P(LANG_QUEUE_SHUFFLED);
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args[i].position = PLAYLIST_INSERT_SHUFFLED;
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args[i].queue = true;
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i++;
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}
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else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) ||
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(selected_file_attr & ATTR_DIRECTORY))
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{
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items[i].desc = ID2P(LANG_INSERT);
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args[i].position = PLAYLIST_INSERT;
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args[i].queue = false;
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i++;
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if (selected_file_attr & ATTR_DIRECTORY)
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{
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items[i].desc = ID2P(LANG_INSERT_SHUFFLED);
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args[i].position = PLAYLIST_INSERT_SHUFFLED;
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args[i].queue = false;
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i++;
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}
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}
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}
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m = menu_init( items, i, NULL, NULL, NULL, NULL );
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result = menu_show(m);
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if (result >= 0 && result < pstart)
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ret = items[result].function();
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else if (result >= pstart)
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ret = add_to_playlist(args[result].position, args[result].queue);
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menu_exit(m);
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return ret;
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}
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/* helper function to remove a non-empty directory */
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static int remove_dir(char* dirname, int len)
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{
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int result = 0;
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DIR* dir;
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int dirlen = strlen(dirname);
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dir = opendir(dirname);
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if (!dir)
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return -1; /* open error */
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while(true)
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{
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struct dirent* entry;
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/* walk through the directory content */
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entry = readdir(dir);
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if (!entry)
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break;
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/* append name to current directory */
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snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name);
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if (entry->attribute & ATTR_DIRECTORY)
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{ /* remove a subdirectory */
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if (!strcmp((char *)entry->d_name, ".") ||
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!strcmp((char *)entry->d_name, ".."))
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continue; /* skip these */
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result = remove_dir(dirname, len); /* recursion */
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if (result)
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break; /* or better continue, delete what we can? */
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}
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else
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{ /* remove a file */
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result = remove(dirname);
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}
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}
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closedir(dir);
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if (!result)
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{ /* remove the now empty directory */
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dirname[dirlen] = '\0'; /* terminate to original length */
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result = rmdir(dirname);
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}
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return result;
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}
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/* share code for file and directory deletion, saves space */
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static bool delete_handler(bool is_dir)
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{
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char *lines[]={
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(char *)str(LANG_REALLY_DELETE),
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selected_file
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};
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char *yes_lines[]={
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(char *)str(LANG_DELETED),
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selected_file
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};
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struct text_message message={lines, 2};
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struct text_message yes_message={yes_lines, 2};
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if(gui_syncyesno_run(&message, &yes_message, NULL)!=YESNO_YES)
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return false;
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int res;
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if (is_dir)
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{
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char pathname[MAX_PATH]; /* space to go deep */
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strncpy(pathname, selected_file, sizeof pathname);
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res = remove_dir(pathname, sizeof(pathname));
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}
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else
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res = remove(selected_file);
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if (!res) {
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onplay_result = ONPLAY_RELOAD_DIR;
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}
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return false;
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}
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static bool delete_file(void)
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{
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return delete_handler(false);
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}
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static bool delete_dir(void)
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{
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return delete_handler(true);
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}
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#ifdef HAVE_LCD_COLOR
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static bool set_backdrop(void)
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{
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/* load the image */
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if(load_main_backdrop(selected_file)) {
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gui_syncsplash(HZ, true, str(LANG_BACKDROP_LOADED));
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set_file(selected_file, (char *)global_settings.backdrop_file, MAX_FILENAME);
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show_main_backdrop();
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return true;
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} else {
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gui_syncsplash(HZ, true, str(LANG_BACKDROP_FAILED));
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return false;
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}
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}
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#endif
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static bool rename_file(void)
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{
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char newname[MAX_PATH];
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char* ptr = strrchr(selected_file, '/') + 1;
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int pathlen = (ptr - selected_file);
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strncpy(newname, selected_file, sizeof newname);
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if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) {
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if (!strlen(newname + pathlen) ||
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(rename(selected_file, newname) < 0)) {
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lcd_clear_display();
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lcd_puts(0,0,str(LANG_RENAME));
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lcd_puts(0,1,str(LANG_FAILED));
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lcd_update();
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sleep(HZ*2);
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}
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else
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onplay_result = ONPLAY_RELOAD_DIR;
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}
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return false;
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}
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bool create_dir(void)
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{
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char dirname[MAX_PATH];
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char *cwd;
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int rc;
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int pathlen;
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cwd = getcwd(NULL, 0);
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memset(dirname, 0, sizeof dirname);
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snprintf(dirname, sizeof dirname, "%s/",
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cwd[1] ? cwd : "");
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pathlen = strlen(dirname);
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rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen);
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if (rc < 0)
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return false;
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rc = mkdir(dirname, 0);
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if (rc < 0) {
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gui_syncsplash(HZ, true, (unsigned char *)"%s %s",
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str(LANG_CREATE_DIR), str(LANG_FAILED));
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} else {
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onplay_result = ONPLAY_RELOAD_DIR;
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}
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|
|
return true;
|
|
}
|
|
|
|
/* Store the current selection in the clipboard */
|
|
static bool clipboard_clip(bool copy)
|
|
{
|
|
clipboard_selection[0] = 0;
|
|
strncpy(clipboard_selection, selected_file, MAX_PATH);
|
|
clipboard_selection_attr = selected_file_attr;
|
|
clipboard_is_copy = copy;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool clipboard_cut(void)
|
|
{
|
|
return clipboard_clip(false);
|
|
}
|
|
|
|
static bool clipboard_copy(void)
|
|
{
|
|
return clipboard_clip(true);
|
|
}
|
|
|
|
/* Paste a file to a new directory. Will overwrite always. */
|
|
static bool clipboard_pastefile(const char *src, const char *target, bool copy)
|
|
{
|
|
int src_fd, target_fd, buffersize, size, bytesread, byteswritten;
|
|
char *buffer;
|
|
bool result = false;
|
|
|
|
if (copy) {
|
|
/* See if we can get the plugin buffer for the file copy buffer */
|
|
buffer = (char *) plugin_get_buffer(&buffersize);
|
|
if (buffer == NULL || buffersize < 512) {
|
|
/* Not large enough, try for a disk sector worth of stack instead */
|
|
buffersize = 512;
|
|
buffer = (char *) __builtin_alloca(buffersize);
|
|
}
|
|
|
|
if (buffer == NULL) {
|
|
return false;
|
|
}
|
|
|
|
buffersize &= ~0x1ff; /* Round buffer size to multiple of sector size */
|
|
|
|
src_fd = open(src, O_RDONLY);
|
|
|
|
if (src_fd >= 0) {
|
|
target_fd = creat(target, O_WRONLY);
|
|
|
|
if (target_fd >= 0) {
|
|
result = true;
|
|
|
|
size = filesize(src_fd);
|
|
|
|
if (size == -1) {
|
|
result = false;
|
|
}
|
|
|
|
while(size > 0) {
|
|
bytesread = read(src_fd, buffer, buffersize);
|
|
|
|
if (bytesread == -1) {
|
|
result = false;
|
|
break;
|
|
}
|
|
|
|
size -= bytesread;
|
|
|
|
while(bytesread > 0) {
|
|
byteswritten = write(target_fd, buffer, bytesread);
|
|
|
|
if (byteswritten == -1) {
|
|
result = false;
|
|
size = 0;
|
|
break;
|
|
}
|
|
|
|
bytesread -= byteswritten;
|
|
}
|
|
}
|
|
|
|
close(target_fd);
|
|
|
|
/* Copy failed. Cleanup. */
|
|
if (!result) {
|
|
remove(target);
|
|
}
|
|
}
|
|
|
|
close(src_fd);
|
|
}
|
|
} else {
|
|
result = rename(src, target) == 0;
|
|
#ifdef HAVE_MULTIVOLUME
|
|
if (!result) {
|
|
if (errno == EXDEV) {
|
|
/* Failed because cross volume rename doesn't work. Copy instead */
|
|
result = clipboard_pastefile(src, target, true);
|
|
|
|
if (result) {
|
|
result = remove(src);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* Paste a directory to a new location. Designed to be called by clipboard_paste */
|
|
static bool clipboard_pastedirectory(char *src, int srclen, char *target, int targetlen, bool copy)
|
|
{
|
|
DIR *srcdir;
|
|
int srcdirlen = strlen(src);
|
|
int targetdirlen = strlen(target);
|
|
int fd;
|
|
bool result = true;
|
|
|
|
/* Check if the target exists */
|
|
fd = open(target, O_RDONLY);
|
|
close(fd);
|
|
|
|
if (fd < 0) {
|
|
if (!copy) {
|
|
/* Just move the directory */
|
|
result = rename(src, target) == 0;
|
|
|
|
#ifdef HAVE_MULTIVOLUME
|
|
if (!result && errno == EXDEV) {
|
|
/* Try a copy as we're going across devices */
|
|
result = clipboard_pastedirectory(src, srclen, target, targetlen, true);
|
|
|
|
/* If it worked, remove the source directory */
|
|
if (result) {
|
|
remove_dir(src, srclen);
|
|
}
|
|
}
|
|
#endif
|
|
return result;
|
|
} else {
|
|
/* Make a directory to copy things to */
|
|
result = mkdir(target, 0) == 0;
|
|
}
|
|
}
|
|
|
|
/* Check if something went wrong already */
|
|
if (!result) {
|
|
return result;
|
|
}
|
|
|
|
srcdir = opendir(src);
|
|
if (!srcdir) {
|
|
return false;
|
|
}
|
|
|
|
/* This loop will exit as soon as there's a problem */
|
|
while(result)
|
|
{
|
|
struct dirent* entry;
|
|
/* walk through the directory content */
|
|
entry = readdir(srcdir);
|
|
if (!entry)
|
|
break;
|
|
|
|
/* append name to current directory */
|
|
snprintf(src+srcdirlen, srclen-srcdirlen, "/%s", entry->d_name);
|
|
snprintf(target+targetdirlen, targetlen-targetdirlen, "/%s", entry->d_name);
|
|
|
|
DEBUGF("Copy %s to %s\n", src, target);
|
|
|
|
if (entry->attribute & ATTR_DIRECTORY)
|
|
{ /* copy/move a subdirectory */
|
|
if (!strcmp((char *)entry->d_name, ".") ||
|
|
!strcmp((char *)entry->d_name, ".."))
|
|
continue; /* skip these */
|
|
|
|
result = clipboard_pastedirectory(src, srclen, target, targetlen, copy); /* recursion */
|
|
}
|
|
else
|
|
{ /* copy/move a file */
|
|
result = clipboard_pastefile(src, target, copy);
|
|
}
|
|
}
|
|
|
|
closedir(srcdir);
|
|
|
|
if (result) {
|
|
src[srcdirlen] = '\0'; /* terminate to original length */
|
|
target[targetdirlen] = '\0'; /* terminate to original length */
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* Paste the clipboard to the current directory */
|
|
static bool clipboard_paste(void)
|
|
{
|
|
char target[MAX_PATH];
|
|
char *cwd, *nameptr;
|
|
bool success;
|
|
int target_fd;
|
|
|
|
unsigned char *lines[]={str(LANG_REALLY_OVERWRITE)};
|
|
struct text_message message={(char **)lines, 1};
|
|
|
|
/* Get the name of the current directory */
|
|
cwd = getcwd(NULL, 0);
|
|
snprintf(target, sizeof target, "%s", cwd[1] ? cwd : "");
|
|
|
|
/* Figure out the name of the selection */
|
|
nameptr = strrchr(clipboard_selection, '/');
|
|
|
|
/* Paste the name on to the current directory to give us our final target */
|
|
strcat(target, nameptr);
|
|
|
|
/* Check if we're going to overwrite */
|
|
target_fd = open(target, O_RDONLY);
|
|
close(target_fd);
|
|
|
|
/* If the target existed but they choose not to overwite, exit */
|
|
if (target_fd >= 0 &&
|
|
(gui_syncyesno_run(&message, NULL, NULL) == YESNO_NO)) {
|
|
return false;
|
|
}
|
|
|
|
/* Now figure out what we're doing */
|
|
if (clipboard_selection_attr & ATTR_DIRECTORY) {
|
|
/* Recursion. Set up external stack */
|
|
char srcpath[MAX_PATH];
|
|
char targetpath[MAX_PATH];
|
|
|
|
strncpy(srcpath, clipboard_selection, sizeof srcpath);
|
|
strncpy(targetpath, target, sizeof targetpath);
|
|
|
|
success = clipboard_pastedirectory(srcpath, sizeof(srcpath), target, sizeof(targetpath), clipboard_is_copy);
|
|
} else {
|
|
success = clipboard_pastefile(clipboard_selection, target, clipboard_is_copy);
|
|
}
|
|
|
|
/* Did it work? */
|
|
if (success) {
|
|
/* Reset everything */
|
|
clipboard_selection[0] = 0;
|
|
clipboard_selection_attr = 0;
|
|
clipboard_is_copy = false;
|
|
|
|
/* Force reload of the current directory */
|
|
onplay_result = ONPLAY_RELOAD_DIR;
|
|
} else {
|
|
gui_syncsplash(HZ, true, (unsigned char *)"%s %s",
|
|
str(LANG_PASTE), str(LANG_FAILED));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool exit_to_main;
|
|
|
|
/* catch MENU_EXIT_MENU within context menu to call the main menu afterwards */
|
|
static int onplay_callback(int key, int menu)
|
|
{
|
|
(void)menu;
|
|
|
|
if (key == MENU_EXIT_MENU
|
|
#ifdef MENU_RC_EXIT_MENU
|
|
|| key == MENU_RC_EXIT_MENU
|
|
#endif
|
|
)
|
|
exit_to_main = true;
|
|
|
|
return key;
|
|
}
|
|
|
|
int onplay(char* file, int attr, int from)
|
|
{
|
|
#if CONFIG_CODEC == SWCODEC
|
|
struct menu_item items[14]; /* increase this if you add entries! */
|
|
#else
|
|
struct menu_item items[12];
|
|
#endif
|
|
int m, i=0, result;
|
|
#ifdef HAVE_LCD_COLOR
|
|
char *suffix;
|
|
#endif
|
|
|
|
onplay_result = ONPLAY_OK;
|
|
context=from;
|
|
exit_to_main = false;
|
|
selected_file = file;
|
|
selected_file_attr = attr;
|
|
|
|
if (context == CONTEXT_WPS)
|
|
{
|
|
items[i].desc = ID2P(LANG_SOUND_SETTINGS);
|
|
items[i].function = sound_menu;
|
|
i++;
|
|
}
|
|
|
|
if (context == CONTEXT_WPS ||
|
|
context == CONTEXT_TREE ||
|
|
context == CONTEXT_ID3DB)
|
|
{
|
|
items[i].desc = ID2P(LANG_PLAYLIST);
|
|
items[i].function = playlist_options;
|
|
i++;
|
|
items[i].desc = ID2P(LANG_CATALOG);
|
|
items[i].function = cat_playlist_options;
|
|
i++;
|
|
}
|
|
|
|
if (context == CONTEXT_WPS)
|
|
{
|
|
items[i].desc = ID2P(LANG_BOOKMARK_MENU);
|
|
items[i].function = bookmark_menu;
|
|
i++;
|
|
}
|
|
|
|
if (file)
|
|
{
|
|
if (context == CONTEXT_WPS)
|
|
{
|
|
items[i].desc = ID2P(LANG_MENU_SHOW_ID3_INFO);
|
|
items[i].function = browse_id3;
|
|
i++;
|
|
/* if(rundb_initialized)
|
|
{
|
|
items[i].desc = ID2P(LANG_MENU_SET_RATING);
|
|
items[i].function = set_rating;
|
|
i++;
|
|
}*/
|
|
}
|
|
|
|
#ifdef HAVE_MULTIVOLUME
|
|
if (!(attr & ATTR_VOLUME)) /* no rename+delete for volumes */
|
|
#endif
|
|
{
|
|
if (context == CONTEXT_TREE)
|
|
{
|
|
items[i].desc = ID2P(LANG_RENAME);
|
|
items[i].function = rename_file;
|
|
i++;
|
|
|
|
items[i].desc = ID2P(LANG_CUT);
|
|
items[i].function = clipboard_cut;
|
|
i++;
|
|
|
|
items[i].desc = ID2P(LANG_COPY);
|
|
items[i].function = clipboard_copy;
|
|
i++;
|
|
|
|
if (clipboard_selection[0] != 0) /* Something in the clipboard? */
|
|
{
|
|
items[i].desc = ID2P(LANG_PASTE);
|
|
items[i].function = clipboard_paste;
|
|
i++;
|
|
}
|
|
}
|
|
|
|
if (!(attr & ATTR_DIRECTORY) && context == CONTEXT_TREE)
|
|
{
|
|
items[i].desc = ID2P(LANG_DELETE);
|
|
items[i].function = delete_file;
|
|
i++;
|
|
|
|
#ifdef HAVE_LCD_COLOR
|
|
suffix = strrchr(file, '.');
|
|
if (suffix)
|
|
{
|
|
if (strcasecmp(suffix, ".bmp") == 0)
|
|
{
|
|
items[i].desc = ID2P(LANG_SET_AS_BACKDROP);
|
|
items[i].function = set_backdrop;
|
|
i++;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
if (context == CONTEXT_TREE)
|
|
{
|
|
items[i].desc = ID2P(LANG_DELETE_DIR);
|
|
items[i].function = delete_dir;
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!(attr & ATTR_DIRECTORY))
|
|
{
|
|
items[i].desc = ID2P(LANG_ONPLAY_OPEN_WITH);
|
|
items[i].function = list_viewers;
|
|
i++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (strlen(clipboard_selection) != 0)
|
|
{
|
|
items[i].desc = ID2P(LANG_PASTE);
|
|
items[i].function = clipboard_paste;
|
|
i++;
|
|
}
|
|
}
|
|
|
|
if (context == CONTEXT_TREE)
|
|
{
|
|
items[i].desc = ID2P(LANG_CREATE_DIR);
|
|
items[i].function = create_dir;
|
|
i++;
|
|
}
|
|
if (context == CONTEXT_WPS)
|
|
{
|
|
#if (CONFIG_KEYPAD != PLAYER_PAD)
|
|
/* Pitch screen access */
|
|
items[i].desc = ID2P(LANG_PITCH);
|
|
items[i].function = pitch_screen;
|
|
i++;
|
|
#endif
|
|
#if CONFIG_CODEC == SWCODEC
|
|
/* Equalizer menu items */
|
|
items[i].desc = ID2P(LANG_EQUALIZER_GRAPHICAL);
|
|
items[i].function = eq_menu_graphical;
|
|
i++;
|
|
items[i].desc = ID2P(LANG_EQUALIZER_BROWSE);
|
|
items[i].function = eq_browse_presets;
|
|
i++;
|
|
#endif
|
|
}
|
|
|
|
/* DIY menu handling, since we want to exit after selection */
|
|
if (i)
|
|
{
|
|
m = menu_init( items, i, onplay_callback, NULL, NULL, NULL );
|
|
result = menu_show(m);
|
|
if (result >= 0)
|
|
items[result].function();
|
|
menu_exit(m);
|
|
|
|
if (exit_to_main)
|
|
result = main_menu();
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
if (global_settings.statusbar)
|
|
lcd_setmargins(0, STATUSBAR_HEIGHT);
|
|
else
|
|
lcd_setmargins(0, 0);
|
|
#endif
|
|
}
|
|
|
|
return onplay_result;
|
|
}
|