rockbox/apps/codecs/libwma
2008-04-18 23:05:20 +00:00
..
asf.h
bitstream.c Fix sim for now. Eventually I should change the decoder to error out if theres a problem allocating huffman tables. 2008-04-07 02:25:09 +00:00
bitstream.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
bswap.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
ffmpeg_config.h WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
fft.c move structures around in the header files 2007-10-01 13:46:07 +00:00
fft.h move structures around in the header files 2007-10-01 13:46:07 +00:00
Makefile WMA codec: Coldfire is capable of unaligned memory accesses, so lets make use of it. ~1.5% speedup. 2007-07-12 22:12:25 +00:00
mdct.c move structures around in the header files 2007-10-01 13:46:07 +00:00
mdct.h move structures around in the header files 2007-10-01 13:46:07 +00:00
SOURCES move (i)MDCT and FFT code to separate files 2007-09-20 12:27:24 +00:00
types.h move structures around in the header files 2007-10-01 13:46:07 +00:00
wmadata.h This table is probably 128 entries long beginning with -60. Greatly improves FS#7488, but does not entirely fix it. Also, while I'm recomputing tables, use proper whitespace formating. 2008-04-18 23:05:20 +00:00
wmadec.h move structures around in the header files 2007-10-01 13:46:07 +00:00
wmadeci.c Make the WMA decoder less noisy in the sim. 2008-04-07 02:32:48 +00:00
wmafixed.c Argh. 2007-10-29 23:22:33 +00:00
wmafixed.h Argh. 2007-10-29 23:22:33 +00:00