rockbox/apps/plugins/puzzles/puzzles.make
Franklin Wei 552a271c6f puzzles: remove redundant help content
It used to be that each puzzle had a complete copy of the entire
puzzles manual and the "quick help" text for every single puzzle. This
was obviously a waste, so now each puzzle only has the sections of the
manual that apply to it, saving about 100KB or so per puzzle. This
also has the added benefit of shrinking binary size enough to allow
full help support on the c200v2, which has been enabled.

Change-Id: I76c799635de058e4a48e0c18b79537857af7cf85
2017-06-03 13:45:07 -04:00

59 lines
2.3 KiB
Makefile

# __________ __ ___.
# Open \______ \ ____ ____ | | _\_ |__ _______ ___
# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
# \/ \/ \/ \/ \/
# $Id$
#
PUZZLES_SRCDIR = $(APPSDIR)/plugins/puzzles
PUZZLES_OBJDIR = $(BUILDDIR)/apps/plugins/puzzles
PUZZLES_SHARED_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES)
PUZZLES_SHARED_OBJ = $(call c2obj, $(PUZZLES_SHARED_SRC))
PUZZLES_GAMES_SRC = $(call preprocess, $(PUZZLES_SRCDIR)/SOURCES.games)
PUZZLES_GAMES_OBJ = $(call c2obj, $(PUZZLES_GAMES_SRC))
PUZZLES_HELP_SRC = $(wildcard $(PUZZLES_SRCDIR)/help/*)
PUZZLES_HELP_OBJ = $(call c2obj, $(PUZZLES_HELP_OBJ))
PUZZLES_SRC = $(PUZZLES_GAMES_SRC) $(PUZZLES_SHARED_SRC) $(PUZZLES_HELP_SRC)
PUZZLES_OBJ = $(call c2obj, $(PUZZLES_SRC))
PUZZLES_ROCKS = $(addprefix $(PUZZLES_OBJDIR)/sgt-, $(notdir $(PUZZLES_GAMES_SRC:.c=.rock)))
OTHER_SRC += $(PUZZLES_SRC)
ROCKS += $(PUZZLES_ROCKS)
PUZZLES_OPTIMIZE = -O2
ifeq ($(MODELNAME), sansac200v2)
PUZZLES_OPTIMIZE = -Os # tiny plugin buffer
endif
# we suppress all warnings
PUZZLESFLAGS = -I$(PUZZLES_SRCDIR)/dummy \
$(filter-out -O%,$(PLUGINFLAGS)) $(PUZZLES_OPTIMIZE) \
-Wno-unused-parameter -Wno-sign-compare -Wno-strict-aliasing -w \
-DFOR_REAL -I$(PUZZLES_SRCDIR)/src -I$(PUZZLES_SRCDIR) -include \
$(PUZZLES_SRCDIR)/rbcompat.h
$(PUZZLES_OBJDIR)/sgt-%.rock: $(PUZZLES_OBJDIR)/src/%.o $(PUZZLES_OBJDIR)/help/%.o $(PUZZLES_SHARED_OBJ) $(TLSFLIB)
$(call PRINTS,LD $(@F))$(CC) $(PLUGINFLAGS) -o $(PUZZLES_OBJDIR)/$*.elf \
$(filter %.o, $^) \
$(filter %.a, $+) \
-lgcc $(filter-out -Wl%.map, $(PLUGINLDFLAGS)) -Wl,-Map,$(PUZZLES_OBJDIR)/src/$*.map
$(SILENT)$(call objcopy,$(PUZZLES_OBJDIR)/$*.elf,$@)
$(PUZZLES_SRCDIR)/rbcompat.h: $(APPSDIR)/plugin.h \
$(APPSDIR)/plugins/lib/pluginlib_exit.h \
$(BUILDDIR)/sysfont.h \
$(PUZZLES_SRCDIR)/rbassert.h \
$(TLSFLIB_DIR)/src/tlsf.h
# special pattern rule for compiling puzzles with extra flags
$(PUZZLES_OBJDIR)/%.o: $(PUZZLES_SRCDIR)/%.c $(PUZZLES_SRCDIR)/puzzles.make $(PUZZLES_SRCDIR)/rbcompat.h
$(SILENT)mkdir -p $(dir $@)
$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) -I$(dir $<) $(PUZZLESFLAGS) -c $< -o $@