rockbox/apps/codecs/libwma
Michael Giacomelli d016402fec Actually put the output in IRAM this time by combining some buffers that weren't used at the same time.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18231 a1c6a512-1295-4272-9138-f99709370657
2008-08-10 02:31:01 +00:00
..
asf.h
asm_arm.h Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
asm_mcf5249.h Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
bitstream.c Fix sim for now. Eventually I should change the decoder to error out if theres a problem allocating huffman tables. 2008-04-07 02:25:09 +00:00
bitstream.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
bswap.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
ffmpeg_config.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
fft.c move structures around in the header files 2007-10-01 13:46:07 +00:00
fft.h move structures around in the header files 2007-10-01 13:46:07 +00:00
Makefile WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
mdct.c Revert r14786 which resulted in a substantial reduction in accuracy to save a 7.6KB of RAM. Accuracy should be greatly improved now, and if we want to make that trade off again, I think of better ways to do it. 2008-06-24 15:39:44 +00:00
mdct.h Revert r14786 which resulted in a substantial reduction in accuracy to save a 7.6KB of RAM. Accuracy should be greatly improved now, and if we want to make that trade off again, I think of better ways to do it. 2008-06-24 15:39:44 +00:00
mdct2.c Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
mdct2.h Actually put the output in IRAM this time by combining some buffers that weren't used at the same time. 2008-08-10 02:31:01 +00:00
mdct_arm.S Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
mdct_lookup.h Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
misc.h Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
SOURCES Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00
types.h move structures around in the header files 2007-10-01 13:46:07 +00:00
wmadata.h Fix mistake in previous WMA commit. Also update comments to reflect changes. 2008-04-21 00:46:55 +00:00
wmadec.h Remove unused variable. 2008-07-19 20:52:43 +00:00
wmadeci.c Actually put the output in IRAM this time by combining some buffers that weren't used at the same time. 2008-08-10 02:31:01 +00:00
wmafixed.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
wmafixed.h Use Tremor IMDCT for WMA. Gives a ~20% speedup on ARM and coldfire. All my test samples gave equivilent or better accuracy (>>16 bit), but there may still be problems. Code becomes somewhat less readable since the IMDCT has bits of Vorbis in it, but this is not a serious issue and the old ffmpeg transform remains in SVN if anyone wants it. Also, WMA now passes Vorbis as the fastest transform codec on ARM, although MPC remains the fastest lossy codec overall. 2008-07-17 17:43:49 +00:00