0fedaa205c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12022 a1c6a512-1295-4272-9138-f99709370657
514 lines
14 KiB
C
514 lines
14 KiB
C
#include "config.h"
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#include <string.h>
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#include "cpu.h"
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#include "lcd.h"
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#include "kernel.h"
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#include "system.h"
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#include "mmu-meg-fx.h"
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#include <stdlib.h>
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#include "memory.h"
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#include "lcd-target.h"
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#include "font.h"
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#include "rbunicode.h"
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#include "bidi.h"
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#define LCDADDR(x, y) (&lcd_framebuffer[(y)][(x)])
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/*
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** We prepare foreground and background fills ahead of time - DMA fills in 16 byte groups
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*/
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unsigned long fg_pattern_blit[4];
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unsigned long bg_pattern_blit[4];
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volatile bool use_dma_blit = false;
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static volatile bool lcd_on = true;
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volatile bool lcd_poweroff = false;
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/*
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** These are imported from lcd-16bit.c
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*/
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extern unsigned fg_pattern;
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extern unsigned bg_pattern;
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bool lcd_enabled()
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{
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return lcd_on;
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}
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unsigned int LCDBANK(unsigned int address)
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{
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return ((address >> 22) & 0xff);
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}
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unsigned int LCDBASEU(unsigned int address)
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{
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return (address & ((1 << 22)-1)) >> 1;
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}
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unsigned int LCDBASEL(unsigned int address)
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{
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address += 320*240*2;
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return (address & ((1 << 22)-1)) >> 1;
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}
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/* LCD init */
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void lcd_init_device(void)
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{
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LCDSADDR1 = (LCDBANK((unsigned)FRAME) << 21) | (LCDBASEU((unsigned)FRAME));
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LCDSADDR2 = LCDBASEL((unsigned)FRAME);
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LCDSADDR3 = 0x000000F0;
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LCDCON5 |= 1 << 11; /* Switch from 555I mode to 565 mode */
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#if !defined(BOOTLOADER)
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memset16(fg_pattern_blit, fg_pattern, sizeof(fg_pattern_blit)/2);
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memset16(bg_pattern_blit, bg_pattern, sizeof(bg_pattern_blit)/2);
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clean_dcache_range((void *)fg_pattern_blit, sizeof(fg_pattern_blit));
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clean_dcache_range((void *)bg_pattern_blit, sizeof(bg_pattern_blit));
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use_dma_blit = true;
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lcd_poweroff = true;
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#endif
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}
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/* Update a fraction of the display. */
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void lcd_update_rect(int x, int y, int width, int height)
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{
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(void)x;
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(void)width;
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(void)y;
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(void)height;
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if(!lcd_on)
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{
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sleep(200);
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return;
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}
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if (use_dma_blit)
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{
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/* Wait for this controller to stop pending transfer */
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while((DSTAT1 & 0x000fffff))
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CLKCON |= (1 << 2); /* set IDLE bit */
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/* Flush DCache */
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invalidate_dcache_range((void *)(((int) &lcd_framebuffer[0][0])+(y * sizeof(fb_data) * LCD_WIDTH)), (height * sizeof(fb_data) * LCD_WIDTH));
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/* set DMA dest */
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DIDST1 = ((int) FRAME) + (y * sizeof(fb_data) * LCD_WIDTH);
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/* FRAME on AHB buf, increment */
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DIDSTC1 = 0;
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/* Handshake on AHB, Burst transfer, Whole service, Don't reload, transfer 32-bits */
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DCON1 = ((1<<30) | (1<<28) | (1<<27) | (1<<22) | (2<<20)) | ((height * sizeof(fb_data) * LCD_WIDTH) >> 4);
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/* set DMA source */
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DISRC1 = ((int) &lcd_framebuffer[0][0]) + (y * sizeof(fb_data) * LCD_WIDTH) + 0x30000000;
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/* memory is on AHB bus, increment addresses */
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DISRCC1 = 0x00;
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/* Activate the channel */
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DMASKTRIG1 = 0x2;
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/* Start DMA */
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DMASKTRIG1 |= 0x1;
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/* Wait for transfer to complete */
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while((DSTAT1 & 0x000fffff))
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CLKCON |= (1 << 2); /* set IDLE bit */
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}
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else
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memcpy(((char*)FRAME) + (y * sizeof(fb_data) * LCD_WIDTH), ((char *)&lcd_framebuffer) + (y * sizeof(fb_data) * LCD_WIDTH), ((height * sizeof(fb_data) * LCD_WIDTH)));
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}
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void lcd_enable(bool state)
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{
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if(!lcd_poweroff)
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return;
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if(state) {
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if(!lcd_on) {
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lcd_on = true;
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memcpy(FRAME, lcd_framebuffer, LCD_WIDTH*LCD_HEIGHT*2);
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LCDCON1 |= 1;
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}
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}
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else {
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if(lcd_on) {
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lcd_on = false;
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LCDCON1 &= ~1;
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}
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}
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}
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void lcd_set_foreground(unsigned color)
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{
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fg_pattern = color;
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memset16(fg_pattern_blit, fg_pattern, sizeof(fg_pattern_blit)/2);
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invalidate_dcache_range((void *)fg_pattern_blit, sizeof(fg_pattern_blit));
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}
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void lcd_set_background(unsigned color)
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{
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bg_pattern = color;
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memset16(bg_pattern_blit, bg_pattern, sizeof(bg_pattern_blit)/2);
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invalidate_dcache_range((void *)bg_pattern_blit, sizeof(bg_pattern_blit));
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}
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void lcd_device_prepare_backdrop(fb_data* backdrop)
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{
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if(backdrop)
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invalidate_dcache_range((void *)backdrop, (LCD_HEIGHT * sizeof(fb_data) * LCD_WIDTH));
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}
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void lcd_clear_display_dma(void)
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{
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void *src;
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bool inc = false;
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if(!lcd_on) {
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sleep(200);
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}
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if (lcd_get_drawmode() & DRMODE_INVERSEVID)
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src = fg_pattern_blit;
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else
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{
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fb_data* lcd_backdrop = lcd_get_backdrop();
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if (!lcd_backdrop)
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src = bg_pattern_blit;
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else
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{
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src = lcd_backdrop;
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inc = true;
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}
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}
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/* Wait for any pending transfer to complete */
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while((DSTAT3 & 0x000fffff))
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CLKCON |= (1 << 2); /* set IDLE bit */
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DMASKTRIG3 |= 0x4; /* Stop controller */
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DIDST3 = ((int) &lcd_framebuffer[0][0]) + 0x30000000; /* set DMA dest, physical address */
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DIDSTC3 = 0; /* Dest on AHB, increment */
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DISRC3 = ((int) src) + 0x30000000; /* Set source, in physical space */
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DISRCC3 = inc ? 0x00 : 0x01; /* memory is on AHB bus, increment addresses based on backdrop */
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/* Handshake on AHB, Burst mode, whole service mode, no reload, move 32-bits */
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DCON3 = ((1<<30) | (1<<28) | (1<<27) | (1<<22) | (2<<20)) | ((LCD_WIDTH*LCD_HEIGHT*sizeof(fb_data)) >> 4);
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/* Dump DCache for dest, we are about to overwrite it with DMA */
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invalidate_dcache_range((void *)lcd_framebuffer, sizeof(lcd_framebuffer));
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/* Activate the channel */
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DMASKTRIG3 = 2;
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/* Start DMA */
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DMASKTRIG3 |= 1;
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/* Wait for transfer to complete */
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while((DSTAT3 & 0x000fffff))
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CLKCON |= (1 << 2); /* set IDLE bit */
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}
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void lcd_clear_display(void)
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{
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lcd_stop_scroll();
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if(use_dma_blit)
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{
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lcd_clear_display_dma();
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return;
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}
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fb_data *dst = &lcd_framebuffer[0][0];
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if (lcd_get_drawmode() & DRMODE_INVERSEVID)
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{
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memset16(dst, fg_pattern, LCD_WIDTH*LCD_HEIGHT);
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}
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else
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{
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fb_data* lcd_backdrop = lcd_get_backdrop();
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if (!lcd_backdrop)
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memset16(dst, bg_pattern, LCD_WIDTH*LCD_HEIGHT);
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else
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memcpy(dst, lcd_backdrop, sizeof(lcd_framebuffer));
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}
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}
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/* Update the display.
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This must be called after all other LCD functions that change the display. */
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void lcd_update(void)
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{
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lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
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}
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void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y,
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int stride, int x, int y, int width,
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int height)
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{
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fb_data *dst, *dst_end;
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unsigned int transcolor;
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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src += stride * src_y + src_x; /* move starting point */
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dst = &lcd_framebuffer[(y)][(x)];
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dst_end = dst + height * LCD_WIDTH;
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width *= 2;
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stride *= 2;
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transcolor = TRANSPARENT_COLOR;
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asm volatile(
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"rowstart: \n"
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"mov r0, #0 \n"
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"nextpixel: \n"
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"ldrh r1, [%0, r0] \n" /* Load word src+r0 */
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"cmp r1, %5 \n" /* Compare to transparent color */
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"strneh r1, [%1, r0] \n" /* Store dst+r0 if not transparent */
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"add r0, r0, #2 \n"
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"cmp r0, %2 \n" /* r0 == width? */
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"bne nextpixel \n" /* More in this row? */
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"add %0, %0, %4 \n" /* src += stride */
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"add %1, %1, #480 \n" /* dst += LCD_WIDTH (x2) */
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"cmp %1, %3 \n"
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"bne rowstart \n" /* if(dst != dst_end), keep going */
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: : "r" (src), "r" (dst), "r" (width), "r" (dst_end), "r" (stride), "r" (transcolor) : "r0", "r1" );
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}
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void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height)
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ICODE_ATTR;
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void lcd_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height)
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{
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const unsigned char *src_end;
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fb_data *dst, *dst_end;
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/* nothing to draw? */
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if ((width <= 0) || (height <= 0) || (x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clipping */
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if (x < 0)
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{
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width += x;
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src_x -= x;
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x = 0;
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}
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if (y < 0)
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{
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height += y;
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src_y -= y;
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y = 0;
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}
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if (x + width > LCD_WIDTH)
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width = LCD_WIDTH - x;
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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src += stride * (src_y >> 3) + src_x; /* move starting point */
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src_y &= 7;
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src_end = src + width;
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dst = LCDADDR(x, y);
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int drawmode = lcd_get_drawmode();
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fb_data *backdrop = lcd_get_backdrop();
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bool has_backdrop = backdrop ? true : false;
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backdrop = backdrop + y * LCD_WIDTH + x;
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lcd_fastpixelfunc_type *fgfunc = lcd_fastpixelfuncs[drawmode];;
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lcd_fastpixelfunc_type *bgfunc = lcd_fastpixelfuncs[drawmode ^ DRMODE_INVERSEVID];;
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do {
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const unsigned char *src_col = src++;
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unsigned data = *src_col >> src_y;
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fb_data *dst_col = dst++;
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int numbits = 8 - src_y;
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fb_data *backdrop_col = backdrop++;
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dst_end = dst_col + height * LCD_WIDTH;
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do {
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switch(drawmode) {
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case DRMODE_SOLID:
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if (data & 0x01)
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*dst_col = fg_pattern;
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else
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*dst_col = has_backdrop ? *backdrop_col : bg_pattern;
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break;
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case DRMODE_FG:
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if (data & 0x01)
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*dst_col = fg_pattern;
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break;
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case (DRMODE_SOLID|DRMODE_INVERSEVID):
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if(data & 0x01)
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*dst_col = has_backdrop ? *backdrop_col : bg_pattern;
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else
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*dst_col = fg_pattern;
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break;
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default:
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if (data & 0x01)
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fgfunc(dst_col);
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else
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bgfunc(dst_col);
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break;
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};
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dst_col += LCD_WIDTH;
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backdrop_col += LCD_WIDTH;
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data >>= 1;
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if (--numbits == 0) {
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src_col += stride;
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data = *src_col;
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numbits = 8;
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}
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} while (dst_col < dst_end);
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} while (src < src_end);
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}
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#define CSUB_X 2
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#define CSUB_Y 2
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#define RYFAC (31*257)
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#define GYFAC (63*257)
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#define BYFAC (31*257)
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#define RVFAC 11170 /* 31 * 257 * 1.402 */
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#define GVFAC (-11563) /* 63 * 257 * -0.714136 */
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#define GUFAC (-5572) /* 63 * 257 * -0.344136 */
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#define BUFAC 14118 /* 31 * 257 * 1.772 */
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#define ROUNDOFFS (127*257)
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/* Performance function to blit a YUV bitmap directly to the LCD */
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/* For the Gigabeat - show it rotated */
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/* So the LCD_WIDTH is now the height */
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void lcd_yuv_blit(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height)
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{
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width = (width + 1) & ~1;
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fb_data *dst = (fb_data*)FRAME + x * LCD_WIDTH + (LCD_WIDTH - y) - 1;
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fb_data *dst_last = dst - (height - 1);
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for (;;)
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{
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fb_data *dst_row = dst;
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int count = width;
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const unsigned char *ysrc = src[0] + stride * src_y + src_x;
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int y, u, v;
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int red, green, blue;
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unsigned rbits, gbits, bbits;
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/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
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const unsigned char *usrc = src[1] + (stride/CSUB_X) * (src_y/CSUB_Y)
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+ (src_x/CSUB_X);
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const unsigned char *vsrc = src[2] + (stride/CSUB_X) * (src_y/CSUB_Y)
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+ (src_x/CSUB_X);
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int xphase = src_x % CSUB_X;
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int rc, gc, bc;
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u = *usrc++ - 128;
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v = *vsrc++ - 128;
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rc = RVFAC * v + ROUNDOFFS;
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gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
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bc = BUFAC * u + ROUNDOFFS;
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do
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{
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y = *ysrc++;
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red = RYFAC * y + rc;
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green = GYFAC * y + gc;
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blue = BYFAC * y + bc;
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if ((unsigned)red > (RYFAC*255+ROUNDOFFS))
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{
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if (red < 0)
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red = 0;
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else
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red = (RYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)green > (GYFAC*255+ROUNDOFFS))
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{
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if (green < 0)
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green = 0;
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else
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green = (GYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)blue > (BYFAC*255+ROUNDOFFS))
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{
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if (blue < 0)
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blue = 0;
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else
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blue = (BYFAC*255+ROUNDOFFS);
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}
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rbits = ((unsigned)red) >> 16 ;
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gbits = ((unsigned)green) >> 16 ;
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bbits = ((unsigned)blue) >> 16 ;
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*dst_row = (rbits << 11) | (gbits << 5) | bbits;
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/* next pixel - since rotated, add WIDTH */
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dst_row += LCD_WIDTH;
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if (++xphase >= CSUB_X)
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{
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u = *usrc++ - 128;
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v = *vsrc++ - 128;
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rc = RVFAC * v + ROUNDOFFS;
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gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
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bc = BUFAC * u + ROUNDOFFS;
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xphase = 0;
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}
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}
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while (--count);
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if (dst == dst_last) break;
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dst--;
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src_y++;
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}
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}
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void lcd_set_contrast(int val) {
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(void) val;
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// TODO:
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}
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void lcd_set_invert_display(bool yesno) {
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(void) yesno;
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// TODO:
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}
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void lcd_blit(const fb_data* data, int bx, int y, int bwidth,
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int height, int stride)
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{
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(void) data;
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(void) bx;
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(void) y;
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(void) bwidth;
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(void) height;
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(void) stride;
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|
//TODO:
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}
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|
|
|
void lcd_set_flip(bool yesno) {
|
|
(void) yesno;
|
|
// TODO:
|
|
}
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|
|