73b1e30bb0
A bunch of public API calls take a wps_data struct argument, but that's an internal type that doesn't have a direct getter. Instead the skin engine provides a gui_wps struct as a way to refer to a particular skin instance. Use that instead of wps_data in the public API. Change-Id: I13e1aa8df7f08ccfb789bb728d493ac8d7de1a9b
89 lines
2.9 KiB
C
89 lines
2.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Nicolas Pennequin
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* Copyright (C) 2009 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _SKIN_ENGINE_H
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#define _SKIN_ENGINE_H
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#ifndef PLUGIN
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#include "tag_table.h"
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#include "screen_access.h"
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enum skinnable_screens {
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CUSTOM_STATUSBAR,
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WPS,
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#if CONFIG_TUNER
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FM_SCREEN,
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#endif
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SKINNABLE_SCREENS_COUNT
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};
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struct skin_stats;
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struct skin_viewport;
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struct gui_wps;
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#ifdef HAVE_TOUCHSCREEN
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int skin_get_touchaction(struct gui_wps *gwps, int* edge_offset);
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void skin_disarm_touchregions(struct gui_wps *gwps);
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#endif
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/* Do a update_type update of the skinned screen */
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void skin_update(enum skinnable_screens skin, enum screen_type screen,
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unsigned int update_type);
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bool skin_has_sbs(struct gui_wps *gwps);
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/* load a backdrop into the skin buffer.
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* reuse buffers if the file is already loaded */
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char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen);
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bool skin_backdrop_init(void);
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int skin_backdrop_assign(char* backdrop, char *bmpdir,
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enum screen_type screen);
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bool skin_backdrops_preload(void);
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void skin_backdrop_show(int backdrop_id);
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void skin_backdrop_load_setting(void);
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void skin_backdrop_unload(int backdrop_id);
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#define BACKDROP_BUFFERNAME "#backdrop_buffer#"
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void skin_backdrop_set_buffer(int backdrop_id, struct skin_viewport *svp);
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/* do the button loop as often as required for the peak meters to update
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* with a good refresh rate.
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* gwps is really gwps[NB_SCREENS]! don't wrap this in FOR_NB_SCREENS()
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*/
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int skin_wait_for_action(enum skinnable_screens skin, int context, int timeout);
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void skin_load(enum skinnable_screens skin, enum screen_type screen,
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const char *buf, bool isfile);
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struct gui_wps *skin_get_gwps(enum skinnable_screens skin, enum screen_type screen);
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void gui_sync_skin_init(void);
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void skin_unload_all(void);
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bool skin_do_full_update(enum skinnable_screens skin, enum screen_type screen);
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void skin_request_full_update(enum skinnable_screens skin);
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bool dbg_skin_engine(void);
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#endif /* !PLUGIN */
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#endif
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