528dd0b03d
All the F_PADTITLE settings use a lang string so it's safe to assume the title (which is usually from the setting's lang_id) is ok. Not like it's very useful or safe to show the cfg_vals, anyway... Change-Id: I0bf710e1b2a5a7bcdfe9e4370f48a2f25e8dddf0
774 lines
26 KiB
C
774 lines
26 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Robert E. Hak
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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2005 Kevin Ferrare :
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- Multi screen support
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- Rewrote/removed a lot of code now useless with the new gui API
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include "config.h"
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#include "system.h"
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#include "appevents.h"
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#include "lcd.h"
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#include "font.h"
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#include "file.h"
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#include "menu.h"
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#include "button.h"
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#include "kernel.h"
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#include "debug.h"
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#include "usb.h"
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#include "panic.h"
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#include "settings.h"
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#include "settings_list.h"
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#include "option_select.h"
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#include "screens.h"
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#include "talk.h"
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#include "lang.h"
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#include "misc.h"
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#include "action.h"
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#include "menus/exported_menus.h"
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#include "string.h"
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#include "root_menu.h"
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#include "audio.h"
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#include "viewport.h"
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#include "quickscreen.h"
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#include "shortcuts.h"
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#include "icons.h"
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/* gui api */
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#include "list.h"
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#define MAX_MENUS 8
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/* used to allow for dynamic menus */
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#define MAX_MENU_SUBITEMS 64
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static struct menu_item_ex *current_submenus_menu;
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static int current_subitems[MAX_MENU_SUBITEMS];
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static int current_subitems_count = 0;
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static int talk_menu_item(int selected_item, void *data);
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struct menu_data_t
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{
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const struct menu_item_ex *menu;
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int selected;
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};
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static void get_menu_callback(const struct menu_item_ex *m,
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menu_callback_type *menu_callback)
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{
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if (m->flags&(MENU_HAS_DESC|MENU_DYNAMIC_DESC))
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*menu_callback= m->callback_and_desc->menu_callback;
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else
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*menu_callback = m->menu_callback;
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}
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static bool query_audio_status(int *old_audio_status)
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{
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bool redraw_list = false;
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/* query audio status to see if it changed */
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int new_audio_status = audio_status();
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if (*old_audio_status != new_audio_status)
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{ /* force a redraw if anything changed the audio status from outside */
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*old_audio_status = new_audio_status;
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redraw_list = true;
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}
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return redraw_list;
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}
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static int get_menu_selection(int selected_item, const struct menu_item_ex *menu)
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{
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int type = (menu->flags&MENU_TYPE_MASK);
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if ((type == MT_MENU || type == MT_RETURN_ID)
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&& (selected_item<current_subitems_count))
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return current_subitems[selected_item];
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return selected_item;
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}
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static int find_menu_selection(int selected)
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{
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int i;
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for (i=0; i< current_subitems_count; i++)
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if (current_subitems[i] == selected)
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return i;
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return 0;
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}
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static const char* get_menu_item_name(int selected_item,
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void * data,
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char *buffer,
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size_t buffer_len)
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{
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const char *name;
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const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
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int type = (menu->flags&MENU_TYPE_MASK);
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selected_item = get_menu_selection(selected_item, menu);
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/* only MT_MENU or MT_RETURN_ID is allowed in here */
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if (type == MT_RETURN_ID)
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{
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if (menu->flags&MENU_DYNAMIC_DESC)
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{
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name = menu->menu_get_name_and_icon->list_get_name(selected_item,
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menu->menu_get_name_and_icon->list_get_name_data, buffer, buffer_len);
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}
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else
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name = menu->strings[selected_item];
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if (P2ID((unsigned char *)name) > VOICEONLY_DELIMITER)
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name = "";
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return name;
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}
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if (type == MT_MENU)
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menu = menu->submenus[selected_item];
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if ((menu->flags&MENU_DYNAMIC_DESC) && (type != MT_SETTING_W_TEXT))
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return menu->menu_get_name_and_icon->list_get_name(selected_item,
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menu->menu_get_name_and_icon->list_get_name_data, buffer, buffer_len);
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type = (menu->flags&MENU_TYPE_MASK);
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if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
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{
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const struct settings_list *v = find_setting(menu->variable, NULL);
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if (v)
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return str(v->lang_id);
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else return "Not Done yet!";
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}
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return P2STR(menu->callback_and_desc->desc);
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}
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static enum themable_icons menu_get_icon(int selected_item, void * data)
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{
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const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
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int menu_icon = Icon_NOICON;
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int type = (menu->flags&MENU_TYPE_MASK);
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selected_item = get_menu_selection(selected_item, menu);
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if (type == MT_RETURN_ID)
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{
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return Icon_Menu_functioncall;
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}
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if (type == MT_MENU)
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menu = menu->submenus[selected_item];
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if (menu->flags&MENU_HAS_DESC)
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menu_icon = menu->callback_and_desc->icon_id;
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else if (menu->flags&MENU_DYNAMIC_DESC)
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menu_icon = menu->menu_get_name_and_icon->icon_id;
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if (menu_icon == Icon_NOICON)
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{
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unsigned int flags = (menu->flags&MENU_TYPE_MASK);
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if(flags == MT_MENU)
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menu_icon = Icon_Submenu;
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else if (flags == MT_SETTING || flags == MT_SETTING_W_TEXT)
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menu_icon = Icon_Menu_setting;
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else if (flags == MT_FUNCTION_CALL || flags == MT_RETURN_VALUE)
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menu_icon = Icon_Menu_functioncall;
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}
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return menu_icon;
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}
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static int init_menu_lists(const struct menu_item_ex *menu,
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struct gui_synclist *lists, int selected, bool callback,
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struct viewport parent[NB_SCREENS])
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{
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if (!menu || !lists)
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{
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panicf("init_menu_lists, NULL pointer");
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return 0;
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}
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int i;
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int start_action = ACTION_ENTER_MENUITEM;
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int count = MIN(MENU_GET_COUNT(menu->flags), MAX_MENU_SUBITEMS);
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int type = (menu->flags&MENU_TYPE_MASK);
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menu_callback_type menu_callback = NULL;
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int icon;
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char * title;
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current_subitems_count = 0;
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if (type == MT_RETURN_ID)
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get_menu_callback(menu, &menu_callback);
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for (i=0; i<count; i++)
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{
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if (type != MT_RETURN_ID)
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get_menu_callback(menu->submenus[i],&menu_callback);
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if (menu_callback)
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{
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if (menu_callback(ACTION_REQUEST_MENUITEM,
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type==MT_RETURN_ID ? (void*)(intptr_t)i: menu->submenus[i], lists)
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!= ACTION_EXIT_MENUITEM)
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{
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current_subitems[current_subitems_count] = i;
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current_subitems_count++;
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}
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}
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else
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{
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current_subitems[current_subitems_count] = i;
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current_subitems_count++;
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}
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}
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current_submenus_menu = (struct menu_item_ex *)menu;
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gui_synclist_init(lists,get_menu_item_name,(void*)menu,false,1, parent);
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if (menu->flags&MENU_HAS_DESC)
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{
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icon = menu->callback_and_desc->icon_id;
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title = P2STR(menu->callback_and_desc->desc);
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}
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else if (menu->flags&MENU_DYNAMIC_DESC)
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{
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char buffer[80];
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icon = menu->menu_get_name_and_icon->icon_id;
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title = menu->menu_get_name_and_icon->
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list_get_name(-1, menu->menu_get_name_and_icon->
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list_get_name_data, buffer, sizeof(buffer));
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}
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else
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{
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icon = Icon_NOICON;
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title = "";
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}
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if (icon == Icon_NOICON)
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icon = Icon_Submenu_Entered;
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gui_synclist_set_title(lists, title, icon);
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gui_synclist_set_icon_callback(lists, global_settings.show_icons?menu_get_icon:NULL);
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if(global_settings.talk_menu)
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gui_synclist_set_voice_callback(lists, talk_menu_item);
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gui_synclist_set_nb_items(lists,current_subitems_count);
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gui_synclist_select_item(lists, find_menu_selection(selected));
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get_menu_callback(menu,&menu_callback);
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if (callback && menu_callback)
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start_action = menu_callback(start_action, menu, lists);
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return start_action;
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}
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static int talk_menu_item(int selected_item, void *data)
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{
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const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
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int id = -1;
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int type;
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unsigned char *str;
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int sel = get_menu_selection(selected_item, menu);
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if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
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{
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type = menu->submenus[sel]->flags&MENU_TYPE_MASK;
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if ((type == MT_SETTING) || (type == MT_SETTING_W_TEXT))
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talk_setting(menu->submenus[sel]->variable);
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else
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{
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if (menu->submenus[sel]->flags&(MENU_DYNAMIC_DESC))
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{
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int (*list_speak_item)(int selected_item, void * data)
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= menu->submenus[sel]->menu_get_name_and_icon->
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list_speak_item;
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if(list_speak_item)
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list_speak_item(sel, menu->submenus[sel]->
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menu_get_name_and_icon->
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list_get_name_data);
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else
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{
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char buffer[80];
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str = menu->submenus[sel]->menu_get_name_and_icon->
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list_get_name(sel, menu->submenus[sel]->
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menu_get_name_and_icon->
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list_get_name_data, buffer, sizeof(buffer));
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id = P2ID(str);
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}
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}
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else
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id = P2ID(menu->submenus[sel]->callback_and_desc->desc);
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if (id != -1)
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talk_id(id,false);
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}
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}
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else if(((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID))
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{
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if ((menu->flags&MENU_DYNAMIC_DESC) == 0)
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{
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unsigned char *s = (unsigned char *)menu->strings[sel];
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/* string list, try to talk it if ID2P was used */
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id = P2ID(s);
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if (id != -1)
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talk_id(id,false);
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}
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}
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return 0;
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}
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void do_setting_screen(const struct settings_list *setting, const char * title,
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struct viewport parent[NB_SCREENS])
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{
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char padded_title[MAX_PATH];
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/* Pad the title string by repeating it. This is needed
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so the scroll settings title can actually be used to
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test the setting */
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if (setting->flags&F_PADTITLE)
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{
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int i = 0, len;
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title = P2STR((unsigned char*)title);
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len = strlen(title);
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while (i < MAX_PATH-1)
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{
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int padlen = MIN(len, MAX_PATH-1-i);
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memcpy(&padded_title[i], title, padlen);
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i += padlen;
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if (i<MAX_PATH-1)
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padded_title[i++] = ' ';
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}
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padded_title[i] = '\0';
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title = padded_title;
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}
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option_screen((struct settings_list *)setting, parent,
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setting->flags&F_TEMPVAR, (char*)title);
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}
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void do_setting_from_menu(const struct menu_item_ex *temp,
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struct viewport parent[NB_SCREENS])
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{
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char *title;
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int setting_id;
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if (!temp)
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{
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panicf("do_setting_from_menu, NULL pointer");
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return;
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}
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const struct settings_list *setting =
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find_setting(temp->variable, &setting_id);
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if ((temp->flags&MENU_TYPE_MASK) == MT_SETTING_W_TEXT)
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title = temp->callback_and_desc->desc;
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else
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title = ID2P(setting->lang_id);
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do_setting_screen(setting, title, parent);
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}
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/* display a menu */
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int do_menu(const struct menu_item_ex *start_menu, int *start_selected,
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struct viewport parent[NB_SCREENS], bool hide_theme)
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{
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int selected = start_selected? *start_selected : 0;
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int ret = 0;
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int action;
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int start_action;
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struct gui_synclist lists;
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const struct menu_item_ex *temp = NULL;
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const struct menu_item_ex *menu = start_menu;
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bool in_stringlist, done = false;
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bool redraw_lists;
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int old_audio_status = audio_status();
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#ifdef HAVE_TOUCHSCREEN
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/* plugins possibly have grid mode active. force global settings in lists */
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enum touchscreen_mode tsm = touchscreen_get_mode();
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enum touchscreen_mode old_global_mode = global_settings.touch_mode;
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touchscreen_set_mode(global_settings.touch_mode);
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#endif
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FOR_NB_SCREENS(i)
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viewportmanager_theme_enable(i, !hide_theme, NULL);
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struct menu_data_t mstack[MAX_MENUS]; /* menu, selected */
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int stack_top = 0;
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struct viewport *vps = NULL;
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menu_callback_type menu_callback = NULL;
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/* if hide_theme is true, assume parent has been fixed before passed into
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* this function, e.g. with viewport_set_defaults(parent, screen)
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* start_action allows an action to be processed
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* by menu logic by bypassing get_action on the initial run */
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start_action = init_menu_lists(menu, &lists, selected, true, parent);
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vps = *(lists.parent);
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in_stringlist = ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID);
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/* load the callback, and only reload it if menu changes */
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get_menu_callback(menu, &menu_callback);
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gui_synclist_draw(&lists);
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gui_synclist_speak_item(&lists);
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while (!done)
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{
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keyclick_set_callback(gui_synclist_keyclick_callback, &lists);
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if (UNLIKELY(start_action != ACTION_ENTER_MENUITEM))
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{
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action = start_action;
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start_action = ACTION_ENTER_MENUITEM;
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}
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else
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action = get_action(CONTEXT_MAINMENU|ALLOW_SOFTLOCK,
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list_do_action_timeout(&lists, HZ));
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/* HZ so the status bar redraws corectly */
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/* query audio status to see if it changed */
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redraw_lists = query_audio_status(&old_audio_status);
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if (menu_callback)
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{
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int new_action = menu_callback(action, menu, &lists);
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if (new_action == ACTION_EXIT_AFTER_THIS_MENUITEM)
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ret = MENU_SELECTED_EXIT; /* exit after return from selection */
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else if (new_action == ACTION_REDRAW)
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redraw_lists = true;
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else
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action = new_action;
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}
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if (LIKELY(gui_synclist_do_button(&lists, &action)))
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continue;
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#ifdef HAVE_QUICKSCREEN
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else if (action == ACTION_STD_QUICKSCREEN)
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{
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if (global_settings.shortcuts_replaces_qs ||
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quick_screen_quick(action) == QUICKSCREEN_GOTO_SHORTCUTS_MENU)
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{
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int last_screen = global_status.last_screen;
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global_status.last_screen = GO_TO_SHORTCUTMENU;
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int shortcut_ret = do_shortcut_menu(NULL);
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if (shortcut_ret == GO_TO_PREVIOUS)
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global_status.last_screen = last_screen;
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else
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{
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ret = shortcut_ret;
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done = true;
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}
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}
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redraw_lists = true;
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}
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#endif
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#ifdef HAVE_RECORDING
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else if (action == ACTION_STD_REC)
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{
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ret = GO_TO_RECSCREEN;
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done = true;
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}
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#endif
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else if (action == ACTION_TREE_WPS)
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{
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ret = GO_TO_PREVIOUS_MUSIC;
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done = true;
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}
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else if (action == ACTION_TREE_STOP)
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{
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redraw_lists = list_stop_handler();
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}
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else if (action == ACTION_STD_CONTEXT)
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{
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if (menu == &root_menu_)
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{
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ret = GO_TO_ROOTITEM_CONTEXT;
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done = true;
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}
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else if (!in_stringlist)
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{
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int type = (menu->flags&MENU_TYPE_MASK);
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|
selected = get_menu_selection(gui_synclist_get_sel_pos(&lists),menu);
|
|
if (type == MT_MENU)
|
|
{
|
|
temp = menu->submenus[selected];
|
|
type = (temp->flags&MENU_TYPE_MASK);
|
|
}
|
|
else
|
|
type = -1;
|
|
|
|
if (type == MT_SETTING_W_TEXT || type == MT_SETTING)
|
|
{
|
|
#ifdef HAVE_QUICKSCREEN
|
|
MENUITEM_STRINGLIST(quickscreen_able_option,
|
|
ID2P(LANG_ONPLAY_MENU_TITLE), NULL,
|
|
ID2P(LANG_RESET_SETTING),
|
|
ID2P(LANG_TOP_QS_ITEM),
|
|
ID2P(LANG_LEFT_QS_ITEM),
|
|
ID2P(LANG_BOTTOM_QS_ITEM),
|
|
ID2P(LANG_RIGHT_QS_ITEM),
|
|
ID2P(LANG_ADD_TO_FAVES));
|
|
#endif
|
|
MENUITEM_STRINGLIST(notquickscreen_able_option,
|
|
ID2P(LANG_ONPLAY_MENU_TITLE), NULL,
|
|
ID2P(LANG_RESET_SETTING));
|
|
const struct menu_item_ex *context_menu;
|
|
const struct settings_list *setting =
|
|
find_setting(temp->variable, NULL);
|
|
#ifdef HAVE_QUICKSCREEN
|
|
if (is_setting_quickscreenable(setting))
|
|
context_menu = &quickscreen_able_option;
|
|
else
|
|
#endif
|
|
context_menu = ¬quickscreen_able_option;
|
|
|
|
int msel = do_menu(context_menu, NULL, NULL, false);
|
|
|
|
switch (msel)
|
|
{
|
|
case GO_TO_PREVIOUS:
|
|
break;
|
|
case 0: /* reset setting */
|
|
reset_setting(setting, setting->setting);
|
|
settings_save();
|
|
settings_apply(false);
|
|
break;
|
|
#ifdef HAVE_QUICKSCREEN
|
|
case 1: /* set as top QS item */
|
|
set_as_qs_item(setting, QUICKSCREEN_TOP);
|
|
break;
|
|
case 2: /* set as left QS item */
|
|
set_as_qs_item(setting, QUICKSCREEN_LEFT);
|
|
break;
|
|
case 3: /* set as bottom QS item */
|
|
set_as_qs_item(setting, QUICKSCREEN_BOTTOM);
|
|
break;
|
|
case 4: /* set as right QS item */
|
|
set_as_qs_item(setting, QUICKSCREEN_RIGHT);
|
|
break;
|
|
case 5: /* Add to faves. Same limitation on which can be
|
|
added to the shortcuts menu as the quickscreen */
|
|
shortcuts_add(SHORTCUT_SETTING, (void*)setting);
|
|
break;
|
|
#endif
|
|
} /* swicth(do_menu()) */
|
|
redraw_lists = true;
|
|
}
|
|
} /* else if (!in_stringlist) */
|
|
}
|
|
else if (action == ACTION_STD_MENU)
|
|
{
|
|
if (menu != &root_menu_)
|
|
ret = GO_TO_ROOT;
|
|
else
|
|
ret = GO_TO_PREVIOUS;
|
|
done = true;
|
|
}
|
|
else if (action == ACTION_STD_CANCEL)
|
|
{
|
|
/* might be leaving list, so stop scrolling */
|
|
gui_synclist_scroll_stop(&lists);
|
|
|
|
bool exiting_menu = false;
|
|
in_stringlist = false;
|
|
|
|
if (menu_callback)
|
|
menu_callback(ACTION_EXIT_MENUITEM, menu, &lists);
|
|
|
|
if (menu->flags&MENU_EXITAFTERTHISMENU)
|
|
done = true;
|
|
else if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
|
|
exiting_menu = true;
|
|
|
|
if (stack_top > 0)
|
|
{
|
|
stack_top--;
|
|
menu = mstack[stack_top].menu;
|
|
int msel = mstack[stack_top].selected;
|
|
if (!exiting_menu && (menu->flags&MENU_EXITAFTERTHISMENU))
|
|
done = true;
|
|
else
|
|
init_menu_lists(menu, &lists, msel, false, vps);
|
|
redraw_lists = true;
|
|
/* new menu, so reload the callback */
|
|
get_menu_callback(menu, &menu_callback);
|
|
}
|
|
else if (menu != &root_menu_)
|
|
{
|
|
ret = GO_TO_PREVIOUS;
|
|
done = true;
|
|
}
|
|
}
|
|
else if (action == ACTION_STD_OK)
|
|
{
|
|
/* entering an item that may not be a list, so stop scrolling */
|
|
gui_synclist_scroll_stop(&lists);
|
|
redraw_lists = true;
|
|
|
|
int type = (menu->flags&MENU_TYPE_MASK);
|
|
selected = get_menu_selection(gui_synclist_get_sel_pos(&lists), menu);
|
|
if (type == MT_MENU)
|
|
temp = menu->submenus[selected];
|
|
else if (!in_stringlist)
|
|
type = -1;
|
|
|
|
if (!in_stringlist && temp)
|
|
{
|
|
type = (temp->flags&MENU_TYPE_MASK);
|
|
get_menu_callback(temp, &menu_callback);
|
|
if (menu_callback)
|
|
{
|
|
action = menu_callback(ACTION_ENTER_MENUITEM, temp, &lists);
|
|
if (action == ACTION_EXIT_MENUITEM)
|
|
break;
|
|
}
|
|
}
|
|
switch (type)
|
|
{
|
|
case MT_MENU:
|
|
if (stack_top < MAX_MENUS)
|
|
{
|
|
mstack[stack_top].menu = menu;
|
|
mstack[stack_top].selected = selected;
|
|
stack_top++;
|
|
menu = temp;
|
|
init_menu_lists(menu, &lists, 0, true, vps);
|
|
}
|
|
break;
|
|
case MT_FUNCTION_CALL:
|
|
{
|
|
int return_value;
|
|
if (temp->flags&MENU_FUNC_USEPARAM)
|
|
return_value = temp->function->function_w_param(
|
|
temp->function->param);
|
|
else
|
|
return_value = temp->function->function();
|
|
if (!(menu->flags&MENU_EXITAFTERTHISMENU) ||
|
|
(temp->flags&MENU_EXITAFTERTHISMENU))
|
|
{
|
|
/* Reload menu but don't run the calback again FS#8117 */
|
|
init_menu_lists(menu, &lists, selected, false, vps);
|
|
}
|
|
if (temp->flags&MENU_FUNC_CHECK_RETVAL)
|
|
{
|
|
if (return_value != 0)
|
|
{
|
|
done = true;
|
|
ret = return_value;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case MT_SETTING:
|
|
case MT_SETTING_W_TEXT:
|
|
{
|
|
do_setting_from_menu(temp, vps);
|
|
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1); /* force a redraw */
|
|
break;
|
|
}
|
|
case MT_RETURN_ID:
|
|
if (in_stringlist)
|
|
{
|
|
done = true;
|
|
ret = selected;
|
|
}
|
|
else if (stack_top < MAX_MENUS)
|
|
{
|
|
mstack[stack_top].menu = menu;
|
|
mstack[stack_top].selected = selected;
|
|
stack_top++;
|
|
menu = temp;
|
|
init_menu_lists(menu,&lists,0,false, vps);
|
|
in_stringlist = true;
|
|
}
|
|
break;
|
|
case MT_RETURN_VALUE:
|
|
ret = temp->value;
|
|
done = true;
|
|
break;
|
|
|
|
default:
|
|
ret = GO_TO_PREVIOUS;
|
|
done = true;
|
|
break;
|
|
}
|
|
if (type != MT_MENU)
|
|
{
|
|
if (menu_callback)
|
|
menu_callback(ACTION_EXIT_MENUITEM, temp, &lists);
|
|
}
|
|
if (current_submenus_menu != menu)
|
|
init_menu_lists(menu,&lists,selected,true,vps);
|
|
/* callback was changed, so reload the menu's callback */
|
|
get_menu_callback(menu, &menu_callback);
|
|
if ((menu->flags&MENU_EXITAFTERTHISMENU) &&
|
|
!(temp->flags&MENU_EXITAFTERTHISMENU))
|
|
{
|
|
done = true;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (action == SYS_USB_CONNECTED)
|
|
gui_synclist_scroll_stop(&lists);
|
|
|
|
switch(default_event_handler(action))
|
|
{
|
|
case SYS_USB_CONNECTED:
|
|
ret = MENU_ATTACHED_USB;
|
|
done = true;
|
|
break;
|
|
case SYS_CALL_HUNG_UP:
|
|
case BUTTON_MULTIMEDIA_PLAYPAUSE:
|
|
/* remove splash from playlist_resume() */
|
|
redraw_lists = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (redraw_lists && !done)
|
|
{
|
|
if (menu_callback)
|
|
if (menu_callback(ACTION_REDRAW, menu, &lists) != ACTION_REDRAW)
|
|
continue;
|
|
|
|
|
|
gui_synclist_set_title(&lists, lists.title, lists.title_icon);
|
|
gui_synclist_draw(&lists);
|
|
gui_synclist_speak_item(&lists);
|
|
}
|
|
}
|
|
|
|
if (start_selected)
|
|
{
|
|
/* make sure the start_selected variable is set to
|
|
the selected item from the menu do_menu() was called from */
|
|
if (stack_top > 0)
|
|
{
|
|
menu = mstack[0].menu;
|
|
init_menu_lists(menu,&lists,mstack[0].selected,true, vps);
|
|
}
|
|
*start_selected = get_menu_selection(
|
|
gui_synclist_get_sel_pos(&lists), menu);
|
|
}
|
|
|
|
FOR_NB_SCREENS(i)
|
|
viewportmanager_theme_undo(i, false);
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
/* This is needed because this function runs the settings menu and we do
|
|
* not want to switch back to the old mode if the user intentionally went
|
|
* to a different one. This is a very hacky way to do this... */
|
|
if(!(global_settings.touch_mode != (int)old_global_mode &&
|
|
tsm == old_global_mode))
|
|
touchscreen_set_mode(tsm);
|
|
#endif
|
|
return ret;
|
|
}
|