10023adf72
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25382 a1c6a512-1295-4272-9138-f99709370657
677 lines
30 KiB
TeX
677 lines
30 KiB
TeX
% $Id$ %
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\chapter{Advanced Topics}
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\section{\label{ref:CustomisingUI}Customising the User Interface}
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\opt{lcd_bitmap}{
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\subsection{\label{ref:GettingExtras}Getting Extras}
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Rockbox supports custom fonts. A collection of fonts is available for download
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in the font package at \url{http://www.rockbox.org/daily.shtml}.}
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\opt{lcd_bitmap}{
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\subsection{\label{ref:Loadingfonts}Loading Fonts}\index{Fonts}
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Rockbox can load fonts dynamically. Simply copy the \fname{.fnt} file to the
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\dap{} and ``play'' it in the \setting{File Browser}. If you want a font to
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be loaded automatically every time you start up, it must be located in the
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\fname{/.rockbox/fonts} directory and the filename must be at most 24 characters
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long. You can browse the fonts in \fname{/.rockbox/fonts} under
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\setting{Settings $\rightarrow$ Theme Settings $\rightarrow$ Font}
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in the \setting{Main Menu}.\\
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\note{Advanced Users Only: Any BDF font file up to 16 pixels high should
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be usable with Rockbox. To convert from \fname{.bdf} to \fname{.fnt}, use
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the \fname{convbdf} tool. This tool can be found in the \fname{tools}
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directory of the Rockbox source code.}
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}
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\subsection{\label{ref:Loadinglanguages}Loading Languages}
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\index{Language files}%
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Rockbox can load language files at runtime. Simply copy the \fname{.lng} file
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\emph{(do not use the .lang file)} to the \dap\ and ``play'' it in the
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Rockbox directory browser or select \setting{Settings $\rightarrow$
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General Settings $\rightarrow$ Language }from the \setting{Main Menu}.\\
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\note{If you want a language to be loaded automatically every time you start
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up, it must be located in the \fname{/.rockbox/langs} directory and the filename
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must be a maximum of 24 characters long.\\}
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If your language is not yet supported and you want to write your own language
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file find the instructions on the Rockbox website:
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\wikilink{LangFiles}
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\opt{lcd_color}{
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\subsection{\label{ref:ChangingFiletypeColours}Changing Filetype Colours}
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Rockbox has the capability to modify the \setting{File Browser} to show
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files of different types in different colours, depending on the file extension.
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\subsubsection{Set-up}
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There are two steps to changing the filetype colours -- creating
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a file with the extension \fname{.colours} and then activating it using
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a config file. The \fname{.colours} files \emph{must} be stored in
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the \fname{/.rockbox/themes/} directory.
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The \fname{.colours} file is just a text file, and can be edited with
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your text editor of choice.
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\subsubsection{Creating the .colours file}
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The \fname{.colours} file consists of the file extension
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(or \fname{folder}) followed by a colon and then the colour desired
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as an RGB value in hexadecimal, as in the following example:\\*
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\\
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\config{folder:808080}\\
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\config{mp3:00FF00}\\
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\config{ogg:00FF00}\\
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\config{txt:FF0000}\\
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\config{???:FFFFFF}\\*
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The permissible extensions are as follows:\\*
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\\
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\config{folder, m3u, m3u8, cfg, wps, lng, rock, bmark, cue, colours, mpa,
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\firmwareextension{}, %
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\opt{swcodec}{mp1, }mp2, mp3%
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\opt{swcodec}{, ogg, oga, wma, wmv, asf, wav, flac, ac3, a52, mpc,
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wv, m4a, m4b, mp4, mod, shn, aif, aiff, spx, sid, adx, nsf, nsfe,
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spc, ape, mac, sap}%
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\opt{lcd_bitmap}{\opt{swcodec}{, mpg, mpeg}}%
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\opt{HAVE_REMOTE_LCD}{, rwps}%
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\opt{lcd_non-mono}{, bmp}%
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\opt{radio}{, fmr}%
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\opt{lcd_bitmap}{, fnt, kbd}}\\*
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%It'd be ideal to get these from filetypes.c
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All file extensions that are not either specifically listed in the
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\fname{.colours} files or are not in the list above will be
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set to the colour given by \config{???}. Extensions that
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are in the above list but not in the \fname{.colours}
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file will be set to the foreground colour as normal.
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\subsubsection{Activating}
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To activate the filetype colours, the \fname{.colours} file needs to be
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invoked from a \fname{.cfg} configuration file. The easiest way to do
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this is to create a new text file containing the following single
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line:\\*
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\\
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\config{filetype colours: /.rockbox/themes/filename.colours}\\*
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where filename is replaced by the filename you used when creating the
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\fname{.colours} file. Save this file as e.g. \fname{colours.cfg} in the
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\fname{/.rockbox/themes} directory and then activate the config file
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from the menu as normal
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(\setting{Settings} $\rightarrow$ \setting{Theme Settings}%
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$\rightarrow$ \setting{Browse Theme Files}).
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\subsubsection{Editing}
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The built-in \setting{Text Editor} (see \reference{sec:text_editor})
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automatically understands the
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\fname{.colours} file format, but an external text editor can
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also be used. To edit the \fname{.colours} file using Rockbox,
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``play'' it in the \setting{File Browser}. The file will open in
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the \setting{Text Editor}. Upon selecting a line, the following choices
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will appear:\\*
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\\
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\config{Extension}\\
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\config{Colour}\\*
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If \config{Extension} is selected, the \setting{virtual keyboard}
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(see \reference{sec:virtual_keyboard}) appears,
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allowing the file extension to be modified. If \config{Colour}
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is selected, the colour selector screen appears. Choose the desired
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colour, then save the \fname{.colours} file using the standard
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\setting{Text Editor} controls.
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}
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\opt{lcd_non-mono}{%
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\subsection{\label{ref:LoadingBackdrops}Loading Backdrops}
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Rockbox supports showing an image as a backdrop in the \setting{File Browser}
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and the menus. The backdrop image must be a \fname{.bmp} file of the exact
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same dimensions as the display in your \dap{} (\genericimg{} with the last
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number giving the colour depth in bits). To use an image as a backdrop browse
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to it in the \setting{File Browser} and open the \setting{Context Menu}
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(see \reference{ref:Contextmenu}) on it and select the option
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\setting{Set As Backdrop}. If you want rockbox to remember your
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backdrop the next time you start your \dap{} the backdrop must be placed in
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the \fname{/.rockbox/backdrops} directory.
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}%
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\nopt{lcd_charcell}{
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\subsection{UI Viewport}
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By default, the UI is drawn on the whole screen. This can be changed so that
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the UI is confined to a specific area of the screen, by use of a UI
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viewport. This is done by adding the following line to the
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\fname{.cfg} file for a theme:\\*
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\nopt{lcd_non-mono}{\config{ui viewport: X,Y,[width],[height],[font]}}
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\nopt{lcd_color}{\opt{lcd_non-mono}{
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\config{ui viewport: X,Y,[width],[height],[font],[fgshade],[bgshade]}}}
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\opt{lcd_color}{
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\config{ui viewport: X,Y,[width],[height],[font],[fgcolour],[bgcolour]}}
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\\*
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\opt{HAVE_REMOTE_LCD}{
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The dimensions of the menu that is displayed on the remote control of your
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\dap\ can be set in the same way. The line to be added to the theme
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\fname{.cfg} is the following:\\*
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\nopt{lcd_non-mono}{\config{remote ui viewport: X,Y,[width],[height],[font]}}
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\nopt{lcd_color}{\opt{lcd_non-mono}{
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\config{remote ui viewport: X,Y,[width],[height],[font],[fgshade],[bgshade]}}}
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\opt{lcd_color}{
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\config{remote ui viewport: X,Y,[width],[height],[font],[fgcolour],[bgcolour]}}
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\\*
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}
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Only the first two parameters \emph{have} to be specified, the others can
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be omitted using `-' as a placeholder. The syntax is very similar to WPS
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viewports (see \reference{ref:Viewports}). Briefly:
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\nopt{lcd_non-mono}{\input{advanced_topics/viewports/mono-uivp-syntax.tex}}
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\nopt{lcd_color}{\opt{lcd_non-mono}{\input{advanced_topics/viewports/grayscale-uivp-syntax.tex}}}
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\opt{lcd_color}{\input{advanced_topics/viewports/colour-uivp-syntax.tex}}
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}
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\section{\label{ref:ConfiguringtheWPS}Configuring the WPS}
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\subsection{WPS -- General Info}
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\begin{description}
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\item[Description: ] The WPS or \setting{While Playing Screen} is the name used
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to describe the information displayed on the \daps{} screen whilst an audio
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track is being played. The default WPS is a relatively simple screen
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displaying Track name, Artist, Album etc. in the default font as a purely
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text based layout. There are a number of WPS files included in Rockbox, and
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you can load one of these at any time by selecting it in
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\setting{Settings $\rightarrow$ Theme Settings $\rightarrow$ While Playing Screen}.
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\opt{HAVE_REMOTE_LCD}{There is a related option to browse \fname{.rwps}
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files for \daps{} with LCD remote controls installed. This will load a
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similar WPS screen for the remote.}
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\note{``Playing'' a \fname{.wps} from the \setting{File Browser} has the same effect.}
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\item [File Location: ]Custom WPS files may be located anywhere on the drive.
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The only restriction is that they must end in \fname{.wps}. When you ``play''
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a \fname{.wps} file, it will be used for future WPS screens, and if the
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``played'' \fname{.wps} file is located in the \fname{/.rockbox/wps} directory, it
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will be remembered and used after reboot. The name of the \fname{.wps} file must be
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no more than 24 characters long for it to be remembered.
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\end{description}
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\subsection{\label{ref:CreateYourOwnWPS}WPS -- Build Your Own}
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Quite simply, enter the WPS code in your favourite text editor, Notepad on
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Windows works fine. When you save it, instead of saving it as a \fname{.txt}
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file, save it as a \fname{.wps} file. Example: Instead of \fname{Rockbox.txt},
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save the file as \fname{Rockbox.wps}. To make sure non english characters
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display correctly in your WPS you must save the .wps file with UTF-8 character
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encoding. This can be done in most editors, for example Notepad in Windows 2000
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or XP (but not in 9x/ME) can do this. See appendix \reference{ref:wps_tags} for
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all the tags that are available.
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\begin{itemize}
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\item All characters not preceded by \% are displayed as typed.
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\item Lines beginning with \# are comments and will be ignored.
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\end{itemize}
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\note{Keep in mind that your \dap{} resolution is \genericimg{} (with
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the last number giving the colour depth in bits) when
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designing your own WPS, or if you use a WPS designed for another target.
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\opt{HAVE_REMOTE_LCD}{The resolution of the remote is
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\opt{h100,h300}{128x64x1}\opt{x5,m5}{128x96x2} pixels.}}
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\nopt{lcd_charcell}{
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\subsubsection{\label{ref:Viewports}Viewports}
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By default, a viewport filling the whole screen contains all the elements
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defined in the \fname(.wps) file. The
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\opt{lcd_non-mono}{elements in this viewport are displayed
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with the same background/foreground
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\opt{lcd_color}{colours}\nopt{lcd_color}{shades} and the}
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text is rendered in the
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same font as in the main menu. To change this behaviour a custom viewport can
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be defined. A viewport is a rectangular window on the screen%
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\opt{lcd_non-mono}{ with its own foreground/background
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\opt{lcd_color}{colours}\nopt{lcd_color}{shades}}.
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This window also has variable dimensions. To
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define a viewport a line starting \config{{\%V{\textbar}\dots}} has to be
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present in the \fname{.wps} file. The full syntax will be explained later in
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this section. All elements placed before the
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line defining a viewport are displayed in the default viewport. Elements
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defined after a viewport declaration are drawn within that viewport.
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\opt{lcd_bitmap}{Loading images (see Appendix \reference{ref:wps_images})
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should be done within the default viewport.}
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A viewport ends either with the end of the file, or with the next viewport
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declaration line. Viewports sharing the same
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coordinates and dimensions cannot be displayed at the same time. Viewports
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cannot be layered \emph{transparently} over one another. Subsequent viewports
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will be drawn over any other viewports already drawn onto that
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area of the screen.
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\nopt{lcd_non-mono}{\input{advanced_topics/viewports/mono-vp-syntax.tex}}
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\nopt{lcd_color}{\opt{lcd_non-mono}{\input{advanced_topics/viewports/grayscale-vp-syntax.tex}}}
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\opt{lcd_color}{\input{advanced_topics/viewports/colour-vp-syntax.tex}}
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\subsubsection{Conditional Viewports}
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Any viewport can be displayed either permanently or conditionally.
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Defining a viewport as \config{{\%V{\textbar}\dots}}
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will display it permanently.
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\begin{itemize}
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\item {\config{\%Vl{\textbar}'identifier'{\textbar}\dots{\textbar}}}
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This tag preloads a viewport for later display. 'identifier' is a single
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lowercase letter (a-z) and the '\dots' parameters use the same logic as
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the \config{\%V} tag explained above.
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\item {\config{\%Vd'identifier'}} Display the 'identifier' viewport.
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\end{itemize}
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Viewports can share identifiers so that you can display multiple viewports
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with one \%Vd line.
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\nopt{lcd_non-mono}{\input{advanced_topics/viewports/mono-conditional.tex}}
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\nopt{lcd_color}{%
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\opt{lcd_non-mono}{\input{advanced_topics/viewports/grayscale-conditional.tex}}}
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\opt{lcd_color}{\input{advanced_topics/viewports/colour-conditional.tex}}
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\\*
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\note{The tag to display conditional viewports must come before the tag to
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preload the viewport in the \fname{.wps} file.}
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}
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\subsubsection{Conditional Tags}
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\begin{description}
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\item[If/else: ]
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Syntax: \config{\%?xx{\textless}true{\textbar}false{\textgreater}}
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If the tag specified by ``\config{xx}'' has a value, the text between the
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``\config{{\textless}}'' and the ``\config{{\textbar}}'' is displayed (the true
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part), else the text between the ``\config{{\textbar}}'' and the
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``\config{{\textgreater}}'' is displayed (the false part).
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The else part is optional, so the ``\config{{\textbar}}'' does not have to be
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specified if no else part is desired. The conditionals nest, so the text in the
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if and else part can contain all \config{\%} commands, including conditionals.
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\item[Enumerations: ]
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Syntax: \config{\%?xx{\textless}alt1{\textbar}alt2{\textbar}alt3{\textbar}\dots{\textbar}else{\textgreater}}
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For tags with multiple values, like Play status, the conditional can hold a
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list of alternatives, one for each value the tag can have.
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Example enumeration:
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\begin{example}
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\%?mp{\textless}Stop{\textbar}\%Play{\textbar}Pause{\textbar}Ffwd{\textbar}Rew{\textgreater}
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\end{example}
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The last else part is optional, and will be displayed if the tag has no value.
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The WPS parser will always display the last part if the tag has no value, or if
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the list of alternatives is too short.
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\end{description}
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\subsubsection{Next Song Info}
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You can display information about the next song -- the song that is
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about to play after the one currently playing (unless you change the
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plan).
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If you use the upper-case versions of the
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three tags: \config{F}, \config{I} and \config{D}, they will instead refer to
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the next song instead of the current one. Example: \config{\%Ig} is the genre
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name used in the next song and \config{\%Ff} is the mp3 frequency.\\
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\note{The next song information \emph{will not} be available at all
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times, but will most likely be available at the end of a song. We
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suggest you use the conditional display tag a lot when displaying
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information about the next song!}
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\subsubsection{\label{ref:AlternatingSublines}Alternating Sublines}
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It is possible to group items on each line into 2 or more groups or
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``sublines''. Each subline will be displayed in succession on the line for a
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specified time, alternating continuously through each defined subline.
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Items on a line are broken into sublines with the semicolon
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'\config{;}' character. The display time for
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each subline defaults to 2 seconds unless modified by using the
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'\config{\%t}' tag to specify an alternate
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time (in seconds and optional tenths of a second) for the subline to be
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displayed.
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Subline related special characters and tags:
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\begin{description}
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\item[;] Split items on a line into separate sublines
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\item[\%t] Set the subline display time. The
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'\config{\%t}' is followed by either integer
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seconds (\config{\%t5}), or seconds and tenths of a second (\config{\%t3.5}).
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\end{description}
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Each alternating subline can still be optionally scrolled while it is
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being displayed, and scrollable formats can be displayed on the same
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line with non{}-scrollable formats (such as track elapsed time) as long
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as they are separated into different sublines.
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Example subline definition:
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\begin{example}
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%s%t4%ia;%s%it;%t3%pc %pr : Display id3 artist for 4 seconds,
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Display id3 title for 2 seconds,
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Display current and remaining track time
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for 3 seconds,
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repeat...
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\end{example}
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Conditionals can be used with sublines to display a different set and/or number
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of sublines on the line depending on the evaluation of the conditional.
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Example subline with conditionals:
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\begin{example}
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%?it{\textless}%t8%s%it{\textbar}%s%fn{\textgreater};%?ia{\textless}%t3%s%ia{\textbar}%t0{\textgreater}\\
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\end{example}
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The format above will do two different things depending if ID3 tags are
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present. If the ID3 artist and title are present:
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\begin{itemize}
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\item Display id3 title for 8 seconds,
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\item Display id3 artist for 3 seconds,
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\item repeat\dots
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\end{itemize}
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If the ID3 artist and title are not present:
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\begin{itemize}
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\item Display the filename continuously.
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\end{itemize}
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Note that by using a subline display time of 0 in one branch of a conditional,
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a subline can be skipped (not displayed) when that condition is met.
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\subsubsection{Using Images}
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You can have as many as 52 images in your WPS. There are various ways of
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displaying images:
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\begin{enumerate}
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\item Load and always show the image, using the \config{\%x} tag
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\item Preload the image with \config{\%xl} and show it with \config{\%xd}.
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This way you can have your images displayed conditionally.
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\nopt{archos}{%
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\item Load an image and show as backdrop using the \config{\%X} tag. The
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image must be of the same exact dimensions as your display.
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}%
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\end{enumerate}
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\optv{swcodec}{% This doesn't depend on swcodec but we don't have a \noptv
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% command.
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Example on background image use:
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\begin{example}
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%X|background.bmp|
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\end{example}
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The image with filename \fname{background.bmp} is loaded and used in the WPS.
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}%
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Example on bitmap preloading and use:
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\begin{example}
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%x|a|static_icon.bmp|50|50|
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%xl|b|rep\_off.bmp|16|64|
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%xl|c|rep\_all.bmp|16|64|
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%xl|d|rep\_one.bmp|16|64|
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%xl|e|rep\_shuffle.bmp|16|64|
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%?mm<%xdb|%xdc|%xdd|%xde>
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\end{example}
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Four images at the same x and y position are preloaded in the example. Which
|
|
image to display is determined by the \config{\%mm} tag (the repeat mode).
|
|
|
|
\subsubsection{Example File}
|
|
\begin{example}
|
|
%s%?in<%in - >%?it<%it|%fn> %?ia<[%ia%?id<, %id>]>
|
|
%pb%pc/%pt
|
|
\end{example}
|
|
That is, ``tracknum -- title [artist, album]'', where most fields are only
|
|
displayed if available. Could also be rendered as ``filename'' or ``tracknum --
|
|
title [artist]''.
|
|
|
|
%\opt{lcd_bitmap}{
|
|
% \begin{verbatim}
|
|
% %s%?it<%?in<%in. |>%it|%fn>
|
|
% %s%?ia<%ia|%?d2<%d2|(root)>>
|
|
% %s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>
|
|
%
|
|
% %al%pc/%pt%ar[%pp:%pe]
|
|
% %fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>
|
|
% %pb
|
|
% %pm
|
|
% % \end{verbatim}
|
|
%}
|
|
|
|
\section{\label{ref:manage_settings}Managing Rockbox Settings}
|
|
|
|
\subsection{Introduction to \fname{.cfg} Files}
|
|
Rockbox allows users to store and load multiple settings through the use of
|
|
configuration files. A configuration file is simply a text file with the
|
|
extension \fname{.cfg}.
|
|
|
|
A configuration file may reside anywhere on the disk. Multiple
|
|
configuration files are permitted. So, for example, you could have
|
|
a \fname{car.cfg} file for the settings that you use while playing your
|
|
jukebox in your car, and a \fname{headphones.cfg} file to store the
|
|
settings that you use while listening to your \dap{} through headphones.
|
|
|
|
See \reference{ref:cfg_specs} below for an explanation of the format
|
|
for configuration files. See \reference{ref:manage_settings_menu} for an
|
|
explanation of how to create, edit and load configuration files.
|
|
|
|
\subsection{\label{ref:cfg_specs}Specifications for \fname{.cfg} Files}
|
|
|
|
The Rockbox configuration file is a plain text file, so once you use the
|
|
\setting{Save .cfg file} option to create the file, you can edit the file on
|
|
your computer using any text editor program. See
|
|
Appendix \reference{ref:config_file_options} for available settings. Configuration
|
|
files use the following formatting rules: %
|
|
|
|
\begin{enumerate}
|
|
\item Each setting must be on a separate line.
|
|
\item Each line has the format ``setting: value''.
|
|
\item Values must be within the ranges specified in this manual for each
|
|
setting.
|
|
\item Lines starting with \# are ignored. This lets you write comments into
|
|
your configuration files.
|
|
\end{enumerate}
|
|
|
|
Example of a configuration file:
|
|
\begin{example}
|
|
volume: 70
|
|
bass: 11
|
|
treble: 12
|
|
balance: 0
|
|
time format: 12hour
|
|
volume display: numeric
|
|
show files: supported
|
|
wps: /.rockbox/car.wps
|
|
lang: /.rockbox/afrikaans.lng
|
|
\end{example}
|
|
|
|
\note{As you can see from the example, configuration files do not need to
|
|
contain all of the Rockbox options. You can create configuration files
|
|
that change only certain settings. So, for example, supppose you
|
|
typically use the \dap{} at one volume in the car, and another when using
|
|
headphones. Further, suppose you like to use an inverse LCD when you are
|
|
in the car, and a regular LCD setting when you are using headphones. You
|
|
could create configuration files that control only the volume and LCD
|
|
settings. Create a few different files with different settings, give
|
|
each file a different name (such as \fname{car.cfg},
|
|
\fname{headphones.cfg}, etc.), and you can then use the \setting{Browse .cfg
|
|
files} option to quickly change settings.\\}
|
|
|
|
A special case configuration file can be used to force a particular setting
|
|
or settings every time Rockbox starts up (e.g. to set the volume to a safe
|
|
level). Format a new configuration file as above with the required setting(s)
|
|
and save it into the \fname{/.rockbox} directory with the filename
|
|
\fname{fixed.cfg}.
|
|
|
|
\subsection{\label{ref:manage_settings_menu}The \setting{Manage Settings}
|
|
menu} The \setting{Manage Settings} menu can be found in the \setting{Main
|
|
Menu}. The \setting{Manage Settings} menu allows you to save and load
|
|
\fname{.cfg} files.
|
|
|
|
\begin{description}
|
|
|
|
\item [Browse .cfg Files]Opens the \setting{File Browser} in the
|
|
\fname{/.rockbox} directory and displays all \fname{.cfg} (configuration)
|
|
files. Selecting a \fname{.cfg} file will cause Rockbox to load the settings
|
|
contained in that file. Pressing \nopt{COWON_D2_PAD}{\ButtonLeft}
|
|
\opt{COWON_D2_PAD}{\ButtonPower{} or \TouchTopLeft} will exit back to the
|
|
\setting{Manage Settings} menu. See the \setting{Write .cfg files} option on
|
|
the \setting{Manage Settings} menu for details of how to save and edit a
|
|
configuration file.
|
|
|
|
\item [Reset Settings]This wipes the saved settings
|
|
in the \dap{} and resets all settings to their default values.
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{
|
|
\note{You can also reset all settings to their default
|
|
values by turning off the \dap, turning it back on, and holding the
|
|
\ButtonRec{} button immediately after the \dap{} turns on.}
|
|
}
|
|
\opt{IRIVER_H10_PAD}{\note{You can also reset all settings to
|
|
their default values by turning off the \dap, and turning it back on
|
|
with the \ButtonHold{} button on.}
|
|
}
|
|
\opt{IPOD_4G_PAD}{\note{You can also reset all settings to their default
|
|
values by turning off the \dap, turning it back on, and activating the
|
|
\ButtonHold{} button immediately after the backlight comes on.}
|
|
}
|
|
\opt{GIGABEAT_PAD}{\note{You can also reset all settings to their default
|
|
values by turning off the \dap, turning it back on and pressing the
|
|
\ButtonA{} button immediately after the \dap{} turns on.}
|
|
}
|
|
|
|
\item [Save .cfg File]This option writes a \fname{.cfg} file to
|
|
your \daps{} disk. The configuration file has the \fname{.cfg}
|
|
extension and is used to store all of the user settings that are described
|
|
throughout this manual.
|
|
|
|
Hint: Use the \setting{Save .cfg File} feature (\setting{Main Menu
|
|
$\rightarrow$ Manage Settings}) to save the current settings, then
|
|
use a text editor to customize the settings file. See Appendix
|
|
\reference{ref:config_file_options} for the full reference of available
|
|
options.
|
|
|
|
\item [Save Sound Settings]This option writes a \fname{.cfg} file to
|
|
your \daps{} disk. The configuration file has the \fname{.cfg}
|
|
extension and is used to store all of the sound related settings.
|
|
|
|
\item [Save Theme Settings]This option writes a \fname{.cfg} file to
|
|
your \daps{} disk. The configuration file has the \fname{.cfg}
|
|
extension and is used to store all of the theme related settings.
|
|
|
|
\end{description}
|
|
|
|
\section{\label{ref:FirmwareLoading}Firmware Loading}
|
|
\opt{player,recorder,recorderv2fm,ondio}{
|
|
When your \dap{} powers on, it loads the Archos firmware in ROM, which
|
|
automatically checks your \daps{} root directory for a file named
|
|
\firmwarefilename. Note that Archos firmware can only read the first
|
|
ten characters of each filename in this process, so do not rename your old
|
|
firmware files with names like \firmwarefilename.\fname{old} and so on,
|
|
because it is possible that the \dap{} will load a file other than the one
|
|
you intended.
|
|
}
|
|
|
|
\subsection{\label{ref:using_rolo}Using ROLO (Rockbox Loader)}
|
|
Rockbox is able to load and start another firmware file without rebooting.
|
|
You just ``play'' a file with the extension %
|
|
\opt{recorder,recorderv2fm,ondio}{\fname{.ajz}.} %
|
|
\opt{player}{\fname{.mod}.} %
|
|
\opt{h100,h300}{\fname{.iriver}.} %
|
|
\opt{ipod}{\fname{.ipod}.} %
|
|
\opt{iaudio}{\fname{.iaudio}.} %
|
|
\opt{sansa,h10,h10_5gb}{\fname{.mi4}.} %
|
|
\opt{sansaAMS}{\fname{.sansa}.} %
|
|
\opt{gigabeatf,gigabeats}{\fname{.gigabeat}.} %
|
|
This can be used to test new firmware versions without deleting your
|
|
current version.
|
|
|
|
\opt{archos}{\input{advanced_topics/archos-flashing.tex}}
|
|
|
|
\section{Optimising battery runtime}
|
|
Rockbox offers a lot of settings that have high impact on the battery runtime
|
|
of your \dap{}. The largest power savings can be achieved through disabling
|
|
unneeded hardware components -- for some of those there are settings
|
|
available.
|
|
\opt{swcodec}{
|
|
Another area of savings is avoiding or reducing CPU boosting
|
|
through disabling computing intense features (e.g. sound processing) or
|
|
using effective audio codecs.
|
|
} The following provides a short overview of the most relevant settings and
|
|
rules of thumb.
|
|
|
|
\nopt{ondio}{
|
|
\subsection{Display backlight}
|
|
The active backlight consumes a lot of power. Therefore choose a setting that
|
|
disables the backlight after timeout (for setting \setting{Backlight} see
|
|
\reference{ref:Displayoptions}). Avoid to have the backlight enabled all the
|
|
time.
|
|
}
|
|
|
|
\opt{lcd_sleep}{
|
|
\subsection{Display power-off}
|
|
Shutting down the display and the display controller saves a reasonable amount
|
|
of power. Choose a setting that will put the display to sleep after timeout
|
|
(for setting \setting{Sleep} see \reference{ref:Displayoptions}). Avoid to
|
|
have the display enabled all the time -- even, if the display is transflective
|
|
and is readable without backlight. Depending on your \dap{} it might be
|
|
significantly more efficient to re-enable the display and its backlight for a
|
|
glimpse a few times per hour than to keep the display enabled.
|
|
}
|
|
|
|
\opt{accessory_supply}{
|
|
\subsection{Accessory power supply}
|
|
As default your \dap{}'s accessory power supply is always enabled to ensure
|
|
proper function of connected accessory devices. Disable this power supply, if
|
|
-- or as long as -- you do not use any accessory device with your \dap{} while
|
|
running Rockbox (see \reference{ref:AccessoryPowerSupply}).
|
|
}
|
|
|
|
\opt{lineout_poweroff}{
|
|
\subsection{Line Out}
|
|
Rockbox allows to switch off the line-out on your \dap{}. If you do not need
|
|
the line-out, switch it off (see \reference{ref:LineoutOnOff}).
|
|
}
|
|
|
|
\opt{spdif_power}{
|
|
\subsection{Optical Output}
|
|
Rockbox allows to switch off the S/PDIF output on your \dap{}. If you do not
|
|
need this output, switch it off (see \reference{ref:SPDIF_OnOff}).
|
|
}
|
|
|
|
\opt{disk_storage}{
|
|
\subsection{Anti-Skip Buffer}
|
|
Having a large anti-skip buffer tends to use more power, and may reduce your
|
|
battery life. It is recommended to always use the lowest possible setting
|
|
that allows correct and continuous playback (see \reference{ref:AntiSkipBuf}).
|
|
}
|
|
|
|
\opt{swcodec,disk_storage,flash_storage}{
|
|
\subsection{Audio format and bitrate}
|
|
\opt{swcodec}{
|
|
In general the fastest decoding audio format will be the best in terms of
|
|
battery runtime on your \dap{}. An overview of different codec's performance
|
|
on different \dap{}s can be found at \wikilink{CodecPerformanceComparison}.
|
|
}
|
|
|
|
\opt{flash_storage}{
|
|
Your target uses flash that consumes a certain amount of power during access.
|
|
The less often the flash needs to be switched on for buffering and the shorter
|
|
the buffering duration is, the lower is the overall power consumption.
|
|
Therefore the bitrate of the audio files does have an impact on the battery
|
|
runtime as well. Lower bitrate audio files will result in longer battery
|
|
runtime.
|
|
}
|
|
\opt{disk_storage}{
|
|
Your target uses a hard disk which consumes a large amount of power while
|
|
spinning -- up to several hundred mA. The less often the hard disk needs to
|
|
spin up for buffering and the shorter the buffering duration is, the lower is
|
|
the power consumption. Therefore the bitrate of the audio files does have an
|
|
impact on the battery runtime as well. Lower bitrate audio files will result
|
|
in longer battery runtime.
|
|
}
|
|
|
|
Please do not re-encode any existing audio files from one lossy format to
|
|
another based upon the above mentioned. This will reduce the audio quality.
|
|
If you have the choice, select the best suiting codec when encoding the
|
|
original source material.
|
|
}
|
|
|
|
\opt{swcodec}{
|
|
\subsection{Sound settings}
|
|
In general all kinds of sound processing will need more CPU time and therefore
|
|
consume more power. The less sound processing you use, the better it is for
|
|
the battery runtime (for options see \reference{ref:configure_rockbox_sound}).
|
|
}
|