rockbox/apps/plugins/sdl/progs/quake/snd_mix_arm.S
Franklin Wei c0cc9aa9e8 quake: clean up asm mixer
Fixes my ugly formatting.
2019-10-07 14:52:30 -04:00

112 lines
3.6 KiB
ArmAsm

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2019 Franklin Wei
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
/*
* Sound mixing code for ARM.
*
* Takes an array of 8-bit mono audio and outputs stereo 16-bit
* samples. Stereo volumes are passed as arguments r0 and r1.
*
* Bear with me. This is my first ARM assembly, ever.
*/
.text
.align 2
.global SND_PaintChannelFrom8
.type SND_PaintChannelFrom8, %function
#if defined(__ARM_ARCH_5TEJ__)
SND_PaintChannelFrom8:
;; r0: int true_lvol
;; r1: int true_rvol
;; r2: char *sfx
;; r3: int count
stmfd sp!, {r4, r5, r6, r7, r8, sl}
ldr ip, =paintbuffer
ldr ip, [ip]
mov r0, r0, asl #16 ; prescale by 2^16
mov r1, r1, asl #16
sub r3, r3, #1 ; count backwards
ldrh sl, =0xffff ; halfword mask
1:
ldrsb r4, [r2, r3] ; load input sample
ldr r8, [ip, r3, lsl #2] ; load output sample pair from paintbuffer
; (left:right in memory -> right:left in register)
;; right channel (high half)
mul r5, r4, r1 ; scaledright = sfx[i] * (true_rvol << 16) -- bottom half is zero
qadd r7, r5, r8 ; right = scaledright + right (in high half of word)
bic r7, r7, sl ; zero bottom half of r7
;; left channel (low half)
mul r5, r4, r0 ; scaledleft = sfx[i] * (true_rvol << 16)
mov r8, r8, lsl #16 ; extract original left channel from paintbuffer
qadd r8, r5, r8 ; left = scaledleft + left
orr r7, r7, r8, lsr #16 ; combine right:left in r7
str r7, [ip, r3, lsl #2] ; write right:left to output buffer
subs r3, r3, #1
bgt 1b ; must use bgt instead of bne in case count=1
ldmfd sp!, {r4, r5, r6, r7, r8, sl}
bx lr
#elif defined(__ARM_ARCH_6__) ; ARMv6 with QADD16 (disabled)
SND_PaintChannelFrom8:
;; r0: int true_lvol
;; r1: int true_rvol
;; r2: char *sfx
;; r3: int count
stmfd sp!, {r4, r5, r6, r7}
ldr ip, =paintbuffer
ldr ip, [ip] ; load paintbuffer address
sub r3, r3, #1 ; we'll count backwards
1:
ldrsb r4, [r2, r3] ; load sfx[i] -> r4
ldr r7, [ip, r3, lsl #2] ; load old sample pair
mul r5, r4, r1 ; SCALEDRIGHT = SFXI * true_rvol
mul r6, r4, r0 ; SCALEDLEFT = SFXI * true_rvol
orr r6, r6, r5, lsl #16 ; combine samples as 32-bit
qadd16 r6, r6, r7 ; parallel 16-bit add
str r6, [ip, r3, lsl #2] ; write 32-bit to paintbuffer
subs r3, r3, #1
bgt 1b
ldmfd sp!, {r4, r5, r6, r7}
bx lr
#else
#error ARMv5/6 only
#endif