rockbox/firmware/include/buflib.h
Thomas Martitz 4ce39f7e73 buflib: Add a define telling the per-alloc overhead.
This allows buflib clients to more accurately estimate the total memory usage.
It's still not 100% accurate because the handle table grows in blocks, thus
buflib might use more memory that caused by allocations directly.

Change-Id: I68338bb94f510ad188fcb588aebf895b5f9197c5
2014-02-02 19:40:38 +01:00

372 lines
13 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* This is a memory allocator designed to provide reasonable management of free
* space and fast access to allocated data. More than one allocator can be used
* at a time by initializing multiple contexts.
*
* Copyright (C) 2009 Andrew Mahone
* Copyright (C) 2011 Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _BUFLIB_H_
#define _BUFLIB_H_
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
/* enable single block debugging */
#define BUFLIB_DEBUG_BLOCK_SINGLE
union buflib_data
{
intptr_t val;
char name[1]; /* actually a variable sized string */
struct buflib_callbacks* ops;
char* alloc;
union buflib_data *handle;
uint32_t crc;
};
struct buflib_context
{
union buflib_data *handle_table;
union buflib_data *first_free_handle;
union buflib_data *last_handle;
union buflib_data *buf_start;
union buflib_data *alloc_end;
bool compact;
};
/**
* This declares the minimal overhead that is required per alloc. These
* are bytes that are allocated from the context's pool in addition
* to the actually requested number of bytes.
*
* The total number of bytes consumed by an allocation is
* BUFLIB_ALLOC_OVERHEAD + requested bytes + strlen(<name passed to
* buflib_alloc_ex()) + pad to pointer size
*/
#define BUFLIB_ALLOC_OVERHEAD (6*sizeof(union buflib_data))
/**
* Callbacks used by the buflib to inform allocation that compaction
* is happening (before data is moved)
*
* Note that buflib tries to move to satisfy new allocations before shrinking.
* So if you have something to resize try to do it outside of the callback.
*
* Regardless of the above, if the allocation is SHRINKABLE, but not
* MUST_NOT_MOVE buflib will move the allocation before even attempting to
* shrink.
*/
struct buflib_callbacks {
/**
* This is called before data is moved. Use this to fix up any cached
* pointers pointing to inside the allocation. The size is unchanged.
*
* This is not needed if you don't cache the data pointer (but always
* call buflib_get_data()) and don't pass pointer to the data to yielding
* functions.
*
* handle: The corresponding handle
* current: The current start of the allocation
* new: The new start of the allocation, after data movement
*
* Return: Return BUFLIB_CB_OK, or BUFLIB_CB_CANNOT_MOVE if movement
* is impossible at this moment.
*
* If NULL: this allocation must not be moved around by the buflib when
* compation occurs
*/
int (*move_callback)(int handle, void* current, void* new);
/**
* This is called when the buflib desires to shrink a buffer
* in order to satisfy new allocation. This happens when buflib runs
* out of memory, e.g. because buflib_alloc_maximum() was called.
* Move data around as you need to make space and call core_shrink() as
* appropriate from within the callback to complete the shrink operation.
* buflib will not move data as part of shrinking.
*
* hint: bit mask containing hints on how shrinking is desired (see below)
* handle: The corresponding handle
* start: The old start of the allocation
*
* Return: Return BUFLIB_CB_OK, or BUFLIB_CB_CANNOT_SHRINK if shirinking
* is impossible at this moment.
*
* if NULL: this allocation cannot be resized.
* It is recommended that allocation that must not move are
* at least shrinkable
*/
int (*shrink_callback)(int handle, unsigned hints, void* start, size_t old_size);
/**
* This is called when special steps must be taken for synchronization
* both before the move_callback is called and after the data has been
* moved.
*/
void (*sync_callback)(int handle, bool sync_on);
};
#define BUFLIB_SHRINK_SIZE_MASK (~BUFLIB_SHRINK_POS_MASK)
#define BUFLIB_SHRINK_POS_FRONT (1u<<31)
#define BUFLIB_SHRINK_POS_BACK (1u<<30)
#define BUFLIB_SHRINK_POS_MASK (BUFLIB_SHRINK_POS_FRONT|BUFLIB_SHRINK_POS_BACK)
/**
* Possible return values for the callbacks, some of them can cause
* compaction to fail and therefore new allocations to fail
*/
/* Everything alright */
#define BUFLIB_CB_OK 0
/* Tell buflib that moving failed. Buflib may retry to move at any point */
#define BUFLIB_CB_CANNOT_MOVE 1
/* Tell buflib that resizing failed, possibly future making allocations fail */
#define BUFLIB_CB_CANNOT_SHRINK 1
/**
* Initializes buflib with a caller allocated context instance and memory pool.
*
* The buflib_context instance needs to be passed to every other buflib
* function. It's should be considered opaque, even though it is not yet
* (that's to make inlining core_get_data() possible). The documentation
* of the other functions will not describe the context
* instance paramter further as it's obligatory.
*
* context: The new buflib instance to be initialized, allocated by the caller
* size: The size of the memory pool
*/
void buflib_init(struct buflib_context *context, void *buf, size_t size);
/**
* Returns the amount of unallocated bytes. It does not mean this amount
* can be actually allocated because they might not be contiguous.
*
* Returns: The number of unallocated bytes in the memory pool.
*/
size_t buflib_available(struct buflib_context *ctx);
/**
* Returns the biggest possible allocation that can be determined to succeed.
*
* Returns: The amount of bytes of the biggest unallocated, contiguous region.
*/
size_t buflib_allocatable(struct buflib_context *ctx);
/**
* Relocates the fields in *ctx to the new buffer position pointed to by buf.
* This does _not_ move any data but updates the pointers. The data has
* to be moved afterwards manually and only if this function returned true.
*
* This is intended to be called from within a move_callback(), for
* buflib-on-buflib scenarios (i.e. a new buflib instance backed by a buffer
* that was allocated by another buflib instance). Be aware that if the parent
* move_callback() moves the underlying buffer _no_ move_callback() of the
* underlying buffer are called.
*
* Returns true of the relocation was successful. If it returns false no
* change to *ctx was made.
*/
bool buflib_context_relocate(struct buflib_context *ctx, void *buf);
/**
* Allocates memory from buflib's memory pool
*
* size: How many bytes to allocate
*
* Returns: A positive integer handle identifying this allocation, or
* a negative value on error (0 is also not a valid handle)
*/
int buflib_alloc(struct buflib_context *context, size_t size);
/**
* Allocates memory from the buflib's memory pool with additional callbacks
* and flags
*
* name: A string identifier giving this allocation a name
* size: How many bytes to allocate
* ops: a struct with pointers to callback functions (see above)
*
* Returns: A positive integer handle identifying this allocation, or
* a negative value on error (0 is also not a valid handle)
*/
int buflib_alloc_ex(struct buflib_context *ctx, size_t size, const char *name,
struct buflib_callbacks *ops);
/**
* Gets all available memory from buflib, for temporary use.
*
* Since this effectively makes all future allocations fail (unless
* another allocation is freed in the meantime), you should definitely provide
* a shrink callback if you plan to hold the buffer for a longer period. This
* will allow buflib to permit allocations by shrinking the buffer returned by
* this function.
*
* Note that this might return many more bytes than buflib_available() or
* buflib_allocatable() return, because it agressively compacts the pool
* and even shrinks other allocations. However, do not depend on this behavior,
* it may change.
*
* name: A string identifier giving this allocation a name
* size: The actual size will be returned into size
* ops: a struct with pointers to callback functions
*
* Returns: A positive integer handle identifying this allocation, or
* a negative value on error (0 is also not a valid handle)
*/
int buflib_alloc_maximum(struct buflib_context* ctx, const char* name,
size_t *size, struct buflib_callbacks *ops);
/**
* Queries the data pointer for the given handle. It's actually a cheap
* operation, don't hesitate using it extensivly.
*
* Notice that you need to re-query after every direct or indirect yield(),
* because compaction can happen by other threads which may get your data
* moved around (or you can get notified about changes by callbacks,
* see further above).
*
* handle: The handle corresponding to the allocation
*
* Returns: The start pointer of the allocation
*/
#ifdef DEBUG
void* buflib_get_data(struct buflib_context *ctx, int handle);
#else
static inline void* buflib_get_data(struct buflib_context *ctx, int handle)
{
return (void*)(ctx->handle_table[-handle].alloc);
}
#endif
/**
* Shrink the memory allocation associated with the given handle
* Mainly intended to be used with the shrink callback, but it can also
* be called outside as well, e.g. to give back buffer space allocated
* with buflib_alloc_maximum().
*
* Note that you must move/copy data around yourself before calling this,
* buflib will not do this as part of shrinking.
*
* handle: The handle identifying this allocation
* new_start: the new start of the allocation
* new_size: the new size of the allocation
*
* Returns: true if shrinking was successful. Otherwise it returns false,
* without having modified memory.
*
*/
bool buflib_shrink(struct buflib_context *ctx, int handle, void* newstart, size_t new_size);
/**
* Frees memory associated with the given handle
*
* Returns: 0 (to invalidate handles in one line, 0 is not a valid handle)
*/
int buflib_free(struct buflib_context *context, int handle);
/**
* Moves the underlying buflib buffer up by size bytes (as much as
* possible for size == 0) without moving the end. This effectively
* reduces the available space by taking away managable space from the
* front. This space is not available for new allocations anymore.
*
* To make space available in the front, everything is moved up.
* It does _NOT_ call the move callbacks
*
*
* size: size in bytes to move the buffer up (take away). The actual
* bytes moved is returned in this
* Returns: The new start of the underlying buflib buffer
*/
void* buflib_buffer_out(struct buflib_context *ctx, size_t *size);
/**
* Moves the underlying buflib buffer down by size bytes without
* moving the end. This grows the buflib buffer by adding space to the front.
* The new bytes are available for new allocations.
*
* Everything is moved down, and the new free space will be in the middle.
* It does _NOT_ call the move callbacks.
*
* size: size in bytes to move the buffer down (new free space)
*/
void buflib_buffer_in(struct buflib_context *ctx, int size);
/* debugging */
/**
* Returns the name, as given to buflib_alloc() and buflib_allloc_ex(), of the
* allocation associated with the given handle. As naming allocations
* is optional, there might be no name associated.
*
* handle: The handle indicating the allocation
*
* Returns: A pointer to the string identifier of the allocation, or NULL
* if none was specified with buflib_alloc_ex/(.
*/
const char* buflib_get_name(struct buflib_context *ctx, int handle);
/**
* Prints an overview of all current allocations with the help
* of the passed printer helper
*
* This walks only the handle table and prints only valid allocations
*
* Only available if BUFLIB_DEBUG_BLOCKS is defined
*/
void buflib_print_allocs(struct buflib_context *ctx, void (*print)(int, const char*));
/**
* Prints an overview of all blocks in the buflib buffer, allocated
* or unallocated, with the help pf the passted printer helper
*
* This walks the entire buffer and prints unallocated space also.
* The output is also different from buflib_print_allocs().
*
* Only available if BUFLIB_DEBUG_BLOCKS is defined
*/
void buflib_print_blocks(struct buflib_context *ctx, void (*print)(int, const char*));
/**
* Gets the number of blocks in the entire buffer, allocated or unallocated
*
* Only available if BUFLIB_DEBUG_BLOCK_SIGNLE is defined
*/
int buflib_get_num_blocks(struct buflib_context *ctx);
/**
* Print information about a single block as indicated by block_num
* into buf
*
* buflib_get_num_blocks() beforehand to get the total number of blocks,
* as passing an block_num higher than that is undefined
*
* Only available if BUFLIB_DEBUG_BLOCK_SIGNLE is defined
*/
void buflib_print_block_at(struct buflib_context *ctx, int block_num,
char* buf, size_t bufsize);
/**
* Check integrity of given buflib context
*/
void buflib_check_valid(struct buflib_context *ctx);
#endif