46507d29b4
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29887 a1c6a512-1295-4272-9138-f99709370657
584 lines
15 KiB
C
584 lines
15 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2007-2008 Michael Sevakis (jhMikeS)
|
|
* Copyright (C) 2006-2007 Adam Gashlin (hcs)
|
|
* Copyright (C) 2004-2007 Shay Green (blargg)
|
|
* Copyright (C) 2002 Brad Martin
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
|
|
/* DSP Based on Brad Martin's OpenSPC DSP emulator */
|
|
/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
|
|
#include "codeclib.h"
|
|
#include "../fracmul.h"
|
|
#include "libspc/spc_codec.h"
|
|
#include "libspc/spc_profiler.h"
|
|
|
|
CODEC_HEADER
|
|
|
|
/**************** ID666 parsing ****************/
|
|
|
|
struct {
|
|
unsigned char isBinary;
|
|
char song[32];
|
|
char game[32];
|
|
char dumper[16];
|
|
char comments[32];
|
|
int day,month,year;
|
|
unsigned long length;
|
|
unsigned long fade;
|
|
char artist[32];
|
|
unsigned char muted;
|
|
unsigned char emulator;
|
|
} ID666;
|
|
|
|
static int LoadID666(unsigned char *buf) {
|
|
unsigned char *ib=buf;
|
|
int isbinary = 1;
|
|
int i;
|
|
|
|
memcpy(ID666.song,ib,32);
|
|
ID666.song[31]=0;
|
|
ib+=32;
|
|
|
|
memcpy(ID666.game,ib,32);
|
|
ID666.game[31]=0;
|
|
ib+=32;
|
|
|
|
memcpy(ID666.dumper,ib,16);
|
|
ID666.dumper[15]=0;
|
|
ib+=16;
|
|
|
|
memcpy(ID666.comments,ib,32);
|
|
ID666.comments[31]=0;
|
|
ib+=32;
|
|
|
|
/* Ok, now comes the fun part. */
|
|
|
|
/* Date check */
|
|
if(ib[2] == '/' && ib[5] == '/' )
|
|
isbinary = 0;
|
|
|
|
/* Reserved bytes check */
|
|
if(ib[0xD2 - 0x2E - 112] >= '0' &&
|
|
ib[0xD2 - 0x2E - 112] <= '9' &&
|
|
ib[0xD3 - 0x2E - 112] == 0x00)
|
|
isbinary = 0;
|
|
|
|
/* is length & fade only digits? */
|
|
for (i=0;i<8 && (
|
|
(ib[0xA9 - 0x2E - 112+i]>='0'&&ib[0xA9 - 0x2E - 112+i]<='9') ||
|
|
ib[0xA9 - 0x2E - 112+i]=='\0');
|
|
i++);
|
|
if (i==8) isbinary=0;
|
|
|
|
ID666.isBinary = isbinary;
|
|
|
|
if(isbinary) {
|
|
DEBUGF("binary tag detected\n");
|
|
ID666.year=*ib;
|
|
ib++;
|
|
ID666.year|=*ib<<8;
|
|
ib++;
|
|
ID666.month=*ib;
|
|
ib++;
|
|
ID666.day=*ib;
|
|
ib++;
|
|
|
|
ib+=7;
|
|
|
|
ID666.length=*ib;
|
|
ib++;
|
|
|
|
ID666.length|=*ib<<8;
|
|
ib++;
|
|
|
|
ID666.length|=*ib<<16;
|
|
ID666.length*=1000;
|
|
ib++;
|
|
|
|
ID666.fade=*ib;
|
|
ib++;
|
|
ID666.fade|=*ib<<8;
|
|
ib++;
|
|
ID666.fade|=*ib<<16;
|
|
ib++;
|
|
ID666.fade|=*ib<<24;
|
|
ib++;
|
|
|
|
memcpy(ID666.artist,ib,32);
|
|
ID666.artist[31]=0;
|
|
ib+=32;
|
|
|
|
ID666.muted=*ib;
|
|
ib++;
|
|
|
|
ID666.emulator=*ib;
|
|
ib++;
|
|
} else {
|
|
unsigned long tmp;
|
|
char buf[64];
|
|
|
|
DEBUGF("text tag detected\n");
|
|
|
|
memcpy(buf, ib, 2);
|
|
buf[2] = 0;
|
|
tmp = 0;
|
|
for (i=0;i<2 && buf[i]>='0' && buf[i]<='9';i++) tmp=tmp*10+buf[i]-'0';
|
|
ID666.month = tmp;
|
|
ib+=3;
|
|
|
|
memcpy(buf, ib, 2);
|
|
buf[2] = 0;
|
|
tmp = 0;
|
|
for (i=0;i<2 && buf[i]>='0' && buf[i]<='9';i++) tmp=tmp*10+buf[i]-'0';
|
|
ID666.day = tmp;
|
|
ib+=3;
|
|
|
|
memcpy(buf, ib, 4);
|
|
buf[4] = 0;
|
|
tmp = 0;
|
|
for (i=0;i<4 && buf[i]>='0' && buf[i]<='9';i++) tmp=tmp*10+buf[i]-'0';
|
|
ID666.year = tmp;
|
|
ib+=5;
|
|
|
|
memcpy(buf, ib, 3);
|
|
buf[3] = 0;
|
|
tmp = 0;
|
|
for (i=0;i<3 && buf[i]>='0' && buf[i]<='9';i++) tmp=tmp*10+buf[i]-'0';
|
|
ID666.length = tmp * 1000;
|
|
ib+=3;
|
|
|
|
memcpy(buf, ib, 5);
|
|
buf[5] = 0;
|
|
tmp = 0;
|
|
for (i=0;i<5 && buf[i]>='0' && buf[i]<='9';i++) tmp=tmp*10+buf[i]-'0';
|
|
ID666.fade = tmp;
|
|
ib+=5;
|
|
|
|
memcpy(ID666.artist,ib,32);
|
|
ID666.artist[31]=0;
|
|
ib+=32;
|
|
|
|
/*I have no idea if this is right or not.*/
|
|
ID666.muted=*ib;
|
|
ib++;
|
|
|
|
memcpy(buf, ib, 1);
|
|
buf[1] = 0;
|
|
tmp = 0;
|
|
ib++;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/**************** Codec ****************/
|
|
enum {SAMPLE_RATE = 32000};
|
|
static struct Spc_Emu spc_emu IBSS_ATTR_SPC CACHEALIGN_ATTR;
|
|
|
|
#if SPC_DUAL_CORE
|
|
/** Implementations for pipelined dual-core operation **/
|
|
static int spc_emu_thread_stack[DEFAULT_STACK_SIZE/sizeof(int)]
|
|
CACHEALIGN_ATTR;
|
|
|
|
static const unsigned char * const spc_emu_thread_name = "spc emu";
|
|
static unsigned int emu_thread_id = 0;
|
|
|
|
enum
|
|
{
|
|
SPC_EMU_AUDIO = 0,
|
|
SPC_EMU_LOAD,
|
|
SPC_EMU_QUIT,
|
|
};
|
|
|
|
struct spc_load
|
|
{
|
|
uint8_t *buf;
|
|
size_t size;
|
|
};
|
|
|
|
/* sample queue */
|
|
#define WAV_NUM_CHUNKS 2
|
|
#define WAV_CHUNK_MASK (WAV_NUM_CHUNKS-1)
|
|
struct sample_queue_chunk
|
|
{
|
|
long id;
|
|
union
|
|
{
|
|
intptr_t data;
|
|
int32_t audio[WAV_CHUNK_SIZE*2];
|
|
};
|
|
};
|
|
|
|
static struct
|
|
{
|
|
int head, tail;
|
|
struct semaphore emu_sem_head;
|
|
struct semaphore emu_sem_tail;
|
|
struct semaphore emu_evt_reply;
|
|
intptr_t retval;
|
|
struct sample_queue_chunk wav_chunk[WAV_NUM_CHUNKS];
|
|
} sample_queue SHAREDBSS_ATTR;
|
|
|
|
static inline void samples_release_wrbuf(void)
|
|
{
|
|
sample_queue.tail++;
|
|
ci->semaphore_release(&sample_queue.emu_sem_head);
|
|
}
|
|
|
|
static inline struct sample_queue_chunk * samples_get_wrbuf(void)
|
|
{
|
|
ci->semaphore_wait(&sample_queue.emu_sem_tail, TIMEOUT_BLOCK);
|
|
return &sample_queue.wav_chunk[sample_queue.tail & WAV_CHUNK_MASK];
|
|
}
|
|
|
|
static inline void samples_release_rdbuf(void)
|
|
{
|
|
if (sample_queue.head != sample_queue.tail) {
|
|
sample_queue.head++;
|
|
}
|
|
|
|
ci->semaphore_release(&sample_queue.emu_sem_tail);
|
|
}
|
|
|
|
static inline int32_t * samples_get_rdbuf(void)
|
|
{
|
|
ci->semaphore_wait(&sample_queue.emu_sem_head, TIMEOUT_BLOCK);
|
|
return sample_queue.wav_chunk[sample_queue.head & WAV_CHUNK_MASK].audio;
|
|
}
|
|
|
|
static intptr_t emu_thread_send_msg(long id, intptr_t data)
|
|
{
|
|
struct sample_queue_chunk *chunk;
|
|
/* Grab an audio output buffer */
|
|
ci->semaphore_wait(&sample_queue.emu_sem_head, TIMEOUT_BLOCK);
|
|
chunk = &sample_queue.wav_chunk[sample_queue.head & WAV_CHUNK_MASK];
|
|
/* Place a message in it instead of audio */
|
|
chunk->id = id;
|
|
chunk->data = data;
|
|
/* Release it to the emu thread */
|
|
samples_release_rdbuf();
|
|
|
|
if (id != SPC_EMU_QUIT) {
|
|
/* Wait for a response */
|
|
ci->semaphore_wait(&sample_queue.emu_evt_reply, TIMEOUT_BLOCK);
|
|
}
|
|
|
|
return sample_queue.retval;
|
|
}
|
|
|
|
/* thread function */
|
|
static bool emu_thread_process_msg(struct sample_queue_chunk *chunk)
|
|
{
|
|
long id = chunk->id;
|
|
bool ret = id != SPC_EMU_QUIT;
|
|
|
|
chunk->id = SPC_EMU_AUDIO; /* Reset chunk type to audio */
|
|
sample_queue.retval = 0;
|
|
|
|
if (id == SPC_EMU_LOAD)
|
|
{
|
|
struct spc_load *ld = (struct spc_load *)chunk->data;
|
|
ci->cpucache_invalidate();
|
|
SPC_Init(&spc_emu);
|
|
sample_queue.retval = SPC_load_spc(&spc_emu, ld->buf, ld->size);
|
|
|
|
/* Empty the audio queue */
|
|
ci->semaphore_release(&sample_queue.emu_sem_tail);
|
|
ci->semaphore_release(&sample_queue.emu_sem_tail);
|
|
ci->semaphore_wait(&sample_queue.emu_sem_head, TIMEOUT_NOBLOCK);
|
|
ci->semaphore_wait(&sample_queue.emu_sem_head, TIMEOUT_NOBLOCK);
|
|
sample_queue.head = sample_queue.tail = 0;
|
|
}
|
|
|
|
if (id != SPC_EMU_QUIT) {
|
|
ci->semaphore_release(&sample_queue.emu_evt_reply);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void spc_emu_thread(void)
|
|
{
|
|
CPU_Init(&spc_emu);
|
|
|
|
while (1) {
|
|
/* get a buffer for output */
|
|
struct sample_queue_chunk *chunk = samples_get_wrbuf();
|
|
|
|
if (chunk->id != SPC_EMU_AUDIO) {
|
|
/* This chunk doesn't contain audio but a command */
|
|
if (!emu_thread_process_msg(chunk))
|
|
break;
|
|
/* Have to re-get this pointer to keep semaphore counts correct */
|
|
continue;
|
|
}
|
|
|
|
ENTER_TIMER(render);
|
|
/* fill samples buffer */
|
|
if ( SPC_play(&spc_emu, WAV_CHUNK_SIZE*2, chunk->audio) )
|
|
assert( false );
|
|
EXIT_TIMER(render);
|
|
|
|
/* done so release it to output */
|
|
samples_release_wrbuf();
|
|
ci->yield();
|
|
}
|
|
}
|
|
|
|
static bool spc_emu_start(void)
|
|
{
|
|
emu_thread_id = ci->create_thread(spc_emu_thread, spc_emu_thread_stack,
|
|
sizeof(spc_emu_thread_stack), CREATE_THREAD_FROZEN,
|
|
spc_emu_thread_name IF_PRIO(, PRIORITY_PLAYBACK), COP);
|
|
|
|
if (emu_thread_id == 0)
|
|
return false;
|
|
|
|
/* Initialize audio queue as full to prevent emu thread from trying to run the
|
|
emulator before loading something */
|
|
ci->semaphore_init(&sample_queue.emu_evt_reply, 1, 0);
|
|
ci->semaphore_init(&sample_queue.emu_sem_tail, 2, 0);
|
|
ci->semaphore_init(&sample_queue.emu_sem_head, 2, 2);
|
|
sample_queue.head = 0;
|
|
sample_queue.tail = 2;
|
|
|
|
/* Start it running */
|
|
ci->thread_thaw(emu_thread_id);
|
|
return true;
|
|
}
|
|
|
|
/* load a new program on the emu thread */
|
|
static inline int load_spc_buffer(uint8_t *buf, size_t size)
|
|
{
|
|
struct spc_load ld = { buf, size };
|
|
ci->cpucache_flush();
|
|
return emu_thread_send_msg(SPC_EMU_LOAD, (intptr_t)&ld);
|
|
}
|
|
|
|
static inline void spc_emu_quit(void)
|
|
{
|
|
if (emu_thread_id != 0) {
|
|
emu_thread_send_msg(SPC_EMU_QUIT, 0);
|
|
/* Wait for emu thread to be killed */
|
|
ci->thread_wait(emu_thread_id);
|
|
ci->cpucache_invalidate();
|
|
}
|
|
}
|
|
|
|
static inline int32_t * spc_play_get_samples(void)
|
|
{
|
|
/* obtain filled samples buffer */
|
|
return samples_get_rdbuf();
|
|
}
|
|
|
|
static inline void spc_play_send_samples(int32_t *samples)
|
|
{
|
|
ci->pcmbuf_insert(samples, samples+WAV_CHUNK_SIZE, WAV_CHUNK_SIZE);
|
|
/* done with chunk so release it to emu thread */
|
|
samples_release_rdbuf();
|
|
}
|
|
|
|
#else /* !SPC_DUAL_CORE */
|
|
/** Implementations for single-core operation **/
|
|
int32_t wav_chunk[WAV_CHUNK_SIZE*2] IBSS_ATTR;
|
|
|
|
/* load a new program into emu */
|
|
static inline int load_spc_buffer(uint8_t *buf, size_t size)
|
|
{
|
|
SPC_Init(&spc_emu);
|
|
return SPC_load_spc(&spc_emu, buf, size);
|
|
}
|
|
|
|
static inline bool spc_emu_start(void)
|
|
{
|
|
#ifdef CPU_COLDFIRE
|
|
/* signed integer mode with saturation */
|
|
coldfire_set_macsr(EMAC_SATURATE);
|
|
#endif
|
|
CPU_Init(&spc_emu);
|
|
return true;
|
|
}
|
|
|
|
static inline void spc_play_send_samples(int32_t *samples)
|
|
{
|
|
ci->pcmbuf_insert(samples, samples+WAV_CHUNK_SIZE, WAV_CHUNK_SIZE);
|
|
}
|
|
|
|
#define spc_emu_quit()
|
|
#define samples_release_rdbuf()
|
|
|
|
static inline int32_t * spc_play_get_samples(void)
|
|
{
|
|
ENTER_TIMER(render);
|
|
/* fill samples buffer */
|
|
if ( SPC_play(&spc_emu,WAV_CHUNK_SIZE*2,wav_chunk) )
|
|
assert( false );
|
|
EXIT_TIMER(render);
|
|
return wav_chunk;
|
|
}
|
|
#endif /* SPC_DUAL_CORE */
|
|
|
|
/* The main decoder loop */
|
|
static int play_track( void )
|
|
{
|
|
int sampleswritten=0;
|
|
|
|
unsigned long fadestartsample = ID666.length*(long long) SAMPLE_RATE/1000;
|
|
unsigned long fadeendsample = (ID666.length+ID666.fade)*(long long) SAMPLE_RATE/1000;
|
|
int fadedec = 0;
|
|
int fadevol = 0x7fffffffl;
|
|
intptr_t param;
|
|
|
|
if (fadeendsample>fadestartsample)
|
|
fadedec=0x7fffffffl/(fadeendsample-fadestartsample)+1;
|
|
|
|
ENTER_TIMER(total);
|
|
|
|
while ( 1 )
|
|
{
|
|
enum codec_command_action action = ci->get_command(¶m);
|
|
|
|
if (action == CODEC_ACTION_HALT)
|
|
break;
|
|
|
|
if (action == CODEC_ACTION_SEEK_TIME) {
|
|
int curtime = sampleswritten*1000LL/SAMPLE_RATE;
|
|
DEBUGF("seek to %ld\ncurrently at %d\n", (long)param, curtime);
|
|
if (param < curtime) {
|
|
DEBUGF("seek backwards = reset\n");
|
|
ci->set_elapsed(0);
|
|
ci->seek_complete();
|
|
return 1;
|
|
}
|
|
|
|
ci->set_elapsed(curtime);
|
|
ci->seek_complete();
|
|
}
|
|
|
|
int32_t *samples = spc_play_get_samples();
|
|
|
|
sampleswritten += WAV_CHUNK_SIZE;
|
|
|
|
/* is track timed? */
|
|
if (ci->global_settings->repeat_mode!=REPEAT_ONE && ci->id3->length) {
|
|
unsigned long curtime = sampleswritten*1000LL/SAMPLE_RATE;
|
|
unsigned long lasttimesample = (sampleswritten-WAV_CHUNK_SIZE);
|
|
|
|
/* fade? */
|
|
if (curtime>ID666.length)
|
|
{
|
|
#ifdef CPU_COLDFIRE
|
|
/* Have to switch modes to do this */
|
|
long macsr = coldfire_get_macsr();
|
|
coldfire_set_macsr(EMAC_SATURATE | EMAC_FRACTIONAL | EMAC_ROUND);
|
|
#endif
|
|
int i;
|
|
for (i=0;i<WAV_CHUNK_SIZE;i++) {
|
|
if (lasttimesample+i>fadestartsample) {
|
|
if (fadevol>0) {
|
|
samples[i] = FRACMUL(samples[i], fadevol);
|
|
samples[i+WAV_CHUNK_SIZE] = FRACMUL(samples[i+WAV_CHUNK_SIZE], fadevol);
|
|
} else samples[i]=samples[i+WAV_CHUNK_SIZE]=0;
|
|
fadevol-=fadedec;
|
|
}
|
|
}
|
|
#ifdef CPU_COLDFIRE
|
|
coldfire_set_macsr(macsr);
|
|
#endif
|
|
}
|
|
/* end? */
|
|
if (lasttimesample>=fadeendsample)
|
|
{
|
|
samples_release_rdbuf();
|
|
break;
|
|
}
|
|
}
|
|
|
|
spc_play_send_samples(samples);
|
|
|
|
if (ci->global_settings->repeat_mode!=REPEAT_ONE)
|
|
ci->set_elapsed(sampleswritten*1000LL/SAMPLE_RATE);
|
|
else
|
|
ci->set_elapsed(0);
|
|
}
|
|
|
|
EXIT_TIMER(total);
|
|
return 0;
|
|
}
|
|
|
|
/* this is the codec entry point */
|
|
enum codec_status codec_main(enum codec_entry_call_reason reason)
|
|
{
|
|
if (reason == CODEC_LOAD) {
|
|
if (!spc_emu_start())
|
|
return CODEC_ERROR;
|
|
|
|
ci->configure(DSP_SET_SAMPLE_DEPTH, 24);
|
|
ci->configure(DSP_SET_FREQUENCY, SAMPLE_RATE);
|
|
ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
|
|
}
|
|
else if (reason == CODEC_UNLOAD) {
|
|
spc_emu_quit();
|
|
}
|
|
|
|
return CODEC_OK;
|
|
}
|
|
|
|
/* this is called for each file to process */
|
|
enum codec_status codec_run(void)
|
|
{
|
|
DEBUGF("SPC: next_track\n");
|
|
if (codec_init())
|
|
return CODEC_ERROR;
|
|
DEBUGF("SPC: after init\n");
|
|
|
|
codec_set_replaygain(ci->id3);
|
|
|
|
/* Read the entire file */
|
|
DEBUGF("SPC: request initial buffer\n");
|
|
ci->seek_buffer(0);
|
|
size_t buffersize;
|
|
uint8_t* buffer = ci->request_buffer(&buffersize, ci->filesize);
|
|
if (!buffer)
|
|
return CODEC_ERROR;
|
|
|
|
DEBUGF("SPC: read size = 0x%lx\n",(unsigned long)buffersize);
|
|
do
|
|
{
|
|
if (load_spc_buffer(buffer, buffersize)) {
|
|
DEBUGF("SPC load failure\n");
|
|
return CODEC_ERROR;
|
|
}
|
|
|
|
LoadID666(buffer+0x2e);
|
|
|
|
if (ci->global_settings->repeat_mode!=REPEAT_ONE && ID666.length==0) {
|
|
ID666.length=3*60*1000; /* 3 minutes */
|
|
ID666.fade=5*1000; /* 5 seconds */
|
|
}
|
|
|
|
reset_profile_timers();
|
|
}
|
|
while ( play_track() );
|
|
|
|
print_timers(ci->id3->path);
|
|
|
|
return CODEC_OK;
|
|
}
|