9549ddabba
clear_display() on grayscale LCDs sets the number of scrolling lines to 0 but that's wrong, the scollers need to be shut down first. Call scroll_stop() for that, as is done on color LCDs. Change-Id: I75fb6839ed04f6fe1eb8e2855c8db820fcedddb8
441 lines
11 KiB
C
441 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "lcd.h"
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#include "kernel.h"
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#include "thread.h"
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#include <string.h>
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#include <stdlib.h>
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#include "file.h"
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#include "debug.h"
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#include "system.h"
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#include "font.h"
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#include "rbunicode.h"
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#include "bidi.h"
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#include "scroll_engine.h"
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#ifndef LCDFN /* Not compiling for remote - define macros for main LCD. */
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#define LCDFN(fn) lcd_ ## fn
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#define FBFN(fn) fb_ ## fn
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#define FBSIZE FRAMEBUFFER_SIZE
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#define LCDM(ma) LCD_ ## ma
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#define LCDNAME "lcd_"
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#define LCDFB(x,y) FBADDR(x, y)
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#define MAIN_LCD
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#endif
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#ifdef MAIN_LCD
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#define THIS_STRIDE STRIDE_MAIN
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#else
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#define THIS_STRIDE STRIDE_REMOTE
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#endif
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#define CURRENT_VP LCDFN(current_viewport)
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/*** globals ***/
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static FBFN(data) LCDFN(static_framebuffer)[LCDM(FBHEIGHT)][LCDM(FBWIDTH)] IRAM_LCDFRAMEBUFFER;
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static void *LCDFN(frameaddress_default)(int x, int y);
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/* shouldn't be changed unless you want system-wide framebuffer changes! */
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struct frame_buffer_t LCDFN(framebuffer_default) =
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{
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.FBFN(ptr) = &LCDFN(static_framebuffer)[0][0],
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.get_address_fn = &LCDFN(frameaddress_default),
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.stride = THIS_STRIDE(LCDM(WIDTH), LCDM(HEIGHT)),
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.elems = (LCDM(FBWIDTH)*LCDM(FBHEIGHT)),
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};
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static struct viewport default_vp =
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{
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.x = 0,
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.y = 0,
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.width = LCDM(WIDTH),
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.height = LCDM(HEIGHT),
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.flags = 0,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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.buffer = NULL,
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};
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struct viewport* CURRENT_VP;
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static void *LCDFN(frameaddress_default)(int x, int y)
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{
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/* the default expects a buffer the same size as the screen */
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struct frame_buffer_t *fb = CURRENT_VP->buffer;
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#if defined(MAIN_LCD) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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size_t element = (x * LCDM(NATIVE_STRIDE)(fb->stride)) + y;
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#else
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size_t element = (y * LCDM(NATIVE_STRIDE)(fb->stride)) + x;
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#endif
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return fb->FBFN(ptr) + element;/*(element % fb->elems);*/
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}
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#include "lcd-bitmap-common.c"
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/* LCD init */
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void LCDFN(init)(void)
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{
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/* Initialize the viewport */
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LCDFN(set_viewport)(NULL);
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LCDFN(clear_display)();
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LCDFN(init_device)();
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#ifdef MAIN_LCD
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scroll_init();
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#endif
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}
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/*** low-level drawing functions ***/
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static void setpixel(int x, int y)
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{
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*LCDFB(x,y>>3) |= BIT_N(y & 7);
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}
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static void clearpixel(int x, int y)
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{
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*LCDFB(x,y>>3) &= ~BIT_N(y & 7);
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}
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static void flippixel(int x, int y)
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{
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*LCDFB(x,y>>3) ^= BIT_N(y & 7);
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}
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static void nopixel(int x, int y)
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{
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(void)x;
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(void)y;
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}
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LCDFN(pixelfunc_type)* const LCDFN(pixelfuncs)[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearpixel, nopixel, clearpixel
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};
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static void ICODE_ATTR flipblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address ^= bits & mask;
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}
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static void ICODE_ATTR bgblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address &= bits | ~mask;
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}
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static void ICODE_ATTR fgblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address |= bits & mask;
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}
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static void ICODE_ATTR solidblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *(char*)address;
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bits ^= data;
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*address = data ^ (bits & mask);
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}
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static void ICODE_ATTR flipinvblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address ^= ~bits & mask;
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}
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static void ICODE_ATTR bginvblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address &= ~(bits & mask);
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}
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static void ICODE_ATTR fginvblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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*address |= ~bits & mask;
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}
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static void ICODE_ATTR solidinvblock(FBFN(data) *address, unsigned mask,
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unsigned bits)
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{
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unsigned data = *(char *)address;
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bits = ~bits ^ data;
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*address = data ^ (bits & mask);
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}
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LCDFN(blockfunc_type)* const LCDFN(blockfuncs)[8] = {
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flipblock, bgblock, fgblock, solidblock,
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flipinvblock, bginvblock, fginvblock, solidinvblock
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};
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/*** drawing functions ***/
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/* Clear the whole display */
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void LCDFN(clear_display)(void)
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{
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unsigned bits = (CURRENT_VP->drawmode & DRMODE_INVERSEVID) ? 0xFFu : 0;
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memset(LCDFB(0, 0), bits, FBSIZE);
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LCDFN(scroll_stop)();
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}
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/* Draw a horizontal line (optimised) */
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void LCDFN(hline)(int x1, int x2, int y)
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{
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struct viewport *vp = CURRENT_VP;
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int width;
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unsigned char *dst, *dst_end;
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unsigned mask;
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LCDFN(blockfunc_type) *bfunc;
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if (!clip_viewport_hline(vp, &x1, &x2, &y))
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return;
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width = x2 - x1 + 1;
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bfunc = LCDFN(blockfuncs)[vp->drawmode];
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dst = LCDFB(x1,y>>3);
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mask = BIT_N(y & 7);
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dst_end = dst + width;
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do
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bfunc(dst++, mask, 0xFFu);
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while (dst < dst_end);
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}
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/* Draw a vertical line (optimised) */
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void LCDFN(vline)(int x, int y1, int y2)
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{
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struct viewport *vp = CURRENT_VP;
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int ny;
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FBFN(data) *dst;
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int stride_dst;
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unsigned mask, mask_bottom;
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LCDFN(blockfunc_type) *bfunc;
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if (!clip_viewport_vline(vp, &x, &y1, &y2))
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return;
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bfunc = LCDFN(blockfuncs)[vp->drawmode];
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dst = LCDFB(x,y1>>3);
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ny = y2 - (y1 & ~7);
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mask = 0xFFu << (y1 & 7);
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mask_bottom = 0xFFu >> (~ny & 7);
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stride_dst = vp->buffer->stride;
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for (; ny >= 8; ny -= 8)
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{
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bfunc(dst, mask, 0xFFu);
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dst += stride_dst;
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mask = 0xFFu;
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}
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mask &= mask_bottom;
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bfunc(dst, mask, 0xFFu);
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}
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/* Fill a rectangular area */
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void LCDFN(fillrect)(int x, int y, int width, int height)
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{
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struct viewport *vp = CURRENT_VP;
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int ny;
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FBFN(data) *dst, *dst_end;
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int stride_dst;
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unsigned mask, mask_bottom;
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unsigned bits = 0;
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LCDFN(blockfunc_type) *bfunc;
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bool fillopt = false;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, NULL, NULL))
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return;
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if (vp->drawmode & DRMODE_INVERSEVID)
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{
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if (vp->drawmode & DRMODE_BG)
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{
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fillopt = true;
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}
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}
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else
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{
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if (vp->drawmode & DRMODE_FG)
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{
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fillopt = true;
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bits = 0xFFu;
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}
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}
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bfunc = LCDFN(blockfuncs)[vp->drawmode];
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dst = LCDFB(x,y>>3);
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ny = height - 1 + (y & 7);
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mask = 0xFFu << (y & 7);
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mask_bottom = 0xFFu >> (~ny & 7);
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stride_dst = vp->buffer->stride;
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for (; ny >= 8; ny -= 8)
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{
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if (fillopt && (mask == 0xFFu))
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memset(dst, bits, width);
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else
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{
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FBFN(data) *dst_row = dst;
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dst_end = dst_row + width;
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do
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bfunc(dst_row++, mask, 0xFFu);
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while (dst_row < dst_end);
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}
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dst += stride_dst;
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mask = 0xFFu;
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}
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mask &= mask_bottom;
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if (fillopt && (mask == 0xFFu))
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memset(dst, bits, width);
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else
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{
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dst_end = dst + width;
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do
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bfunc(dst++, mask, 0xFFu);
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while (dst < dst_end);
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}
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}
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/* About Rockbox' internal bitmap format:
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*
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* A bitmap contains one bit for every pixel that defines if that pixel is
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* black (1) or white (0). Bits within a byte are arranged vertically, LSB
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* at top.
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* The bytes are stored in row-major order, with byte 0 being top left,
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* byte 1 2nd from left etc. The first row of bytes defines pixel rows
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* 0..7, the second row defines pixel row 8..15 etc.
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*
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* This is the same as the internal lcd hw format. */
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/* Draw a partial bitmap */
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void ICODE_ATTR LCDFN(bitmap_part)(const unsigned char *src, int src_x,
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int src_y, int stride, int x, int y,
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int width, int height)
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{
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struct viewport *vp = CURRENT_VP;
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int shift, ny;
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FBFN(data) *dst, *dst_end;
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int stride_dst;
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unsigned mask, mask_bottom;
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LCDFN(blockfunc_type) *bfunc;
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if (!clip_viewport_rect(vp, &x, &y, &width, &height, &src_x, &src_y))
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return;
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src += stride * (src_y >> 3) + src_x; /* move starting point */
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src_y &= 7;
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y -= src_y;
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dst = LCDFB(x,y>>3);
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stride_dst = vp->buffer->stride;
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shift = y & 7;
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ny = height - 1 + shift + src_y;
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bfunc = LCDFN(blockfuncs)[vp->drawmode];
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mask = 0xFFu << (shift + src_y);
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mask_bottom = 0xFFu >> (~ny & 7);
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if (shift == 0)
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{
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bool copyopt = (vp->drawmode == DRMODE_SOLID);
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for (; ny >= 8; ny -= 8)
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{
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if (copyopt && (mask == 0xFFu))
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memcpy(dst, src, width);
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else
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{
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const unsigned char *src_row = src;
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FBFN(data) *dst_row = dst;
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dst_end = dst_row + width;
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do
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bfunc(dst_row++, mask, *src_row++);
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while (dst_row < dst_end);
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}
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src += stride;
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dst += stride_dst;
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mask = 0xFFu;
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}
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mask &= mask_bottom;
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if (copyopt && (mask == 0xFFu))
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memcpy(dst, src, width);
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else
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{
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dst_end = dst + width;
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do
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bfunc(dst++, mask, *src++);
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while (dst < dst_end);
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}
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}
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else
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{
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dst_end = dst + width;
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do
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{
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const unsigned char *src_col = src++;
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FBFN(data) *dst_col = dst++;
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unsigned mask_col = mask;
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unsigned data = 0;
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for (y = ny; y >= 8; y -= 8)
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{
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data |= *src_col << shift;
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if (mask_col & 0xFFu)
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{
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bfunc(dst_col, mask_col, data);
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mask_col = 0xFFu;
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}
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else
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mask_col >>= 8;
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src_col += stride;
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dst_col += stride_dst;
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data >>= 8;
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}
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data |= *src_col << shift;
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bfunc(dst_col, mask_col & mask_bottom, data);
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}
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while (dst < dst_end);
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}
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}
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/* Draw a full bitmap */
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void LCDFN(bitmap)(const unsigned char *src, int x, int y, int width,
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int height)
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{
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LCDFN(bitmap_part)(src, 0, 0, width, x, y, width, height);
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}
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