1a6a8b52f7
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 |
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.. | ||
advanced_topics | ||
appendix | ||
configure_rockbox | ||
frontpage | ||
getting_started | ||
intro | ||
main_menu | ||
platform | ||
plugins | ||
rockbox_interface | ||
working_with_playlists | ||
booktabs.sty | ||
credits.pl | ||
gsearch.js | ||
LaTeX.Rules | ||
latexfilter.pl | ||
Makefile | ||
Makefile.pdflatex | ||
mkidx.ist | ||
optional.sty | ||
pdfdraftcopy.sty | ||
preamble.tex | ||
rockbox-html.cfg | ||
rockbox.tex | ||
scrreprt.4ht | ||
spellcheck.sh | ||
spelldict.pws |