3022a60cc2
The parameter wasn't used yet and it's not clear whether it should be a absolute or relative viewport. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28242 a1c6a512-1295-4272-9138-f99709370657
229 lines
5.9 KiB
C
229 lines
5.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) Daniel Stenberg (2002)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "stdarg.h"
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#include "string.h"
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#include "rbunicode.h"
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#include "stdio.h"
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#include "kernel.h"
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#include "screen_access.h"
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#include "lang.h"
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#include "settings.h"
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#include "talk.h"
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#include "splash.h"
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#include "viewport.h"
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#include "strtok_r.h"
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#ifdef HAVE_LCD_BITMAP
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#define MAXLINES (LCD_HEIGHT/6)
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#define MAXBUFFER 512
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#define RECT_SPACING 2
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#define SPLASH_MEMORY_INTERVAL (HZ)
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#else /* HAVE_LCD_CHARCELLS */
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#define MAXLINES 2
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#define MAXBUFFER 64
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#define RECT_SPACING 0
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#endif
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static void splash_internal(struct screen * screen, const char *fmt, va_list ap)
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{
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char splash_buf[MAXBUFFER];
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char *lines[MAXLINES];
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char *next;
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char *lastbreak = NULL;
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char *store = NULL;
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int line = 0;
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int x = 0;
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int y, i;
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int space_w, w, h;
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struct viewport vp;
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#ifdef HAVE_LCD_BITMAP
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int width, height;
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int maxw = 0;
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viewport_set_defaults(&vp, screen->screen_type);
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screen->set_viewport(&vp);
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screen->getstringsize(" ", &space_w, &h);
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#else /* HAVE_LCD_CHARCELLS */
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vp.width = screen->lcdwidth;
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vp.height = screen->lcdheight;
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space_w = h = 1;
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screen->double_height (false);
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#endif
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y = h;
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vsnprintf(splash_buf, sizeof(splash_buf), fmt, ap);
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va_end(ap);
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/* break splash string into display lines, doing proper word wrap */
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next = strtok_r(splash_buf, " ", &store);
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if (!next)
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goto end; /* nothing to display */
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lines[0] = next;
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while (true)
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{
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#ifdef HAVE_LCD_BITMAP
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screen->getstringsize(next, &w, NULL);
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#else
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w = utf8length(next);
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#endif
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if (lastbreak)
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{
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if (x + (next - lastbreak) * space_w + w
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> vp.width - RECT_SPACING*2)
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{ /* too wide, wrap */
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#ifdef HAVE_LCD_BITMAP
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if (x > maxw)
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maxw = x;
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#endif
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if ((y + h > vp.height) || (line >= (MAXLINES-1)))
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break; /* screen full or out of lines */
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x = 0;
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y += h;
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lines[++line] = next;
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}
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else
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{
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/* restore & calculate spacing */
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*lastbreak = ' ';
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x += (next - lastbreak) * space_w;
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}
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}
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x += w;
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lastbreak = next + strlen(next);
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next = strtok_r(NULL, " ", &store);
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if (!next)
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{ /* no more words */
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#ifdef HAVE_LCD_BITMAP
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if (x > maxw)
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maxw = x;
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#endif
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break;
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}
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}
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/* prepare viewport
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* First boundaries, then the grey filling, then the black border and finally
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* the text*/
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screen->stop_scroll();
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#ifdef HAVE_LCD_BITMAP
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width = maxw + 2*RECT_SPACING;
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height = y + 2*RECT_SPACING;
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if (width > vp.width)
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width = vp.width;
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if (height > vp.height)
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height = vp.height;
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vp.x += (vp.width - width) / 2;
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vp.y += (vp.height - height) / 2;
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vp.width = width;
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vp.height = height;
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vp.flags |= VP_FLAG_ALIGN_CENTER;
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#if LCD_DEPTH > 1
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if (screen->depth > 1)
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{
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vp.drawmode = DRMODE_FG;
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/* can't do vp.fg_pattern here, since set_foreground does a bit more on
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* greyscale */
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screen->set_foreground(SCREEN_COLOR_TO_NATIVE(screen, LCD_LIGHTGRAY));
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}
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else
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#endif
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vp.drawmode = (DRMODE_SOLID|DRMODE_INVERSEVID);
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screen->fill_viewport();
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#if LCD_DEPTH > 1
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if (screen->depth > 1)
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/* can't do vp.fg_pattern here, since set_foreground does a bit more on
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* greyscale */
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screen->set_foreground(SCREEN_COLOR_TO_NATIVE(screen, LCD_BLACK));
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else
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#endif
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vp.drawmode = DRMODE_SOLID;
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screen->draw_border_viewport();
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/* prepare putting the text */
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y = RECT_SPACING;
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#else /* HAVE_LCD_CHARCELLS */
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y = 0; /* vertical centering on 2 lines would be silly */
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screen->clear_display();
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#endif
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/* print the message to screen */
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for (i = 0; i <= line; i++, y+=h)
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{
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#ifdef HAVE_LCD_BITMAP
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screen->putsxy(0, y, lines[i]);
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#else
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screen->puts(0, y, lines[i]);
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#endif
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}
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screen->update_viewport();
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end:
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screen->set_viewport(NULL);
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}
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void splashf(int ticks, const char *fmt, ...)
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{
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va_list ap;
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int i;
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/* If fmt is a lang ID then get the corresponding string (which
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still might contain % place holders). */
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fmt = P2STR((unsigned char *)fmt);
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FOR_NB_SCREENS(i)
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{
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va_start(ap, fmt);
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splash_internal(&(screens[i]), fmt, ap);
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va_end(ap);
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}
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if (ticks)
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sleep(ticks);
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}
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void splash(int ticks, const char *str)
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{
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#if !defined(SIMULATOR) || CONFIG_CODEC == SWCODEC
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long id;
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/* fmt may be a so called virtual pointer. See settings.h. */
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if((id = P2ID((const unsigned char*)str)) >= 0)
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/* If fmt specifies a voicefont ID, and voice menus are
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enabled, then speak it. */
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cond_talk_ids_fq(id);
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#endif
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splashf(ticks, "%s", P2STR((const unsigned char*)str));
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}
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