rockbox/apps/onplay.c
Tomas Salfischberger bec1afada5 Make resume work with manually shuffled playlists (idea by hardeep on IRC)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6843 a1c6a512-1295-4272-9138-f99709370657
2005-06-23 16:27:15 +00:00

618 lines
16 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
#include "debug.h"
#include "sprintf.h"
#include "lcd.h"
#include "dir.h"
#include "file.h"
#include "audio.h"
#include "menu.h"
#include "lang.h"
#include "playlist.h"
#include "button.h"
#include "kernel.h"
#include "keyboard.h"
#include "mp3data.h"
#include "id3.h"
#include "screens.h"
#include "tree.h"
#include "buffer.h"
#include "settings.h"
#include "status.h"
#include "playlist_viewer.h"
#include "talk.h"
#include "onplay.h"
#include "filetypes.h"
#include "plugin.h"
#include "bookmark.h"
#include "wps.h"
#include "action.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#endif
#include "main_menu.h"
#define DEFAULT_PLAYLIST_NAME "/dynamic.m3u"
static int context;
static char* selected_file = NULL;
static int selected_file_attr = 0;
static int onplay_result = ONPLAY_OK;
/* For playlist options */
struct playlist_args {
int position;
bool queue;
};
/* ----------------------------------------------------------------------- */
/* Displays the bookmark menu options for the user to decide. This is an */
/* interface function. */
/* ----------------------------------------------------------------------- */
bool bookmark_menu(void)
{
int i,m;
bool result;
struct menu_item items[3];
i=0;
if ((audio_status() & AUDIO_STATUS_PLAY))
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU_CREATE);
items[i].function = bookmark_create_menu;
i++;
if (bookmark_exist())
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU_LIST);
items[i].function = bookmark_load_menu;
i++;
}
}
m=menu_init( items, i, NULL, NULL, NULL, NULL );
#ifdef HAVE_LCD_CHARCELLS
status_set_param(true);
#endif
result = menu_run(m);
#ifdef HAVE_LCD_CHARCELLS
status_set_param(false);
#endif
menu_exit(m);
settings_save();
return result;
}
static bool list_viewers(void)
{
struct menu_item menu[16];
int m, i, result;
int ret = 0;
i=filetype_load_menu(menu,sizeof(menu)/sizeof(*menu));
if (i)
{
m = menu_init( menu, i, NULL, NULL, NULL, NULL );
result = menu_show(m);
menu_exit(m);
if (result >= 0)
ret = filetype_load_plugin(menu[result].desc,selected_file);
}
else
{
splash(HZ*2, true, "No viewers found");
}
if (ret == PLUGIN_USB_CONNECTED)
onplay_result = ONPLAY_RELOAD_DIR;
return false;
}
static bool shuffle_playlist(void)
{
playlist_sort(NULL, true);
playlist_randomise(NULL, current_tick, true);
return false;
}
static bool save_playlist(void)
{
char filename[MAX_PATH+1];
strncpy(filename, DEFAULT_PLAYLIST_NAME, sizeof(filename));
if (!kbd_input(filename, sizeof(filename)))
{
playlist_save(NULL, filename);
/* reload in case playlist was saved to cwd */
onplay_result = ONPLAY_RELOAD_DIR;
}
return false;
}
static bool add_to_playlist(int position, bool queue)
{
bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY);
if (new_playlist)
playlist_create(NULL, NULL);
if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA)
playlist_insert_track(NULL, selected_file, position, queue);
else if (selected_file_attr & ATTR_DIRECTORY)
{
bool recurse = false;
if (global_settings.recursive_dir_insert != RECURSE_ASK)
recurse = (bool)global_settings.recursive_dir_insert;
else
{
/* Ask if user wants to recurse directory */
bool exit = false;
lcd_clear_display();
lcd_puts_scroll(0,0,str(LANG_RECURSE_DIRECTORY_QUESTION));
lcd_puts_scroll(0,1,selected_file);
#ifdef HAVE_LCD_BITMAP
lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER));
lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER));
#endif
lcd_update();
while (!exit) {
int btn = button_get(true);
switch (btn) {
case SETTINGS_OK:
recurse = true;
exit = true;
break;
default:
/* ignore button releases */
if (!(btn & BUTTON_REL))
exit = true;
break;
}
}
}
playlist_insert_directory(NULL, selected_file, position, queue,
recurse);
}
else if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U)
playlist_insert_playlist(NULL, selected_file, position, queue);
if (new_playlist && (playlist_amount() > 0))
{
/* nothing is currently playing so begin playing what we just
inserted */
if (global_settings.playlist_shuffle)
playlist_shuffle(current_tick, -1);
playlist_start(0,0);
status_draw(false);
onplay_result = ONPLAY_START_PLAY;
}
return false;
}
static bool view_playlist(void)
{
bool was_playing = audio_status() & AUDIO_STATUS_PLAY;
bool result;
result = playlist_viewer_ex(selected_file);
if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) &&
onplay_result == ONPLAY_OK)
/* playlist was started from viewer */
onplay_result = ONPLAY_START_PLAY;
return result;
}
/* Sub-menu for playlist options */
static bool playlist_options(void)
{
struct menu_item items[11];
struct playlist_args args[11]; /* increase these 2 if you add entries! */
int m, i=0, pstart=0, result;
bool ret = false;
if ((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_M3U &&
context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_VIEW);
items[i].function = view_playlist;
i++;
pstart++;
}
if (audio_status() & AUDIO_STATUS_PLAY)
{
items[i].desc = ID2P(LANG_VIEW_DYNAMIC_PLAYLIST);
items[i].function = playlist_viewer;
i++;
pstart++;
items[i].desc = ID2P(LANG_SAVE_DYNAMIC_PLAYLIST);
items[i].function = save_playlist;
i++;
pstart++;
items[i].desc = ID2P(LANG_SHUFFLE_PLAYLIST);
items[i].function = shuffle_playlist;
i++;
pstart++;
}
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_CREATE_PLAYLIST);
items[i].function = create_playlist;
i++;
pstart++;
if (audio_status() & AUDIO_STATUS_PLAY)
{
items[i].desc = ID2P(LANG_INSERT);
args[i].position = PLAYLIST_INSERT;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_INSERT_FIRST);
args[i].position = PLAYLIST_INSERT_FIRST;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_INSERT_LAST);
args[i].position = PLAYLIST_INSERT_LAST;
args[i].queue = false;
i++;
items[i].desc = ID2P(LANG_QUEUE);
args[i].position = PLAYLIST_INSERT;
args[i].queue = true;
i++;
items[i].desc = ID2P(LANG_QUEUE_FIRST);
args[i].position = PLAYLIST_INSERT_FIRST;
args[i].queue = true;
i++;
items[i].desc = ID2P(LANG_QUEUE_LAST);
args[i].position = PLAYLIST_INSERT_LAST;
args[i].queue = true;
i++;
}
else if (((selected_file_attr & TREE_ATTR_MASK) == TREE_ATTR_MPA) ||
(selected_file_attr & ATTR_DIRECTORY))
{
items[i].desc = ID2P(LANG_INSERT);
args[i].position = PLAYLIST_INSERT;
args[i].queue = false;
i++;
}
}
m = menu_init( items, i, NULL, NULL, NULL, NULL );
result = menu_show(m);
if (result >= 0 && result < pstart)
ret = items[result].function();
else if (result >= pstart)
ret = add_to_playlist(args[result].position, args[result].queue);
menu_exit(m);
return ret;
}
/* helper function to remove a non-empty directory */
static int remove_dir(char* dirname, int len)
{
int result = 0;
DIR* dir;
int dirlen = strlen(dirname);
dir = opendir(dirname);
if (!dir)
return -1; /* open error */
while(true)
{
struct dirent* entry;
/* walk through the directory content */
entry = readdir(dir);
if (!entry)
break;
/* append name to current directory */
snprintf(dirname+dirlen, len-dirlen, "/%s", entry->d_name);
if (entry->attribute & ATTR_DIRECTORY)
{ /* remove a subdirectory */
if (!strcmp(entry->d_name, ".") ||
!strcmp(entry->d_name, ".."))
continue; /* skip these */
result = remove_dir(dirname, len); /* recursion */
if (result)
break; /* or better continue, delete what we can? */
}
else
{ /* remove a file */
result = remove(dirname);
}
}
closedir(dir);
if (!result)
{ /* remove the now empty directory */
dirname[dirlen] = '\0'; /* terminate to original length */
result = rmdir(dirname);
}
return result;
}
/* share code for file and directory deletion, saves space */
static bool delete_handler(bool is_dir)
{
bool exit = false;
int res;
lcd_clear_display();
lcd_puts(0,0,str(LANG_REALLY_DELETE));
lcd_puts_scroll(0,1,selected_file);
#ifdef HAVE_LCD_BITMAP
lcd_puts(0,3,str(LANG_CONFIRM_WITH_PLAY_RECORDER));
lcd_puts(0,4,str(LANG_CANCEL_WITH_ANY_RECORDER));
#endif
lcd_update();
while (!exit) {
int btn = button_get(true);
switch (btn) {
case SETTINGS_OK:
if (is_dir)
{
char pathname[MAX_PATH]; /* space to go deep */
strncpy(pathname, selected_file, sizeof pathname);
res = remove_dir(pathname, sizeof(pathname));
}
else
{
res = remove(selected_file);
}
if (!res) {
onplay_result = ONPLAY_RELOAD_DIR;
lcd_clear_display();
lcd_puts(0,0,str(LANG_DELETED));
lcd_puts_scroll(0,1,selected_file);
lcd_update();
sleep(HZ);
exit = true;
}
break;
default:
/* ignore button releases */
if (!(btn & BUTTON_REL))
exit = true;
break;
}
}
return false;
}
static bool delete_file(void)
{
return delete_handler(false);
}
static bool delete_dir(void)
{
return delete_handler(true);
}
static bool rename_file(void)
{
char newname[MAX_PATH];
char* ptr = strrchr(selected_file, '/') + 1;
int pathlen = (ptr - selected_file);
strncpy(newname, selected_file, sizeof newname);
if (!kbd_input(newname + pathlen, (sizeof newname)-pathlen)) {
if (!strlen(newname + pathlen) ||
(rename(selected_file, newname) < 0)) {
lcd_clear_display();
lcd_puts(0,0,str(LANG_RENAME));
lcd_puts(0,1,str(LANG_FAILED));
lcd_update();
sleep(HZ*2);
}
else
onplay_result = ONPLAY_RELOAD_DIR;
}
return false;
}
bool create_dir(void)
{
char dirname[MAX_PATH];
char *cwd;
int rc;
int pathlen;
cwd = getcwd(NULL, 0);
memset(dirname, 0, sizeof dirname);
snprintf(dirname, sizeof dirname, "%s/",
cwd[1] ? cwd : "");
pathlen = strlen(dirname);
rc = kbd_input(dirname + pathlen, (sizeof dirname)-pathlen);
if (rc < 0)
return false;
rc = mkdir(dirname, 0);
if (rc < 0) {
splash(HZ, true, "%s %s", str(LANG_CREATE_DIR), str(LANG_FAILED));
} else {
onplay_result = ONPLAY_RELOAD_DIR;
}
return true;
}
static bool exit_to_main;
/* catch MENU_EXIT_MENU within context menu to call the main menu afterwards */
static int onplay_callback(int key, int menu)
{
(void)menu;
if (key == MENU_EXIT_MENU)
exit_to_main = true;
return key;
}
int onplay(char* file, int attr, int from)
{
struct menu_item items[8]; /* increase this if you add entries! */
int m, i=0, result;
onplay_result = ONPLAY_OK;
context=from;
exit_to_main = false;
selected_file = file;
selected_file_attr = attr;
if (context == CONTEXT_WPS ||
context == CONTEXT_TREE ||
context == CONTEXT_ID3DB)
{
if ((audio_status() & AUDIO_STATUS_PLAY))
{
items[i].desc = ID2P(LANG_BOOKMARK_MENU);
items[i].function = bookmark_menu;
i++;
}
items[i].desc = ID2P(LANG_PLAYLIST);
items[i].function = playlist_options;
i++;
}
if (file)
{
if (context == CONTEXT_WPS)
{
items[i].desc = ID2P(LANG_MENU_SHOW_ID3_INFO);
items[i].function = browse_id3;
i++;
}
#ifdef HAVE_MULTIVOLUME
if (!(attr & ATTR_VOLUME)) /* no rename+delete for volumes */
#endif
{
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_RENAME);
items[i].function = rename_file;
i++;
}
if (!(attr & ATTR_DIRECTORY) && context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_DELETE);
items[i].function = delete_file;
i++;
}
else
{
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_DELETE_DIR);
items[i].function = delete_dir;
i++;
}
}
}
if (!(attr & ATTR_DIRECTORY) && attr)
{
items[i].desc = ID2P(LANG_ONPLAY_OPEN_WITH);
items[i].function = list_viewers;
i++;
}
}
if (context == CONTEXT_TREE)
{
items[i].desc = ID2P(LANG_CREATE_DIR);
items[i].function = create_dir;
i++;
}
/* DIY menu handling, since we want to exit after selection */
if (i)
{
m = menu_init( items, i, onplay_callback, NULL, NULL, NULL );
result = menu_show(m);
if (result >= 0)
items[result].function();
menu_exit(m);
if (exit_to_main)
result = main_menu();
#ifdef HAVE_LCD_BITMAP
if (global_settings.statusbar)
lcd_setmargins(0, STATUSBAR_HEIGHT);
else
lcd_setmargins(0, 0);
#endif
}
return onplay_result;
}