rockbox/apps/plugins
Marcoen Hirschberg 80d882105e optimized motion compensation for ARM from the mplayer-w100 project. Elefants Dream plays back 2.3fps faster on the Gigabeat
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13032 a1c6a512-1295-4272-9138-f99709370657
2007-04-05 09:56:28 +00:00
..
bitmaps Give the greyscale minesweeper tiles a bit more shadow 2007-03-17 00:10:19 +00:00
chessbox Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
doom Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
lib woops, used the wrong define 2007-03-26 10:14:32 +00:00
midi Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
mpegplayer optimized motion compensation for ARM from the mplayer-w100 project. Elefants Dream plays back 2.3fps faster on the Gigabeat 2007-04-05 09:56:28 +00:00
pacbox Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
rockboy Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
searchengine Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
sudoku Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
zxbox Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
alpine_cdc.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
battery_bench.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
blackjack.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
bounce.c Set CONFIG_RTC to 0 for non-RTC targets, and check with #if to profit from -Wundef. No code change. 2007-03-16 23:47:03 +00:00
brickmania.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
bubbles.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
calculator.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
calendar.c Set CONFIG_RTC to 0 for non-RTC targets, and check with #if to profit from -Wundef. No code change. 2007-03-16 23:47:03 +00:00
chessbox.c Removed executable flag 2007-01-09 23:22:14 +00:00
chessclock.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
chip8.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
chopper.c Adjust Chopper and fix my warning from Wormlet. 2007-04-03 20:22:04 +00:00
clock.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
credits.c Correct a comment 2007-03-14 21:54:18 +00:00
credits.pl
cube.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
demystify.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
dice.c Adjust plugins to use the new menu API. Int settings still use the old API. Remove a nasty global in Star and add some error checking. Add a work-around for the gigabeat so that Star doesn't crash on target. The transition works fine on the sim and I see nothing obviously wrong with the code but it manages to crash on target everytime. 2007-03-28 07:33:18 +00:00
dict.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
disktidy.c Adjust plugins to use the new menu API. Int settings still use the old API. Remove a nasty global in Star and add some error checking. Add a work-around for the gigabeat so that Star doesn't crash on target. The transition works fine on the sim and I see nothing obviously wrong with the code but it manages to crash on target everytime. 2007-03-28 07:33:18 +00:00
elfdep.pl
euroconverter.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
fire.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
fireworks.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
firmware_flash.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
flipit.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
grayscale.c
helloworld.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
invadrox.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
iriver_flash.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
iriverify.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
jackpot.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
jewels.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
jpeg.c JPEG Viewer on color LCDs: Finish up another old project. Add grayscale display option. Add ordered and diffusion dither modes to output. These options are under 'Display Options' in the viewer menu and are persisted in jpeg.cfg. Default setting is color display without dithering as before. 2007-04-01 00:41:17 +00:00
logo.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
Makefile Replaced some explicit options for target linking with to be consistent with the sims. 2007-02-15 20:28:08 +00:00
mandelbrot.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
mazezam.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
metronome.c fix metronome sync button 2006-12-04 01:04:14 +00:00
midi2wav.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
midiplay.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
minesweeper.c Adjust plugins to use the new menu API. Int settings still use the old API. Remove a nasty global in Star and add some error checking. Add a work-around for the gigabeat so that Star doesn't crash on target. The transition works fine on the sim and I see nothing obviously wrong with the code but it manages to crash on target everytime. 2007-03-28 07:33:18 +00:00
mosaique.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
mp3_encoder.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
nim.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
oscilloscope.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
plasma.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
plugin.lds Bring up the M5 port to a working stage: Extended numerous explicit checks for IAUDIO_X5 to also check for IAUDIO_M5, moved code around the target tree, added preliminary background for the sim. 2007-03-05 00:04:00 +00:00
pong.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
properties.c Bugfix: recursive directory properties could not be aborted 2006-12-13 19:52:08 +00:00
random_folder_advance_config.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
rockblox.c Rockblox: Repair initial display on targets with no highscore list. 2007-03-26 08:52:36 +00:00
rockbox_flash.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
rockboy.c
rockpaint.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
search.c Fix simulator builds, and some debugf() format strings. 2007-03-17 09:54:28 +00:00
sliding_puzzle.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
snake.c Adjust plugins to use the new menu API. Int settings still use the old API. Remove a nasty global in Star and add some error checking. Add a work-around for the gigabeat so that Star doesn't crash on target. The transition works fine on the sim and I see nothing obviously wrong with the code but it manages to crash on target everytime. 2007-03-28 07:33:18 +00:00
snake2.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
snake2.levels Removed executable flag 2007-01-09 23:22:14 +00:00
snow.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
sokoban.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
sokoban.levels
solitaire.c Remove buffer overflow in solatiare menu 2007-03-18 11:01:23 +00:00
sort.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
SOURCES Set CONFIG_RTC to 0 for non-RTC targets, and check with #if to profit from -Wundef. No code change. 2007-03-16 23:47:03 +00:00
spacerocks.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
splitedit.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
star.c Adjust plugins to use the new menu API. Int settings still use the old API. Remove a nasty global in Star and add some error checking. Add a work-around for the gigabeat so that Star doesn't crash on target. The transition works fine on the sim and I see nothing obviously wrong with the code but it manages to crash on target everytime. 2007-03-28 07:33:18 +00:00
starfield.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
stats.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
stopwatch.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
SUBDIRS mpegplayer for grayscale targets. Note that performance is slow... 2007-03-26 01:32:31 +00:00
test_disk.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
test_fps.c Removed executable flag 2007-01-09 23:22:14 +00:00
test_sampr.c Uups. Forgot to update a plugin. 2007-03-05 08:19:08 +00:00
test_scanrate.c Removed executable flag 2007-01-09 23:22:14 +00:00
text_editor.c Dont boost so often, fixes FS#6845 2007-03-18 13:25:18 +00:00
vbrfix.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
video.c Let GCC check arguments of some more printf-style functions, also for plugins and codecs. 2007-03-17 09:02:53 +00:00
viewer.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
viewers.config Initial implementation of audio support (44.1KHz only, mp2 or mp3, mono/stereo, any bitrate) and .mpg file (MPEG program stream) parsing for mpegplayer - .m2v files are no longer supported. .mpg parser based on patch #6366 from Mathieu Favreaux. Currently limited to only playing files smaller than the available buffer RAM (it will play longer files, but never refills the buffer when it runs empty). There is also no a/v sync implemented, and still no seeking support. Coldfire (iriver H3x0 and iaudio X5) users can use the optimisations provided in patch #5995 to increase the framerate, and PortalPlayer (ipods and iriver H10) users will want to use kernel_on_cop_6.diff from FS#5755 which enables mpegplayer to run the video thread on the second CPU core - video on the second core with audio on the first core runs at the same speed as the old mpegplayer did with no audio. 2007-01-01 12:59:32 +00:00
vu_meter.c Rename some macros to account for the recently added M5 port. No code changes. 2007-03-16 23:02:39 +00:00
wav2wv.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
wavplay.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
wormlet.c Fix yellow. 2007-04-03 20:56:14 +00:00
xobox.c Fix a few bugs in Xobox. Now menu isn't pure black on non-color targets and an issue where the board was drawn even when the user quit. 2007-03-25 17:52:56 +00:00
zxbox.c Initial commit of zxbox - a ZX Spectrum emulator ported by Anton Romanov. It theoretically runs on all targets, but I have not included it in the Archos builds because it is just too slow to be usable. 2006-09-15 11:11:16 +00:00