rockbox/apps/plugins/pacbox
Rafaël Carré 45c7498f59 FS#11335 by me: make ARM assembly functions thumb-friendly
We can't pop into pc on ARMv4t when using thumb: the T bit won't be
modified if we are returning to a thumb function
Code running on ARMv4t should use the new ldrpc / ldmpc macros instead
of ldr pc, [sp], #4 and ldm(cond) sp!, {regs, pc}
No modification on pure ARM builds and ARMv5+

Note: USE_THUMB is currently never defined, no targets can currently be
built with -mthumb, see FS#6734

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26756 a1c6a512-1295-4272-9138-f99709370657
2010-06-11 04:41:36 +00:00
..
arcade.c Pacbox: add support for hardware 256 color palette mode. 2009-09-07 21:41:10 +00:00
arcade.h
hardware.c loader-initialized global plugin API: 2009-01-16 10:34:40 +00:00
hardware.h
pacbox.c Revert r22171 (+r22186) for pacbox, given that it doesn't work, and causes crashes on COP targets, and we in fact already had an open unresolved issue against this app (FS#8226) that would need to be resolved before being able to do this 2010-03-19 23:24:22 +00:00
pacbox.h Gigabeat S: Will run pacbox at 60fps. Set FPS accordingly. 2010-04-23 19:38:27 +00:00
pacbox.make change dependencies in make files: 2010-01-17 13:03:10 +00:00
pacbox_arm.S FS#11335 by me: make ARM assembly functions thumb-friendly 2010-06-11 04:41:36 +00:00
pacbox_cf.S
pacbox_lcd.c
pacbox_lcd.h
readme.txt
SOURCES
z80.c
z80.h
z80_internal.h

Pacbox is based on PIE - the Pacman Instructional Emulator written by
Alessandro Scotti.  PIE is a Pacman arcade machine emulator licensed
under the GNU GPL and is available from http://www.ascotti.org/

PIE is a Windows application written in C++ - all the Windows-specific
code was stripped out and the emulator converted to C for use in
Rockbox.

The version of PIE used as the basis of the port was v1.11


Dave Chapman
March 2006