rockbox/manual/plugins/minesweeper.tex
Martin Arver 744051bd65 Clean up of the autogenerated tables. Should probably use scalebox and booktabs for the tables in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8868 a1c6a512-1295-4272-9138-f99709370657
2006-02-28 16:33:04 +00:00

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TeX

\subsection{Minesweeper}
{\centering\itshape
Minesweeper plugin
\par}
\begin{center}
[Warning: Image ignored] % Unhandled or unsupported graphics:
%\includegraphics[width=2.963cm,height=1.693cm]{images/rockbox-manual-img38.png}
\end{center}
The classic game of minesweeper. Use the UP and DOWN keys to select the
required percentage of mines to set the difficulty then press the MENU
key to begin.
The aim of the game is to uncover all of the squares on the board. If a
mine is uncovered then the game is over. If a mine is not uncovered,
then the number of mines adjacent to the current square is revealed.
The aim is to use the information you are given to work out where the
mines are and avoid them. When the player is certain that they know
the location of a mine, it can be tagged to avoid accidentally
``stepping'' on it.
\begin{table}[h!]
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\\hline
PLAY / F1 & Toggle flag on / off \\\hline
MENU / F2 & Reveal the contents of the current square \\\hline
STOP & Exit the game \\\hline
\end{tabular}
\end{table}