rockbox/apps/plugins/dice.c
Thomas Martitz 20e9d56ba5 S#10387 - Rework pluginlib actions
It changes pluginlib actions to contain only a single and simple context (and
other one for remote directional buttons),
consisting of 7(9) buttons: up/down/left/right, select OR short select and long
select, exit and cancel (plus 2 for scrollwheel targets).
This ensures contexts don't clash with other contexts and simplifies them, at
the expense of reduced versatility. However, the versatility made it largely unusable
due to the great number of targets.
This should allow for using pluginlib actions safely for the most simple plugins (e.g. almost all demos).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26202 a1c6a512-1295-4272-9138-f99709370657
2010-05-20 17:41:28 +00:00

214 lines
6.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Brandon Low
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "lib/pluginlib_actions.h"
#include "lib/configfile.h"
#include "lib/playback_control.h"
#define MAX_DICES 12
#define INITIAL_NB_DICES 1
#define INITIAL_NB_SIDES 2 /* corresponds to 6 sides in the array */
#define DICE_QUIT PLA_CANCEL
#define DICE_ROLL PLA_SELECT
#define CFG_FILE "dice.cfg"
const struct button_mapping* plugin_contexts[]={pla_main_ctx};
struct dices
{
int values[MAX_DICES];
int total;
int nb_dices;
int nb_sides;
};
#define PRINT_BUFFER_LENGTH MAX_DICES*4
PLUGIN_HEADER
static struct dices dice;
static int sides_index;
static struct opt_items nb_sides_option[8] = {
{ "3", -1 },
{ "4", -1 },
{ "6", -1 },
{ "8", -1 },
{ "10", -1 },
{ "12", -1 },
{ "20", -1 },
{ "100", -1 }
};
static int nb_sides_values[] = { 3, 4, 6, 8, 10, 12, 20, 100 };
static char *sides_conf[] = {"3", "4", "6", "8", "10", "12", "20", "100" };
static struct configdata config[] =
{
{TYPE_INT, 0, MAX_DICES, { .int_p = &dice.nb_dices}, "dice count", NULL},
{TYPE_ENUM, 0, 8, { .int_p = &sides_index }, "side count", sides_conf}
};
void dice_init(struct dices* dice);
void dice_roll(struct dices* dice);
void dice_print(struct dices* dice, struct screen* display);
bool dice_menu(struct dices* dice);
/* plugin entry point */
enum plugin_status plugin_start(const void* parameter) {
(void)parameter;
int i, action;
dice_init(&dice);
rb->srand(*rb->current_tick);
configfile_load(CFG_FILE, config, 2, 0);
dice.nb_sides = nb_sides_values[sides_index];
if(!dice_menu(&dice))
{
configfile_save(CFG_FILE, config, 2, 0);
return PLUGIN_OK;
}
configfile_save(CFG_FILE, config, 2, 0);
dice_roll(&dice);
FOR_NB_SCREENS(i)
dice_print( &dice, rb->screens[i] );
while(true) {
action = pluginlib_getaction(TIMEOUT_BLOCK,
plugin_contexts, ARRAYLEN(plugin_contexts));
switch(action) {
case DICE_ROLL:
dice_roll(&dice);
FOR_NB_SCREENS(i)
dice_print( &dice, rb->screens[i] );
break;
case DICE_QUIT:
return PLUGIN_OK;
}
}
}
void dice_init(struct dices* dice){
dice->nb_dices=INITIAL_NB_DICES;
sides_index=INITIAL_NB_SIDES;
}
void dice_roll(struct dices* dice) {
int i;
dice->total = 0;
for (i=0; i<dice->nb_dices; i++) {
dice->values[i] = rb->rand()%dice->nb_sides + 1;
dice->total+=dice->values[i];
}
}
void dice_print_string_buffer(struct dices* dice, char* buffer,
int start, int end){
int i, written;
for (i=start; i<end; i++) {
written=rb->snprintf(buffer, PRINT_BUFFER_LENGTH,
" %3d", dice->values[i]);
buffer=&(buffer[written]);
}
}
void dice_print(struct dices* dice, struct screen* display){
char buffer[PRINT_BUFFER_LENGTH];
/* display characteristics */
int char_height, char_width;
display->getstringsize("M", &char_width, &char_height);
int display_nb_row=display->getheight()/char_height;
int display_nb_col=display->getwidth()/char_width;
int nb_dices_per_line=display_nb_col/4;/* 4 char per dice displayed*/
if(!nb_dices_per_line)
nb_dices_per_line++;
int nb_lines_required=dice->nb_dices/nb_dices_per_line;
int current_row=0;
if(dice->nb_dices%nb_dices_per_line!=0)
nb_lines_required++;
display->clear_display();
if(display_nb_row<nb_lines_required){
/* Put everything on the same scrolling line */
dice_print_string_buffer(dice, buffer, 0, dice->nb_dices);
display->puts_scroll(0, current_row, buffer);
current_row++;
}else{
int start=0;
int end=0;
for(;current_row<nb_lines_required;current_row++){
end=start+nb_dices_per_line;
if(end>dice->nb_dices)
end=dice->nb_dices;
dice_print_string_buffer(dice, buffer, start, end);
display->puts(0, current_row, buffer);
start=end;
}
}
rb->snprintf(buffer, PRINT_BUFFER_LENGTH, "Total: %d", dice->total);
display->puts_scroll(0, current_row, buffer);
display->update();
}
bool dice_menu(struct dices * dice) {
int selection;
bool menu_quit = false, result = false;
MENUITEM_STRINGLIST(menu, "Dice Menu", NULL,
"Roll Dice",
"Number of Dice", "Number of Sides",
"Playback Control", "Quit");
while (!menu_quit) {
switch(rb->do_menu(&menu, &selection, NULL, false)){
case 0:
menu_quit = true;
result = true;
break;
case 1:
rb->set_int("Number of Dice", "", UNIT_INT, &(dice->nb_dices),
NULL, 1, 1, MAX_DICES, NULL );
break;
case 2:
rb->set_option("Number of Sides", &sides_index, INT,
nb_sides_option,
sizeof(nb_sides_values)/sizeof(int), NULL);
dice->nb_sides=nb_sides_values[sides_index];
break;
case 3:
playback_control(NULL);
break;
default:
menu_quit = true;
result = false;
break;
}
}
return result;
}