rockbox/apps/gui/statusbar-skinned.h
Aidan MacDonald 73b1e30bb0 skin engine: Reduce scope of internal wps_data struct
A bunch of public API calls take a wps_data struct argument,
but that's an internal type that doesn't have a direct getter.
Instead the skin engine provides a gui_wps struct as a way
to refer to a particular skin instance. Use that instead of
wps_data in the public API.

Change-Id: I13e1aa8df7f08ccfb789bb728d493ac8d7de1a9b
2022-11-15 14:20:31 +00:00

56 lines
2.1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __STATUSBAR_SKINNED_H__
#define __STATUSBAR_SKINNED_H__
#define DEFAULT_UPDATE_DELAY (HZ/7)
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "config.h"
#include "icon.h"
#include "skin_engine/skin_engine.h"
struct wps_data;
char* sb_create_from_settings(enum screen_type screen);
void sb_skin_init(void) INIT_ATTR;
struct viewport *sb_skin_get_info_vp(enum screen_type screen);
void sb_skin_update(enum screen_type screen, bool force);
void sb_skin_set_update_delay(int delay);
bool sb_set_title_text(const char* title, enum themable_icons icon, enum screen_type screen);
void sb_skin_has_title(enum screen_type screen);
const char* sb_get_title(enum screen_type screen);
enum themable_icons sb_get_icon(enum screen_type screen);
#ifdef HAVE_TOUCHSCREEN
void sb_bypass_touchregions(bool enable);
int sb_touch_to_button(int context);
#endif
int sb_get_backdrop(enum screen_type screen);
int sb_preproccess(enum screen_type screen, struct wps_data *data);
int sb_postproccess(enum screen_type screen, struct wps_data *data);
void do_sbs_update_callback(unsigned short id, void *param);
#endif /* __STATUSBAR_SKINNED_H__ */