rockbox/apps/codecs/libgme/sms_fm_apu.h
Andree Buschmann 13cbade08a Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
2011-08-31 19:19:49 +00:00

43 lines
1.1 KiB
C

#ifndef SMS_FM_APU_H
#define SMS_FM_APU_H
#include "blargg_common.h"
#include "blip_buffer.h"
#include "ym2413_emu.h"
enum { fm_apu_osc_count = 1 };
struct Sms_Fm_Apu {
struct Blip_Buffer* output_;
blip_time_t next_time;
int last_amp;
int addr;
int clock_;
int rate_;
blip_time_t period_;
struct Blip_Synth synth;
struct Ym2413_Emu apu;
};
void Fm_apu_create( struct Sms_Fm_Apu* this );
static inline bool Fm_apu_supported( void ) { return Ym2413_supported(); }
blargg_err_t Fm_apu_init( struct Sms_Fm_Apu* this, int clock_rate, int sample_rate );
static inline void Fm_apu_set_output( struct Sms_Fm_Apu* this, struct Blip_Buffer* b )
{
this->output_ = b;
}
static inline void Fm_apu_volume( struct Sms_Fm_Apu* this, int v ) { Synth_volume( &this->synth, (v*2) / 5 / 4096 ); }
void Fm_apu_reset( struct Sms_Fm_Apu* this );
static inline void Fm_apu_write_addr( struct Sms_Fm_Apu* this, int data ) { this->addr = data; }
void Fm_apu_write_data( struct Sms_Fm_Apu* this, blip_time_t, int data );
void Fm_apu_end_frame( struct Sms_Fm_Apu* this, blip_time_t t );
#endif