77d039bab8
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11670 a1c6a512-1295-4272-9138-f99709370657
1182 lines
35 KiB
C
1182 lines
35 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Dan Everton
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include "eq_menu.h"
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#include "system.h"
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#include "kernel.h"
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#include "lcd.h"
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#include "menu.h"
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#include "action.h"
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#include "mp3_playback.h"
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#include "settings.h"
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#include "statusbar.h"
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#include "screens.h"
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#include "icons.h"
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#include "font.h"
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#include "lang.h"
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#include "sprintf.h"
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#include "talk.h"
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#include "misc.h"
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#include "sound.h"
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#include "splash.h"
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#include "dsp.h"
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#include "tree.h"
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#include "talk.h"
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#include "screen_access.h"
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#include "keyboard.h"
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#include "gui/scrollbar.h"
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#ifdef HAVE_WM8758
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#include "wm8758.h"
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#endif
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/* Various user interface limits and sizes */
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#define EQ_CUTOFF_MIN 20
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#define EQ_CUTOFF_MAX 22040
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#define EQ_CUTOFF_STEP 10
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#define EQ_CUTOFF_FAST_STEP 100
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#define EQ_GAIN_MIN (-240)
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#define EQ_GAIN_MAX 240
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#define EQ_GAIN_STEP 5
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#define EQ_GAIN_FAST_STEP 10
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#define EQ_Q_MIN 5
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#define EQ_Q_MAX 64
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#define EQ_Q_STEP 1
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#define EQ_Q_FAST_STEP 10
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#define EQ_USER_DIVISOR 10
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/*
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* Utility functions
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*/
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static void eq_gain_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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int v = abs(value);
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snprintf(buffer, buffer_size, "%s%d.%d %s", value < 0 ? "-" : "",
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v / EQ_USER_DIVISOR, v % EQ_USER_DIVISOR, unit);
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}
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static void eq_q_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
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}
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static void eq_precut_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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snprintf(buffer, buffer_size, "%s%d.%d %s", value == 0 ? " " : "-",
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value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
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}
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/*
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* Settings functions
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*/
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static bool eq_enabled(void)
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{
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int i;
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bool result = set_bool(str(LANG_EQUALIZER_ENABLED),
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&global_settings.eq_enabled);
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dsp_set_eq(global_settings.eq_enabled);
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dsp_set_eq_precut(global_settings.eq_precut);
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/* Update all bands */
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for(i = 0; i < 5; i++) {
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dsp_set_eq_coefs(i);
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}
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return result;
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}
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static bool eq_precut(void)
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{
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bool result = set_int(str(LANG_EQUALIZER_PRECUT), str(LANG_UNIT_DB),
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UNIT_DB, &global_settings.eq_precut, dsp_set_eq_precut, 5, 0, 240,
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eq_precut_format);
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return result;
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}
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/* Possibly dodgy way of simplifying the code a bit. */
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#define eq_make_gain_label(buf, bufsize, frequency) snprintf((buf), \
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(bufsize), str(LANG_EQUALIZER_GAIN_ITEM), (frequency))
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#define eq_set_center(band) \
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static bool eq_set_band ## band ## _center(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CENTER), "Hertz", \
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UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \
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EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
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dsp_set_eq_coefs(band); \
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return result; \
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}
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#define eq_set_cutoff(band) \
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static bool eq_set_band ## band ## _cutoff(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", \
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UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \
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EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
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dsp_set_eq_coefs(band); \
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return result; \
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}
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#define eq_set_q(band) \
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static bool eq_set_band ## band ## _q(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_Q), "Q", UNIT_INT, \
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&global_settings.eq_band ## band ## _q, NULL, \
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EQ_Q_STEP, EQ_Q_MIN, EQ_Q_MAX, eq_q_format); \
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dsp_set_eq_coefs(band); \
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return result; \
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}
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#define eq_set_gain(band) \
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static bool eq_set_band ## band ## _gain(void) \
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{ \
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bool result = set_int("Band " #band, str(LANG_UNIT_DB), UNIT_DB, \
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&global_settings.eq_band ## band ## _gain, NULL, \
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EQ_GAIN_STEP, EQ_GAIN_MIN, EQ_GAIN_MAX, eq_gain_format); \
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dsp_set_eq_coefs(band); \
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return result; \
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}
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eq_set_cutoff(0);
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eq_set_center(1);
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eq_set_center(2);
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eq_set_center(3);
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eq_set_cutoff(4);
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eq_set_q(0);
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eq_set_q(1);
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eq_set_q(2);
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eq_set_q(3);
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eq_set_q(4);
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eq_set_gain(0);
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eq_set_gain(1);
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eq_set_gain(2);
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eq_set_gain(3);
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eq_set_gain(4);
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static bool eq_gain_menu(void)
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{
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int m, i;
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int *setting;
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bool result;
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char gain_label[5][32];
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static struct menu_item items[5] = {
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{ NULL, eq_set_band0_gain },
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{ NULL, eq_set_band1_gain },
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{ NULL, eq_set_band2_gain },
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{ NULL, eq_set_band3_gain },
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{ NULL, eq_set_band4_gain },
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};
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setting = &global_settings.eq_band0_cutoff;
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/* Construct menu labels */
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for(i = 0; i < 5; i++) {
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eq_make_gain_label(gain_label[i], sizeof(gain_label[i]),
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*setting);
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items[i].desc = gain_label[i];
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/* Skip to next band */
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setting += 3;
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}
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band0(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band0_cutoff },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band0_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band0_gain },
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};
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band1(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band1_center },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band1_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band1_gain },
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};
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band2(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band2_center },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band2_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band2_gain },
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};
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band3(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_set_band3_center },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band3_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band3_gain },
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};
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band4(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band4_cutoff },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band4_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band4_gain },
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};
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_advanced_menu(void)
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{
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int m, i;
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bool result;
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char peak_band_label[3][32];
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static struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_set_band0 },
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{ NULL, eq_set_band1 },
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{ NULL, eq_set_band2 },
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{ NULL, eq_set_band3 },
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{ ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_set_band4 },
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};
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/* Construct menu labels */
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for(i = 1; i < 4; i++) {
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snprintf(peak_band_label[i-1], sizeof(peak_band_label[i-1]),
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str(LANG_EQUALIZER_BAND_PEAK), i);
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items[i].desc = peak_band_label[i-1];
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}
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m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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enum eq_slider_mode {
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GAIN,
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CUTOFF,
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Q,
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};
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enum eq_type {
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LOW_SHELF,
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PEAK,
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HIGH_SHELF
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};
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/* Draw the UI for a whole EQ band */
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static int draw_eq_slider(struct screen * screen, int x, int y,
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int width, int cutoff, int q, int gain, bool selected,
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enum eq_slider_mode mode, enum eq_type type)
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{
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char buf[26];
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const char separator[2] = " ";
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int steps, min_item, max_item;
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int abs_gain = abs(gain);
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int current_x, total_height, separator_width, separator_height;
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int w, h;
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const int slider_height = 6;
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switch(mode) {
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case Q:
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steps = EQ_Q_MAX - EQ_Q_MIN;
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min_item = q - EQ_Q_STEP - EQ_Q_MIN;
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max_item = q + EQ_Q_STEP - EQ_Q_MIN;
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break;
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case CUTOFF:
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steps = EQ_CUTOFF_MAX - EQ_CUTOFF_MIN;
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min_item = cutoff - EQ_CUTOFF_FAST_STEP * 2;
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max_item = cutoff + EQ_CUTOFF_FAST_STEP * 2;
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break;
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case GAIN:
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default:
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steps = EQ_GAIN_MAX - EQ_GAIN_MIN;
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min_item = abs(EQ_GAIN_MIN) + gain - EQ_GAIN_STEP * 5;
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max_item = abs(EQ_GAIN_MIN) + gain + EQ_GAIN_STEP * 5;
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break;
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}
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/* Start two pixels in, one for border, one for margin */
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current_x = x + 2;
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/* Figure out how large our separator string is */
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screen->getstringsize(separator, &separator_width, &separator_height);
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/* Total height includes margins, text, and line selector */
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total_height = separator_height + slider_height + 2 + 3;
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/* Print out the band label */
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if (type == LOW_SHELF) {
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screen->putsxy(current_x, y + 2, "LS:");
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screen->getstringsize("LS:", &w, &h);
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} else if (type == HIGH_SHELF) {
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screen->putsxy(current_x, y + 2, "HS:");
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screen->getstringsize("HS:", &w, &h);
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} else {
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screen->putsxy(current_x, y + 2, "PK:");
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screen->getstringsize("PK:", &w, &h);
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}
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current_x += w;
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/* Print separator */
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screen->set_drawmode(DRMODE_SOLID);
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screen->putsxy(current_x, y + 2, separator);
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current_x += separator_width;
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#if NB_SCREENS > 1
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if (screen->screen_type == SCREEN_REMOTE) {
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if (mode == GAIN) {
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screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_GAIN));
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screen->getstringsize(str(LANG_EQUALIZER_BAND_GAIN), &w, &h);
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} else if (mode == CUTOFF) {
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screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_CUTOFF));
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screen->getstringsize(str(LANG_EQUALIZER_BAND_CUTOFF), &w, &h);
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} else {
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screen->putsxy(current_x, y + 2, str(LANG_EQUALIZER_BAND_Q));
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screen->getstringsize(str(LANG_EQUALIZER_BAND_Q), &w, &h);
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}
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/* Draw horizontal slider. Reuse scrollbar for this */
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gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps,
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min_item, max_item, HORIZONTAL);
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/* Print out cutoff part */
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snprintf(buf, sizeof(buf), "%sGain %s%2d.%ddB",mode==GAIN?" > ":" ", gain < 0 ? "-" : " ",
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abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR);
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screen->getstringsize(buf, &w, &h);
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y = 3*h;
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screen->putsxy(0, y, buf);
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/* Print out cutoff part */
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snprintf(buf, sizeof(buf), "%sCutoff %5dHz",mode==CUTOFF?" > ":" ", cutoff);
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y += h;
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screen->putsxy(0, y, buf);
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snprintf(buf, sizeof(buf), "%sQ setting %d.%d Q",mode==Q?" > ":" ", q / EQ_USER_DIVISOR,
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q % EQ_USER_DIVISOR);
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y += h;
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screen->putsxy(0, y, buf);
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return y;
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}
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#endif
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/* Print out gain part of status line */
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snprintf(buf, sizeof(buf), "%s%2d.%ddB", gain < 0 ? "-" : " ",
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abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR);
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if (mode == GAIN && selected)
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screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
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screen->putsxy(current_x, y + 2, buf);
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screen->getstringsize(buf, &w, &h);
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current_x += w;
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/* Print separator */
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screen->set_drawmode(DRMODE_SOLID);
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screen->putsxy(current_x, y + 2, separator);
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current_x += separator_width;
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/* Print out cutoff part of status line */
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snprintf(buf, sizeof(buf), "%5dHz", cutoff);
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if (mode == CUTOFF && selected)
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screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
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screen->putsxy(current_x, y + 2, buf);
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screen->getstringsize(buf, &w, &h);
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current_x += w;
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/* Print separator */
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screen->set_drawmode(DRMODE_SOLID);
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screen->putsxy(current_x, y + 2, separator);
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current_x += separator_width;
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/* Print out Q part of status line */
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snprintf(buf, sizeof(buf), "%d.%d Q", q / EQ_USER_DIVISOR,
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q % EQ_USER_DIVISOR);
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if (mode == Q && selected)
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screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
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screen->putsxy(current_x, y + 2, buf);
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screen->getstringsize(buf, &w, &h);
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current_x += w;
|
|
|
|
screen->set_drawmode(DRMODE_SOLID);
|
|
|
|
/* Draw selection box */
|
|
if (selected) {
|
|
screen->drawrect(x, y, width, total_height);
|
|
}
|
|
|
|
/* Draw horizontal slider. Reuse scrollbar for this */
|
|
gui_scrollbar_draw(screen, x + 3, y + h + 3, width - 6, slider_height, steps,
|
|
min_item, max_item, HORIZONTAL);
|
|
|
|
return total_height;
|
|
}
|
|
|
|
/* Draw's all the EQ sliders. Returns the total height of the sliders drawn */
|
|
static int draw_eq_sliders(int current_band, enum eq_slider_mode mode)
|
|
{
|
|
int i, gain, q, cutoff;
|
|
int height = 2; /* Two pixel margin */
|
|
int slider_width[NB_SCREENS];
|
|
int *setting = &global_settings.eq_band0_cutoff;
|
|
enum eq_type type;
|
|
|
|
FOR_NB_SCREENS(i)
|
|
slider_width[i] = screens[i].width - 4; /* two pixel margin on each side */
|
|
|
|
for (i=0; i<5; i++) {
|
|
cutoff = *setting++;
|
|
q = *setting++;
|
|
gain = *setting++;
|
|
|
|
if (i == 0) {
|
|
type = LOW_SHELF;
|
|
} else if (i == 4) {
|
|
type = HIGH_SHELF;
|
|
} else {
|
|
type = PEAK;
|
|
}
|
|
height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height,
|
|
slider_width[SCREEN_MAIN], cutoff, q, gain,
|
|
i == current_band, mode, type);
|
|
#if NB_SCREENS > 1
|
|
if (i == current_band)
|
|
draw_eq_slider(&(screens[SCREEN_REMOTE]), 2, 0,
|
|
slider_width[SCREEN_REMOTE], cutoff, q, gain,1, mode, type);
|
|
#endif
|
|
/* add a margin */
|
|
height += 2;
|
|
}
|
|
|
|
return height;
|
|
}
|
|
|
|
/* Provides a graphical means of editing the EQ settings */
|
|
bool eq_menu_graphical(void)
|
|
{
|
|
bool exit_request = false;
|
|
bool result = true;
|
|
bool has_changed = false;
|
|
int button;
|
|
int *setting;
|
|
int current_band, y, step, fast_step, min, max, voice_unit;
|
|
enum eq_slider_mode mode;
|
|
enum eq_type current_type;
|
|
char buf[24];
|
|
int i;
|
|
|
|
FOR_NB_SCREENS(i) {
|
|
screens[i].setfont(FONT_SYSFIXED);
|
|
screens[i].clear_display();
|
|
}
|
|
|
|
/* Start off editing gain on the first band */
|
|
mode = GAIN;
|
|
current_type = LOW_SHELF;
|
|
current_band = 0;
|
|
|
|
while (!exit_request) {
|
|
|
|
FOR_NB_SCREENS(i) {
|
|
/* Clear the screen. The drawing routines expect this */
|
|
screens[i].clear_display();
|
|
/* Draw equalizer band details */
|
|
y = draw_eq_sliders(current_band, mode);
|
|
}
|
|
|
|
/* Set pointer to the band data currently editable */
|
|
if (mode == GAIN) {
|
|
/* gain */
|
|
setting = &global_settings.eq_band0_gain;
|
|
setting += current_band * 3;
|
|
|
|
step = EQ_GAIN_STEP;
|
|
fast_step = EQ_GAIN_FAST_STEP;
|
|
min = EQ_GAIN_MIN;
|
|
max = EQ_GAIN_MAX;
|
|
voice_unit = UNIT_DB;
|
|
|
|
snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE),
|
|
str(LANG_SYSFONT_EQUALIZER_BAND_GAIN));
|
|
|
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
|
} else if (mode == CUTOFF) {
|
|
/* cutoff */
|
|
setting = &global_settings.eq_band0_cutoff;
|
|
setting += current_band * 3;
|
|
|
|
step = EQ_CUTOFF_STEP;
|
|
fast_step = EQ_CUTOFF_FAST_STEP;
|
|
min = EQ_CUTOFF_MIN;
|
|
max = EQ_CUTOFF_MAX;
|
|
voice_unit = UNIT_HERTZ;
|
|
|
|
snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE),
|
|
str(LANG_SYSFONT_EQUALIZER_BAND_CUTOFF));
|
|
|
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
|
} else {
|
|
/* Q */
|
|
setting = &global_settings.eq_band0_q;
|
|
setting += current_band * 3;
|
|
|
|
step = EQ_Q_STEP;
|
|
fast_step = EQ_Q_FAST_STEP;
|
|
min = EQ_Q_MIN;
|
|
max = EQ_Q_MAX;
|
|
voice_unit = UNIT_INT;
|
|
|
|
snprintf(buf, sizeof(buf), str(LANG_SYSFONT_EQUALIZER_EDIT_MODE),
|
|
str(LANG_EQUALIZER_BAND_Q));
|
|
|
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
|
}
|
|
|
|
FOR_NB_SCREENS(i) {
|
|
screens[i].update();
|
|
}
|
|
|
|
button = get_action(CONTEXT_SETTINGS_EQ,TIMEOUT_BLOCK);
|
|
|
|
switch (button) {
|
|
case ACTION_SETTINGS_DEC:
|
|
case ACTION_SETTINGS_DECREPEAT:
|
|
*(setting) -= step;
|
|
has_changed = true;
|
|
if (*(setting) < min)
|
|
*(setting) = min;
|
|
break;
|
|
|
|
case ACTION_SETTINGS_INC:
|
|
case ACTION_SETTINGS_INCREPEAT:
|
|
*(setting) += step;
|
|
has_changed = true;
|
|
if (*(setting) > max)
|
|
*(setting) = max;
|
|
break;
|
|
|
|
case ACTION_SETTINGS_INCBIGSTEP:
|
|
*(setting) += fast_step;
|
|
has_changed = true;
|
|
if (*(setting) > max)
|
|
*(setting) = max;
|
|
break;
|
|
|
|
case ACTION_SETTINGS_DECBIGSTEP:
|
|
*(setting) -= fast_step;
|
|
has_changed = true;
|
|
if (*(setting) < min)
|
|
*(setting) = min;
|
|
break;
|
|
|
|
case ACTION_STD_PREV:
|
|
case ACTION_STD_PREVREPEAT:
|
|
current_band--;
|
|
if (current_band < 0)
|
|
current_band = 4; /* wrap around */
|
|
break;
|
|
|
|
case ACTION_STD_NEXT:
|
|
case ACTION_STD_NEXTREPEAT:
|
|
current_band++;
|
|
if (current_band > 4)
|
|
current_band = 0; /* wrap around */
|
|
break;
|
|
|
|
case ACTION_STD_OK:
|
|
mode++;
|
|
if (mode > Q)
|
|
mode = GAIN; /* wrap around */
|
|
break;
|
|
|
|
case ACTION_STD_CANCEL:
|
|
exit_request = true;
|
|
result = false;
|
|
break;
|
|
|
|
default:
|
|
if(default_event_handler(button) == SYS_USB_CONNECTED) {
|
|
exit_request = true;
|
|
result = true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Update the filter if the user changed something */
|
|
if (has_changed) {
|
|
dsp_set_eq_coefs(current_band);
|
|
has_changed = false;
|
|
}
|
|
}
|
|
|
|
action_signalscreenchange();
|
|
/* Reset screen settings */
|
|
FOR_NB_SCREENS(i) {
|
|
screens[i].setfont(FONT_UI);
|
|
screens[i].clear_display();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/* Preset saver.
|
|
* TODO: Can the settings system be used to do this instead?
|
|
*/
|
|
static bool eq_save_preset(void)
|
|
{
|
|
int fd, i;
|
|
char filename[MAX_PATH];
|
|
int *setting;
|
|
|
|
create_numbered_filename(filename, EQS_DIR, "eq", ".cfg", 2
|
|
IF_CNFN_NUM_(, NULL));
|
|
|
|
/* allow user to modify filename */
|
|
while (true) {
|
|
if (!kbd_input(filename, sizeof filename)) {
|
|
fd = creat(filename, O_WRONLY);
|
|
if (fd < 0)
|
|
gui_syncsplash(HZ, true, str(LANG_FAILED));
|
|
else
|
|
break;
|
|
}
|
|
else {
|
|
gui_syncsplash(HZ, true, str(LANG_MENU_SETTING_CANCEL));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* TODO: Should we really do this? */
|
|
fdprintf(fd, "eq enabled: on\r\n");
|
|
fdprintf(fd, "eq precut: %d\r\n", global_settings.eq_precut);
|
|
|
|
setting = &global_settings.eq_band0_cutoff;
|
|
|
|
for(i = 0; i < 5; ++i) {
|
|
fdprintf(fd, "eq band %d cutoff: %d\r\n", i, *setting++);
|
|
fdprintf(fd, "eq band %d q: %d\r\n", i, *setting++);
|
|
fdprintf(fd, "eq band %d gain: %d\r\n", i, *setting++);
|
|
}
|
|
|
|
close(fd);
|
|
|
|
gui_syncsplash(HZ, true, str(LANG_SETTINGS_SAVED));
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Allows browsing of preset files */
|
|
bool eq_browse_presets(void)
|
|
{
|
|
return rockbox_browse(EQS_DIR, SHOW_CFG);
|
|
}
|
|
|
|
#ifdef HAVE_WM8758
|
|
|
|
/* WM8758 equalizer supports -12 to +12 dB gain in 1 dB increments. */
|
|
#define EQ_HW_GAIN_STEP 1
|
|
#define EQ_HW_GAIN_MIN -12
|
|
#define EQ_HW_GAIN_MAX 12
|
|
|
|
static const struct opt_items BANDWIDTH_NAMES[] = {
|
|
{ STR(LANG_EQUALIZER_HARDWARE_BANDWIDTH_NARROW) },
|
|
{ STR(LANG_EQUALIZER_HARDWARE_BANDWIDTH_WIDE) },
|
|
};
|
|
|
|
static const int BANDWIDTH_NAMES_SIZE = sizeof(BANDWIDTH_NAMES) /
|
|
sizeof(*BANDWIDTH_NAMES);
|
|
|
|
static void eq_hw_gain_format(char* buffer, int buffer_size, int value,
|
|
const char* unit)
|
|
{
|
|
snprintf(buffer, buffer_size, "%d %s", value, unit);
|
|
}
|
|
|
|
static bool eq_hw_set_band0_cutoff(void)
|
|
{
|
|
static const struct opt_items names[] = {
|
|
{ (unsigned char *)"80 Hz", TALK_ID(80, UNIT_HERTZ) },
|
|
{ (unsigned char *)"105 Hz", TALK_ID(105, UNIT_HERTZ) },
|
|
{ (unsigned char *)"135 Hz", TALK_ID(135, UNIT_HERTZ) },
|
|
{ (unsigned char *)"175 Hz", TALK_ID(175, UNIT_HERTZ) },
|
|
};
|
|
|
|
bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH),
|
|
&global_settings.eq_hw_band0_cutoff, INT, names,
|
|
sizeof(names) / sizeof(*names), NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0,
|
|
global_settings.eq_hw_band0_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band0_gain(void)
|
|
{
|
|
bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB,
|
|
&global_settings.eq_hw_band0_gain, NULL,
|
|
EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX,
|
|
eq_hw_gain_format);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0,
|
|
global_settings.eq_hw_band0_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band1_center(void)
|
|
{
|
|
static const struct opt_items names[] = {
|
|
{ (unsigned char *)"230 Hz", TALK_ID(230, UNIT_HERTZ) },
|
|
{ (unsigned char *)"300 Hz", TALK_ID(300, UNIT_HERTZ) },
|
|
{ (unsigned char *)"385 Hz", TALK_ID(385, UNIT_HERTZ) },
|
|
{ (unsigned char *)"500 Hz", TALK_ID(500, UNIT_HERTZ) },
|
|
};
|
|
|
|
bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER),
|
|
&global_settings.eq_hw_band1_center, INT, names,
|
|
sizeof(names) / sizeof(*names), NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center,
|
|
global_settings.eq_hw_band1_bandwidth,
|
|
global_settings.eq_hw_band1_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band1_bandwidth(void)
|
|
{
|
|
bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH),
|
|
&global_settings.eq_hw_band1_bandwidth, INT, BANDWIDTH_NAMES,
|
|
BANDWIDTH_NAMES_SIZE, NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center,
|
|
global_settings.eq_hw_band1_bandwidth,
|
|
global_settings.eq_hw_band1_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band1_gain(void)
|
|
{
|
|
bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB,
|
|
&global_settings.eq_hw_band1_gain, NULL,
|
|
EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX,
|
|
eq_hw_gain_format);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center,
|
|
global_settings.eq_hw_band1_bandwidth,
|
|
global_settings.eq_hw_band1_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band2_center(void)
|
|
{
|
|
static const struct opt_items names[] = {
|
|
{ (unsigned char *)"650 Hz", TALK_ID(650, UNIT_HERTZ) },
|
|
{ (unsigned char *)"850 Hz", TALK_ID(850, UNIT_HERTZ) },
|
|
{ (unsigned char *)"1.1 kHz", TALK_ID(1100, UNIT_HERTZ) },
|
|
{ (unsigned char *)"1.4 kHz", TALK_ID(1400, UNIT_HERTZ) },
|
|
};
|
|
|
|
bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER),
|
|
&global_settings.eq_hw_band2_center, INT, names,
|
|
sizeof(names) / sizeof(*names), NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center,
|
|
global_settings.eq_hw_band2_bandwidth,
|
|
global_settings.eq_hw_band2_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band2_bandwidth(void)
|
|
{
|
|
bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH),
|
|
&global_settings.eq_hw_band2_bandwidth, INT, BANDWIDTH_NAMES,
|
|
BANDWIDTH_NAMES_SIZE, NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center,
|
|
global_settings.eq_hw_band2_bandwidth,
|
|
global_settings.eq_hw_band2_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band2_gain(void)
|
|
{
|
|
bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB,
|
|
&global_settings.eq_hw_band2_gain, NULL,
|
|
EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX,
|
|
eq_hw_gain_format);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center,
|
|
global_settings.eq_hw_band2_bandwidth,
|
|
global_settings.eq_hw_band2_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band3_center(void)
|
|
{
|
|
static const struct opt_items names[] = {
|
|
{ (unsigned char *)"1.8 kHz", TALK_ID(1800, UNIT_HERTZ) },
|
|
{ (unsigned char *)"2.4 kHz", TALK_ID(2400, UNIT_HERTZ) },
|
|
{ (unsigned char *)"3.2 kHz", TALK_ID(3200, UNIT_HERTZ) },
|
|
{ (unsigned char *)"4.1 kHz", TALK_ID(4100, UNIT_HERTZ) },
|
|
};
|
|
|
|
bool result = set_option(str(LANG_EQUALIZER_BAND_CENTER),
|
|
&global_settings.eq_hw_band3_center, INT, names,
|
|
sizeof(names) / sizeof(*names), NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center,
|
|
global_settings.eq_hw_band3_bandwidth,
|
|
global_settings.eq_hw_band3_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band3_bandwidth(void)
|
|
{
|
|
bool result = set_option(str(LANG_EQUALIZER_BANDWIDTH),
|
|
&global_settings.eq_hw_band3_bandwidth, INT, BANDWIDTH_NAMES,
|
|
BANDWIDTH_NAMES_SIZE, NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center,
|
|
global_settings.eq_hw_band3_bandwidth,
|
|
global_settings.eq_hw_band3_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band3_gain(void)
|
|
{
|
|
bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB,
|
|
&global_settings.eq_hw_band3_gain, NULL,
|
|
EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX,
|
|
eq_hw_gain_format);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center,
|
|
global_settings.eq_hw_band3_bandwidth,
|
|
global_settings.eq_hw_band3_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band4_cutoff(void)
|
|
{
|
|
static const struct opt_items names[] = {
|
|
{ (unsigned char *)"5.3 kHz", TALK_ID(5300, UNIT_HERTZ) },
|
|
{ (unsigned char *)"6.9 kHz", TALK_ID(6900, UNIT_HERTZ) },
|
|
{ (unsigned char *)"9.0 kHz", TALK_ID(9000, UNIT_HERTZ) },
|
|
{ (unsigned char *)"11.7 kHz", TALK_ID(11700, UNIT_HERTZ) },
|
|
};
|
|
|
|
bool result = set_option(str(LANG_EQUALIZER_BAND_CUTOFF),
|
|
&global_settings.eq_hw_band4_cutoff, INT, names,
|
|
sizeof(names) / sizeof(*names), NULL);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0,
|
|
global_settings.eq_hw_band4_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band4_gain(void)
|
|
{
|
|
bool result = set_int(str(LANG_EQUALIZER_BAND_GAIN), str(LANG_UNIT_DB), UNIT_DB,
|
|
&global_settings.eq_hw_band4_gain, NULL,
|
|
EQ_HW_GAIN_STEP, EQ_HW_GAIN_MIN, EQ_HW_GAIN_MAX,
|
|
eq_hw_gain_format);
|
|
|
|
#ifndef SIMULATOR
|
|
audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0,
|
|
global_settings.eq_hw_band4_gain);
|
|
#endif
|
|
|
|
return result;
|
|
}
|
|
|
|
void eq_hw_enable(bool enable)
|
|
{
|
|
#ifdef SIMULATOR
|
|
(void) enable;
|
|
#else
|
|
if (enable) {
|
|
audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff,
|
|
0, global_settings.eq_hw_band0_gain);
|
|
audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center,
|
|
global_settings.eq_hw_band1_bandwidth,
|
|
global_settings.eq_hw_band1_gain);
|
|
audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center,
|
|
global_settings.eq_hw_band2_bandwidth,
|
|
global_settings.eq_hw_band2_gain);
|
|
audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center,
|
|
global_settings.eq_hw_band3_bandwidth,
|
|
global_settings.eq_hw_band3_gain);
|
|
audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff,
|
|
0, global_settings.eq_hw_band4_gain);
|
|
} else {
|
|
audiohw_set_equalizer_band(0, global_settings.eq_hw_band0_cutoff, 0, 0);
|
|
audiohw_set_equalizer_band(1, global_settings.eq_hw_band1_center,
|
|
global_settings.eq_hw_band1_bandwidth, 0);
|
|
audiohw_set_equalizer_band(2, global_settings.eq_hw_band2_center,
|
|
global_settings.eq_hw_band2_bandwidth, 0);
|
|
audiohw_set_equalizer_band(3, global_settings.eq_hw_band3_center,
|
|
global_settings.eq_hw_band3_bandwidth, 0);
|
|
audiohw_set_equalizer_band(4, global_settings.eq_hw_band4_cutoff, 0, 0);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static bool eq_hw_enabled(void)
|
|
{
|
|
bool result = set_bool(str(LANG_EQUALIZER_HARDWARE_ENABLED),
|
|
&global_settings.eq_hw_enabled);
|
|
|
|
eq_hw_enable(global_settings.eq_hw_enabled);
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band0(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_hw_set_band0_cutoff },
|
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band0_gain },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band1(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band1_center },
|
|
{ ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band1_bandwidth },
|
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band1_gain },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band2(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band2_center },
|
|
{ ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band2_bandwidth },
|
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band2_gain },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band3(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_BAND_CENTER), eq_hw_set_band3_center },
|
|
{ ID2P(LANG_EQUALIZER_BANDWIDTH), eq_hw_set_band3_bandwidth },
|
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band3_gain },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool eq_hw_set_band4(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_hw_set_band4_cutoff },
|
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_hw_set_band4_gain },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool eq_hw_menu(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_HARDWARE_ENABLED), eq_hw_enabled },
|
|
{ ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_hw_set_band0 },
|
|
{ "Peak Filter 1", eq_hw_set_band1 },
|
|
{ "Peak Filter 2", eq_hw_set_band2 },
|
|
{ "Peak Filter 3", eq_hw_set_band3 },
|
|
{ ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_hw_set_band4 },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
#endif
|
|
|
|
/* Full equalizer menu */
|
|
bool eq_menu(void)
|
|
{
|
|
int m;
|
|
bool result;
|
|
static const struct menu_item items[] = {
|
|
{ ID2P(LANG_EQUALIZER_ENABLED), eq_enabled },
|
|
{ ID2P(LANG_EQUALIZER_GRAPHICAL), eq_menu_graphical },
|
|
{ ID2P(LANG_EQUALIZER_PRECUT), eq_precut },
|
|
{ ID2P(LANG_EQUALIZER_GAIN), eq_gain_menu },
|
|
{ ID2P(LANG_EQUALIZER_ADVANCED), eq_advanced_menu },
|
|
{ ID2P(LANG_EQUALIZER_SAVE), eq_save_preset },
|
|
{ ID2P(LANG_EQUALIZER_BROWSE), eq_browse_presets },
|
|
};
|
|
|
|
m = menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
|
NULL, NULL, NULL);
|
|
result = menu_run(m);
|
|
menu_exit(m);
|
|
|
|
return result;
|
|
}
|
|
|