rockbox/apps/gui/icon.h
Jeffrey Goode 16e0c5730d Hotkey menu items have their own icon
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25866 a1c6a512-1295-4272-9138-f99709370657
2010-05-07 03:21:12 +00:00

118 lines
3.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GUI_ICON_H_
#define _GUI_ICON_H_
#include "screen_access.h"
/* Defines a type for the icons since it's not the same thing on
* char-based displays and bitmap displays */
#ifdef HAVE_LCD_BITMAP
typedef const unsigned char * ICON;
#else
typedef long ICON;
#endif
#define NOICON Icon_NOICON
#define FORCE_INBUILT_ICON 0x80000000
/* Don't #ifdef icon values, or we wont be able to use the same
bmp for every target. */
enum themable_icons {
Icon_NOICON = -1, /* Dont put this in a .bmp */
Icon_Audio,
Icon_Folder,
Icon_Playlist,
Icon_Cursor,
Icon_Wps,
Icon_Firmware,
Icon_Font,
Icon_Language,
Icon_Config,
Icon_Plugin,
Icon_Bookmark,
Icon_Preset,
Icon_Queued,
Icon_Moving,
Icon_Keyboard,
Icon_Reverse_Cursor,
Icon_Questionmark,
Icon_Menu_setting,
Icon_Menu_functioncall,
Icon_Submenu,
Icon_Submenu_Entered,
Icon_Recording,
Icon_Voice,
Icon_General_settings_menu,
Icon_System_menu,
Icon_Playback_menu,
Icon_Display_menu,
Icon_Remote_Display_menu,
Icon_Radio_screen,
Icon_file_view_menu,
Icon_EQ,
Icon_Rockbox,
Icon_Hotkey,
Icon_Last_Themeable,
};
/*
* Draws a cursor at a given position, if th
* - screen : the screen where we put the cursor
* - x, y : the position, in character, not in pixel !!
* - on : true if the cursor must be shown, false if it must be erased
*/
extern void screen_put_cursorxy(struct screen * screen, int x, int y, bool on);
/*
* Put an icon on a screen at a given position
* (the position is given in characters)
* If the given icon is Icon_blank, the icon
* at the given position will be erased
* - screen : the screen where we put our icon
* - x, y : the position, pixel value !!
* - icon : the icon to put
*/
extern void screen_put_iconxy(struct screen * screen,
int x, int y, enum themable_icons icon);
#ifdef HAVE_LCD_CHARCELLS
# define screen_put_icon(s, x, y, i) screen_put_iconxy(s, x, y, i)
# define screen_put_icon_with_offset(s, x, y, w, h, i) screen_put_icon(s, x, y, i)
#else
/* For both of these, the icon will be placed in the center of the rectangle */
/* as above, but x,y are letter position, NOT PIXEL */
extern void screen_put_icon(struct screen * screen,
int x, int y, enum themable_icons icon);
/* as above (x,y are letter pos), but with a pxiel offset for both */
extern void screen_put_icon_with_offset(struct screen * display,
int x, int y, int off_x, int off_y,
enum themable_icons icon);
#endif
void icons_init(void);
#ifdef HAVE_LCD_CHARCELLS
# define CURSOR_CHAR 0xe10c
# define get_icon_width(a) 6
#else
int get_icon_width(enum screen_type screen_type);
#endif
#endif /*_GUI_ICON_H_*/