0565f67118
Change-Id: I11dad15320f209655fd72c2365fe29afd65057d3
803 lines
21 KiB
C
803 lines
21 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 Dan Everton (safetydan)
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* Copyright (C) 2009 Maurus Cuelenaere
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#define lrocklib_c
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#include "rocklib.h"
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#include "lib/helper.h"
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#include "lib/pluginlib_actions.h"
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/*
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* http://www.lua.org/manual/5.1/manual.html#lua_CFunction
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*
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* In order to communicate properly with Lua, a C function must use the following protocol,
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* which defines the way parameters and results are passed: a C function receives its arguments
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* from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua,
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* a C function just pushes them onto the stack, in direct order (the first result is pushed first),
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* and returns the number of results. Any other value in the stack below the results will be properly
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* discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
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*
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* When porting new functions, don't forget to check rocklib_aux.pl whether it automatically creates
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* wrappers for the function and if so, add the function names to @forbidden_functions. This is to
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* prevent namespace collisions and adding duplicate wrappers.
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*/
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/*
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* -----------------------------
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*
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* Rockbox Lua image wrapper
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*
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* -----------------------------
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*/
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#define ROCKLUA_IMAGE "rb.image"
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struct rocklua_image
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{
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int width;
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int height;
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fb_data *data;
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fb_data dummy[1][1];
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} rocklua_image;
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static void rli_wrap(lua_State *L, fb_data *src, int width, int height)
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{
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rocklua_image *a = (rocklua_image *)lua_newuserdata(L, sizeof(rocklua_image));
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luaL_getmetatable(L, ROCKLUA_IMAGE);
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lua_setmetatable(L, -2);
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a->width = width;
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a->height = height;
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a->data = src;
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}
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static fb_data* rli_alloc(lua_State *L, int width, int height)
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{
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size_t nbytes = sizeof(rocklua_image) + ((width*height) - 1) * sizeof(fb_data);
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rocklua_image *a = (rocklua_image *)lua_newuserdata(L, nbytes);
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luaL_getmetatable(L, ROCKLUA_IMAGE);
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lua_setmetatable(L, -2);
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a->width = width;
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a->height = height;
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a->data = &a->dummy[0][0];
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return a->data;
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}
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static int rli_new(lua_State *L)
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{
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int width = luaL_checkint(L, 1);
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int height = luaL_checkint(L, 2);
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rli_alloc(L, width, height);
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return 1;
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}
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static rocklua_image* rli_checktype(lua_State *L, int arg)
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{
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void *ud = luaL_checkudata(L, arg, ROCKLUA_IMAGE);
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luaL_argcheck(L, ud != NULL, arg, "'" ROCKLUA_IMAGE "' expected");
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return (rocklua_image*) ud;
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}
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static int rli_width(lua_State *L)
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{
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rocklua_image *a = rli_checktype(L, 1);
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lua_pushnumber(L, a->width);
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return 1;
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}
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static int rli_height(lua_State *L)
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{
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rocklua_image *a = rli_checktype(L, 1);
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lua_pushnumber(L, a->height);
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return 1;
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}
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static fb_data* rli_element(lua_State *L)
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{
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rocklua_image *a = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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luaL_argcheck(L, 1 <= x && x <= a->width, 2,
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"index out of range");
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luaL_argcheck(L, 1 <= y && y <= a->height, 3,
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"index out of range");
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/* return element address */
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return &a->data[a->width * (y - 1) + (x - 1)];
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}
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static int rli_set(lua_State *L)
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{
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fb_data newvalue = FB_SCALARPACK((unsigned)luaL_checknumber(L, 4));
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*rli_element(L) = newvalue;
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return 0;
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}
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static int rli_get(lua_State *L)
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{
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lua_pushnumber(L, FB_UNPACK_SCALAR_LCD(*rli_element(L)));
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return 1;
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}
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static int rli_tostring(lua_State *L)
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{
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rocklua_image *a = rli_checktype(L, 1);
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lua_pushfstring(L, ROCKLUA_IMAGE ": %dx%d", a->width, a->height);
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return 1;
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}
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static const struct luaL_reg rli_lib [] =
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{
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{"__tostring", rli_tostring},
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{"set", rli_set},
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{"get", rli_get},
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{"width", rli_width},
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{"height", rli_height},
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{NULL, NULL}
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};
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static inline void rli_init(lua_State *L)
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{
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luaL_newmetatable(L, ROCKLUA_IMAGE);
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lua_pushstring(L, "__index");
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lua_pushvalue(L, -2); /* pushes the metatable */
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lua_settable(L, -3); /* metatable.__index = metatable */
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luaL_register(L, NULL, rli_lib);
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}
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/*
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* -----------------------------
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*
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* Rockbox wrappers start here!
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*
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* -----------------------------
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*/
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#define RB_WRAP(M) static int rock_##M(lua_State UNUSED_ATTR *L)
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#define SIMPLE_VOID_WRAPPER(func) RB_WRAP(func) { (void)L; func(); return 0; }
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/* Helper function for opt_viewport */
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static void check_tablevalue(lua_State *L, const char* key, int tablepos, void* res, bool unsigned_val)
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{
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lua_getfield(L, tablepos, key); /* Find table[key] */
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if(!lua_isnoneornil(L, -1))
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{
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if(unsigned_val)
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*(unsigned*)res = luaL_checkint(L, -1);
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else
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*(int*)res = luaL_checkint(L, -1);
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}
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lua_pop(L, 1); /* Pop the value off the stack */
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}
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static struct viewport* opt_viewport(lua_State *L, int narg, struct viewport* alt)
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{
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if(lua_isnoneornil(L, narg))
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return alt;
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int tablepos = lua_gettop(L);
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struct viewport *vp;
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lua_getfield(L, tablepos, "vp"); /* get table['vp'] */
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if(lua_isnoneornil(L, -1))
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{
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lua_pop(L, 1); /* Pop nil off stack */
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vp = (struct viewport*) lua_newuserdata(L, sizeof(struct viewport)); /* Allocate memory and push it as udata on the stack */
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memset(vp, 0, sizeof(struct viewport)); /* Init viewport values to 0 */
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lua_setfield(L, tablepos, "vp"); /* table['vp'] = vp (pops value off the stack) */
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}
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else
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{
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vp = (struct viewport*) lua_touserdata(L, -1); /* Reuse viewport struct */
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lua_pop(L, 1); /* We don't need the value on stack */
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}
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luaL_checktype(L, narg, LUA_TTABLE);
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check_tablevalue(L, "x", tablepos, &vp->x, false);
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check_tablevalue(L, "y", tablepos, &vp->y, false);
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check_tablevalue(L, "width", tablepos, &vp->width, false);
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check_tablevalue(L, "height", tablepos, &vp->height, false);
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#ifdef HAVE_LCD_BITMAP
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check_tablevalue(L, "font", tablepos, &vp->font, false);
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check_tablevalue(L, "drawmode", tablepos, &vp->drawmode, false);
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#endif
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#if LCD_DEPTH > 1
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check_tablevalue(L, "fg_pattern", tablepos, &vp->fg_pattern, true);
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check_tablevalue(L, "bg_pattern", tablepos, &vp->bg_pattern, true);
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#endif
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return vp;
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}
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RB_WRAP(set_viewport)
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{
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struct viewport *vp = opt_viewport(L, 1, NULL);
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int screen = luaL_optint(L, 2, SCREEN_MAIN);
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rb->screens[screen]->set_viewport(vp);
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return 0;
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}
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RB_WRAP(clear_viewport)
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{
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int screen = luaL_optint(L, 1, SCREEN_MAIN);
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rb->screens[screen]->clear_viewport();
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return 0;
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}
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#ifdef HAVE_LCD_BITMAP
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RB_WRAP(lcd_framebuffer)
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{
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rli_wrap(L, rb->lcd_framebuffer, LCD_WIDTH, LCD_HEIGHT);
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return 1;
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}
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RB_WRAP(lcd_mono_bitmap_part)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int src_x = luaL_checkint(L, 2);
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int src_y = luaL_checkint(L, 3);
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int stride = luaL_checkint(L, 4);
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int x = luaL_checkint(L, 5);
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int y = luaL_checkint(L, 6);
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int width = luaL_checkint(L, 7);
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int height = luaL_checkint(L, 8);
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int screen = luaL_optint(L, 9, SCREEN_MAIN);
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rb->screens[screen]->mono_bitmap_part((const unsigned char *)src->data, src_x, src_y, stride, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_mono_bitmap)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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int width = luaL_checkint(L, 4);
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int height = luaL_checkint(L, 5);
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int screen = luaL_optint(L, 6, SCREEN_MAIN);
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rb->screens[screen]->mono_bitmap((const unsigned char *)src->data, x, y, width, height);
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return 0;
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}
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#if LCD_DEPTH > 1
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RB_WRAP(lcd_bitmap_part)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int src_x = luaL_checkint(L, 2);
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int src_y = luaL_checkint(L, 3);
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int stride = luaL_checkint(L, 4);
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int x = luaL_checkint(L, 5);
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int y = luaL_checkint(L, 6);
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int width = luaL_checkint(L, 7);
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int height = luaL_checkint(L, 8);
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int screen = luaL_optint(L, 9, SCREEN_MAIN);
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rb->screens[screen]->bitmap_part(src->data, src_x, src_y, stride, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_bitmap)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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int width = luaL_checkint(L, 4);
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int height = luaL_checkint(L, 5);
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int screen = luaL_optint(L, 6, SCREEN_MAIN);
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rb->screens[screen]->bitmap(src->data, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_get_backdrop)
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{
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fb_data* backdrop = rb->lcd_get_backdrop();
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if(backdrop == NULL)
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lua_pushnil(L);
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else
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rli_wrap(L, backdrop, LCD_WIDTH, LCD_HEIGHT);
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return 1;
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}
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#endif /* LCD_DEPTH > 1 */
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#if LCD_DEPTH == 16
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RB_WRAP(lcd_bitmap_transparent_part)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int src_x = luaL_checkint(L, 2);
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int src_y = luaL_checkint(L, 3);
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int stride = luaL_checkint(L, 4);
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int x = luaL_checkint(L, 5);
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int y = luaL_checkint(L, 6);
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int width = luaL_checkint(L, 7);
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int height = luaL_checkint(L, 8);
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int screen = luaL_optint(L, 9, SCREEN_MAIN);
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rb->screens[screen]->transparent_bitmap_part(src->data, src_x, src_y, stride, x, y, width, height);
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return 0;
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}
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RB_WRAP(lcd_bitmap_transparent)
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{
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rocklua_image *src = rli_checktype(L, 1);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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int width = luaL_checkint(L, 4);
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int height = luaL_checkint(L, 5);
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int screen = luaL_optint(L, 6, SCREEN_MAIN);
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rb->screens[screen]->transparent_bitmap(src->data, x, y, width, height);
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return 0;
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}
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#endif /* LCD_DEPTH == 16 */
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#endif /* defined(LCD_BITMAP) */
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RB_WRAP(current_tick)
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{
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lua_pushinteger(L, *rb->current_tick);
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return 1;
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}
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#ifdef HAVE_TOUCHSCREEN
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RB_WRAP(action_get_touchscreen_press)
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{
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short x, y;
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int result = rb->action_get_touchscreen_press(&x, &y);
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lua_pushinteger(L, result);
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lua_pushinteger(L, x);
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lua_pushinteger(L, y);
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return 3;
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}
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#endif
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RB_WRAP(kbd_input)
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{
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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const char *input = luaL_optstring(L, 1, NULL);
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char *buffer = luaL_prepbuffer(&b);
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if(input != NULL)
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rb->strlcpy(buffer, input, LUAL_BUFFERSIZE);
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else
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buffer[0] = '\0';
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if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE))
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{
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luaL_addsize(&b, strlen(buffer));
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luaL_pushresult(&b);
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}
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else
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lua_pushnil(L);
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return 1;
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}
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#ifdef HAVE_TOUCHSCREEN
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RB_WRAP(touchscreen_set_mode)
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{
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enum touchscreen_mode mode = luaL_checkint(L, 1);
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rb->touchscreen_set_mode(mode);
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return 0;
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}
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RB_WRAP(touchscreen_get_mode)
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{
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lua_pushinteger(L, rb->touchscreen_get_mode());
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return 1;
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}
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#endif
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RB_WRAP(font_getstringsize)
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{
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const unsigned char* str = luaL_checkstring(L, 1);
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int fontnumber = luaL_checkint(L, 2);
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int w, h;
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if(fontnumber == FONT_UI)
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fontnumber = rb->global_status->font_id[SCREEN_MAIN];
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else
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fontnumber = FONT_SYSFIXED;
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int result = rb->font_getstringsize(str, &w, &h, fontnumber);
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lua_pushinteger(L, result);
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lua_pushinteger(L, w);
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lua_pushinteger(L, h);
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return 3;
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}
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#ifdef HAVE_LCD_COLOR
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RB_WRAP(lcd_rgbpack)
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{
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int r = luaL_checkint(L, 1);
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int g = luaL_checkint(L, 2);
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int b = luaL_checkint(L, 3);
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int result = LCD_RGBPACK(r, g, b);
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lua_pushinteger(L, result);
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return 1;
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}
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RB_WRAP(lcd_rgbunpack)
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{
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int rgb = luaL_checkint(L, 1);
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lua_pushinteger(L, RGB_UNPACK_RED(rgb));
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lua_pushinteger(L, RGB_UNPACK_GREEN(rgb));
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lua_pushinteger(L, RGB_UNPACK_BLUE(rgb));
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return 3;
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}
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#endif
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RB_WRAP(read_bmp_file)
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{
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struct bitmap bm;
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const char* filename = luaL_checkstring(L, 1);
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bool dither = luaL_optboolean(L, 2, true);
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bool transparent = luaL_optboolean(L, 3, false);
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int format = FORMAT_NATIVE;
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if(dither)
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format |= FORMAT_DITHER;
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if(transparent)
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format |= FORMAT_TRANSPARENT;
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int result = rb->read_bmp_file(filename, &bm, 0, format | FORMAT_RETURN_SIZE, NULL);
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if(result > 0)
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{
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bm.data = (unsigned char*) rli_alloc(L, bm.width, bm.height);
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if(rb->read_bmp_file(filename, &bm, result, format, NULL) < 0)
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{
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/* Error occured, drop newly allocated image from stack */
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lua_pop(L, 1);
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lua_pushnil(L);
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}
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}
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else
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lua_pushnil(L);
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return 1;
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}
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RB_WRAP(current_path)
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{
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const char *current_path = get_current_path(L, 1);
|
|
if(current_path != NULL)
|
|
lua_pushstring(L, current_path);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void fill_text_message(lua_State *L, struct text_message * message,
|
|
int pos)
|
|
{
|
|
int i;
|
|
luaL_checktype(L, pos, LUA_TTABLE);
|
|
int n = luaL_getn(L, pos);
|
|
const char **lines = (const char**) tlsf_malloc(n * sizeof(const char*));
|
|
if(lines == NULL)
|
|
luaL_error(L, "Can't allocate %d bytes!", n * sizeof(const char*));
|
|
for(i=1; i<=n; i++)
|
|
{
|
|
lua_rawgeti(L, pos, i);
|
|
lines[i-1] = luaL_checkstring(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
message->message_lines = lines;
|
|
message->nb_lines = n;
|
|
}
|
|
|
|
RB_WRAP(gui_syncyesno_run)
|
|
{
|
|
struct text_message main_message, yes_message, no_message;
|
|
struct text_message *yes = NULL, *no = NULL;
|
|
|
|
fill_text_message(L, &main_message, 1);
|
|
if(!lua_isnoneornil(L, 2))
|
|
fill_text_message(L, (yes = &yes_message), 2);
|
|
if(!lua_isnoneornil(L, 3))
|
|
fill_text_message(L, (no = &no_message), 3);
|
|
|
|
enum yesno_res result = rb->gui_syncyesno_run(&main_message, yes, no);
|
|
|
|
tlsf_free(main_message.message_lines);
|
|
if(yes)
|
|
tlsf_free(yes_message.message_lines);
|
|
if(no)
|
|
tlsf_free(no_message.message_lines);
|
|
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(do_menu)
|
|
{
|
|
struct menu_callback_with_desc menu_desc = {NULL, NULL, Icon_NOICON};
|
|
struct menu_item_ex menu = {MT_RETURN_ID | MENU_HAS_DESC, {.strings = NULL},
|
|
{.callback_and_desc = &menu_desc}};
|
|
int i, n, start_selected;
|
|
const char **items, *title;
|
|
|
|
title = luaL_checkstring(L, 1);
|
|
luaL_checktype(L, 2, LUA_TTABLE);
|
|
start_selected = luaL_optint(L, 3, 0);
|
|
|
|
n = luaL_getn(L, 2);
|
|
items = (const char**) tlsf_malloc(n * sizeof(const char*));
|
|
if(items == NULL)
|
|
luaL_error(L, "Can't allocate %d bytes!", n * sizeof(const char*));
|
|
for(i=1; i<=n; i++)
|
|
{
|
|
lua_rawgeti(L, 2, i); /* Push item on the stack */
|
|
items[i-1] = luaL_checkstring(L, -1);
|
|
lua_pop(L, 1); /* Pop it */
|
|
}
|
|
|
|
menu.strings = items;
|
|
menu.flags |= MENU_ITEM_COUNT(n);
|
|
menu_desc.desc = (unsigned char*) title;
|
|
|
|
int result = rb->do_menu(&menu, &start_selected, NULL, false);
|
|
|
|
tlsf_free(items);
|
|
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(playlist_sync)
|
|
{
|
|
/* just pass NULL to work with the current playlist */
|
|
rb->playlist_sync(NULL);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(playlist_remove_all_tracks)
|
|
{
|
|
/* just pass NULL to work with the current playlist */
|
|
int result = rb->playlist_remove_all_tracks(NULL);
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(playlist_insert_track)
|
|
{
|
|
const char *filename;
|
|
int position, queue, sync;
|
|
|
|
/* for now don't take a playlist_info pointer, but just pass NULL to use
|
|
the current playlist. If this changes later, all the other
|
|
parameters can be shifted back. */
|
|
filename = luaL_checkstring(L, 1); /* only required parameter */
|
|
position = luaL_optint(L, 2, PLAYLIST_INSERT);
|
|
queue = lua_toboolean(L, 3); /* default to false */
|
|
sync = lua_toboolean(L, 4); /* default to false */
|
|
|
|
int result = rb->playlist_insert_track(NULL, filename, position,
|
|
queue, sync);
|
|
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
RB_WRAP(playlist_insert_directory)
|
|
{
|
|
const char* dirname;
|
|
int position, queue, recurse;
|
|
|
|
/* just like in playlist_insert_track, only works with current playlist. */
|
|
dirname = luaL_checkstring(L, 1); /* only required parameter */
|
|
position = luaL_optint(L, 2, PLAYLIST_INSERT);
|
|
queue = lua_toboolean(L, 3); /* default to false */
|
|
recurse = lua_toboolean(L, 4); /* default to false */
|
|
|
|
int result = rb->playlist_insert_directory(NULL, dirname, position,
|
|
queue, recurse);
|
|
|
|
lua_pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
|
|
SIMPLE_VOID_WRAPPER(backlight_force_on);
|
|
SIMPLE_VOID_WRAPPER(backlight_use_settings);
|
|
#ifdef HAVE_REMOTE_LCD
|
|
SIMPLE_VOID_WRAPPER(remote_backlight_force_on);
|
|
SIMPLE_VOID_WRAPPER(remote_backlight_use_settings);
|
|
#endif
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
SIMPLE_VOID_WRAPPER(buttonlight_force_on);
|
|
SIMPLE_VOID_WRAPPER(buttonlight_use_settings);
|
|
#endif
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
RB_WRAP(backlight_brightness_set)
|
|
{
|
|
int brightness = luaL_checkint(L, 1);
|
|
backlight_brightness_set(brightness);
|
|
|
|
return 0;
|
|
}
|
|
SIMPLE_VOID_WRAPPER(backlight_brightness_use_setting);
|
|
#endif
|
|
|
|
RB_WRAP(get_plugin_action)
|
|
{
|
|
static const struct button_mapping *m1[] = { pla_main_ctx };
|
|
int timeout = luaL_checkint(L, 1);
|
|
int btn;
|
|
#ifdef HAVE_REMOTE_LCD
|
|
static const struct button_mapping *m2[] = { pla_main_ctx, pla_remote_ctx };
|
|
bool with_remote = luaL_optint(L, 2, 0);
|
|
if(with_remote)
|
|
btn = pluginlib_getaction(timeout, m2, 2);
|
|
else
|
|
#endif
|
|
btn = pluginlib_getaction(timeout, m1, 1);
|
|
|
|
lua_pushinteger(L, btn);
|
|
return 1;
|
|
}
|
|
|
|
#define R(NAME) {#NAME, rock_##NAME}
|
|
static const luaL_Reg rocklib[] =
|
|
{
|
|
/* Graphics */
|
|
#ifdef HAVE_LCD_BITMAP
|
|
R(lcd_framebuffer),
|
|
R(lcd_mono_bitmap_part),
|
|
R(lcd_mono_bitmap),
|
|
#if LCD_DEPTH > 1
|
|
R(lcd_get_backdrop),
|
|
R(lcd_bitmap_part),
|
|
R(lcd_bitmap),
|
|
#endif
|
|
#if LCD_DEPTH == 16
|
|
R(lcd_bitmap_transparent_part),
|
|
R(lcd_bitmap_transparent),
|
|
#endif
|
|
#endif
|
|
#ifdef HAVE_LCD_COLOR
|
|
R(lcd_rgbpack),
|
|
R(lcd_rgbunpack),
|
|
#endif
|
|
|
|
/* Kernel */
|
|
R(current_tick),
|
|
|
|
/* Buttons */
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
R(action_get_touchscreen_press),
|
|
R(touchscreen_set_mode),
|
|
R(touchscreen_get_mode),
|
|
#endif
|
|
R(kbd_input),
|
|
|
|
R(font_getstringsize),
|
|
R(read_bmp_file),
|
|
R(set_viewport),
|
|
R(clear_viewport),
|
|
R(current_path),
|
|
R(gui_syncyesno_run),
|
|
R(playlist_sync),
|
|
R(playlist_remove_all_tracks),
|
|
R(playlist_insert_track),
|
|
R(playlist_insert_directory),
|
|
R(do_menu),
|
|
|
|
/* Backlight helper */
|
|
R(backlight_force_on),
|
|
R(backlight_use_settings),
|
|
#ifdef HAVE_REMOTE_LCD
|
|
R(remote_backlight_force_on),
|
|
R(remote_backlight_use_settings),
|
|
#endif
|
|
#ifdef HAVE_BUTTON_LIGHT
|
|
R(buttonlight_force_on),
|
|
R(buttonlight_use_settings),
|
|
#endif
|
|
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
|
|
R(backlight_brightness_set),
|
|
R(backlight_brightness_use_setting),
|
|
#endif
|
|
R(get_plugin_action),
|
|
|
|
{"new_image", rli_new},
|
|
|
|
{NULL, NULL}
|
|
};
|
|
#undef R
|
|
extern const luaL_Reg rocklib_aux[];
|
|
|
|
|
|
#define RB_CONSTANT(x) lua_pushinteger(L, x); lua_setfield(L, -2, #x);
|
|
#define RB_STRING_CONSTANT(x) lua_pushstring(L, x); lua_setfield(L, -2, #x);
|
|
/*
|
|
** Open Rockbox library
|
|
*/
|
|
LUALIB_API int luaopen_rock(lua_State *L)
|
|
{
|
|
luaL_register(L, LUA_ROCKLIBNAME, rocklib);
|
|
luaL_register(L, LUA_ROCKLIBNAME, rocklib_aux);
|
|
|
|
RB_CONSTANT(HZ);
|
|
|
|
RB_CONSTANT(LCD_WIDTH);
|
|
RB_CONSTANT(LCD_HEIGHT);
|
|
RB_CONSTANT(LCD_DEPTH);
|
|
|
|
RB_CONSTANT(FONT_SYSFIXED);
|
|
RB_CONSTANT(FONT_UI);
|
|
|
|
RB_CONSTANT(PLAYLIST_PREPEND);
|
|
RB_CONSTANT(PLAYLIST_INSERT);
|
|
RB_CONSTANT(PLAYLIST_INSERT_LAST);
|
|
RB_CONSTANT(PLAYLIST_INSERT_FIRST);
|
|
RB_CONSTANT(PLAYLIST_INSERT_SHUFFLED);
|
|
RB_CONSTANT(PLAYLIST_REPLACE);
|
|
RB_CONSTANT(PLAYLIST_INSERT_LAST_SHUFFLED);
|
|
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
RB_CONSTANT(TOUCHSCREEN_POINT);
|
|
RB_CONSTANT(TOUCHSCREEN_BUTTON);
|
|
#endif
|
|
|
|
RB_CONSTANT(SCREEN_MAIN);
|
|
#ifdef HAVE_REMOTE_LCD
|
|
RB_CONSTANT(SCREEN_REMOTE);
|
|
#endif
|
|
|
|
/* some useful paths constants */
|
|
RB_STRING_CONSTANT(ROCKBOX_DIR);
|
|
RB_STRING_CONSTANT(HOME_DIR);
|
|
RB_STRING_CONSTANT(PLUGIN_DIR);
|
|
RB_STRING_CONSTANT(PLUGIN_APPS_DATA_DIR);
|
|
RB_STRING_CONSTANT(PLUGIN_GAMES_DATA_DIR);
|
|
RB_STRING_CONSTANT(PLUGIN_DATA_DIR);
|
|
RB_STRING_CONSTANT(VIEWERS_DATA_DIR);
|
|
|
|
rli_init(L);
|
|
|
|
return 1;
|
|
}
|