faa2cb9942
- Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
32 lines
1.5 KiB
TeX
32 lines
1.5 KiB
TeX
% $Id$ %
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\subsection{Bubbles}
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\screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
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The goal of the game is to beat each level as quickly as possible by clearing
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the board of all bubbles. Bubbles are removed from the board when a cluster of
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three of more of the same type is formed. The game is over when any bubbles on
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the board extend below the bottom line. To make things more difficult, the
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entire board is shifted down every time a certain number of shots have been
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fired. Points are awarded depending on how quickly the level was completed.
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\begin{btnmap}
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\opt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\PluginSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
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\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp}
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCUp}
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& Pause game\\
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\nopt{scrollwheel}{\PluginLeft{} / \PluginRight}
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\opt{scrollwheel}{\PluginScrollFwd{} / \PluginScrollBack}
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCLeft{} / \PluginRCRight}
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& Aim the bubble\\
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\opt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\PluginUp}
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\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\PluginSelect}
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect}
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& Fire bubble\\
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\nopt{IRIVER_H10_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel}
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& Exit to menu\\
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\end{btnmap}
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