db8415c99e
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7693 a1c6a512-1295-4272-9138-f99709370657
518 lines
15 KiB
C
518 lines
15 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin Ferrare
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "sprintf.h"
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#include "settings.h"
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#include "kernel.h"
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#include "screen_access.h"
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#include "list.h"
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#include "scrollbar.h"
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#include "statusbar.h"
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#ifdef HAVE_LCD_CHARCELLS
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#define SCROLL_LIMIT 1
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#else
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#define SCROLL_LIMIT 2
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#endif
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void gui_list_init(struct gui_list * gui_list,
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void (*callback_get_item_icon)
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(int selected_item, void * data, ICON * icon),
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char * (*callback_get_item_name)
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(int selected_item, void * data, char *buffer),
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void * data
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)
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{
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gui_list->callback_get_item_icon = callback_get_item_icon;
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gui_list->callback_get_item_name = callback_get_item_name;
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gui_list->display = NULL;
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gui_list_set_nb_items(gui_list, 0);
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gui_list->selected_item = 0;
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gui_list->start_item = 0;
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gui_list->limit_scroll = false;
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gui_list->data=data;
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}
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void gui_list_set_display(struct gui_list * gui_list, struct screen * display)
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{
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if(gui_list->display != 0) /* we switched from a previous display */
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gui_list->display->stop_scroll();
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gui_list->display = display;
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#ifdef HAVE_LCD_CHARCELLS
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display->double_height(false);
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#endif
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gui_list_put_selection_in_screen(gui_list, false);
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}
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void gui_list_put_selection_in_screen(struct gui_list * gui_list,
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bool put_from_end)
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{
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int nb_lines=gui_list->display->nb_lines;
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if(put_from_end)
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{
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int list_end = gui_list->selected_item + SCROLL_LIMIT - 1;
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if(list_end > gui_list->nb_items)
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list_end = nb_lines;
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gui_list->start_item = list_end - nb_lines;
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}
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else
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{
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int list_start = gui_list->selected_item - SCROLL_LIMIT + 1;
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if(list_start + nb_lines > gui_list->nb_items)
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list_start = gui_list->nb_items - nb_lines;
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gui_list->start_item = list_start;
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}
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if(gui_list->start_item < 0)
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gui_list->start_item = 0;
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}
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void gui_list_draw(struct gui_list * gui_list)
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{
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struct screen * display=gui_list->display;
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int cursor_pos = 0;
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int icon_pos = 1;
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int text_pos;
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bool draw_icons = (gui_list->callback_get_item_icon != NULL &&
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global_settings.show_icons) ;
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bool draw_cursor;
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int i;
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/* Adjust the position of icon, cursor, text */
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#ifdef HAVE_LCD_BITMAP
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display->setfont(FONT_UI);
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screen_update_nblines(display);
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bool draw_scrollbar = (global_settings.scrollbar &&
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display->nb_lines < gui_list->nb_items);
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int list_y_start = screen_get_text_y_start(gui_list->display);
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int list_y_end = screen_get_text_y_end(gui_list->display);
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draw_cursor = !global_settings.invert_cursor;
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text_pos = 0; /* here it's in pixels */
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if(draw_scrollbar)
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{
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cursor_pos++;
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icon_pos++;
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text_pos += SCROLLBAR_WIDTH;
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}
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if(!draw_cursor)
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{
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icon_pos--;
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}
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else
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text_pos += CURSOR_WIDTH;
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if(draw_icons)
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text_pos += 8;
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#else
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draw_cursor = true;
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if(draw_icons)
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text_pos = 2; /* here it's in chars */
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else
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text_pos = 1;
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#endif
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/* The drawing part */
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#ifdef HAVE_LCD_BITMAP
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/* clear the drawing area */
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display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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display->fillrect(0, list_y_start,
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display->width, list_y_end - list_y_start);
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display->set_drawmode(DRMODE_SOLID);
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display->stop_scroll();
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display->setmargins(text_pos, list_y_start);
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#else
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display->clear_display();
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#endif
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for(i = 0;i < display->nb_lines;i++)
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{
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char entry_buffer[MAX_PATH];
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char * entry_name;
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int current_item = gui_list->start_item + i;
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/* When there are less items to display than the
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* current available space on the screen, we stop*/
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if(current_item >= gui_list->nb_items)
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break;
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entry_name = gui_list->callback_get_item_name(current_item,
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gui_list->data,
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entry_buffer);
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if(current_item == gui_list->selected_item)
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{
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/* The selected item must be displayed scrolling */
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#ifdef HAVE_LCD_BITMAP
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if (global_settings.invert_cursor)/* Display inverted-line-style*/
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display->puts_scroll_style(0, i, entry_name, STYLE_INVERT);
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else
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display->puts_scroll(0, i, entry_name);
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#else
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display->puts_scroll(text_pos, i, entry_name);
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#endif
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if(draw_cursor)
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screen_put_cursorxy(display, cursor_pos, i);
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}
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else
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{/* normal item */
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#ifdef HAVE_LCD_BITMAP
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display->puts(0, i, entry_name);
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#else
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display->puts(text_pos, i, entry_name);
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#endif
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}
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/* Icons display */
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if(draw_icons)
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{
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ICON icon;
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gui_list->callback_get_item_icon(current_item,
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gui_list->data,
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&icon);
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screen_put_iconxy(display, icon_pos, i, icon);
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}
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}
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#ifdef HAVE_LCD_BITMAP
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/* Draw the scrollbar if needed*/
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if(draw_scrollbar)
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{
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int scrollbar_y_end = display->char_height *
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display->nb_lines + list_y_start;
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gui_scrollbar_draw(display, 0, list_y_start, SCROLLBAR_WIDTH-1,
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scrollbar_y_end - list_y_start, gui_list->nb_items,
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gui_list->start_item,
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gui_list->start_item + display->nb_lines, VERTICAL);
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}
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display->update_rect(0, list_y_start, display->width,
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list_y_end - list_y_start);
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#else
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#ifdef SIMULATOR
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display->update();
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#endif
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#endif
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}
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void gui_list_select_item(struct gui_list * gui_list, int item_number)
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{
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if( item_number > gui_list->nb_items-1 || item_number < 0 )
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return;
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gui_list->selected_item = item_number;
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gui_list_put_selection_in_screen(gui_list, false);
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}
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void gui_list_select_next(struct gui_list * gui_list)
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{
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int item_pos;
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int end_item;
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if( gui_list->selected_item == gui_list->nb_items-1 )
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{
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if(gui_list->limit_scroll)
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return;
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gui_list->selected_item++;
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/* we have already reached the bottom of the list */
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gui_list->selected_item = 0;
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gui_list->start_item = 0;
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}
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else
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{
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int nb_lines = gui_list->display->nb_lines;
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gui_list->selected_item++;
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item_pos = gui_list->selected_item - gui_list->start_item;
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end_item = gui_list->start_item + nb_lines;
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/* we start scrolling vertically when reaching the line
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* (nb_lines-SCROLL_LIMIT)
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* and when we are not in the last part of the list*/
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if( item_pos > nb_lines-SCROLL_LIMIT && end_item < gui_list->nb_items )
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gui_list->start_item++;
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}
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}
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void gui_list_select_previous(struct gui_list * gui_list)
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{
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int item_pos;
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int nb_lines = gui_list->display->nb_lines;
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if( gui_list->selected_item == 0 )
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{
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if(gui_list->limit_scroll)
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return;
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gui_list->selected_item--;
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/* we have aleady reached the top of the list */
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int start;
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gui_list->selected_item = gui_list->nb_items-1;
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start = gui_list->nb_items-nb_lines;
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if( start < 0 )
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gui_list->start_item = 0;
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else
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gui_list->start_item = start;
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}
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else
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{
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gui_list->selected_item--;
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item_pos = gui_list->selected_item - gui_list->start_item;
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if( item_pos < SCROLL_LIMIT-1 && gui_list->start_item > 0 )
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gui_list->start_item--;
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}
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}
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void gui_list_select_next_page(struct gui_list * gui_list, int nb_lines)
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{
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if(gui_list->selected_item == gui_list->nb_items-1)
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{
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if(gui_list->limit_scroll)
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return;
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gui_list->selected_item = 0;
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}
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else
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{
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gui_list->selected_item += nb_lines;
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if(gui_list->selected_item > gui_list->nb_items-1)
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gui_list->selected_item = gui_list->nb_items-1;
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}
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gui_list_put_selection_in_screen(gui_list, true);
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}
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void gui_list_select_previous_page(struct gui_list * gui_list, int nb_lines)
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{
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if(gui_list->selected_item == 0)
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{
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if(gui_list->limit_scroll)
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return;
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gui_list->selected_item = gui_list->nb_items - 1;
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}
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else
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{
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gui_list->selected_item -= nb_lines;
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if(gui_list->selected_item < 0)
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gui_list->selected_item = 0;
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}
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gui_list_put_selection_in_screen(gui_list, false);
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}
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void gui_list_add_item(struct gui_list * gui_list)
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{
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gui_list->nb_items++;
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/* if only one item in the list, select it */
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if(gui_list->nb_items == 1)
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gui_list->selected_item = 0;
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}
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void gui_list_del_item(struct gui_list * gui_list)
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{
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int nb_lines = gui_list->display->nb_lines;
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if(gui_list->nb_items > 0)
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{
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int dist_selected_from_end = gui_list->nb_items
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- gui_list->selected_item - 1;
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int dist_start_from_end = gui_list->nb_items
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- gui_list->start_item - 1;
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if(dist_selected_from_end == 0)
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{
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/* Oops we are removing the selected item,
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select the previous one */
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gui_list->selected_item--;
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}
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gui_list->nb_items--;
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/* scroll the list if needed */
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if( (dist_start_from_end < nb_lines) && (gui_list->start_item != 0) )
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gui_list->start_item--;
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}
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}
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/*
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* Synchronized lists stuffs
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*/
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void gui_synclist_init(
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struct gui_synclist * lists,
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void (*callback_get_item_icon)
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(int selected_item, void * data, ICON * icon),
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char * (*callback_get_item_name)
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(int selected_item, void * data, char *buffer),
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void * data
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)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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{
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gui_list_init(&(lists->gui_list[i]),
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callback_get_item_icon,
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callback_get_item_name,
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data);
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gui_list_set_display(&(lists->gui_list[i]), &(screens[i]));
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}
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}
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void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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{
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gui_list_set_nb_items(&(lists->gui_list[i]), nb_items);
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}
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}
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void gui_synclist_draw(struct gui_synclist * lists)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_draw(&(lists->gui_list[i]));
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}
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void gui_synclist_select_item(struct gui_synclist * lists, int item_number)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_select_item(&(lists->gui_list[i]), item_number);
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}
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void gui_synclist_select_next(struct gui_synclist * lists)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_select_next(&(lists->gui_list[i]));
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}
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void gui_synclist_select_previous(struct gui_synclist * lists)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_select_previous(&(lists->gui_list[i]));
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}
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void gui_synclist_select_next_page(struct gui_synclist * lists,
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enum screen_type screen)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_select_next_page(&(lists->gui_list[i]),
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screens[screen].nb_lines);
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}
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void gui_synclist_select_previous_page(struct gui_synclist * lists,
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enum screen_type screen)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_select_previous_page(&(lists->gui_list[i]),
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screens[screen].nb_lines);
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}
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void gui_synclist_add_item(struct gui_synclist * lists)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_add_item(&(lists->gui_list[i]));
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}
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void gui_synclist_del_item(struct gui_synclist * lists)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_del_item(&(lists->gui_list[i]));
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}
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void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll)
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{
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int i;
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for(i = 0;i < NB_SCREENS;i++)
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gui_list_limit_scroll(&(lists->gui_list[i]), scroll);
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}
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bool gui_synclist_do_button(struct gui_synclist * lists, unsigned button)
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{
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gui_synclist_limit_scroll(lists, true);
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switch(button)
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{
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case LIST_PREV:
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#ifdef LIST_RC_PREV
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case LIST_RC_PREV:
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#endif
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gui_synclist_limit_scroll(lists, false);
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case LIST_PREV | BUTTON_REPEAT:
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#ifdef LIST_RC_PREV
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case LIST_RC_PREV | BUTTON_REPEAT:
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#endif
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gui_synclist_select_previous(lists);
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gui_synclist_draw(lists);
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return true;
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case LIST_NEXT:
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#ifdef LIST_RC_NEXT
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case LIST_RC_NEXT:
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#endif
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gui_synclist_limit_scroll(lists, false);
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case LIST_NEXT | BUTTON_REPEAT:
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#ifdef LIST_RC_NEXT
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case LIST_RC_NEXT | BUTTON_REPEAT:
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#endif
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gui_synclist_select_next(lists);
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gui_synclist_draw(lists);
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return true;
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/* for pgup / pgdown, we are obliged to have a different behaviour depending on the screen
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* for which the user pressed the key since for example, remote and main screen doesn't
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* have the same number of lines*/
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#ifdef LIST_PGUP
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case LIST_PGUP:
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gui_synclist_limit_scroll(lists, false);
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case LIST_PGUP | BUTTON_REPEAT:
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gui_synclist_select_previous_page(lists, SCREEN_MAIN);
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gui_synclist_draw(lists);
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return true;
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#endif
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#ifdef LIST_RC_PGUP
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case LIST_RC_PGUP:
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gui_synclist_limit_scroll(lists, false);
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case LIST_RC_PGUP | BUTTON_REPEAT:
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gui_synclist_select_previous_page(lists, SCREEN_REMOTE);
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gui_synclist_draw(lists);
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return true;
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#endif
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#ifdef LIST_PGDN
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case LIST_PGDN:
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gui_synclist_limit_scroll(lists, false);
|
|
case LIST_PGDN | BUTTON_REPEAT:
|
|
gui_synclist_select_next_page(lists, SCREEN_MAIN);
|
|
gui_synclist_draw(lists);
|
|
return true;
|
|
#endif
|
|
|
|
#ifdef LIST_RC_PGDN
|
|
case LIST_RC_PGDN:
|
|
gui_synclist_limit_scroll(lists, false);
|
|
case LIST_RC_PGDN | BUTTON_REPEAT:
|
|
gui_synclist_select_next_page(lists, SCREEN_REMOTE);
|
|
gui_synclist_draw(lists);
|
|
return true;
|
|
#endif
|
|
}
|
|
return false;
|
|
}
|