c8564f1ca8
Purpose: A step in removing all voice references from playback code and prelude to other changes. Change-Id: Ic3ad7f7a33b979693e18a3456ced37eb1d2281a4
102 lines
3.8 KiB
C
102 lines
3.8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Miika Pekkarinen
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _EVENTS_H
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#define _EVENTS_H
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#include <stdbool.h>
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/**
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* Synchronouos event system.
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*
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* Callbacks are subscribed with add_event() or add_event_ex(). events
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* are fired using send_event().
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*
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* Events are always dispatched synchronously: the callbacks are called
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* in the thread context of the event sender, without context switch. This
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* also means that callbacks should be as simple as possible to avoid
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* blocking the sender and other callbacks
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*
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* Use the kernel-level event_queue for cross-thread event dispatching.
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* */
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/*
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* Only CLASS defines and firmware/ level events should be defined here.
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* apps/ level events are defined in apps/appevents.h
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*
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* High byte = Event class definition
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* Low byte = Event ID
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*/
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#define EVENT_CLASS_DISK 0x0100
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#define EVENT_CLASS_PLAYBACK 0x0200
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#define EVENT_CLASS_BUFFERING 0x0400
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#define EVENT_CLASS_GUI 0x0800
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#define EVENT_CLASS_RECORDING 0x1000
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#define EVENT_CLASS_LCD 0x2000
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#define EVENT_CLASS_VOICE 0x4000
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/**
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* Subscribe to an event with a simple callback. The callback will be called
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* synchronously everytime the event fires, passing the event id and data to
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* the callback.
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*
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* Must be removed with remove_event().
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*/
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bool add_event(unsigned short id, void (*handler)(unsigned short id, void *event_data));
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/**
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* Subscribe to an event with a detailed callback. The callback will be called
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* synchronously everytime the event fires, passing the event id and data, as
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* well as the user_data pointer passed here, to the callback.
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*
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* With oneshot == true, the callback is unsubscribed automatically after
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* the event fired for the first time. In this case the event need not to be
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* removed with remove_event_ex().
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*
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* Must be removed with remove_event_ex(). remove_event() will never remove
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* events added with this function.
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*/
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bool add_event_ex(unsigned short id, bool oneshot, void (*handler)(unsigned short id, void *event_data, void *user_data), void *user_data);
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/**
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* Unsubscribe a callback from an event. The handler pointer is matched.
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*
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* This will only work for subscriptions made with add_event().
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*/
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void remove_event(unsigned short id, void (*handler)(unsigned short id, void *data));
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/**
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* Unsubscribe a callback from an event. The handler and user_data pointers
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* are matched. That means the same user_data that was passed to add_event_ex()
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* must be passed to this too.
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*
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* This will only work for subscriptions made with add_event_ex().
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*/
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void remove_event_ex(unsigned short id, void (*handler)(unsigned short id, void *event_data, void *user_data), void *user_data);
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/**
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* Fire an event, which synchronously calls all subscribed callbacks. The
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* event id and data pointer are passed to the callbacks as well, and
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* optionally the user_data pointer from add_event_ex().
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*/
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void send_event(unsigned short id, void *data);
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#endif
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