572b36a51a
check handle before clean up buffer in flush(). Change-Id: I36a130c45c9f5dce97aa723ef98922b6935ead75
325 lines
8.8 KiB
C
325 lines
8.8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2014 by Chiwen Chang
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "surround.h"
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#include "config.h"
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#include "fixedpoint.h"
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#include "fracmul.h"
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#include "settings.h"
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#include "dsp_proc_entry.h"
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#include "dsp_filter.h"
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#include "core_alloc.h"
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static bool surround_enabled = false;
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static int surround_balance = 0;
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static bool surround_side_only = false;
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static int surround_mix = 100;
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static int surround_strength = 0;
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/*1 sample ~ 11ns */
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#define DLY_5MS 454
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#define DLY_8MS 727
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#define DLY_10MS 909
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#define DLY_15MS 1363
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#define DLY_30MS 2727
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#define MAX_DLY DLY_30MS
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#define B0_DLY (MAX_DLY/8 + 1)
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#define B2_DLY (MAX_DLY + 1)
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#define BB_DLY (MAX_DLY/4 + 1)
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#define HH_DLY (MAX_DLY/2 + 1)
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#define CL_DLY B2_DLY
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/*only need to buffer right channel */
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static int32_t *b0, *b2, *bb, *hh, *cl;
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static int32_t temp_buffer[2];
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static int32_t mid, side;
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/*voice from 300hz - 3400hz ?*/
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static int32_t tcoef1,tcoef2,bcoef,hcoef;
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static int dly_size = MAX_DLY;
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static int cutoff_l = 320;
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static int cutoff_h = 3400;
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static int b0_r=0,b0_w=0,
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b2_r=0,b2_w=0,
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bb_r=0,bb_w=0,
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hh_r=0,hh_w=0,
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cl_r=0,cl_w=0;
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static int handle = -1;
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static void surround_buffer_alloc(void)
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{
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if (handle > 0)
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return; /* already-allocated */
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unsigned int total_len = B0_DLY + B2_DLY + BB_DLY + HH_DLY + CL_DLY;
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handle = core_alloc("dsp_surround_buffer",sizeof(int32_t) * total_len);
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if (handle < 0)
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{
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surround_enabled = false;
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return;
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}
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memset(core_get_data(handle),0,sizeof(int32_t) * total_len);
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}
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static void surround_buffer_get_data(void)
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{
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if (handle < 0)
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return;
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b0 = core_get_data(handle);
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b2 = b0 + B0_DLY;
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bb = b2 + B2_DLY;
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hh = bb + BB_DLY;
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cl = hh + HH_DLY;
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}
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static void dsp_surround_flush(void)
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{
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if (!surround_enabled)
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return;
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unsigned int total_len = B0_DLY + B2_DLY + BB_DLY + HH_DLY + CL_DLY;
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if (handle > 0)
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memset(core_get_data(handle),0,sizeof(int32_t) * total_len);
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}
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static void surround_update_filter(unsigned int fout)
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{
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tcoef1 = fp_div(cutoff_l, fout, 31);
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tcoef2 = fp_div(cutoff_h, fout, 31);
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bcoef = fp_div(cutoff_l / 2, fout, 31);
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hcoef = fp_div(cutoff_h * 2, fout, 31);
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}
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void dsp_surround_set_balance(int var)
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{
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surround_balance = var;
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}
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void dsp_surround_side_only(bool var)
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{
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dsp_surround_flush();
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surround_side_only = var;
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}
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void dsp_surround_mix(int var)
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{
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surround_mix = var;
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}
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void dsp_surround_set_cutoff(int frq_l, int frq_h)
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{
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cutoff_l = frq_l;/*fx2*/
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cutoff_h = frq_h;/*fx1*/
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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unsigned int fout = dsp_get_output_frequency(dsp);
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surround_update_filter(fout);
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}
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static void surround_set_stepsize(int surround_strength)
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{
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dsp_surround_flush();
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switch(surround_strength)
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{
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case 1:
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dly_size = DLY_5MS;
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break;
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case 2:
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dly_size = DLY_8MS;
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break;
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case 3:
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dly_size = DLY_10MS;
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break;
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case 4:
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dly_size = DLY_15MS;
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break;
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case 5:
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dly_size = DLY_30MS;
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break;
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}
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}
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void dsp_surround_enable(int var)
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{
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if (var == surround_strength)
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return; /* No setting change */
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bool was_enabled = surround_strength > 0;
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surround_strength = var;
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surround_set_stepsize(surround_strength);
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bool now_enabled = var > 0;
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if (was_enabled == now_enabled && !now_enabled)
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return; /* No change in enabled status */
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if (now_enabled == false && handle > 0)
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{
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core_free(handle);
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handle = -1;
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}
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surround_enabled = now_enabled;
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struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
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dsp_proc_enable(dsp, DSP_PROC_SURROUND, now_enabled);
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}
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static void surround_process(struct dsp_proc_entry *this,
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struct dsp_buffer **buf_p)
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{
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struct dsp_buffer *buf = *buf_p;
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int count = buf->remcount;
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int dly_shift3 = dly_size/8;
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int dly_shift2 = dly_size/4;
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int dly_shift1 = dly_size/2;
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int dly = dly_size;
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int i;
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int32_t x;
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surround_buffer_get_data();
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for (i = 0; i < count; i++)
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{
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mid = buf->p32[0][i] /2 + buf->p32[1][i] /2;
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side = buf->p32[0][i] - buf->p32[1][i];
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if (!surround_side_only)
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{
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/*clone the left channal*/
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temp_buffer[0]= buf->p32[0][i];
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/*keep the middle band of right channel*/
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temp_buffer[1]= FRACMUL(buf->p32[1][i], tcoef1) -
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FRACMUL(buf->p32[1][i], tcoef2);
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}
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else /* apply haas to side only*/
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{
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temp_buffer[0] = side / 2;
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temp_buffer[1] = FRACMUL(-side,tcoef1)/2 -
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FRACMUL(-side, tcoef2)/2;
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}
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/* inverted crossfeed delay (left channel) to make sound wider*/
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x = temp_buffer[1]/100 * 35;
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temp_buffer[0] += dequeue(cl, &cl_r, dly);
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enqueue(-x, cl, &cl_w, dly);
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/* apply 1/8 delay to frequency below fx2 */
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x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], tcoef1);
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temp_buffer[1] += dequeue(b0, &b0_r, dly_shift3);
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enqueue(x, b0, &b0_w, dly_shift3 );
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/* cut frequency below half fx2*/
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temp_buffer[1] = FRACMUL(temp_buffer[1], bcoef);
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/* apply 1/4 delay to frequency below half fx2 */
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/* use different delay to fake the sound direction*/
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x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], bcoef);
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temp_buffer[1] += dequeue(bb, &bb_r, dly_shift2);
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enqueue(x, bb, &bb_w, dly_shift2 );
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/* apply full delay to higher band */
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x = FRACMUL(buf->p32[1][i], tcoef2);
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temp_buffer[1] += dequeue(b2, &b2_r, dly);
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enqueue(x, b2, &b2_w, dly );
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/* do the same direction trick again */
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temp_buffer[1] -= FRACMUL(temp_buffer[1], hcoef);
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x = FRACMUL(buf->p32[1][i], hcoef);
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temp_buffer[1] += dequeue(hh, &hh_r, dly_shift1);
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enqueue(x, hh, &hh_w, dly_shift1 );
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/*balance*/
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if (surround_balance > 0 && !surround_side_only)
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{
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temp_buffer[0] -= temp_buffer[0]/200 * surround_balance;
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temp_buffer[1] += temp_buffer[1]/200 * surround_balance;
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}
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else if (surround_balance > 0)
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{
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temp_buffer[0] += temp_buffer[0]/200 * surround_balance;
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temp_buffer[1] -= temp_buffer[1]/200 * surround_balance;
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}
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if (surround_side_only)
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{
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temp_buffer[0] += mid;
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temp_buffer[1] += mid;
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}
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if (surround_mix == 100)
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{
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buf->p32[0][i] = temp_buffer[0];
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buf->p32[1][i] = temp_buffer[1];
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}
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else
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{
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/*dry wet mix*/
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buf->p32[0][i] = buf->p32[0][i]/100 * (100-surround_mix) +
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temp_buffer[0]/100 * surround_mix;
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buf->p32[1][i] = buf->p32[1][i]/100 * (100-surround_mix) +
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temp_buffer[1]/100 * surround_mix;
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}
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}
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(void)this;
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}
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/* DSP message hook */
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static intptr_t surround_configure(struct dsp_proc_entry *this,
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struct dsp_config *dsp,
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unsigned int setting,
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intptr_t value)
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{
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unsigned int fout = dsp_get_output_frequency(dsp);
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switch (setting)
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{
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case DSP_PROC_INIT:
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if (value == 0)
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{
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this->process = surround_process;
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surround_buffer_alloc();
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dsp_surround_flush();
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dsp_proc_activate(dsp, DSP_PROC_SURROUND, true);
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}
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else
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surround_update_filter(fout);
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break;
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case DSP_FLUSH:
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dsp_surround_flush();
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break;
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case DSP_SET_OUT_FREQUENCY:
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surround_update_filter(value);
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break;
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case DSP_PROC_CLOSE:
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break;
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}
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return 1;
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(void)dsp;
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}
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/* Database entry */
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DSP_PROC_DB_ENTRY(
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SURROUND,
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surround_configure);
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