rockbox/apps/plugins/pacbox
Michael Sevakis ceab0b04eb PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27208 a1c6a512-1295-4272-9138-f99709370657
2010-07-01 03:57:37 +00:00
..
arcade.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
arcade.h PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
hardware.c
hardware.h
pacbox.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
pacbox.h
pacbox.make
pacbox_arm.S
pacbox_cf.S
pacbox_lcd.c
pacbox_lcd.h
readme.txt
SOURCES
wsg3.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
wsg3.h PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
z80.c
z80.h
z80_internal.h

Pacbox is based on PIE - the Pacman Instructional Emulator written by
Alessandro Scotti.  PIE is a Pacman arcade machine emulator licensed
under the GNU GPL and is available from http://www.ascotti.org/

PIE is a Windows application written in C++ - all the Windows-specific
code was stripped out and the emulator converted to C for use in
Rockbox.

The version of PIE used as the basis of the port was v1.11


Dave Chapman
March 2006