0f8fe94f46
draw the slider bitmap before drawing A-B repeat markers so that they are visible. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28204 a1c6a512-1295-4272-9138-f99709370657
776 lines
24 KiB
C
776 lines
24 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002-2007 Björn Stenberg
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* Copyright (C) 2007-2008 Nicolas Pennequin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include "string-extra.h"
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#include "misc.h"
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#include "font.h"
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#include "system.h"
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#include "rbunicode.h"
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#include "sound.h"
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#include "powermgmt.h"
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#ifdef DEBUG
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#include "debug.h"
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#endif
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#include "action.h"
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#include "abrepeat.h"
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#include "lang.h"
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#include "language.h"
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#include "statusbar.h"
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#include "settings.h"
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#include "scrollbar.h"
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#include "screen_access.h"
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#include "playlist.h"
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#include "audio.h"
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#include "tagcache.h"
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#ifdef HAVE_LCD_BITMAP
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#include "peakmeter.h"
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/* Image stuff */
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#include "bmp.h"
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#ifdef HAVE_ALBUMART
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#include "albumart.h"
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#endif
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#endif
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#include "cuesheet.h"
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#if CONFIG_CODEC == SWCODEC
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#include "playback.h"
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#endif
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#include "backdrop.h"
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#include "viewport.h"
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#if CONFIG_TUNER
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#include "radio.h"
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#include "tuner.h"
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#endif
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#include "root_menu.h"
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#include "wps_internals.h"
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#include "skin_engine.h"
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#include "statusbar-skinned.h"
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#include "skin_display.h"
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void skin_render(struct gui_wps *gwps, unsigned refresh_mode);
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/* update a skinned screen, update_type is WPS_REFRESH_* values.
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* Usually it should only be WPS_REFRESH_NON_STATIC
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* A full update will be done if required (skin_do_full_update() == true)
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*/
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void skin_update(enum skinnable_screens skin, enum screen_type screen,
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unsigned int update_type)
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{
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struct gui_wps *gwps = skin_get_gwps(skin, screen);
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/* This maybe shouldnt be here,
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* This is also safe for skined screen which dont use the id3 */
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struct mp3entry *id3 = skin_get_global_state()->id3;
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bool cuesheet_update = (id3 != NULL ? cuesheet_subtrack_changed(id3) : false);
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if (cuesheet_update)
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skin_request_full_update(skin);
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skin_render(gwps, skin_do_full_update(skin, screen) ?
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SKIN_REFRESH_ALL : update_type);
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}
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#ifdef HAVE_LCD_BITMAP
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void skin_statusbar_changed(struct gui_wps *skin)
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{
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if (!skin)
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return;
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struct wps_data *data = skin->data;
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const struct screen *display = skin->display;
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const int screen = display->screen_type;
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struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, false, data)->vp;
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viewport_set_defaults(vp, screen);
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if (data->wps_sb_tag)
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{ /* fix up the default viewport */
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if (data->show_sb_on_wps)
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{
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if (statusbar_position(screen) != STATUSBAR_OFF)
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return; /* vp is fixed already */
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vp->y = STATUSBAR_HEIGHT;
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vp->height = display->lcdheight - STATUSBAR_HEIGHT;
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}
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else
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{
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if (statusbar_position(screen) == STATUSBAR_OFF)
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return; /* vp is fixed already */
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vp->y = vp->x = 0;
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vp->height = display->lcdheight;
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vp->width = display->lcdwidth;
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}
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}
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}
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void draw_progressbar(struct gui_wps *gwps, int line, struct progressbar *pb)
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{
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struct screen *display = gwps->display;
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struct viewport *vp = pb->vp;
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struct wps_state *state = skin_get_global_state();
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struct mp3entry *id3 = state->id3;
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int y = pb->y, height = pb->height;
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unsigned long length, end;
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int flags = HORIZONTAL;
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if (height < 0)
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height = font_get(vp->font)->height;
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if (y < 0)
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{
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int line_height = font_get(vp->font)->height;
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/* center the pb in the line, but only if the line is higher than the pb */
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int center = (line_height-height)/2;
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/* if Y was not set calculate by font height,Y is -line_number-1 */
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y = line*line_height + (0 > center ? 0 : center);
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}
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if (pb->type == SKIN_TOKEN_VOLUMEBAR)
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{
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int minvol = sound_min(SOUND_VOLUME);
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int maxvol = sound_max(SOUND_VOLUME);
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length = maxvol-minvol;
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end = global_settings.volume-minvol;
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}
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else if (pb->type == SKIN_TOKEN_BATTERY_PERCENTBAR)
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{
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length = 100;
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end = battery_level();
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}
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#if CONFIG_TUNER
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else if (in_radio_screen() || (get_radio_status() != FMRADIO_OFF))
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{
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int min = fm_region_data[global_settings.fm_region].freq_min;
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end = radio_current_frequency() - min;
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length = fm_region_data[global_settings.fm_region].freq_max - min;
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}
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#endif
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else if (id3 && id3->length)
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{
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length = id3->length;
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end = id3->elapsed + state->ff_rewind_count;
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}
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else
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{
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length = 1;
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end = 0;
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}
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if (!pb->horizontal)
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{
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/* we want to fill upwards which is technically inverted. */
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flags = VERTICAL|INVERTFILL;
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}
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if (pb->invert_fill_direction)
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{
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flags ^= INVERTFILL;
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}
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if (pb->nofill)
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{
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flags |= INNER_NOFILL;
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}
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if (pb->have_bitmap_pb)
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gui_bitmap_scrollbar_draw(display, &pb->bm,
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pb->x, y, pb->width, pb->bm.height,
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length, 0, end, flags);
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else
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gui_scrollbar_draw(display, pb->x, y, pb->width, height,
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length, 0, end, flags);
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if (pb->slider)
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{
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int x = pb->x, y = pb->y;
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int width = pb->width;
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int height = pb->height;
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struct gui_img *img = pb->slider;
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if (flags&VERTICAL)
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{
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y += pb->height*end/length;
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height = img->bm.height;
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}
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else
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{
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x += pb->width*end/length;
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width = img->bm.width;
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}
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#if LCD_DEPTH > 1
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if(img->bm.format == FORMAT_MONO) {
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#endif
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display->mono_bitmap_part(img->bm.data,
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0, 0,
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img->bm.width, x,
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y, width, height);
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#if LCD_DEPTH > 1
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} else {
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display->transparent_bitmap_part((fb_data *)img->bm.data,
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0, 0,
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STRIDE(display->screen_type,
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img->bm.width, img->bm.height),
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x, y, width, height);
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}
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#endif
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}
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if (pb->type == SKIN_TOKEN_PROGRESSBAR)
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{
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if (id3 && id3->length)
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{
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#ifdef AB_REPEAT_ENABLE
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if (ab_repeat_mode_enabled())
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ab_draw_markers(display, id3->length,
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pb->x, y, pb->width, height);
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#endif
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if (id3->cuesheet)
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cue_draw_markers(display, id3->cuesheet, id3->length,
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pb->x, y+1, pb->width, height-2);
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}
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#if 0 /* disable for now CONFIG_TUNER */
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else if (in_radio_screen() || (get_radio_status() != FMRADIO_OFF))
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{
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presets_draw_markers(display, pb->x, y, pb->width, height);
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}
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#endif
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}
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}
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/* clears the area where the image was shown */
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void clear_image_pos(struct gui_wps *gwps, struct gui_img *img)
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{
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if(!gwps)
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return;
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gwps->display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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gwps->display->fillrect(img->x, img->y, img->bm.width, img->subimage_height);
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gwps->display->set_drawmode(DRMODE_SOLID);
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}
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void wps_draw_image(struct gui_wps *gwps, struct gui_img *img, int subimage)
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{
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struct screen *display = gwps->display;
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if(img->always_display)
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display->set_drawmode(DRMODE_FG);
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else
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display->set_drawmode(DRMODE_SOLID);
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#if LCD_DEPTH > 1
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if(img->bm.format == FORMAT_MONO) {
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#endif
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display->mono_bitmap_part(img->bm.data,
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0, img->subimage_height * subimage,
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img->bm.width, img->x,
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img->y, img->bm.width,
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img->subimage_height);
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#if LCD_DEPTH > 1
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} else {
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display->transparent_bitmap_part((fb_data *)img->bm.data,
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0, img->subimage_height * subimage,
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STRIDE(display->screen_type,
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img->bm.width, img->bm.height),
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img->x, img->y, img->bm.width,
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img->subimage_height);
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}
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#endif
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}
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void wps_display_images(struct gui_wps *gwps, struct viewport* vp)
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{
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if(!gwps || !gwps->data || !gwps->display)
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return;
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struct wps_data *data = gwps->data;
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struct screen *display = gwps->display;
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struct skin_token_list *list = data->images;
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while (list)
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{
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struct gui_img *img = (struct gui_img*)list->token->value.data;
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if (img->using_preloaded_icons && img->display >= 0)
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{
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screen_put_icon(display, img->x, img->y, img->display);
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}
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else if (img->loaded)
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{
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if (img->display >= 0)
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{
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wps_draw_image(gwps, img, img->display);
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}
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else if (img->always_display && img->vp == vp)
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{
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wps_draw_image(gwps, img, 0);
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}
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}
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list = list->next;
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}
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#ifdef HAVE_ALBUMART
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/* now draw the AA */
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if (data->albumart && data->albumart->vp == vp
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&& data->albumart->draw_handle >= 0)
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{
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draw_album_art(gwps, data->albumart->draw_handle, false);
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data->albumart->draw_handle = -1;
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}
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#endif
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display->set_drawmode(DRMODE_SOLID);
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}
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#else /* HAVE_LCD_CHARCELL */
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bool draw_player_progress(struct gui_wps *gwps)
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{
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struct wps_state *state = skin_get_global_state();
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struct screen *display = gwps->display;
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unsigned char progress_pattern[7];
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int pos = 0;
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int i;
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int elapsed, length;
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if (LIKELY(state->id3))
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{
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elapsed = state->id3->elapsed;
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length = state->id3->length;
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}
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else
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{
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elapsed = 0;
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length = 0;
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}
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if (length)
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pos = 36 * (elapsed + state->ff_rewind_count) / length;
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for (i = 0; i < 7; i++, pos -= 5)
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{
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if (pos <= 0)
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progress_pattern[i] = 0x1fu;
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else if (pos >= 5)
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progress_pattern[i] = 0x00u;
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else
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progress_pattern[i] = 0x1fu >> pos;
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}
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display->define_pattern(gwps->data->wps_progress_pat[0], progress_pattern);
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return true;
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}
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void draw_player_fullbar(struct gui_wps *gwps, char* buf, int buf_size)
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{
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static const unsigned char numbers[10][4] = {
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{0x0e, 0x0a, 0x0a, 0x0e}, /* 0 */
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{0x04, 0x0c, 0x04, 0x04}, /* 1 */
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{0x0e, 0x02, 0x04, 0x0e}, /* 2 */
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{0x0e, 0x02, 0x06, 0x0e}, /* 3 */
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{0x08, 0x0c, 0x0e, 0x04}, /* 4 */
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{0x0e, 0x0c, 0x02, 0x0c}, /* 5 */
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{0x0e, 0x08, 0x0e, 0x0e}, /* 6 */
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{0x0e, 0x02, 0x04, 0x08}, /* 7 */
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{0x0e, 0x0e, 0x0a, 0x0e}, /* 8 */
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{0x0e, 0x0e, 0x02, 0x0e}, /* 9 */
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};
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struct wps_state *state = skin_get_global_state();
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struct screen *display = gwps->display;
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struct wps_data *data = gwps->data;
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unsigned char progress_pattern[7];
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char timestr[10];
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int time;
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int time_idx = 0;
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int pos = 0;
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int pat_idx = 1;
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int digit, i, j;
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bool softchar;
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int elapsed, length;
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if (LIKELY(state->id3))
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{
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elapsed = state->id3->elapsed;
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length = state->id3->length;
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}
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else
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{
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elapsed = 0;
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length = 0;
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}
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if (buf_size < 34) /* worst case: 11x UTF-8 char + \0 */
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return;
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time = elapsed + state->ff_rewind_count;
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if (length)
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pos = 55 * time / length;
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memset(timestr, 0, sizeof(timestr));
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format_time(timestr, sizeof(timestr)-2, time);
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timestr[strlen(timestr)] = ':'; /* always safe */
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for (i = 0; i < 11; i++, pos -= 5)
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{
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softchar = false;
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memset(progress_pattern, 0, sizeof(progress_pattern));
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if ((digit = timestr[time_idx]))
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{
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softchar = true;
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digit -= '0';
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if (timestr[time_idx + 1] == ':') /* ones, left aligned */
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{
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memcpy(progress_pattern, numbers[digit], 4);
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time_idx += 2;
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}
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else /* tens, shifted right */
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{
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for (j = 0; j < 4; j++)
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progress_pattern[j] = numbers[digit][j] >> 1;
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if (time_idx > 0) /* not the first group, add colon in front */
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{
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progress_pattern[1] |= 0x10u;
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progress_pattern[3] |= 0x10u;
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}
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time_idx++;
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}
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if (pos >= 5)
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progress_pattern[5] = progress_pattern[6] = 0x1fu;
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}
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if (pos > 0 && pos < 5)
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{
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softchar = true;
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progress_pattern[5] = progress_pattern[6] = (~0x1fu >> pos) & 0x1fu;
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}
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if (softchar && pat_idx < 8)
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{
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display->define_pattern(data->wps_progress_pat[pat_idx],
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progress_pattern);
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buf = utf8encode(data->wps_progress_pat[pat_idx], buf);
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pat_idx++;
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}
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else if (pos <= 0)
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buf = utf8encode(' ', buf);
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else
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buf = utf8encode(0xe115, buf); /* 2/7 _ */
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}
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*buf = '\0';
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}
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#endif /* HAVE_LCD_CHARCELL */
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/* Evaluate the conditional that is at *token_index and return whether a skip
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has ocurred. *token_index is updated with the new position.
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*/
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int evaluate_conditional(struct gui_wps *gwps, int offset,
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struct conditional *conditional, int num_options)
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{
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if (!gwps)
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return false;
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char result[128];
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const char *value;
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int intval = num_options < 2 ? 2 : num_options;
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/* get_token_value needs to know the number of options in the enum */
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value = get_token_value(gwps, conditional->token, offset,
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result, sizeof(result), &intval);
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/* intval is now the number of the enum option we want to read,
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starting from 1. If intval is -1, we check if value is empty. */
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if (intval == -1)
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{
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if (num_options == 1) /* so %?AA<true> */
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intval = (value && *value) ? 1 : 0; /* returned as 0 for true, -1 for false */
|
|
else
|
|
intval = (value && *value) ? 1 : num_options;
|
|
}
|
|
else if (intval > num_options || intval < 1)
|
|
intval = num_options;
|
|
|
|
return intval -1;
|
|
}
|
|
|
|
|
|
/* Display a line appropriately according to its alignment format.
|
|
format_align contains the text, separated between left, center and right.
|
|
line is the index of the line on the screen.
|
|
scroll indicates whether the line is a scrolling one or not.
|
|
*/
|
|
void write_line(struct screen *display,
|
|
struct align_pos *format_align,
|
|
int line,
|
|
bool scroll)
|
|
{
|
|
int left_width = 0, left_xpos;
|
|
int center_width = 0, center_xpos;
|
|
int right_width = 0, right_xpos;
|
|
int ypos;
|
|
int space_width;
|
|
int string_height;
|
|
int scroll_width;
|
|
|
|
/* calculate different string sizes and positions */
|
|
display->getstringsize((unsigned char *)" ", &space_width, &string_height);
|
|
if (format_align->left != 0) {
|
|
display->getstringsize((unsigned char *)format_align->left,
|
|
&left_width, &string_height);
|
|
}
|
|
|
|
if (format_align->right != 0) {
|
|
display->getstringsize((unsigned char *)format_align->right,
|
|
&right_width, &string_height);
|
|
}
|
|
|
|
if (format_align->center != 0) {
|
|
display->getstringsize((unsigned char *)format_align->center,
|
|
¢er_width, &string_height);
|
|
}
|
|
|
|
left_xpos = 0;
|
|
right_xpos = (display->getwidth() - right_width);
|
|
center_xpos = (display->getwidth() + left_xpos - center_width) / 2;
|
|
|
|
scroll_width = display->getwidth() - left_xpos;
|
|
|
|
/* Checks for overlapping strings.
|
|
If needed the overlapping strings will be merged, separated by a
|
|
space */
|
|
|
|
/* CASE 1: left and centered string overlap */
|
|
/* there is a left string, need to merge left and center */
|
|
if ((left_width != 0 && center_width != 0) &&
|
|
(left_xpos + left_width + space_width > center_xpos)) {
|
|
/* replace the former separator '\0' of left and
|
|
center string with a space */
|
|
*(--format_align->center) = ' ';
|
|
/* calculate the new width and position of the merged string */
|
|
left_width = left_width + space_width + center_width;
|
|
/* there is no centered string anymore */
|
|
center_width = 0;
|
|
}
|
|
/* there is no left string, move center to left */
|
|
if ((left_width == 0 && center_width != 0) &&
|
|
(left_xpos + left_width > center_xpos)) {
|
|
/* move the center string to the left string */
|
|
format_align->left = format_align->center;
|
|
/* calculate the new width and position of the string */
|
|
left_width = center_width;
|
|
/* there is no centered string anymore */
|
|
center_width = 0;
|
|
}
|
|
|
|
/* CASE 2: centered and right string overlap */
|
|
/* there is a right string, need to merge center and right */
|
|
if ((center_width != 0 && right_width != 0) &&
|
|
(center_xpos + center_width + space_width > right_xpos)) {
|
|
/* replace the former separator '\0' of center and
|
|
right string with a space */
|
|
*(--format_align->right) = ' ';
|
|
/* move the center string to the right after merge */
|
|
format_align->right = format_align->center;
|
|
/* calculate the new width and position of the merged string */
|
|
right_width = center_width + space_width + right_width;
|
|
right_xpos = (display->getwidth() - right_width);
|
|
/* there is no centered string anymore */
|
|
center_width = 0;
|
|
}
|
|
/* there is no right string, move center to right */
|
|
if ((center_width != 0 && right_width == 0) &&
|
|
(center_xpos + center_width > right_xpos)) {
|
|
/* move the center string to the right string */
|
|
format_align->right = format_align->center;
|
|
/* calculate the new width and position of the string */
|
|
right_width = center_width;
|
|
right_xpos = (display->getwidth() - right_width);
|
|
/* there is no centered string anymore */
|
|
center_width = 0;
|
|
}
|
|
|
|
/* CASE 3: left and right overlap
|
|
There is no center string anymore, either there never
|
|
was one or it has been merged in case 1 or 2 */
|
|
/* there is a left string, need to merge left and right */
|
|
if ((left_width != 0 && center_width == 0 && right_width != 0) &&
|
|
(left_xpos + left_width + space_width > right_xpos)) {
|
|
/* replace the former separator '\0' of left and
|
|
right string with a space */
|
|
*(--format_align->right) = ' ';
|
|
/* calculate the new width and position of the string */
|
|
left_width = left_width + space_width + right_width;
|
|
/* there is no right string anymore */
|
|
right_width = 0;
|
|
}
|
|
/* there is no left string, move right to left */
|
|
if ((left_width == 0 && center_width == 0 && right_width != 0) &&
|
|
(left_width > right_xpos)) {
|
|
/* move the right string to the left string */
|
|
format_align->left = format_align->right;
|
|
/* calculate the new width and position of the string */
|
|
left_width = right_width;
|
|
/* there is no right string anymore */
|
|
right_width = 0;
|
|
}
|
|
|
|
ypos = (line * string_height);
|
|
|
|
|
|
if (scroll && ((left_width > scroll_width) ||
|
|
(center_width > scroll_width) ||
|
|
(right_width > scroll_width)))
|
|
{
|
|
display->puts_scroll(0, line,
|
|
(unsigned char *)format_align->left);
|
|
}
|
|
else
|
|
{
|
|
#ifdef HAVE_LCD_BITMAP
|
|
/* clear the line first */
|
|
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
display->fillrect(left_xpos, ypos, display->getwidth(), string_height);
|
|
display->set_drawmode(DRMODE_SOLID);
|
|
#endif
|
|
|
|
/* Nasty hack: we output an empty scrolling string,
|
|
which will reset the scroller for that line */
|
|
display->puts_scroll(0, line, (unsigned char *)"");
|
|
|
|
/* print aligned strings */
|
|
if (left_width != 0)
|
|
{
|
|
display->putsxy(left_xpos, ypos,
|
|
(unsigned char *)format_align->left);
|
|
}
|
|
if (center_width != 0)
|
|
{
|
|
display->putsxy(center_xpos, ypos,
|
|
(unsigned char *)format_align->center);
|
|
}
|
|
if (right_width != 0)
|
|
{
|
|
display->putsxy(right_xpos, ypos,
|
|
(unsigned char *)format_align->right);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
void draw_peakmeters(struct gui_wps *gwps, int line_number,
|
|
struct viewport *viewport)
|
|
{
|
|
struct wps_data *data = gwps->data;
|
|
if (!data->peak_meter_enabled)
|
|
{
|
|
peak_meter_enable(false);
|
|
}
|
|
else
|
|
{
|
|
int h = font_get(viewport->font)->height;
|
|
int peak_meter_y = line_number * h;
|
|
|
|
/* The user might decide to have the peak meter in the last
|
|
line so that it is only displayed if no status bar is
|
|
visible. If so we neither want do draw nor enable the
|
|
peak meter. */
|
|
if (peak_meter_y + h <= viewport->y+viewport->height) {
|
|
peak_meter_enable(true);
|
|
peak_meter_screen(gwps->display, 0, peak_meter_y,
|
|
MIN(h, viewport->y+viewport->height - peak_meter_y));
|
|
}
|
|
}
|
|
}
|
|
|
|
bool skin_has_sbs(enum screen_type screen, struct wps_data *data)
|
|
{
|
|
(void)screen;
|
|
(void)data;
|
|
bool draw = false;
|
|
#ifdef HAVE_LCD_BITMAP
|
|
if (data->wps_sb_tag)
|
|
draw = data->show_sb_on_wps;
|
|
else if (statusbar_position(screen) != STATUSBAR_OFF)
|
|
draw = true;
|
|
#endif
|
|
return draw;
|
|
}
|
|
#endif
|
|
|
|
/* do the button loop as often as required for the peak meters to update
|
|
* with a good refresh rate.
|
|
*/
|
|
int skin_wait_for_action(enum skinnable_screens skin, int context, int timeout)
|
|
{
|
|
(void)skin; /* silence charcell warning */
|
|
int button = ACTION_NONE;
|
|
#ifdef HAVE_LCD_BITMAP
|
|
int i;
|
|
/* when the peak meter is enabled we want to have a
|
|
few extra updates to make it look smooth. On the
|
|
other hand we don't want to waste energy if it
|
|
isn't displayed */
|
|
bool pm=false;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(skin_get_gwps(skin, i)->data->peak_meter_enabled)
|
|
pm = true;
|
|
}
|
|
|
|
if (pm) {
|
|
long next_refresh = current_tick;
|
|
long next_big_refresh = current_tick + timeout;
|
|
button = BUTTON_NONE;
|
|
while (TIME_BEFORE(current_tick, next_big_refresh)) {
|
|
button = get_action(context,TIMEOUT_NOBLOCK);
|
|
if (button != ACTION_NONE) {
|
|
break;
|
|
}
|
|
peak_meter_peek();
|
|
sleep(0); /* Sleep until end of current tick. */
|
|
|
|
if (TIME_AFTER(current_tick, next_refresh)) {
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(skin_get_gwps(skin, i)->data->peak_meter_enabled)
|
|
skin_update(skin, i, SKIN_REFRESH_PEAK_METER);
|
|
next_refresh += HZ / PEAK_METER_FPS;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/* The peak meter is disabled
|
|
-> no additional screen updates needed */
|
|
else
|
|
#endif
|
|
{
|
|
button = get_action(context, timeout);
|
|
}
|
|
return button;
|
|
}
|