rockbox/apps/codecs/demac/libdemac
2010-03-03 21:20:13 +00:00
..
crc.c static/const/#include/tab police on various files 2009-01-02 21:43:52 +00:00
decoder.c libdemac: Separate filtering calls per channel in preparation for the dual-core split on PP. This also means less inlining, and hence speeds up decoding on single core slightly, due to better caching behaviour. 2010-03-03 21:20:13 +00:00
decoder.h Calculate watermark from bitrate and harddisk spinup time. 2009-01-10 21:10:56 +00:00
demac.h Calculate watermark from bitrate and harddisk spinup time. 2009-01-10 21:10:56 +00:00
demac_config.h Put back the insane buffer where it belongs on non-ARM, and simplify the selection. 2010-02-04 20:20:10 +00:00
entropy.c Fix decoding of stereo frames with silence in only one channel. * Make the standalone decoder contain debugging information. 2008-12-21 23:49:02 +00:00
entropy.h Get rid of unused return values, except the one from decode_chunk() which will be used in the dual core split. 2008-11-26 18:01:18 +00:00
filter.c libdemac: Separate filtering calls per channel in preparation for the dual-core split on PP. This also means less inlining, and hence speeds up decoding on single core slightly, due to better caching behaviour. 2010-03-03 21:20:13 +00:00
filter.h libdemac: Separate filtering calls per channel in preparation for the dual-core split on PP. This also means less inlining, and hence speeds up decoding on single core slightly, due to better caching behaviour. 2010-03-03 21:20:13 +00:00
filter_16_11.c Calculate watermark from bitrate and harddisk spinup time. 2009-01-10 21:10:56 +00:00
filter_32_10.c Calculate watermark from bitrate and harddisk spinup time. 2009-01-10 21:10:56 +00:00
filter_64_11.c Calculate watermark from bitrate and harddisk spinup time. 2009-01-10 21:10:56 +00:00
filter_256_13.c Improve libdemac SATURATE slightly on ARMv4/5, move filter buffers and code out of IRAM for sizes that aren't near realtime and extend udiv32_arm reciprocal table. 2010-01-30 02:20:54 +00:00
filter_1280_15.c Improve libdemac SATURATE slightly on ARMv4/5, move filter buffers and code out of IRAM for sizes that aren't near realtime and extend udiv32_arm reciprocal table. 2010-01-30 02:20:54 +00:00
parser.c
parser.h Fix decoding of stereo frames with silence in only one channel. * Make the standalone decoder contain debugging information. 2008-12-21 23:49:02 +00:00
predictor-arm.S Remove all tabs within codec path. 2010-02-22 19:44:05 +00:00
predictor-cf.S Implement mono predictor in assembler for coldfire, yielding a ~6% speedup for mono -c1000. Apply ideas gained from it back to the stereo predictor, saving 4 instructions. No speed increase for stereo, probably due to cache aliasing effects. * 80-column police. 2008-12-02 02:26:04 +00:00
predictor.c Assembler optimised mono predictor for ARM. Speedup for -c1000 mono is ~5% on PP, ~8% on Gigabeat S (less for higher compression levels). Also fix some overlooked comments in the stereo predictor. 2008-12-09 23:20:59 +00:00
predictor.h Get rid of unused return values, except the one from decode_chunk() which will be used in the dual core split. 2008-11-26 18:01:18 +00:00
SOURCES Move udiv32_arm.S into libdemac, as this divider is specialized for the APE codec and an optimized divider is already provided for general use in codeclib. 2010-02-04 05:49:37 +00:00
udiv32_arm-pre.S Fix yellow: add newline at EOF in udiv32_arm-pre.S 2010-02-04 08:55:36 +00:00
udiv32_arm.S Clarify comments in ARMv6 divider regarding special-case handling of large (high bit set) numerators. 2010-02-20 06:29:23 +00:00
vector_math16_armv5te.h Get rid of .rept in inline asm() blocks where possible. Using .rept causes gcc to wrongly estimate the size of the asm(), leading to (potential) compilation problems. This is necessary for the upcoming restructuring, and should fix ARMv6+ sim builds as well. No functional change. 2010-03-03 20:52:02 +00:00
vector_math16_armv6.h Get rid of .rept in inline asm() blocks where possible. Using .rept causes gcc to wrongly estimate the size of the asm(), leading to (potential) compilation problems. This is necessary for the upcoming restructuring, and should fix ARMv6+ sim builds as well. No functional change. 2010-03-03 20:52:02 +00:00
vector_math16_cf.h Get rid of .rept in inline asm() blocks where possible. Using .rept causes gcc to wrongly estimate the size of the asm(), leading to (potential) compilation problems. This is necessary for the upcoming restructuring, and should fix ARMv6+ sim builds as well. No functional change. 2010-03-03 20:52:02 +00:00
vector_math16_mmx.h libdemac: Add x86/x86_64 MMX asm for the filters. Not relevant for target but speeds up decoding on x86/x86_64 sims. Average speedup ranges from 25% for -c2000 to 3 times for -c5000; on Intel Atom it's even 45% for -c2000 to 6 times for -c5000. 2010-02-15 01:27:04 +00:00
vector_math32_armv4.h Get rid of .rept in inline asm() blocks where possible. Using .rept causes gcc to wrongly estimate the size of the asm(), leading to (potential) compilation problems. This is necessary for the upcoming restructuring, and should fix ARMv6+ sim builds as well. No functional change. 2010-03-03 20:52:02 +00:00
vector_math_generic.h