rockbox/apps/plugins/puzzles/keymaps.h
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

206 lines
6.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2014 Franklin Wei, Benjamin Brown
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#ifndef _XWORLD_KEYMAPS_H
#define _XWORLD_KEYMAPS_H
/* Handle the "nice" targets that have directional buttons with normal names */
#if (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD) || \
(CONFIG_KEYPAD == PHILIPS_HDD6330_PAD) || \
(CONFIG_KEYPAD == PHILIPS_SA9200_PAD) || \
(CONFIG_KEYPAD == CREATIVE_ZENXFI2_PAD) || \
(CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD) || \
(CONFIG_KEYPAD == SANSA_CONNECT_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD) || \
(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
(CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_FUZE_PAD) || \
(CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD) || \
(CONFIG_KEYPAD == GIGABEAT_PAD) || \
(CONFIG_KEYPAD == GIGABEAT_S_PAD) || \
(CONFIG_KEYPAD == SAMSUNG_YH92X_PAD) || \
(CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
(CONFIG_KEYPAD == IAUDIO_X5M5_PAD) || \
(CONFIG_KEYPAD == CREATIVE_ZEN_PAD) || \
(CONFIG_KEYPAD == SONY_NWZ_PAD) || \
(CONFIG_KEYPAD == CREATIVEZVM_PAD) || \
(CONFIG_KEYPAD == SAMSUNG_YPR0_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD) || \
(CONFIG_KEYPAD == HM801_PAD) || \
(CONFIG_KEYPAD == HM60X_PAD)
#define BTN_UP BUTTON_UP
#define BTN_DOWN BUTTON_DOWN
#define BTN_LEFT BUTTON_LEFT
#define BTN_RIGHT BUTTON_RIGHT
#if (CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD)
#define BTN_UP_LEFT BUTTON_BACK
#define BTN_UP_RIGHT BUTTON_PLAYPAUSE
#define BTN_DOWN_LEFT BUTTON_BOTTOMLEFT
#define BTN_DOWN_RIGHT BUTTON_BOTTOMRIGHT
#endif
#if (CONFIG_KEYPAD == HM60X_PAD)
#define BTN_FIRE BUTTON_POWER
#define BTN_PAUSE BUTTON_SELECT
#endif
#if (CONFIG_KEYPAD == PHILIPS_HDD1630_PAD) || \
(CONFIG_KEYPAD == PHILIPS_HDD6330_PAD) || \
(CONFIG_KEYPAD == PHILIPS_SA9200_PAD) || \
(CONFIG_KEYPAD == CREATIVE_ZENXFI2_PAD) || \
(CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD) || \
(CONFIG_KEYPAD == SANSA_CONNECT_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD) || \
(CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD) || \
(CONFIG_KEYPAD == ONDAVX747_PAD)
#define BTN_FIRE BUTTON_VOL_UP
#define BTN_PAUSE BUTTON_VOL_DOWN
#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
#define BTN_FIRE BUTTON_HOME
#define BTN_PAUSE BUTTON_SELECT
#elif (CONFIG_KEYPAD == SAMSUNG_YH92X_PAD)
#define BTN_FIRE BUTTON_FFWD
#define BTN_PAUSE BUTTON_REW
#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
#define BTN_FIRE BUTTON_REC
#define BTN_PAUSE BUTTON_POWER
#elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
#define BTN_FIRE BUTTON_SELECT
#define BTN_PAUSE BUTTON_POWER
#elif (CONFIG_KEYPAD == CREATIVE_ZEN_PAD)
#define BTN_FIRE BUTTON_SELECT
#define BTN_PAUSE BUTTON_BACK
#elif (CONFIG_KEYPAD == CREATIVEZVM_PAD)
#define BTN_FIRE BUTTON_PLAY
#define BTN_PAUSE BUTTON_MENU
#elif (CONFIG_KEYPAD == SAMSUNG_YPR0_PAD)
#define BTN_FIRE BUTTON_USER
#define BTN_PAUSE BUTTON_MENU
#elif (CONFIG_KEYPAD == SONY_NWZ_PAD)
#define BTN_FIRE BUTTON_PLAY
#define BTN_PAUSE BUTTON_BACK
#elif (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define BTN_FIRE BUTTON_REC
#define BTN_PAUSE BUTTON_MODE
#elif (CONFIG_KEYPAD == HM801_PAD)
#define BTN_FIRE BUTTON_PREV
#define BTN_PAUSE BUTTON_NEXT
#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
(CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
#define BTN_FIRE BUTTON_REC
#define BTN_PAUSE BUTTON_PLAY
#elif (CONFIG_KEYPAD == GIGABEAT_PAD) || \
(CONFIG_KEYPAD == GIGABEAT_S_PAD)
#define BTN_FIRE BUTTON_VOL_UP
#define BTN_PAUSE BUTTON_MENU
/* #if CONFIG_KEYPAD == PHILIPS_HDD1630_PAD */
#endif
/* ... and now for the bad ones that don't have
* standard names for the directional buttons */
#elif (CONFIG_KEYPAD == PBELL_VIBE500_PAD)
#define BTN_UP BUTTON_OK
#define BTN_DOWN BUTTON_CANCEL
#define BTN_LEFT BUTTON_MENU
#define BTN_RIGHT BUTTON_PLAY
#define BTN_FIRE BUTTON_POWER
#define BTN_PAUSE BUTTON_REC
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
#define BTN_UP BUTTON_SCROLL_UP
#define BTN_DOWN BUTTON_SCROLL_DOWN
#define BTN_LEFT BUTTON_LEFT
#define BTN_RIGHT BUTTON_RIGHT
#define BTN_FIRE BUTTON_REW
#define BTN_PAUSE BUTTON_PLAY
#elif (CONFIG_KEYPAD == MROBE500_PAD)
#define BTN_FIRE BUTTON_POWER
#elif (CONFIG_KEYPAD == MROBE_REMOTE)
#define BTN_UP BUTTON_RC_PLAY
#define BTN_DOWN BUTTON_RC_DOWN
#define BTN_LEFT BUTTON_RC_REW
#define BTN_RIGHT BUTTON_RC_FF
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define BTN_UP BUTTON_MENU
#define BTN_DOWN BUTTON_PLAY
#define BTN_LEFT BUTTON_LEFT
#define BTN_RIGHT BUTTON_RIGHT
#define BTN_FIRE BUTTON_SELECT
#define BTN_PAUSE (BUTTON_MENU | BUTTON_SELECT)
#elif (CONFIG_KEYPAD == ONDAVX777_PAD)
#define BTN_FIRE BUTTON_POWER
#elif (CONFIG_KEYPAD == COWON_D2_PAD)
#define BTN_FIRE BUTTON_PLUS
#define BTN_PAUSE BUTTON_MINUS
#elif (CONFIG_KEYPAD == ONDAVX747_PAD) || \
(CONFIG_KEYPAD == DX50_PAD)
#define BTN_LEFT BUTTON_LEFT
#define BTN_RIGHT BUTTON_RIGHT
#define BTN_FIRE BUTTON_BOTTOMLEFT
#define BTN_PAUSE BUTTON_TOPLEFT
#else
#error Unsupported keypad
#endif
#ifdef HAVE_TOUCHSCREEN
#define BTN_UP BUTTON_TOPMIDDLE
#define BTN_DOWN BUTTON_BOTTOMMIDDLE
#define BTN_LEFT BUTTON_LEFT
#define BTN_RIGHT BUTTON_RIGHT
#if (CONFIG_KEYPAD == MROBE500_PAD) || \
(CONFIG_KEYPAD == ONDAVX777_PAD)
#define BTN_PAUSE BUTTON_BOTTOMLEFT
#elif (CONFIG_KEYPAD != COWON_D2_PAD) && \
(CONFIG_KEYPAD != DX50_PAD) && \
(CONFIG_KEYPAD != ONDAVX777_PAD)
#define BTN_FIRE BUTTON_BOTTOMLEFT
#define BTN_PAUSE BUTTON_TOPLEFT
#endif
/* HAVE_TOUCHSCREEN */
#endif
/* _XWORLD_KEYMAPS_H */
#endif