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bitmap
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Remove unneeded #include "backdrop.h"
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2009-05-09 18:09:14 +00:00 |
charcell
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Remove unneeded #include "backdrop.h"
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2009-05-09 18:09:14 +00:00 |
backdrop.c
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Make scaler output truly pluggable, add an 8-bit greyscale output to
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2008-12-26 07:05:13 +00:00 |
backdrop.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
buttonbar.c
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fix red
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2008-06-28 21:02:43 +00:00 |
buttonbar.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
color_picker.c
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Accept FS#9836 which fixes a bit of a display glitch in the colour chooser (Thanks Teruaki)
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2009-02-02 09:24:24 +00:00 |
color_picker.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
gwps-common.c
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New 'clock present' WPS tag: The tag checks for the presence of the clock hardware and can be used unconditionally (returning a 'c') or in a conditional. You can specify what to display if a target has the clock (the true case) and an alternative for targets without. This can be useful for e.g. the greyscale 160x128 WPSs or the Archos ones which work on players with and without the hardware. - Add the new tag to the WPS tag description in the manual. Change the headline to the less technical 'Time and Date' as per the discussion in IRC.
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2009-05-16 11:22:41 +00:00 |
gwps-common.h
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Fix a typo in the comment and add a (somewhat vague) description of the values returned.
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2009-03-23 17:19:48 +00:00 |
gwps.c
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allow the user to change the shuffle and repeat modes from the touchscreen, update the mr500 default wps to show how to do it (hint, press the shuffle/rep icon)
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2009-05-15 05:36:16 +00:00 |
gwps.h
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New 'clock present' WPS tag: The tag checks for the presence of the clock hardware and can be used unconditionally (returning a 'c') or in a conditional. You can specify what to display if a target has the clock (the true case) and an alternative for targets without. This can be useful for e.g. the greyscale 160x128 WPSs or the Archos ones which work on players with and without the hardware. - Add the new tag to the WPS tag description in the manual. Change the headline to the less technical 'Time and Date' as per the discussion in IRC.
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2009-05-16 11:22:41 +00:00 |
icon.c
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Make scaler output truly pluggable, add an 8-bit greyscale output to
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2008-12-26 07:05:13 +00:00 |
icon.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
list.c
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Remove unneeded #include "backdrop.h"
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2009-05-09 18:09:14 +00:00 |
list.h
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Decouple the statusbar drawing from the rest of the screen drawing. it is not drawn roughly 4x per second automatically.
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2008-12-31 05:59:26 +00:00 |
option_select.c
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Remove unneeded #include "backdrop.h"
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2009-05-09 18:09:14 +00:00 |
option_select.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
pitchscreen.c
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Remove unneeded #include "backdrop.h"
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2009-05-09 18:09:14 +00:00 |
pitchscreen.h
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Accept FS#9231 - viewportify the pitch screen by Thomas Martitz.
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2008-10-05 13:01:54 +00:00 |
quickscreen.c
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get the quickscreen working on the mr500. hold "mode" on the remote to get to it, then you can use the 4 directions on the remote, or the touchscreen to change the values. "mode" will exit, as will pressing in the top or middle of the main screen
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2009-05-15 05:08:28 +00:00 |
quickscreen.h
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Clean up some more #includes
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2009-03-08 18:37:32 +00:00 |
scrollbar.c
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Slightly more compact boundary check.
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2009-04-11 23:07:02 +00:00 |
scrollbar.h
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Updated our source code header to explicitly mention that we are GPL v2 or
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2008-06-28 18:10:04 +00:00 |
splash.c
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Fix splash on greyscale (was showing only a black or grey box, no text) by reverting to lcd_set_foreground(). That does a bit more on greyscale than just setting the current's viewports fg_pattern :/
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2009-05-15 15:27:32 +00:00 |
splash.h
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FS#9281 Rename of splash functions.
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2008-08-15 08:27:39 +00:00 |
statusbar.c
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Yet more #include cleanups
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2009-03-08 20:28:15 +00:00 |
statusbar.h
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continuation of last nights statusbar cleanup.
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2009-02-02 03:14:51 +00:00 |
viewport.c
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Fix up statusbar drawing in the wps a bit, fixing most, if not all, (re-)draw issues.
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2009-03-20 16:12:09 +00:00 |
viewport.h
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Clean up some more #includes
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2009-03-08 18:37:32 +00:00 |
wps_debug.c
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Compile the WPS debug functions for the sim, to make --debugwps work.
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2008-12-09 18:15:19 +00:00 |
wps_parser.c
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New 'clock present' WPS tag: The tag checks for the presence of the clock hardware and can be used unconditionally (returning a 'c') or in a conditional. You can specify what to display if a target has the clock (the true case) and an alternative for targets without. This can be useful for e.g. the greyscale 160x128 WPSs or the Archos ones which work on players with and without the hardware. - Add the new tag to the WPS tag description in the manual. Change the headline to the less technical 'Time and Date' as per the discussion in IRC.
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2009-05-16 11:22:41 +00:00 |
yesno.c
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redo how the statusbar updates are done. send the EVENT_GUI_ACTIONUPDATE event every time get_action() is called. The event wont be as realiable (timewise) as before, but seems to work better
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2009-01-05 09:59:11 +00:00 |
yesno.h
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Clean up some more #includes
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2009-03-08 18:37:32 +00:00 |