rockbox/firmware/target/arm/rk27xx/app.lds
Marcin Bukat 9cd3444e27 rk27xx: Implement HAVE_INIT_ATTR magic
This reclaims over 7kB of ram.

Change-Id: I4a89c9a673ada7959311f320900060f6db303c07
2014-01-10 09:01:08 +01:00

131 lines
2.3 KiB
Text

#include "config.h"
ENTRY(start)
#ifdef ROCKBOX_LITTLE_ENDIAN
OUTPUT_FORMAT(elf32-littlearm)
#else
OUTPUT_FORMAT(elf32-bigarm)
#endif
OUTPUT_ARCH(arm)
STARTUP(target/arm/rk27xx/crt0.o)
#define PLUGINSIZE PLUGIN_BUFFER_SIZE
#define CODECSIZE CODEC_SIZE
#define DRAMORIG 0x60000000
#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - CODECSIZE
#define IRAMORIG 0x00000000
#define IRAMSIZE 4K
/* End of the audio buffer, where the codec buffer starts */
#define ENDAUDIOADDR (DRAMORIG + DRAMSIZE)
#define CODECORIG (ENDAUDIOADDR)
/* .init is copied to codec buffer */
#define INITORIG CODECORIG
#define INITSIZE CODECSIZE
/* Where the codec buffer ends, and the plugin buffer starts */
#define ENDADDR (ENDAUDIOADDR + CODECSIZE)
MEMORY
{
DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
INIT : ORIGIN = INITORIG, LENGTH = INITSIZE
}
SECTIONS
{
loadaddress = DRAMORIG;
.text : {
*(.text*)
*(.icode*)
*(.glue_7*)
} > DRAM
.rodata : {
*(.rodata*)
*(.irodata*)
. = ALIGN(0x4);
} > DRAM
.data : {
*(.data*)
*(.idata*)
. = ALIGN(0x4);
} > DRAM
/* NOLOAD sections at end start here. Any part of the binary image past
* this point is discarded or copied elsewhere. */
_noloaddram = .;
.intvect : {
_intvectstart = . ;
KEEP(*(.intvect))
_intvectend = . ;
} > IRAM AT > DRAM
_intvectcopy = LOADADDR(.intvect);
.init : {
. = ALIGN(4);
_initstart = .;
*(.init*)
*(.initdata*)
_initend = .;
} > INIT AT > DRAM
_initcopy = LOADADDR(.init);
.stack _noloaddram (NOLOAD) :
{
*(.stack)
_stackbegin = .;
stackbegin = .;
. += 0x2000;
_stackend = .;
stackend = .;
_irqstackbegin = .;
. += 0x400;
_irqstackend = .;
_fiqstackbegin = .;
. += 0x400;
_fiqstackend = .;
} > DRAM
.bss (NOLOAD) : {
_edata = .;
*(.bss*);
*(.ibss);
*(COMMON);
. = ALIGN(0x4);
_end = .;
} > DRAM
.audiobuf (NOLOAD) :
{
. = ALIGN(4);
_audiobuffer = .;
audiobuffer = .;
} > DRAM
.audiobufend ENDAUDIOADDR (NOLOAD) :
{
audiobufend = .;
_audiobufend = .;
} > DRAM
.codec CODECORIG (NOLOAD) :
{
codecbuf = .;
_codecbuf = .;
} > DRAM
.plugin ENDADDR (NOLOAD) :
{
_pluginbuf = .;
pluginbuf = .;
}
}