b0fee17d6e
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8169 a1c6a512-1295-4272-9138-f99709370657
132 lines
4 KiB
C
132 lines
4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) Linus Nielsen Feltzing (2002)
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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2005 Kevin Ferrare :
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- Multi screen support
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- Rewrote a lot of code to avoid global vars and make it accept eventually
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more that 3 buttons on the bar (just the prototype of gui_buttonbar_set
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and the constant BUTTONBAR_MAX_BUTTONS to modify)
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*/
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#include "config.h"
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#include "buttonbar.h"
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#ifdef HAS_BUTTONBAR
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#include "lcd.h"
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#include "font.h"
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#include "string.h"
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#include "settings.h"
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void gui_buttonbar_init(struct gui_buttonbar * buttonbar)
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{
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gui_buttonbar_unset(buttonbar);
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}
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void gui_buttonbar_set_display(struct gui_buttonbar * buttonbar,
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struct screen * display)
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{
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buttonbar->display = display;
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}
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void gui_buttonbar_draw_button(struct gui_buttonbar * buttonbar, int num)
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{
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int xpos, ypos, button_width, text_width;
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int fh;
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struct screen * display = buttonbar->display;
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display->getstringsize("M", NULL, &fh);
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button_width = display->width/BUTTONBAR_MAX_BUTTONS;
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xpos = num * button_width;
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ypos = display->height - fh;
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if(buttonbar->caption[num][0] != 0)
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{
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/* center the text */
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text_width = display->getstringsize(buttonbar->caption[num], NULL, NULL);
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display->putsxy(xpos + (button_width - text_width)/2,
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ypos, buttonbar->caption[num]);
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}
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display->set_drawmode(DRMODE_COMPLEMENT);
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display->fillrect(xpos, ypos, button_width - 1, fh);
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display->set_drawmode(DRMODE_SOLID);
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}
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void gui_buttonbar_set(struct gui_buttonbar * buttonbar,
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const char *caption1,
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const char *caption2,
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const char *caption3)
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{
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gui_buttonbar_unset(buttonbar);
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if(caption1)
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{
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strncpy(buttonbar->caption[0], caption1, 7);
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buttonbar->caption[0][7] = 0;
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}
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if(caption2)
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{
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strncpy(buttonbar->caption[1], caption2, 7);
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buttonbar->caption[1][7] = 0;
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}
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if(caption3)
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{
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strncpy(buttonbar->caption[2], caption3, 7);
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buttonbar->caption[2][7] = 0;
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}
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}
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void gui_buttonbar_unset(struct gui_buttonbar * buttonbar)
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{
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int i;
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for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++)
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buttonbar->caption[i][0] = 0;
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}
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void gui_buttonbar_draw(struct gui_buttonbar * buttonbar)
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{
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struct screen * display = buttonbar->display;
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screen_has_buttonbar(display, gui_buttonbar_isset(buttonbar));
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if(!global_settings.buttonbar || !display->has_buttonbar)
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return;
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int i;
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display->setfont(FONT_SYSFIXED);
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display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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display->fillrect(0, display->height - BUTTONBAR_HEIGHT,
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display->width, BUTTONBAR_HEIGHT);
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display->set_drawmode(DRMODE_SOLID);
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for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++)
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gui_buttonbar_draw_button(buttonbar, i);
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display->update_rect(0, display->height - BUTTONBAR_HEIGHT,
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display->width, BUTTONBAR_HEIGHT);
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display->setfont(FONT_UI);
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}
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bool gui_buttonbar_isset(struct gui_buttonbar * buttonbar)
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{
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/* If all buttons are unset, the button bar is considered disabled */
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int i;
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for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++)
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if(buttonbar->caption[i][0] != 0)
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return true;
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return false;
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}
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#endif /* HAS_BUTTONBAR */
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