rockbox/lib/rbcodec/dsp/surround.c
Chiwen Chang 572b36a51a fix surround & pbe dsp crash
check handle before clean up buffer in flush().

Change-Id: I36a130c45c9f5dce97aa723ef98922b6935ead75
2015-01-30 20:06:00 +01:00

325 lines
8.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2014 by Chiwen Chang
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "surround.h"
#include "config.h"
#include "fixedpoint.h"
#include "fracmul.h"
#include "settings.h"
#include "dsp_proc_entry.h"
#include "dsp_filter.h"
#include "core_alloc.h"
static bool surround_enabled = false;
static int surround_balance = 0;
static bool surround_side_only = false;
static int surround_mix = 100;
static int surround_strength = 0;
/*1 sample ~ 11ns */
#define DLY_5MS 454
#define DLY_8MS 727
#define DLY_10MS 909
#define DLY_15MS 1363
#define DLY_30MS 2727
#define MAX_DLY DLY_30MS
#define B0_DLY (MAX_DLY/8 + 1)
#define B2_DLY (MAX_DLY + 1)
#define BB_DLY (MAX_DLY/4 + 1)
#define HH_DLY (MAX_DLY/2 + 1)
#define CL_DLY B2_DLY
/*only need to buffer right channel */
static int32_t *b0, *b2, *bb, *hh, *cl;
static int32_t temp_buffer[2];
static int32_t mid, side;
/*voice from 300hz - 3400hz ?*/
static int32_t tcoef1,tcoef2,bcoef,hcoef;
static int dly_size = MAX_DLY;
static int cutoff_l = 320;
static int cutoff_h = 3400;
static int b0_r=0,b0_w=0,
b2_r=0,b2_w=0,
bb_r=0,bb_w=0,
hh_r=0,hh_w=0,
cl_r=0,cl_w=0;
static int handle = -1;
static void surround_buffer_alloc(void)
{
if (handle > 0)
return; /* already-allocated */
unsigned int total_len = B0_DLY + B2_DLY + BB_DLY + HH_DLY + CL_DLY;
handle = core_alloc("dsp_surround_buffer",sizeof(int32_t) * total_len);
if (handle < 0)
{
surround_enabled = false;
return;
}
memset(core_get_data(handle),0,sizeof(int32_t) * total_len);
}
static void surround_buffer_get_data(void)
{
if (handle < 0)
return;
b0 = core_get_data(handle);
b2 = b0 + B0_DLY;
bb = b2 + B2_DLY;
hh = bb + BB_DLY;
cl = hh + HH_DLY;
}
static void dsp_surround_flush(void)
{
if (!surround_enabled)
return;
unsigned int total_len = B0_DLY + B2_DLY + BB_DLY + HH_DLY + CL_DLY;
if (handle > 0)
memset(core_get_data(handle),0,sizeof(int32_t) * total_len);
}
static void surround_update_filter(unsigned int fout)
{
tcoef1 = fp_div(cutoff_l, fout, 31);
tcoef2 = fp_div(cutoff_h, fout, 31);
bcoef = fp_div(cutoff_l / 2, fout, 31);
hcoef = fp_div(cutoff_h * 2, fout, 31);
}
void dsp_surround_set_balance(int var)
{
surround_balance = var;
}
void dsp_surround_side_only(bool var)
{
dsp_surround_flush();
surround_side_only = var;
}
void dsp_surround_mix(int var)
{
surround_mix = var;
}
void dsp_surround_set_cutoff(int frq_l, int frq_h)
{
cutoff_l = frq_l;/*fx2*/
cutoff_h = frq_h;/*fx1*/
struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
unsigned int fout = dsp_get_output_frequency(dsp);
surround_update_filter(fout);
}
static void surround_set_stepsize(int surround_strength)
{
dsp_surround_flush();
switch(surround_strength)
{
case 1:
dly_size = DLY_5MS;
break;
case 2:
dly_size = DLY_8MS;
break;
case 3:
dly_size = DLY_10MS;
break;
case 4:
dly_size = DLY_15MS;
break;
case 5:
dly_size = DLY_30MS;
break;
}
}
void dsp_surround_enable(int var)
{
if (var == surround_strength)
return; /* No setting change */
bool was_enabled = surround_strength > 0;
surround_strength = var;
surround_set_stepsize(surround_strength);
bool now_enabled = var > 0;
if (was_enabled == now_enabled && !now_enabled)
return; /* No change in enabled status */
if (now_enabled == false && handle > 0)
{
core_free(handle);
handle = -1;
}
surround_enabled = now_enabled;
struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
dsp_proc_enable(dsp, DSP_PROC_SURROUND, now_enabled);
}
static void surround_process(struct dsp_proc_entry *this,
struct dsp_buffer **buf_p)
{
struct dsp_buffer *buf = *buf_p;
int count = buf->remcount;
int dly_shift3 = dly_size/8;
int dly_shift2 = dly_size/4;
int dly_shift1 = dly_size/2;
int dly = dly_size;
int i;
int32_t x;
surround_buffer_get_data();
for (i = 0; i < count; i++)
{
mid = buf->p32[0][i] /2 + buf->p32[1][i] /2;
side = buf->p32[0][i] - buf->p32[1][i];
if (!surround_side_only)
{
/*clone the left channal*/
temp_buffer[0]= buf->p32[0][i];
/*keep the middle band of right channel*/
temp_buffer[1]= FRACMUL(buf->p32[1][i], tcoef1) -
FRACMUL(buf->p32[1][i], tcoef2);
}
else /* apply haas to side only*/
{
temp_buffer[0] = side / 2;
temp_buffer[1] = FRACMUL(-side,tcoef1)/2 -
FRACMUL(-side, tcoef2)/2;
}
/* inverted crossfeed delay (left channel) to make sound wider*/
x = temp_buffer[1]/100 * 35;
temp_buffer[0] += dequeue(cl, &cl_r, dly);
enqueue(-x, cl, &cl_w, dly);
/* apply 1/8 delay to frequency below fx2 */
x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], tcoef1);
temp_buffer[1] += dequeue(b0, &b0_r, dly_shift3);
enqueue(x, b0, &b0_w, dly_shift3 );
/* cut frequency below half fx2*/
temp_buffer[1] = FRACMUL(temp_buffer[1], bcoef);
/* apply 1/4 delay to frequency below half fx2 */
/* use different delay to fake the sound direction*/
x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], bcoef);
temp_buffer[1] += dequeue(bb, &bb_r, dly_shift2);
enqueue(x, bb, &bb_w, dly_shift2 );
/* apply full delay to higher band */
x = FRACMUL(buf->p32[1][i], tcoef2);
temp_buffer[1] += dequeue(b2, &b2_r, dly);
enqueue(x, b2, &b2_w, dly );
/* do the same direction trick again */
temp_buffer[1] -= FRACMUL(temp_buffer[1], hcoef);
x = FRACMUL(buf->p32[1][i], hcoef);
temp_buffer[1] += dequeue(hh, &hh_r, dly_shift1);
enqueue(x, hh, &hh_w, dly_shift1 );
/*balance*/
if (surround_balance > 0 && !surround_side_only)
{
temp_buffer[0] -= temp_buffer[0]/200 * surround_balance;
temp_buffer[1] += temp_buffer[1]/200 * surround_balance;
}
else if (surround_balance > 0)
{
temp_buffer[0] += temp_buffer[0]/200 * surround_balance;
temp_buffer[1] -= temp_buffer[1]/200 * surround_balance;
}
if (surround_side_only)
{
temp_buffer[0] += mid;
temp_buffer[1] += mid;
}
if (surround_mix == 100)
{
buf->p32[0][i] = temp_buffer[0];
buf->p32[1][i] = temp_buffer[1];
}
else
{
/*dry wet mix*/
buf->p32[0][i] = buf->p32[0][i]/100 * (100-surround_mix) +
temp_buffer[0]/100 * surround_mix;
buf->p32[1][i] = buf->p32[1][i]/100 * (100-surround_mix) +
temp_buffer[1]/100 * surround_mix;
}
}
(void)this;
}
/* DSP message hook */
static intptr_t surround_configure(struct dsp_proc_entry *this,
struct dsp_config *dsp,
unsigned int setting,
intptr_t value)
{
unsigned int fout = dsp_get_output_frequency(dsp);
switch (setting)
{
case DSP_PROC_INIT:
if (value == 0)
{
this->process = surround_process;
surround_buffer_alloc();
dsp_surround_flush();
dsp_proc_activate(dsp, DSP_PROC_SURROUND, true);
}
else
surround_update_filter(fout);
break;
case DSP_FLUSH:
dsp_surround_flush();
break;
case DSP_SET_OUT_FREQUENCY:
surround_update_filter(value);
break;
case DSP_PROC_CLOSE:
break;
}
return 1;
(void)dsp;
}
/* Database entry */
DSP_PROC_DB_ENTRY(
SURROUND,
surround_configure);