rockbox/apps/plugins/puzzles/singles.R
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

23 lines
589 B
Makefile

# -*- makefile -*-
SINGLES_EXTRA = dsf latin maxflow tree234
singles : [X] GTK COMMON singles SINGLES_EXTRA singles-icon|no-icon
singles : [G] WINDOWS COMMON singles SINGLES_EXTRA singles.res|noicon.res
ALL += singles[COMBINED] SINGLES_EXTRA
singlessolver : [U] singles[STANDALONE_SOLVER] SINGLES_EXTRA STANDALONE
singlessolver : [C] singles[STANDALONE_SOLVER] SINGLES_EXTRA STANDALONE
!begin am gtk
GAMES += singles
!end
!begin >list.c
A(singles) \
!end
!begin >gamedesc.txt
singles:singles.exe:Singles:Number-removing puzzle:Black out the right set of duplicate numbers.
!end