40919d7db2
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16809 a1c6a512-1295-4272-9138-f99709370657
325 lines
10 KiB
C
325 lines
10 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* New greyscale framework
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* Scrolling routines
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*
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* This is a generic framework to display 129 shades of grey on low-depth
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* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
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*
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* Copyright (C) 2008 Jens Arnold
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "grey.h"
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/*** Scrolling ***/
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/* Scroll left */
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void grey_scroll_left(int count)
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{
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unsigned char *data, *data_end;
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int length, blank;
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if ((unsigned)count >= (unsigned)_grey_info.width)
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return;
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data = _grey_info.buffer;
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data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
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length = _grey_info.width - count;
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blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness : _grey_info.bg_brightness;
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do
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{
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_grey_info.rb->memmove(data, data + count, length);
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data += length;
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_grey_info.rb->memset(data, blank, count);
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data += count;
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}
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while (data < data_end);
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}
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/* Scroll right */
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void grey_scroll_right(int count)
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{
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unsigned char *data, *data_end;
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int length, blank;
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if ((unsigned)count >= (unsigned)_grey_info.width)
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return;
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data = _grey_info.buffer;
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data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
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length = _grey_info.width - count;
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blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness : _grey_info.bg_brightness;
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do
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{
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_grey_info.rb->memmove(data + count, data, length);
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_grey_info.rb->memset(data, blank, count);
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data += _grey_info.width;
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}
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while (data < data_end);
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}
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/* Scroll up */
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void grey_scroll_up(int count)
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{
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long shift, length;
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int blank;
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if ((unsigned)count >= (unsigned)_grey_info.height)
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return;
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shift = _GREY_MULUQ(_grey_info.width, count);
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length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
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blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness : _grey_info.bg_brightness;
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_grey_info.rb->memmove(_grey_info.buffer, _grey_info.buffer + shift,
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length);
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_grey_info.rb->memset(_grey_info.buffer + length, blank, shift);
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}
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/* Scroll down */
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void grey_scroll_down(int count)
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{
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long shift, length;
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int blank;
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if ((unsigned)count >= (unsigned)_grey_info.height)
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return;
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shift = _GREY_MULUQ(_grey_info.width, count);
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length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
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blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness : _grey_info.bg_brightness;
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_grey_info.rb->memmove(_grey_info.buffer + shift, _grey_info.buffer,
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length);
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_grey_info.rb->memset(_grey_info.buffer, blank, shift);
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}
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/*** Unbuffered scrolling functions ***/
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/* Scroll left */
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void grey_ub_scroll_left(int count)
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{
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unsigned char *data, *data_end;
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int blank, length;
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if ((unsigned)count >= (unsigned)_grey_info.width)
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return;
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data = _grey_info.values;
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data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
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length = (_grey_info.width - count) << _GREY_BSHIFT;
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count <<= _GREY_BSHIFT;
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blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness :
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_grey_info.bg_brightness];
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do
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{
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_grey_info.rb->memmove(data, data + count, length);
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data += length;
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_grey_info.rb->memset(data, blank, count);
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data += count;
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}
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while (data < data_end);
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#ifdef SIMULATOR
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_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
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_grey_info.width, _grey_info.height);
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#endif
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}
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/* Scroll right */
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void grey_ub_scroll_right(int count)
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{
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unsigned char *data, *data_end;
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int blank, length;
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if ((unsigned)count >= (unsigned)_grey_info.width)
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return;
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data = _grey_info.values;
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data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
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length = (_grey_info.width - count) << _GREY_BSHIFT;
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count <<= _GREY_BSHIFT;
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blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness :
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_grey_info.bg_brightness];
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do
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{
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_grey_info.rb->memmove(data + count, data, length);
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_grey_info.rb->memset(data, blank, count);
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data += _grey_info.width << _GREY_BSHIFT;
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}
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while (data < data_end);
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#ifdef SIMULATOR
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_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
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_grey_info.width, _grey_info.height);
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#endif
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}
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/* Scroll up */
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void grey_ub_scroll_up(int count)
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{
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unsigned char *dst, *end, *src;
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int blank;
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if ((unsigned)count >= (unsigned)_grey_info.height)
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return;
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dst = _grey_info.values;
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end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
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blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness :
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_grey_info.bg_brightness];
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#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
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|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
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if (count & _GREY_BMASK)
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{
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/* Scrolling by fractional blocks - move pixel wise. */
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unsigned char *line_end;
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int ys, yd;
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for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
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{
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dst = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
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+ (~yd & _GREY_BMASK);
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src = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
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+ (~ys & _GREY_BMASK);
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line_end = dst + _grey_info.width * _GREY_BSIZE;
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do
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{
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*dst = *src;
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dst += _GREY_BSIZE;
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src += _GREY_BSIZE;
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}
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while (dst < line_end);
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}
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for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
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{
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dst = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
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+ (~yd & _GREY_BMASK);
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line_end = dst + _grey_info.width * _GREY_BSIZE;
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do
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{
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*dst = blank;
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dst += _GREY_BSIZE;
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}
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while (dst < line_end);
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}
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}
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else
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#endif
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{
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int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
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src = dst + _GREY_MULUQ(count, _grey_info.width);
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_grey_info.rb->memmove(dst, src, blen);
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dst += blen;
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}
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_grey_info.rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
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#ifdef SIMULATOR
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_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
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_grey_info.width, _grey_info.height);
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#endif
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}
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/* Scroll down */
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void grey_ub_scroll_down(int count)
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{
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unsigned char *start, *dst;
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int blank;
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if ((unsigned)count >= (unsigned)_grey_info.height)
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return;
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start = _grey_info.values;
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dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
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blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
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_grey_info.fg_brightness :
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_grey_info.bg_brightness];
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#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
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|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
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if (count & _GREY_BMASK)
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{
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/* Scrolling by fractional blocks - move pixel wise. */
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unsigned char *src, *line_end;
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int ys, yd;
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yd = _grey_info.height - 1;
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for (ys = yd - count; ys >= 0; ys--, yd--)
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{
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dst = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
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+ (~yd & _GREY_BMASK);
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src = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
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+ (~ys & _GREY_BMASK);
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line_end = dst + _grey_info.width * _GREY_BSIZE;
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do
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{
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*dst = *src;
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dst += _GREY_BSIZE;
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src += _GREY_BSIZE;
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}
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while (dst < line_end);
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}
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for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
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{
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dst = _grey_info.values
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+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
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+ (~yd & _GREY_BMASK);
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line_end = dst + _grey_info.width * _GREY_BSIZE;
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do
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{
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line_end -= _GREY_BSIZE;
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*line_end = blank;
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}
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while (dst < line_end);
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}
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/* Top pixel in a block has the highest address, but dst must point
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* to the lowest address in that block for the subsequent fill. */
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dst -= _GREY_BMASK;
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}
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else
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#endif
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{
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int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
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dst -= blen;
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_grey_info.rb->memmove(dst, start, blen);
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}
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_grey_info.rb->memset(start, blank, dst - start);
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/* Fill remainder at once. */
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#ifdef SIMULATOR
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_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
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_grey_info.width, _grey_info.height);
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#endif
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}
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