rockbox/firmware/drivers/audio/imx233-codec.c
Amaury Pouly 623cbd6e02 imx233/fuze+: implement pcm out and audio codec, update SOURCES
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30800 a1c6a512-1295-4272-9138-f99709370657
2011-10-18 22:08:41 +00:00

92 lines
2.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2011 by Amaury Pouly
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "system.h"
#include "audiohw.h"
#include "audio.h"
#include "audioout-imx233.h"
#include "audioin-imx233.h"
const struct sound_settings_info audiohw_settings[] =
{
/* i.MX233 has half dB steps */
[SOUND_VOLUME] = {"dB", 0, 5, VOLUME_MIN / 10, VOLUME_MAX / 10, -25},
/* HAVE_SW_TONE_CONTROLS */
[SOUND_BASS] = {"dB", 0, 1, -24, 24, 0},
[SOUND_TREBLE] = {"dB", 0, 1, -24, 24, 0},
[SOUND_BALANCE] = {"%", 0, 1,-100, 100, 0},
[SOUND_CHANNELS] = {"", 0, 1, 0, 5, 0},
[SOUND_STEREO_WIDTH] = {"%", 0, 5, 0, 250, 100},
#ifdef HAVE_RECORDING
[SOUND_LEFT_GAIN] = {"dB", 1, 1, 0, 31, 23},
[SOUND_RIGHT_GAIN] = {"dB", 1, 1, 0, 31, 23},
[SOUND_MIC_GAIN] = {"dB", 1, 1, 0, 1, 0},
#endif
[SOUND_DEPTH_3D] = {"%", 0, 1, 0, 15, 0},
};
int tenthdb2master(int tdb)
{
/* Just go from tenth of dB to half to dB */
return tdb / 5;
}
void audiohw_preinit(void)
{
imx233_audioout_preinit();
imx233_audioin_preinit();
}
void audiohw_postinit(void)
{
imx233_audioout_postinit();
imx233_audioin_postinit();
}
void audiohw_close(void)
{
imx233_audioout_close();
imx233_audioin_close();
}
void audiohw_set_headphone_vol(int vol_l, int vol_r)
{
/* Use playback volume if <0 and headphone volume if >0 */
imx233_audioout_set_dac_vol(MIN(0, vol_l), MIN(0, vol_r));
imx233_audioout_set_hp_vol(MAX(0, vol_l), MAX(0, vol_r));
}
void audiohw_set_frequency(int fsel)
{
imx233_audioout_set_freq(fsel);
}
void audiohw_set_recvol(int left, int right, int type)
{
(void) left;
(void) right;
(void) type;
}
void audiohw_set_depth_3d(int val)
{
(void) val;
}