1f3d08d600
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6813 a1c6a512-1295-4272-9138-f99709370657
150 lines
4.8 KiB
Makefile
150 lines
4.8 KiB
Makefile
# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \
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-I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR)
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CFLAGS = $(GCCOPTS) $(INCLUDES) $(TARGET) $(EXTRA_DEFINES) \
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-DMEM=${MEMORYSIZE} -DCODEC
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ifdef APPEXTRA
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INCLUDES += -I$(APPSDIR)/$(APPEXTRA)
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endif
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ifdef SOFTWARECODECS
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CODECLIBS = -lmad -la52 -lFLAC -lTremor -lwavpack -lmusepack
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endif
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# we "borrow" the plugin LDS file
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LDS := $(APPSDIR)/plugins/plugin.lds
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LINKCODEC := $(OBJDIR)/codeclink.lds
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DEPFILE = $(OBJDIR)/dep-codecs
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# This sets up 'SRC' based on the files mentioned in SOURCES
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include $(TOOLSDIR)/makesrc.inc
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ROCKS := $(SRC:%.c=$(OBJDIR)/%.codec)
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SOURCES = $(SRC)
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ELFS := $(SRC:%.c=$(OBJDIR)/%.elf)
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OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
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# as created by the cross-compiler for win32:
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DEFS := $(SRC:%.c=$(OBJDIR)/%.def)
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DIRS = .
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.PHONY: libmad liba52 libFLAC libTremor libwavpack dumb libmusepack
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OUTPUT = $(SOFTWARECODECS)
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all: $(OUTPUT) $(ROCKS) $(DEPFILE)
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ifndef SIMVER
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$(OBJDIR)/%.elf: $(OBJDIR)/%.o $(LINKCODEC)
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$(SILENT)(file=`basename $@`; \
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echo "LD $$file"; \
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$(CC) $(GCCOPTS) -O -nostdlib -o $@ $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -lgcc -T$(LINKCODEC) -Wl,-Map,$(OBJDIR)/$*.map)
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$(OBJDIR)/%.codec : $(OBJDIR)/%.elf
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@echo "OBJCOPY "`basename $@`
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@$(OC) -O binary $< $@
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else
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ifeq ($(SIMVER), x11)
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###################################################
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# This is the X11 simulator version
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$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libplugin.a
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@echo "LD "`basename $@`
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@$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lplugin -o $@
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ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
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# 'x' must be kept or you'll have "Win32 error 5"
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# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
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# #define ERROR_ACCESS_DENIED 5L
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else
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@chmod -x $@
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endif
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else # end of x11-simulator
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###################################################
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# This is the win32 simulator version
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DLLTOOLFLAGS = --export-all
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DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
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$(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libplugin.a
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@echo "DLL "`basename $@`
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@$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $<
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@$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< $(BUILDDIR)/libplugin.a \
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$(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) -o $@
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ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
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# 'x' must be kept or you'll have "Win32 error 5"
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# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
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# #define ERROR_ACCESS_DENIED 5L
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else
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@chmod -x $@
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endif
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endif # end of win32-simulator
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endif # end of simulator section
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include $(TOOLSDIR)/make.inc
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$(BUILDDIR)/libcodec.a:
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@echo "MAKE in codecs/lib"
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@mkdir -p $(OBJDIR)/lib
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@$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib
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$(LINKCODEC): $(LDS)
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@echo "build $@"
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@cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) -DCODEC $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@
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libmad:
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@echo "MAKE in libmad"
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@mkdir -p $(OBJDIR)/libmad
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@$(MAKE) -C libmad OBJDIR=$(OBJDIR)/libmad OUTPUT=$(BUILDDIR)/libmad.a
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liba52:
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@echo "MAKE in liba52"
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@mkdir -p $(OBJDIR)/liba52
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@$(MAKE) -C liba52 OBJDIR=$(OBJDIR)/liba52 OUTPUT=$(BUILDDIR)/liba52.a
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libFLAC:
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@echo "MAKE in libFLAC"
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@mkdir -p $(OBJDIR)/libFLAC
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@$(MAKE) -C libFLAC OBJDIR=$(OBJDIR)/libFLAC OUTPUT=$(BUILDDIR)/libFLAC.a
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libTremor:
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@echo "MAKE in Tremor"
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@mkdir -p $(OBJDIR)/Tremor
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@$(MAKE) -C Tremor OBJDIR=$(OBJDIR)/Tremor OUTPUT=$(BUILDDIR)/libTremor.a
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libwavpack:
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@echo "MAKE in libwavpack"
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@mkdir -p $(OBJDIR)/libwavpack
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@$(MAKE) -C libwavpack OBJDIR=$(OBJDIR)/libwavpack OUTPUT=$(BUILDDIR)/libwavpack.a
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dumb:
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@echo "MAKE in dumb"
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@mkdir -p $(OBJDIR)/dumb
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@$(MAKE) -C dumb OBJDIR=$(OBJDIR)/dumb LIBDIR=$(BUILDDIR) OFLAGS="$(CFLAGS)"
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libmusepack:
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@echo "MAKE in libmusepack"
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@mkdir -p $(OBJDIR)/libmusepack
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@$(MAKE) -C libmusepack OBJDIR=$(OBJDIR)/libmusepack OUTPUT=$(BUILDDIR)/libmusepack.a
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clean:
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@echo "cleaning codecs"
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$(SILENT)rm -fr $(OBJDIR)/libmad $(BUILDDIR)/libmad.a $(OBJDIR)/liba52 $(OBJDIR)/libFLAC $(OBJDIR)/Tremor $(OBJDIR)/libwavpack $(OBJDIR)/dumb $(BUILDDIR)/libdumb.a $(BUILDDIR)/libdumbd.a $(OBJDIR)/libmusepack $(BUILDDIR)/libmusepack.a
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@$(MAKE) -C libmad clean OBJDIR=$(OBJDIR)/libmad
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@$(MAKE) -C liba52 clean OBJDIR=$(OBJDIR)/liba52
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@$(MAKE) -C libFLAC clean OBJDIR=$(OBJDIR)/libFLAC
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@$(MAKE) -C Tremor clean OBJDIR=$(OBJDIR)/Tremor
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@$(MAKE) -C libwavpack clean OBJDIR=$(OBJDIR)/libwavpack
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@$(MAKE) -C libmusepack clean OBJDIR=$(OBJDIR)/libmusepack
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@$(MAKE) -C dumb clean OBJDIR=$(OBJDIR)/dumb
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@$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib
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