rockbox/firmware/drivers/lcd-2bit-vert.c
Aidan MacDonald 9549ddabba lcd: Fix bug in grayscale clear_display() implementation
clear_display() on grayscale LCDs sets the number of scrolling
lines to 0 but that's wrong, the scollers need to be shut down
first. Call scroll_stop() for that, as is done on color LCDs.

Change-Id: I75fb6839ed04f6fe1eb8e2855c8db820fcedddb8
2022-10-12 07:58:57 -04:00

732 lines
19 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2004 by Linus Nielsen Feltzing
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "system.h"
#include "cpu.h"
#include "kernel.h"
#include "lcd.h"
#include "thread.h"
#include <string.h>
#include <stdlib.h>
#include "file.h"
#include "debug.h"
#include "font.h"
#include "rbunicode.h"
#include "bidi.h"
#include "scroll_engine.h"
/*** globals ***/
static fb_data lcd_static_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH] IRAM_LCDFRAMEBUFFER;
static void *lcd_frameaddress_default(int x, int y);
const unsigned char lcd_dibits[16] ICONST_ATTR = {
0x00, 0x03, 0x0C, 0x0F, 0x30, 0x33, 0x3C, 0x3F,
0xC0, 0xC3, 0xCC, 0xCF, 0xF0, 0xF3, 0xFC, 0xFF
};
static const unsigned char pixmask[4] ICONST_ATTR = {
0x03, 0x0C, 0x30, 0xC0
};
static fb_data* lcd_backdrop = NULL;
static long lcd_backdrop_offset IDATA_ATTR = 0;
/* shouldn't be changed unless you want system-wide framebuffer changes! */
struct frame_buffer_t lcd_framebuffer_default =
{
.fb_ptr = &lcd_static_framebuffer[0][0],
.get_address_fn = &lcd_frameaddress_default,
.stride = STRIDE_MAIN(LCD_WIDTH, LCD_HEIGHT),
.elems = (LCD_FBWIDTH*LCD_FBHEIGHT),
};
static struct viewport default_vp =
{
.x = 0,
.y = 0,
.width = LCD_WIDTH,
.height = LCD_HEIGHT,
.flags = 0,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
.buffer = NULL,
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = LCD_DEFAULT_BG
};
struct viewport* lcd_current_viewport IBSS_ATTR;
static unsigned fg_pattern IBSS_ATTR;
static unsigned bg_pattern IBSS_ATTR;
static void *lcd_frameaddress_default(int x, int y)
{
/* the default expects a buffer the same size as the screen */
struct frame_buffer_t *fb = lcd_current_viewport->buffer;
#if LCD_STRIDEFORMAT == VERTICAL_STRIDE
size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
#else
size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
#endif
return fb->fb_ptr + element; /*(element % fb->elems);*/
}
#include "lcd-bitmap-common.c"
/* LCD init */
void lcd_init(void)
{
/* Initialize the viewport */
lcd_set_viewport(NULL);
lcd_clear_display();
/* Call device specific init */
lcd_init_device();
scroll_init();
}
/*** parameter handling ***/
void lcd_set_foreground(unsigned brightness)
{
lcd_current_viewport->fg_pattern = brightness;
fg_pattern = 0x55 * (~brightness & 3);
}
unsigned lcd_get_foreground(void)
{
return lcd_current_viewport->fg_pattern;
}
void lcd_set_background(unsigned brightness)
{
lcd_current_viewport->bg_pattern = brightness;
bg_pattern = 0x55 * (~brightness & 3);
}
unsigned lcd_get_background(void)
{
return lcd_current_viewport->bg_pattern;
}
/*** low-level drawing functions ***/
static void setpixel(int x, int y)
{
unsigned mask = pixmask[y & 3];
fb_data *address = FBADDR(x,y>>2);
unsigned data = *address;
*address = data ^ ((data ^ fg_pattern) & mask);
}
static void clearpixel(int x, int y)
{
unsigned mask = pixmask[y & 3];
fb_data *address = FBADDR(x,y>>2);
unsigned data = *address;
*address = data ^ ((data ^ bg_pattern) & mask);
}
static void clearimgpixel(int x, int y)
{
unsigned mask = pixmask[y & 3];
fb_data *address = FBADDR(x,y>>2);
unsigned data = *address;
*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask);
}
static void flippixel(int x, int y)
{
unsigned mask = pixmask[y & 3];
fb_data *address = FBADDR(x,y>>2);
*address ^= mask;
}
static void nopixel(int x, int y)
{
(void)x;
(void)y;
}
lcd_pixelfunc_type* const lcd_pixelfuncs_bgcolor[8] = {
flippixel, nopixel, setpixel, setpixel,
nopixel, clearpixel, nopixel, clearpixel
};
lcd_pixelfunc_type* const lcd_pixelfuncs_backdrop[8] = {
flippixel, nopixel, setpixel, setpixel,
nopixel, clearimgpixel, nopixel, clearimgpixel
};
lcd_pixelfunc_type* const * lcd_pixelfuncs = lcd_pixelfuncs_bgcolor;
/* 'mask' and 'bits' contain 2 bits per pixel */
static void ICODE_ATTR flipblock(fb_data *address, unsigned mask,
unsigned bits)
{
*address ^= bits & mask;
}
static void ICODE_ATTR bgblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ bg_pattern) & mask & ~bits);
}
static void ICODE_ATTR bgimgblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask & ~bits);
}
static void ICODE_ATTR fgblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ fg_pattern) & mask & bits);
}
static void ICODE_ATTR solidblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
unsigned bgp = bg_pattern;
bits = bgp ^ ((bgp ^ fg_pattern) & bits);
*address = data ^ ((data ^ bits) & mask);
}
static void ICODE_ATTR solidimgblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
unsigned bgp = *(address + lcd_backdrop_offset);
bits = bgp ^ ((bgp ^ fg_pattern) & bits);
*address = data ^ ((data ^ bits) & mask);
}
static void ICODE_ATTR flipinvblock(fb_data *address, unsigned mask,
unsigned bits)
{
*address ^= ~bits & mask;
}
static void ICODE_ATTR bginvblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ bg_pattern) & mask & bits);
}
static void ICODE_ATTR bgimginvblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ *(address + lcd_backdrop_offset)) & mask & bits);
}
static void ICODE_ATTR fginvblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
*address = data ^ ((data ^ fg_pattern) & mask & ~bits);
}
static void ICODE_ATTR solidinvblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
unsigned fgp = fg_pattern;
bits = fgp ^ ((fgp ^ bg_pattern) & bits);
*address = data ^ ((data ^ bits) & mask);
}
static void ICODE_ATTR solidimginvblock(fb_data *address, unsigned mask,
unsigned bits)
{
unsigned data = *address;
unsigned fgp = fg_pattern;
bits = fgp ^ ((fgp ^ *(address + lcd_backdrop_offset)) & bits);
*address = data ^ ((data ^ bits) & mask);
}
lcd_blockfunc_type* const lcd_blockfuncs_bgcolor[8] = {
flipblock, bgblock, fgblock, solidblock,
flipinvblock, bginvblock, fginvblock, solidinvblock
};
lcd_blockfunc_type* const lcd_blockfuncs_backdrop[8] = {
flipblock, bgimgblock, fgblock, solidimgblock,
flipinvblock, bgimginvblock, fginvblock, solidimginvblock
};
lcd_blockfunc_type* const * lcd_blockfuncs = lcd_blockfuncs_bgcolor;
void lcd_set_backdrop(fb_data* backdrop)
{
lcd_backdrop = backdrop;
if (backdrop)
{
lcd_backdrop_offset = (long)backdrop - (long)FBADDR(0,0);
lcd_pixelfuncs = lcd_pixelfuncs_backdrop;
lcd_blockfuncs = lcd_blockfuncs_backdrop;
}
else
{
lcd_backdrop_offset = 0;
lcd_pixelfuncs = lcd_pixelfuncs_bgcolor;
lcd_blockfuncs = lcd_blockfuncs_bgcolor;
}
}
fb_data* lcd_get_backdrop(void)
{
return lcd_backdrop;
}
static inline void setblock(fb_data *address, unsigned mask, unsigned bits)
{
unsigned data = *address;
bits ^= data;
*address = data ^ (bits & mask);
}
/*** drawing functions ***/
/* Clear the whole display */
void lcd_clear_display(void)
{
if (lcd_current_viewport->drawmode & DRMODE_INVERSEVID)
{
memset(FBADDR(0,0), fg_pattern, FRAMEBUFFER_SIZE);
}
else
{
if (lcd_backdrop)
memcpy(FBADDR(0,0), lcd_backdrop, FRAMEBUFFER_SIZE);
else
memset(FBADDR(0,0), bg_pattern, FRAMEBUFFER_SIZE);
}
lcd_scroll_stop();
}
/* Draw a horizontal line (optimised) */
void lcd_hline(int x1, int x2, int y)
{
struct viewport *vp = lcd_current_viewport;
int width;
fb_data *dst, *dst_end;
unsigned mask;
lcd_blockfunc_type *bfunc;
if (!clip_viewport_hline(vp, &x1, &x2, &y))
return;
width = x2 - x1 + 1;
bfunc = lcd_blockfuncs[vp->drawmode];
dst = FBADDR(x1,y>>2);
mask = pixmask[y & 3];
dst_end = dst + width;
do
bfunc(dst++, mask, 0xFFu);
while (dst < dst_end);
}
/* Draw a vertical line (optimised) */
void lcd_vline(int x, int y1, int y2)
{
struct viewport *vp = lcd_current_viewport;
int ny;
fb_data *dst;
int stride_dst;
unsigned mask, mask_bottom;
lcd_blockfunc_type *bfunc;
if (!clip_viewport_vline(vp, &x, &y1, &y2))
return;
bfunc = lcd_blockfuncs[vp->drawmode];
dst = FBADDR(x,y1>>2);
stride_dst = vp->buffer->stride;
ny = y2 - (y1 & ~3);
mask = 0xFFu << (2 * (y1 & 3));
mask_bottom = 0xFFu >> (2 * (~ny & 3));
for (; ny >= 4; ny -= 4)
{
bfunc(dst, mask, 0xFFu);
dst += stride_dst;
mask = 0xFFu;
}
mask &= mask_bottom;
bfunc(dst, mask, 0xFFu);
}
/* Fill a rectangular area */
void lcd_fillrect(int x, int y, int width, int height)
{
struct viewport *vp = lcd_current_viewport;
int ny;
fb_data *dst, *dst_end;
int stride_dst;
unsigned mask, mask_bottom;
unsigned bits = 0;
lcd_blockfunc_type *bfunc;
bool fillopt = false;
if (!clip_viewport_rect(vp, &x, &y, &width, &height, NULL, NULL))
return;
if (vp->drawmode & DRMODE_INVERSEVID)
{
if ((vp->drawmode & DRMODE_BG) && !lcd_backdrop)
{
fillopt = true;
bits = bg_pattern;
}
}
else
{
if (vp->drawmode & DRMODE_FG)
{
fillopt = true;
bits = fg_pattern;
}
}
bfunc = lcd_blockfuncs[vp->drawmode];
dst = FBADDR(x,y>>2);
stride_dst = vp->buffer->stride;
ny = height - 1 + (y & 3);
mask = 0xFFu << (2 * (y & 3));
mask_bottom = 0xFFu >> (2 * (~ny & 3));
for (; ny >= 4; ny -= 4)
{
if (fillopt && (mask == 0xFFu))
memset(dst, bits, width);
else
{
fb_data *dst_row = dst;
dst_end = dst_row + width;
do
bfunc(dst_row++, mask, 0xFFu);
while (dst_row < dst_end);
}
dst += stride_dst;
mask = 0xFFu;
}
mask &= mask_bottom;
if (fillopt && (mask == 0xFFu))
memset(dst, bits, width);
else
{
dst_end = dst + width;
do
bfunc(dst++, mask, 0xFFu);
while (dst < dst_end);
}
}
/* About Rockbox' internal monochrome bitmap format:
*
* A bitmap contains one bit for every pixel that defines if that pixel is
* black (1) or white (0). Bits within a byte are arranged vertically, LSB
* at top.
* The bytes are stored in row-major order, with byte 0 being top left,
* byte 1 2nd from left etc. The first row of bytes defines pixel rows
* 0..7, the second row defines pixel row 8..15 etc.
*
* This is similar to the internal lcd hw format. */
/* Draw a partial monochrome bitmap */
void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
int src_y, int stride, int x, int y,
int width, int height)
{
struct viewport *vp = lcd_current_viewport;
int shift, ny;
fb_data *dst, *dst_end;
int stride_dst;
unsigned mask, mask_bottom;
lcd_blockfunc_type *bfunc;
if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
return;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
y -= src_y;
dst = FBADDR(x,y>>2);
stride_dst = vp->buffer->stride;
shift = y & 3;
ny = height - 1 + shift + src_y;
mask = 0xFFFFu << (2 * (shift + src_y));
/* Overflowing bits aren't important. */
mask_bottom = 0xFFFFu >> (2 * (~ny & 7));
bfunc = lcd_blockfuncs[vp->drawmode];
if (shift == 0)
{
unsigned dmask1, dmask2, data;
dmask1 = mask & 0xFFu;
dmask2 = mask >> 8;
for (; ny >= 8; ny -= 8)
{
const unsigned char *src_row = src;
fb_data *dst_row = dst + stride_dst;
dst_end = dst_row + width;
if (dmask1 != 0)
{
do
{
data = *src_row++;
bfunc(dst_row - stride_dst, dmask1, lcd_dibits[data&0x0F]);
bfunc(dst_row++, dmask2, lcd_dibits[(data>>4)&0x0F]);
}
while (dst_row < dst_end);
}
else
{
do
bfunc(dst_row++, dmask2, lcd_dibits[((*src_row++)>>4)&0x0F]);
while (dst_row < dst_end);
}
src += stride;
dst += 2*stride_dst;
dmask1 = dmask2 = 0xFFu;
}
dmask1 &= mask_bottom;
/* & 0xFFu is unnecessary here - dmask1 can't exceed that*/
dmask2 &= (mask_bottom >> 8);
dst_end = dst + width;
if (dmask1 != 0)
{
if (dmask2 != 0)
{
do
{
data = *src++;
bfunc(dst, dmask1, lcd_dibits[data&0x0F]);
bfunc((dst++) + stride_dst, dmask2, lcd_dibits[(data>>4)&0x0F]);
}
while (dst < dst_end);
}
else
{
do
bfunc(dst++, dmask1, lcd_dibits[(*src++)&0x0F]);
while (dst < dst_end);
}
}
else
{
do
bfunc((dst++) + stride_dst, dmask2, lcd_dibits[((*src++)>>4)&0x0F]);
while (dst < dst_end);
}
}
else
{
dst_end = dst + width;
do
{
const unsigned char *src_col = src++;
fb_data *dst_col = dst++;
unsigned mask_col = mask;
unsigned data = 0;
for (y = ny; y >= 8; y -= 8)
{
data |= *src_col << shift;
if (mask_col & 0xFFFFu)
{
if (mask_col & 0xFFu)
bfunc(dst_col, mask_col, lcd_dibits[data&0x0F]);
bfunc(dst_col + stride_dst, mask_col >> 8,
lcd_dibits[(data>>4)&0x0F]);
mask_col = 0xFFFFu;
}
else
mask_col >>= 16;
src_col += stride;
dst_col += 2*stride_dst;
data >>= 8;
}
data |= *src_col << shift;
mask_col &= mask_bottom ;
if (mask_col & 0xFFu)
bfunc(dst_col, mask_col, lcd_dibits[data&0x0F]);
if (mask_col & 0xFF00u)
bfunc(dst_col + stride_dst, mask_col >> 8,
lcd_dibits[(data>>4)&0x0F]);
}
while (dst < dst_end);
}
}
/* Draw a full monochrome bitmap */
void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height)
{
lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
}
/* About Rockbox' internal native bitmap format:
*
* A bitmap contains two bits for every pixel. 00 = white, 01 = light grey,
* 10 = dark grey, 11 = black. Bits within a byte are arranged vertically, LSB
* at top.
* The bytes are stored in row-major order, with byte 0 being top left,
* byte 1 2nd from left etc. The first row of bytes defines pixel rows
* 0..3, the second row defines pixel row 4..7 etc.
*
* This is the same as the internal lcd hw format. */
/* Draw a partial native bitmap */
void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width,
int height)
{
struct viewport *vp = lcd_current_viewport;
int shift, ny;
fb_data *dst, *dst_end;
int stride_dst;
unsigned mask, mask_bottom;
if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
return;
src += stride * (src_y >> 2) + src_x; /* move starting point */
src_y &= 3;
y -= src_y;
dst = FBADDR(x,y>>2);
stride_dst = vp->buffer->stride;
shift = y & 3;
ny = height - 1 + shift + src_y;
mask = 0xFFu << (2 * (shift + src_y));
mask_bottom = 0xFFu >> (2 * (~ny & 3));
if (shift == 0)
{
for (; ny >= 4; ny -= 4)
{
if (mask == 0xFFu)
memcpy(dst, src, width);
else
{
const fb_data *src_row = src;
fb_data *dst_row = dst;
dst_end = dst_row + width;
do
setblock(dst_row++, mask, *src_row++);
while (dst_row < dst_end);
}
src += stride;
dst += stride_dst;
mask = 0xFFu;
}
mask &= mask_bottom;
if (mask == 0xFFu)
memcpy(dst, src, width);
else
{
dst_end = dst + width;
do
setblock(dst++, mask, *src++);
while (dst < dst_end);
}
}
else
{
shift *= 2;
dst_end = dst + width;
do
{
const fb_data *src_col = src++;
fb_data *dst_col = dst++;
unsigned mask_col = mask;
unsigned data = 0;
for (y = ny; y >= 4; y -= 4)
{
data |= *src_col << shift;
if (mask_col & 0xFFu)
{
setblock(dst_col, mask_col, data);
mask_col = 0xFFu;
}
else
mask_col >>= 8;
src_col += stride;
dst_col += stride_dst;
data >>= 8;
}
data |= *src_col << shift;
setblock(dst_col, mask_col & mask_bottom, data);
}
while (dst < dst_end);
}
}
/* Draw a full native bitmap */
void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
{
lcd_bitmap_part(src, 0, 0, width, x, y, width, height);
}